USA_StrikeForce_1 = { allowed = { original_tag = USA } ai_will_do = { factor = 1 } keep_updated = yes mission = { naval_strike } min_composition = { carrier = { amount = 1 } battleship = { amount = 1 } } optimal_composition = { carrier = { amount = 4 } battleship = { amount = 5 } heavy_cruiser = { amount = 3 } light_cruiser = { amount = 7 } destroyer = { amount = 36 } } } USA_PatrolReconForce_1 = { allowed = { original_tag = USA } ai_will_do = { factor = 5 } mission = { naval_patrol } min_composition = { destroyer = { amount = 1 } } optimal_composition = { heavy_cruiser = { amount = 1 } light_cruiser = { amount = 2 } destroyer = { amount = 5 } } } USA_PatrolDominanceForce_1 = { allowed = { original_tag = USA } ai_will_do = { factor = 5 } mission = { naval_patrol } min_composition = { destroyer = { amount = 3 } } optimal_composition = { battleship = { amount = 1 } heavy_cruiser = { amount = 2 } light_cruiser = { amount = 4 } destroyer = { amount = 8 } } } USA_NavalInvasionSupport_1 = { allowed = { original_tag = USA } ai_will_do = { factor = 5 } mission = { naval_invasion_support } min_composition = { battleship = { amount = 1 } destroyer = { amount = 3 } } optimal_composition = { battleship = { amount = 1 } light_cruiser = { amount = 1 } destroyer = { amount = 8 } } } USA_ConvoyRaiding_1 = { allowed = { original_tag = USA } ai_will_do = { factor = 1 } keep_updated = yes mission = { convoy_raiding } min_composition = { submarine = { amount = 4 } } optimal_composition = { submarine = { amount = 8 } } } USA_ConvoySurfaceRaiding_1 = { allowed = { original_tag = USA } ai_will_do = { factor = 1 } keep_updated = yes mission = { convoy_raiding } min_composition = { battle_cruiser = { amount = 1 } } optimal_composition = { battle_cruiser = { amount = 2 } } } USA_ConvoyEscort_1 = { allowed = { original_tag = USA } ai_will_do = { factor = 5 } mission = { convoy_escort } min_composition = { destroyer = { amount = 4 } } optimal_composition = { destroyer = { amount = 8 } } } USA_MineLaying_1 = { allowed = { original_tag = USA } ai_will_do= { factor = 1 } mission = { mines_planting } min_composition = { destroyer = { amount = 1 role = 4 } } optimal_composition = { destroyer = { amount = 4 role = 4 } light_cruiser = { amount = 1 role = 4 } } }