YUG_communist = { name = "Yugoslavian communist plan" desc = "" allowed = { original_tag = YUG has_dlc = "Death or Dishonor" } enable = { OR = { has_country_flag = YUG_AI_RANDOM_COMMUNIST has_game_rule = { rule = YUG_ai_behavior option = COMMUNIST } } } abort = { } ai_national_focuses = { YUG_industrialization_program YUG_recognize_the_soviet_union YUG_modernize_the_air_force YUG_mutual_economic_aid YUG_expand_the_mining_industry YUG_develop_military_industry YUG_form_peasant_councils YUG_army_modernization YUG_mountain_brigades YUG_purchase_foreign YUG_license_production YUG_fighter_license YUG_rare_minerals_exploitation YUG_abolish_the_monarchy YUG_small_arms YUG_domestic_artillery_production YUG_join_comintern YUG_form_the_federal_republic YUG_expand_the_university_of_zagreb YUG_integrated_rail_network YUG_improve_light_industry YUG_expand_the_serbian_shipyards YUG_develop_slovenian_industry YUG_coastal_defense YUG_anti_tank_defenses YUG_independent_engineer_regiments YUG_expand_the_university_of_ljubljana YUG_local_self_management YUG_motorize_the_cavalry YUG_expand_the_sarajevo_arsenals YUG_motorized_logistics YUG_armored_cavalry YUG_modern_tanks YUG_army_maneuvers YUG_supremacy_of_defense YUG_artillery_regiments } research = { industry = 50.0 infantry_tech = 15.0 artillery = 8.0 support_tech = 6.5 } ideas = { } traits = { captain_of_industry = 5 war_industrialist = 5 } # Keep small, as it is used as a factor for some things (such as research needs) # Recommended around 1.0. Useful for relation between plans weight = { factor = 1.0 modifier = { factor = 1.0 } } focus_factors = { } } YUG_democratic = { name = "Yugoslavian devolution plan" desc = "Yugoslavia will devolve the union into autonomous states." allowed = { original_tag = YUG has_dlc = "Death or Dishonor" } enable = { OR = { has_country_flag = YUG_AI_RANDOM_DEMOCRATIC has_game_rule = { rule = YUG_ai_behavior option = DEMOCRATIC } } } abort = { } ai_national_focuses = { YUG_industrialization_program YUG_western_focus YUG_modernize_the_air_force YUG_reinforce_old_alliances YUG_attract_allied_capital YUG_limited_self_government YUG_expand_the_mining_industry YUG_develop_civilian_industry YUG_army_modernization YUG_united_autonomous_croatia YUG_local_developers YUG_ikarus YUG_safeguard_bosnia YUG_the_ik_3 YUG_rare_minerals_exploitation YUG_dissolve_serbia YUG_autonomous_transylvania YUG_small_arms YUG_domestic_artillery_production YUG_end_the_regency YUG_coronation YUG_royal_wedding YUG_join_allies YUG_expand_the_university_of_zagreb YUG_towards_independence YUG_defence_army_of_yugoslavia YUG_defence_league YUG_integrated_rail_network YUG_improve_light_industry YUG_local_self_management YUG_allied_air_combat_school YUG_develop_slovenian_industry YUG_expand_the_sarajevo_arsenals YUG_expand_the_split_shipyards YUG_contest_the_adriatic YUG_zmaj YUG_rogozarski YUG_anti_tank_defenses YUG_independent_engineer_regiments YUG_expand_the_university_of_ljubljana YUG_motorize_the_cavalry YUG_motorized_logistics YUG_armored_cavalry YUG_modern_tanks YUG_army_maneuvers YUG_supremacy_of_defense YUG_artillery_regiments } research = { industry = 50.0 infantry_tech = 15.0 artillery = 8.0 support_tech = 6.5 } ideas = { } traits = { captain_of_industry = 5 war_industrialist = 5 } # Keep small, as it is used as a factor for some things (such as research needs) # Recommended around 1.0. Useful for relation between plans weight = { factor = 1.0 modifier = { factor = 1.0 } } focus_factors = { } } YUG_fascist = { name = "Yugoslavian fascist plan" desc = "" allowed = { original_tag = YUG has_dlc = "Death or Dishonor" } enable = { OR = { has_country_flag = YUG_AI_RANDOM_FASCIST has_game_rule = { rule = YUG_ai_behavior option = FASCIST } } } abort = { } ai_national_focuses = { YUG_industrialization_program YUG_western_focus YUG_modernize_the_air_force YUG_friendship_treaty_with_italy YUG_attract_axis_capital YUG_evolution YUG_expand_the_mining_industry YUG_develop_military_industry YUG_army_modernization YUG_establish_the_banovina_of_croatia YUG_local_developers YUG_ikarus YUG_ban_slovene_nationalist_parties YUG_the_ik_3 YUG_rare_minerals_exploitation YUG_concessions_for_macedonians YUG_small_arms YUG_domestic_artillery_production YUG_invite_german_military_mission YUG_join_axis YUG_surrender_italian_claims YUG_expand_the_university_of_zagreb YUG_improve_serbian_rail_network YUG_improve_light_industry YUG_expand_the_university_of_belgrad YUG_central_management YUG_serbian_steel YUG_expand_the_sarajevo_arsenals YUG_expand_the_serbian_shipyards YUG_coastal_defense YUG_zmaj YUG_rogozarski YUG_anti_tank_defenses YUG_claim_macedonia YUG_greater_yugoslavia YUG_independent_engineer_regiments YUG_expand_the_university_of_ljubljana YUG_motorize_the_cavalry YUG_motorized_logistics YUG_armored_cavalry YUG_modern_tanks YUG_army_maneuvers YUG_supremacy_of_defense YUG_artillery_regiments } research = { industry = 50.0 infantry_tech = 15.0 artillery = 8.0 support_tech = 6.5 } ideas = { } traits = { captain_of_industry = 5 war_industrialist = 5 } # Keep small, as it is used as a factor for some things (such as research needs) # Recommended around 1.0. Useful for relation between plans weight = { factor = 1.0 modifier = { factor = 1.0 } } focus_factors = { } }