characters = { BAY_rupprecht_of_bavaria = { name = BAY_rupprecht_of_bavaria portraits = { civilian = { large = GFX_portrait_BAY_rupprecht_of_bavaria small = GFX_portrait_BAY_rupprecht_of_bavaria_small } } country_leader = { ideology = despotism traits = { } expire = "1955.1.1.1" id = -1 } field_marshal = { traits = { organizer thorough_planner old_guard politically_connected } skill = 4 attack_skill = 4 defense_skill = 4 planning_skill = 3 logistics_skill = 2 visible = { has_government = neutrality } } } }