characters={ ######################### ######################### #### COUNTRY LEADERS #### ######################### ######################### #### DEMOCRATIC #### DEN_thorvald_stauning = { instance = { allowed = { has_dlc = "Arms Against Tyranny" } name = DEN_thorvald_stauning portraits={ civilian={ large = GFX_portrait_Thorvald_Stauning small = GFX_portrait_DEN_thorvald_stauning_small } } country_leader = { ideology = socialism traits = { DEN_socialdemokrat } expire = "1965.1.1.1" id = -1 } advisor = { slot = political_advisor idea_token = DEN_thorvald_stauning allowed = { original_tag = DEN #Already checked for DLC in the instance } available = { is_country_leader = no } traits = { resolute_social_democrat } ai_will_do = { base = 5 } on_add = { owner = { DEN_advisor_medium_BOP_decrease_effect = yes } } on_remove = { owner = { DEN_advisor_medium_BOP_increase_effect = yes } } } } instance = { allowed = { NOT = { has_dlc = "Arms Against Tyranny" } } name = DEN_thorvald_stauning portraits={ civilian={ large=GFX_portrait_Thorvald_Stauning } } country_leader={ ideology=socialism expire="1965.1.1.1" id=-1 } } } #### NON-ALIGNED #### DEN_knud_bach = { instance = { allowed = { has_dlc = "Arms Against Tyranny" } name = DEN_knud_bach portraits = { civilian = { large = GFX_portrait_DEN_knud_bach small = GFX_portrait_DEN_knud_bach_small } } country_leader = { ideology = oligarchism traits = { DEN_rightwing_populist} expire = "1965.1.1.1" id = -1 } advisor = { slot = political_advisor idea_token = DEN_knud_bach allowed = { original_tag = DEN #Already checked for DLC in the instance } available = { is_country_leader = no } visible = { NOT = { OR = { has_country_leader = { ruling_only = yes character = DEN_christian_x } AND = { has_country_leader = { ruling_only = yes character = DEN_frits_clausen } has_completed_focus = DEN_ask_for_support } AND = { has_country_leader = { ruling_only = yes character = DEN_cay_lembcke } has_completed_focus = DEN_seize_power } } } } traits = { landbrugsminister } ai_will_do = { base = 5 modifier = { factor = 0 DEN_historical_ai = yes } modifier = { factor = 15 DEN_royal_ai = yes } } on_add = { owner = { DEN_advisor_medium_BOP_increase_effect = yes } } on_remove = { owner = { DEN_advisor_medium_BOP_decrease_effect = yes } } } } instance = { allowed = { NOT = { has_dlc = "Arms Against Tyranny" } } name = DEN_knud_bach portraits = { civilian={ large = GFX_Portrait_Europe_Generic_1 } } country_leader = { ideology = moderatism expire = "1965.1.1.1" id=-1 } } } DEN_knud_bach_2 = { instance = { allowed = { has_dlc = "Arms Against Tyranny" } name = DEN_knud_bach portraits = { civilian = { large = GFX_portrait_DEN_knud_bach small = GFX_portrait_DEN_knud_bach_small } } country_leader = { ideology = oligarchism traits = { DEN_rightwing_populist} expire = "1965.1.1.1" id = -1 } advisor = { slot = political_advisor idea_token = DEN_knud_bach cost = 0 allowed = { original_tag = DEN #Already checked for DLC in the instance } available = { is_country_leader = no } visible = { has_country_leader = { ruling_only = yes character = DEN_christian_x } } traits = { landbrugsminister } ai_will_do = { base = 5 modifier = { factor = 0 DEN_historical_ai = yes } modifier = { factor = 10 DEN_royal_ai = yes } } on_add = { owner = { DEN_advisor_medium_BOP_increase_effect = yes } } on_remove = { owner = { DEN_advisor_medium_BOP_decrease_effect = yes } } } } instance = { allowed = { NOT = { has_dlc = "Arms Against Tyranny" } } name = DEN_knud_bach portraits = { civilian={ large = GFX_portrait_Europe_Generic_1 } } country_leader = { ideology = moderatism expire = "1965.1.1.1" id=-1 } } } DEN_knud_bach_3 = { instance = { allowed = { has_dlc = "Arms Against Tyranny" } name = DEN_knud_bach portraits = { civilian = { large = GFX_portrait_DEN_knud_bach small = GFX_portrait_DEN_knud_bach_small } } country_leader = { ideology = oligarchism traits = { DEN_rightwing_populist} expire = "1965.1.1.1" id = -1 } advisor = { slot = political_advisor idea_token = DEN_knud_bach cost = 50 allowed = { original_tag = DEN #Already checked for DLC in the instance } available = { is_country_leader = no } visible = { OR = { AND = { has_country_leader = { ruling_only = yes character = DEN_frits_clausen } has_completed_focus = DEN_ask_for_support } AND = { has_country_leader = { ruling_only = yes character = DEN_cay_lembcke } has_completed_focus = DEN_seize_power } } } traits = { landbrugsminister } ai_will_do = { base = 5 modifier = { factor = 0 DEN_historical_ai = yes } } on_add = { owner = { DEN_advisor_medium_BOP_increase_effect = yes } } on_remove = { owner = { DEN_advisor_medium_BOP_decrease_effect = yes } } } } instance = { allowed = { NOT = { has_dlc = "Arms Against Tyranny" } } name = DEN_knud_bach portraits = { civilian={ large = GFX_portrait_Europe_Generic_1 } } country_leader = { ideology = moderatism expire = "1965.1.1.1" id=-1 } } } DEN_christian_x = { name = DEN_christian_x portraits = { civilian = { large = GFX_portrait_DEN_christian_x } } country_leader = { ideology = despotism traits = { DEN_the_king } expire = "1965.1.1.1" id = -1 } } DEN_freedom_council = { name = DEN_freedom_council portraits = { civilian = { large = GFX_portrait_DEN_freedom_council } } country_leader = { ideology = centrism traits = { DEN_freedom_council_traits } expire = "1965.1.1.1" id = -1 } } #### COMMUNIST #### DEN_aksel_larsen = { instance = { allowed = { has_dlc = "Arms Against Tyranny" } name = DEN_aksel_larsen portraits = { civilian = { large = GFX_portrait_DEN_aksel_larsen small = GFX_portrait_DEN_aksel_larsen_small } } country_leader={ ideology=leninism traits = { DEN_kommunist } expire="1965.1.1.1" id=-1 } advisor = { slot = political_advisor idea_token = DEN_aksel_larsen allowed = { original_tag = DEN #Already checked for DLC in the instance } available = { is_country_leader = no NOT = { has_government = fascism has_character_flag = DEN_political_agitator_flag has_country_flag = DEN_banned_communism_flag } } ai_will_do = { base = 5 modifier = { factor = 0 DEN_historical_ai = yes } modifier = { factor = 0 OR = { DEN_rearming_ai = yes DEN_royal_ai = yes DEN_fascist_ai = yes } } } traits = { communist_revolutionary } on_add = { owner = { DEN_advisor_low_BOP_decrease_effect = yes } } on_remove = { owner = { DEN_advisor_low_BOP_increase_effect = yes } } } } instance = { allowed = { NOT = { has_dlc = "Arms Against Tyranny" } } name = DEN_aksel_larsen portraits={ civilian={ large=GFX_portrait_Aksel_Larsen } } country_leader={ ideology=leninism expire="1965.1.1.1" id=-1 } } } #### FASCIST #### DEN_frits_clausen = { instance = { allowed = { has_dlc = "Arms Against Tyranny" } name = DEN_frits_clausen portraits={ civilian={ large = GFX_portrait_DEN_frits_clausen small = GFX_portrait_DEN_frits_clausen_small } } country_leader={ ideology=nazism traits = { DEN_fascist_populist} expire="1965.1.1.1" id=-1 } advisor = { slot = political_advisor idea_token = DEN_frits_clausen allowed = { original_tag = DEN #Already checked for DLC in the instance } available = { is_country_leader = no NOT = { has_government = communism has_character_flag = DEN_political_agitator_flag has_country_flag = DEN_banned_fascism_flag } } traits = { fascist_demagogue } ai_will_do = { base = 5 modifier = { factor = 0 OR = { DEN_historical_ai = yes DEN_rearming_ai = yes DEN_royal_ai = yes } } modifier = { factor = 10 DEN_fascist_ai = yes } } on_add = { owner = { DEN_advisor_medium_BOP_increase_effect = yes } } on_remove = { owner = { DEN_advisor_medium_BOP_decrease_effect = yes } } } } instance = { allowed = { NOT = { has_dlc = "Arms Against Tyranny" } } name = DEN_frits_clausen portraits={ civilian={ large=GFX_portrait_Frits_Clausen } } country_leader={ ideology=nazism expire="1965.1.1.1" id=-1 } } } DEN_werner_best = { name = DEN_werner_best portraits = { civilian = { large = GFX_portrait_DEN_werner_best small = GFX_idea_ENG_corgis_3 } } } ########################## ########################## #### MILITARY LEADERS #### ########################## ########################## DEN_erik_with ={ name = DEN_erik_with portraits={ army={ large = GFX_portrait_DEN_erik_with small=GFX_portrait_DEN_erik_with_small } } advisor={ slot = army_chief idea_token = DEN_erik_with allowed = { original_tag = DEN has_dlc = "Arms Against Tyranny" } traits = { army_chief_defensive_2 } cost = 100 ai_will_do = { base = 1.000 } } field_marshal = { traits = { unyielding_defender politically_connected } skill = 3 attack_skill = 1 defense_skill = 4 planning_skill = 2 logistics_skill = 3 legacy_id = -1 } } DEN_william_wain_prior = { instance = { allowed = { has_dlc = "Arms Against Tyranny" } name = DEN_william_wain_prior portraits={ army={ large = GFX_portrait_DEN_william_wain_prior small = GFX_portrait_DEN_william_wain_prior_small } } advisor={ slot = army_chief idea_token = DEN_william_wain_prior allowed = { original_tag = DEN #Already checked for DLC in the instance } available = { has_completed_focus = DEN_sign_forsvarsforliget } traits = { army_chief_drill_2 } cost = 100 ai_will_do = { base = 1.000 } } field_marshal = { traits = { expert_delegator infantry_officer infantry_leader } skill = 3 attack_skill = 3 defense_skill = 2 planning_skill = 2 logistics_skill = 3 legacy_id = -1 } } instance = { allowed = { NOT = { has_dlc = "Arms Against Tyranny" } } name = DEN_william_wain_prior portraits={ army={ large=GFX_portrait_Wilhelm_Wain_Prior small=GFX_portrait_Wilhelm_Wain_Prior_small } } advisor={ slot = army_chief idea_token = DEN_william_wain_prior allowed = { original_tag = DEN } traits = { army_chief_defensive_2 } cost = 100 ai_will_do = { base = 1.000 } } advisor={ cost = 100 slot = theorist idea_token = DEN_william_wain_prior ledger = army allowed = { original_tag = DEN } traits = { military_theorist } } corps_commander={ traits={ trickster } skill=3 attack_skill=2 defense_skill=3 planning_skill=3 logistics_skill=2 legacy_id=-1 } } } DEN_ebbe_gortz = { instance = { allowed = { has_dlc = "Arms Against Tyranny" } name = DEN_ebbe_gortz portraits = { army = { large = GFX_portrait_DEN_ebbe_gortz small = GFX_portrait_DEN_ebbe_gortz_small } } advisor={ slot = army_chief idea_token = DEN_ebbe_gortz allowed = { original_tag = DEN #Already checked for DLC in the instance } available = { OR = { has_completed_focus = DEN_haeren_reorganization has_completed_focus = DEN_collaboration_government } } traits = { army_chief_organizational_1 } cost = 50 ai_will_do = { base = 1.000 } } field_marshal = { traits = { organisational_leader career_officer trait_cautious } skill = 2 attack_skill = 1 defense_skill = 2 planning_skill = 1 logistics_skill = 3 legacy_id = -1 } } instance = { allowed = { NOT = { has_dlc = "Arms Against Tyranny" } } name = DEN_ebbe_gortz portraits={ army={ small="GFX_idea_generic_army_europe_1" } } advisor={ slot = army_chief idea_token = DEN_ebbe_gortz allowed = { original_tag = DEN #Already checked for DLC in the instance } traits = { army_chief_offensive_2 } cost = 100 ai_will_do = { base = 1.000 } } } } DEN_frederik_christian_essemann = { name = DEN_frederik_christian_essemann portraits = { army = { large = GFX_portrait_DEN_frederik_christian_essemann small=GFX_portrait_Wilhelm_Wain_Prior_small } } corps_commander={ traits = { infantry_officer } skill = 2 attack_skill = 2 defense_skill = 2 planning_skill = 2 logistics_skill = 1 legacy_id = -1 } } DEN_carl_jacobsen = { name = DEN_carl_jacobsen portraits = { army = { large = GFX_portrait_DEN_carl_jacobsen small=GFX_portrait_Wilhelm_Wain_Prior_small } } corps_commander={ traits = { infantry_officer } skill = 2 attack_skill = 1 defense_skill = 2 planning_skill = 2 logistics_skill = 2 legacy_id = -1 } } DEN_christian_peder_kryssing = { name = DEN_christian_peder_kryssing portraits = { army = { large = GFX_portrait_DEN_christian_peder_kryssing small=GFX_portrait_Wilhelm_Wain_Prior_small } } corps_commander={ traits = { trait_engineer fortress_buster } skill = 3 attack_skill = 4 defense_skill = 2 planning_skill = 2 logistics_skill = 2 legacy_id = -1 visible = { OR = { has_completed_focus = DEN_strengthen_the_officer_corp AND = { is_subject = yes OVERLORD = { OR = { has_government = fascism has_government = neutrality } } has_completed_focus = DEN_contribute_to_the_war } } } } } DEN_erik_leschly = { name = DEN_erik_leschly portraits = { army = { large = GFX_portrait_DEN_erik_leschly small=GFX_portrait_Wilhelm_Wain_Prior_small } } corps_commander={ traits = { cavalry_officer } skill = 1 attack_skill = 1 defense_skill = 1 planning_skill = 1 logistics_skill = 1 legacy_id = -1 } } DEN_erik_moller = { name = DEN_erik_moller portraits = { army = { large = GFX_portrait_DEN_erik_moller small=GFX_portrait_Wilhelm_Wain_Prior_small } } corps_commander={ traits = { inflexible_strategist organizer trickster } skill = 3 attack_skill = 2 defense_skill = 3 planning_skill = 3 logistics_skill = 2 legacy_id = -1 visible = { has_completed_focus = DEN_seek_independence } } } DEN_paul_ramm = { name = DEN_paul_ramm portraits = { army = { large = GFX_portrait_DEN_paul_ramm small=GFX_portrait_Wilhelm_Wain_Prior_small } } corps_commander={ traits = { trait_engineer } skill = 1 attack_skill = 1 defense_skill = 1 planning_skill = 1 logistics_skill = 1 legacy_id = -1 } } DEN_charles_henry_rye = { name = DEN_charles_henry_rye portraits = { army = { large = GFX_portrait_DEN_charles_henry_rye small=GFX_portrait_Wilhelm_Wain_Prior_small } } corps_commander={ traits = { old_guard organizer } skill = 3 attack_skill = 1 defense_skill = 3 planning_skill = 3 logistics_skill = 3 legacy_id = -1 } } DEN_christian_frederik_von_schalburg={ instance = { allowed = { has_dlc = "Arms Against Tyranny" } name = DEN_christian_frederik_von_schalburg portraits = { army = { large = GFX_portrait_DEN_christian_frederik_von_schalburg small=GFX_portrait_Wilhelm_Wain_Prior_small } } corps_commander={ traits = { trait_reckless infantry_officer } skill = 2 attack_skill = 3 defense_skill = 1 planning_skill = 2 logistics_skill = 1 legacy_id = -1 visible = { OR = { has_completed_focus = DEN_strengthen_the_officer_corp AND = { is_subject = yes OVERLORD = { OR = { has_government = fascism has_government = neutrality } } has_completed_focus = DEN_contribute_to_the_war } } } } } instance = { allowed = { NOT = { has_dlc = "Arms Against Tyranny" } } name = DEN_christian_frederik_von_schalburg portraits={ army={ small="GFX_idea_generic_army_europe_5" } } advisor={ slot = high_command idea_token = DEN_christian_frederik_von_schalburg ledger = army allowed = { original_tag = DEN } traits = { army_logistics_2 } cost = 100 ai_will_do = { factor = 1.000 } } } } DEN_hjalmar_rechnitzer = { instance = { allowed = { has_dlc = "Arms Against Tyranny" } name = DEN_hjalmar_rechnitzer portraits = { navy = { large = GFX_portrait_DEN_hjalmar_rechnitzer small = GFX_portrait_DEN_hjalmar_rechnitzer_small } } advisor={ slot = navy_chief idea_token = DEN_hjalmar_rechnitzer allowed = { original_tag = DEN #Already checked for DLC in the instance } traits = { navy_chief_reform_1 } cost = 50 ai_will_do = { base = 1.000 } } navy_leader = { traits = { safety_first green_water_expert } skill = 2 attack_skill = 1 defense_skill = 3 maneuvering_skill = 1 coordination_skill = 2 } } instance = { allowed = { NOT = { has_dlc = "Arms Against Tyranny" } } name = DEN_hjalmar_rechnitzer portraits={ army={ small="GFX_idea_generic_navy_europe_1" } } advisor={ slot = high_command idea_token = DEN_hjalmar_rechnitzer ledger = navy allowed = { original_tag = DEN } traits = { navy_fleet_logistics_1 } cost = 50 ai_will_do = { base = 1.000 } } } } DEN_aage_vedel = { instance = { allowed = { has_dlc = "Arms Against Tyranny" } name = DEN_aage_vedel portraits = { navy = { large = GFX_portrait_DEN_aage_vedel small = GFX_portrait_DEN_aage_vedel_small } } advisor={ slot = navy_chief idea_token = DEN_aage_vedel allowed = { original_tag = DEN #Already checked for DLC in the instance } available = { OR = { has_completed_focus = DEN_expand_ubadsvabnet has_completed_focus = DEN_collaboration_government } } traits = { navy_chief_maneuver_2 } cost = 100 ai_will_do = { base = 1.000 } } navy_leader = { traits = { superior_tactician navy_media_personality fleet_protector } skill = 3 attack_skill = 2 defense_skill = 3 maneuvering_skill = 3 coordination_skill = 3 } } instance = { allowed = { NOT = { has_dlc = "Arms Against Tyranny" } } name = DEN_aage_vedel portraits={ army={ small="GFX_idea_generic_navy_europe_2" } } advisor={ slot = navy_chief idea_token = DEN_aage_vedel allowed = { original_tag = DEN } traits = { navy_chief_reform_2 } cost = 100 ai_will_do = { base = 1.000 } } } } DEN_emmanuel_briand_de_crevecoeur = { name = DEN_emmanuel_briand_de_crevecoeur portraits = { navy = { large = GFX_portrait_DEN_emmanuel_briand_de_crevecoeur small = GFX_portrait_DEN_emmanuel_briand_de_crevecoeur_small } } advisor={ slot = high_command idea_token = DEN_emmanuel_briand_de_crevecoeur ledger = navy allowed = { original_tag = DEN has_dlc = "Arms Against Tyranny" } traits = { navy_naval_air_defense_1 } #cost = 50 ai_will_do = { base = 1.000 } } navy_leader = { traits = { fly_swatter gunnery_expert } skill = 2 attack_skill = 2 defense_skill = 1 maneuvering_skill = 2 coordination_skill = 2 } } DEN_christian_evers = { name = DEN_christian_evers portraits = { navy = { large = GFX_portrait_DEN_christian_evers small = GFX_portrait_DEN_christian_evers_small } } advisor={ slot = high_command idea_token = DEN_christian_evers ledger = navy allowed = { original_tag = DEN has_dlc = "Arms Against Tyranny" } traits = { navy_anti_submarine_1 } cost = 50 ai_will_do = { base = 1.000 } } navy_leader = { traits = { seawolf chief_engineer } skill = 2 attack_skill = 2 defense_skill = 2 maneuvering_skill = 2 coordination_skill = 1 } } DEN_carl_hammerich = { instance = { allowed = { has_dlc = "Arms Against Tyranny" } name = DEN_carl_hammerich portraits = { army = { large = GFX_portrait_DEN_carl_hammerich small=GFX_portrait_DEN_carl_hammerich_small } } advisor={ slot = high_command idea_token = DEN_carl_hammerich ledger = navy allowed = { original_tag = DEN #Already checked for DLC in the instance } traits = { navy_submarine_1 } cost = 50 ai_will_do = { base = 1.000 } } navy_leader = { traits = { torpedo_expert navy_career_officer } skill = 2 attack_skill = 2 defense_skill = 2 maneuvering_skill = 2 coordination_skill = 1 } } instance = { allowed = { NOT = { has_dlc = "Arms Against Tyranny" } } name = DEN_carl_hammerich portraits={ army={ small="GFX_idea_generic_navy_europe_1" } } advisor={ slot = navy_chief idea_token = DEN_carl_hammerich allowed = { original_tag = DEN } traits = { navy_chief_decisive_battle_2 } cost = 100 ai_will_do = { factor = 1.000 } } } } DEN_paul_ipsen = { name = DEN_paul_ipsen portraits = { navy = { large = GFX_portrait_DEN_paul_ipsen small = GFX_portrait_DEN_paul_ipsen_small } } advisor={ slot = theorist idea_token = DEN_paul_ipsen ledger = navy allowed = { original_tag = DEN has_dlc = "Arms Against Tyranny" } traits = { naval_theorist } cost = 100 ai_will_do = { base = 1.000 } } navy_leader = { traits = { bold blockade_runner } skill = 1 attack_skill = 2 defense_skill = 1 maneuvering_skill = 1 coordination_skill = 1 } } DEN_prince_frederik = { name = DEN_prince_frederik portraits={ navy = { #large = GFX_portrait_DEN_frederik_ix small = GFX_portrait_DEN_frederik_ix_small } } advisor={ slot = navy_chief idea_token = DEN_prince_frederik allowed = { original_tag = DEN has_dlc = "Arms Against Tyranny" } traits = { navy_chief_decisive_battle_2 } cost = 75 ai_will_do = { base = 1.000 } available = { has_completed_focus = DEN_konge_og_faedreland } visible = { has_character = DEN_christian_x } } } DEN_frederik_ix = { name = DEN_frederik_ix portraits={ civilian = { large = GFX_portrait_DEN_frederik_ix } navy = { #large = GFX_portrait_DEN_frederik_ix small = GFX_portrait_DEN_frederik_ix_small } } #country_leader = { # ideology = despotism # traits = { DEN_the_king } # expire = "1965.1.1.1" # id = -1 #} advisor={ slot = navy_chief idea_token = DEN_frederik_ix allowed = { original_tag = DEN has_dlc = "Arms Against Tyranny" } traits = { navy_chief_decisive_battle_2 } cost = 75 ai_will_do = { base = 1.000 } available = { has_completed_focus = DEN_konge_og_faedreland } visible = { NOT = { has_character = DEN_christian_x } } } } DEN_christian_forslev = { name = DEN_christian_forslev portraits = { navy = { #large=GFX_portrait_Wilhelm_Wain_Prior small = GFX_portrait_DEN_christian_forslev_small } } advisor={ slot = air_chief idea_token = DEN_christian_forslev allowed = { original_tag = DEN has_dlc = "Arms Against Tyranny" } traits = { air_chief_ground_support_1 } cost = 50 ai_will_do = { base = 1.000 } } } DEN_asger_grandjean = { name = DEN_asger_grandjean portraits = { navy = { #large=GFX_portrait_Wilhelm_Wain_Prior small = GFX_portrait_DEN_asger_grandjean_small } } advisor={ slot = air_chief idea_token = DEN_asger_grandjean allowed = { original_tag = DEN has_dlc = "Arms Against Tyranny" } traits = { air_chief_all_weather_1 } cost = 50 ai_will_do = { base = 1.000 } } } DEN_aage_falking = { name = DEN_aage_falking portraits = { army = { small = GFX_portrait_DEN_aage_falking_small } } advisor = { slot = high_command idea_token = DEN_aage_falking ledger = army allowed = { original_tag = DEN has_dlc = "Arms Against Tyranny" } traits = { army_logistics_2 } cost = 100 ai_will_do = { base = 1.000 } } } DEN_hans_a_rolsted = { instance = { allowed = { has_dlc = "Arms Against Tyranny" } name = DEN_hans_a_rolsted portraits = { army = { small = GFX_portrait_DEN_hans_a_rolsted_small } } advisor = { slot = high_command idea_token = DEN_hans_a_rolsted ledger = army allowed = { original_tag = DEN #Already checked for DLC in the instance } traits = { army_artillery_2 } cost = 100 ai_will_do = { base = 1.000 } } } instance = { allowed = { NOT = { has_dlc = "Arms Against Tyranny" } } name = DEN_hans_a_rolsted portraits={ army={ small="GFX_idea_generic_army_europe_4" } } advisor={ slot = high_command idea_token = DEN_hans_a_rolsted ledger = army allowed = { original_tag = DEN } traits = { army_artillery_3 } cost = 200 ai_will_do = { factor = 1.000 } } } } DEN_kaj_birksted = { instance = { allowed = { has_dlc = "Arms Against Tyranny" } name = DEN_kaj_birksted portraits = { army = { small = GFX_portrait_DEN_kaj_birksted_small } } advisor={ slot = high_command idea_token = DEN_kaj_birksted ledger = air allowed = { original_tag = DEN #Already checked for DLC in the instance } traits = { air_air_superiority_2 } cost = 100 ai_will_do = { base = 1.000 } } } instance = { allowed = { NOT = { has_dlc = "Arms Against Tyranny" } } name = DEN_kaj_birksted portraits={ army={ small="GFX_idea_generic_air_europe_3" } } advisor={ slot = air_chief idea_token = DEN_kaj_birksted allowed = { original_tag = DEN } traits = { air_chief_safety_2 } cost = 100 ai_will_do = { factor = 1.000 } } } } DEN_poul_sommer = { instance = { allowed = { has_dlc = "Arms Against Tyranny" } name = DEN_poul_sommer portraits = { army = { small = GFX_portrait_DEN_poul_sommer_small } } advisor={ slot = high_command idea_token = DEN_poul_sommer ledger = air allowed = { original_tag = DEN } traits = { air_air_combat_training_2 } cost = 100 ai_will_do = { base = 1.000 } } } instance = { allowed = { NOT = { has_dlc = "Arms Against Tyranny" } } name = DEN_poul_sommer portraits={ army={ small="GFX_idea_generic_air_europe_1" } } advisor={ slot = high_command idea_token = DEN_poul_sommer ledger = air allowed = { original_tag = DEN } traits = { air_air_combat_training_2 } cost = 100 ai_will_do = { base = 1.000 } } } } DEN_johan_von_stemann = { name = DEN_johan_von_stemann portraits = { army = { small = GFX_portrait_DEN_johan_von_stemann_small } } advisor = { slot = theorist idea_token = DEN_johan_von_stemann ledger = army allowed = { original_tag = DEN has_dlc = "Arms Against Tyranny" } traits = { military_theorist } cost = 100 ai_will_do = { base = 1.000 } } } DEN_peter_horn = { name = DEN_peter_horn portraits = { army = { small = GFX_portrait_DEN_peter_horn_small } } advisor = { slot = theorist idea_token = DEN_peter_horn ledger = army allowed = { original_tag = DEN has_dlc = "Arms Against Tyranny" } traits = { dive_bomber } cost = 100 ai_will_do = { base = 1.000 } } } DEN_paul_sommer = { advisor={ slot = air_chief idea_token = DEN_paul_sommer allowed = { original_tag = DEN NOT = { has_dlc = "Arms Against Tyranny" } } traits = { air_chief_reform_2 } cost = 100 ai_will_do = { base = 1.000 } } name = DEN_paul_sommer portraits={ army={ small="GFX_idea_generic_air_europe_2" } } } DEN_hans_lunding = { name = DEN_hans_lunding portraits={ army={ small="GFX_idea_generic_navy_europe_1" } } advisor={ cost = 100 slot = theorist idea_token = DEN_hans_lunding ledger = navy allowed = { original_tag = DEN NOT = { has_dlc = "Arms Against Tyranny" } } traits = { naval_theorist } } } ############################ ############################ #### POLITICAL ADVISORS #### ############################ ############################ DEN_peter_rochegune_munch = { name = DEN_peter_rochegune_munch portraits = { army = { small = GFX_portrait_DEN_peter_rochegune_munch_small } } advisor = { slot = political_advisor idea_token = DEN_peter_rochegune_munch allowed = { original_tag = DEN has_dlc = "Arms Against Tyranny" } available = { is_subject = no NOT = { has_completed_focus = DEN_start_the_rearmament } NOT = { DEN_christmas_moller = { is_hired_as_advisor = yes }} } traits = { disarmament_proponent } ai_will_do = { base = 5 modifier = { factor = 10 DEN_historical_ai = yes } modifier = { factor = 0 OR = { is_subject = yes has_country_flag = DEN_has_occupation_flag DEN_rearming_ai = yes DEN_royal_ai = yes DEN_fascist_ai = yes } } } on_add = { owner = { DEN_advisor_medium_BOP_decrease_effect = yes } } on_remove = { owner = { DEN_advisor_medium_BOP_increase_effect = yes } } } } DEN_christmas_moller = { name = DEN_christmas_moller portraits = { civilian = { large = GFX_portrait_DEN_christmas_moller small = GFX_portrait_DEN_christmas_moller_small } } advisor = { slot = political_advisor idea_token = DEN_christmas_moller allowed = { original_tag = DEN has_dlc = "Arms Against Tyranny" } available = { is_country_leader = no NOT = { has_character_flag = DEN_political_agitator_flag } NOT = { has_completed_focus = DEN_policy_of_disarmament } NOT = { DEN_peter_rochegune_munch = { is_hired_as_advisor = yes }} } traits = { rearmament_proponent } ai_will_do = { base = 5 modifier = { factor = 0.5 DEN_historical_ai = yes } modifier = { factor = 5 is_subject = yes } modifier = { factor = 10 OR = { DEN_rearming_ai = yes DEN_royal_ai = yes DEN_fascist_ai = yes } } } on_add = { owner = { DEN_advisor_medium_BOP_increase_effect = yes } } on_remove = { owner = { DEN_advisor_medium_BOP_decrease_effect = yes } } } } DEN_vilhelm_buhl = { name = DEN_vilhelm_buhl portraits = { civilian = { large = GFX_portrait_DEN_vilhelm_buhl small = GFX_portrait_DEN_vilhelm_buhl_small } } advisor = { slot = political_advisor idea_token = DEN_vilhelm_buhl allowed = { original_tag = DEN has_dlc = "Arms Against Tyranny" } available = { is_country_leader = no } traits = { finansminister } ai_will_do = { base = 5 modifier = { factor = 10 DEN_historical_ai = yes } modifier = { factor = 10 OR = { DEN_rearming_ai = yes DEN_royal_ai = yes } } } on_add = { owner = { DEN_advisor_low_BOP_decrease_effect = yes } } on_remove = { owner = { DEN_advisor_low_BOP_increase_effect = yes } } } } DEN_erik_scavenius = { name = DEN_erik_scavenius portraits = { civilian = { large = GFX_portrait_DEN_erik_scavenius small = GFX_portrait_DEN_erik_scavenius_small } } advisor = { slot = political_advisor idea_token = DEN_erik_scavenius allowed = { original_tag = DEN has_dlc = "Arms Against Tyranny" } available = { is_country_leader = no } traits = { udenrigsminister } ai_will_do = { base = 5 modifier = { factor = 5 OR = { DEN_historical_ai = yes is_subject = yes } } } on_add = { owner = { DEN_advisor_low_BOP_decrease_effect = yes } } on_remove = { owner = { DEN_advisor_low_BOP_increase_effect = yes } } } } DEN_jorgen_jorgensen = { name = DEN_jorgen_jorgensen portraits = { civilian = { #large = GFX_portrait_POL_king_woytek small = GFX_portrait_DEN_jorgen_jorgensen_small } } advisor = { slot = political_advisor idea_token = DEN_jorgen_jorgensen allowed = { original_tag = DEN has_dlc = "Arms Against Tyranny" } available = { } traits = { undervisningsminister } ai_will_do = { base = 5 modifier = { factor = 10 DEN_historical_ai = yes } } on_add = { owner = { DEN_advisor_low_BOP_decrease_effect = yes } } on_remove = { owner = { DEN_advisor_low_BOP_increase_effect = yes } } } } DEN_knud_kristensen = { instance = { allowed = { has_dlc = "Arms Against Tyranny" } name = DEN_knud_kristensen portraits={ civilian={ large = GFX_portrait_DEN_knud_kristensen small = GFX_portrait_DEN_knud_kristensen_small } } advisor={ slot = political_advisor idea_token = DEN_knud_kristensen allowed = { original_tag = DEN } traits = { captain_of_industry } ai_will_do = { base = 5 } on_add = { owner = { DEN_advisor_low_BOP_decrease_effect = yes } } on_remove = { owner = { DEN_advisor_low_BOP_increase_effect = yes } } } } instance = { allowed = { NOT = { has_dlc = "Arms Against Tyranny" } } name = DEN_knud_kristensen portraits={ army={ small = GFX_idea_generic_political_advisor_europe_3 } } advisor={ slot = political_advisor idea_token = DEN_knud_kristensen allowed = { original_tag = DEN } traits = { backroom_backstabber } ai_will_do = { factor = 0.000 } } } } DEN_arnold_peter_moller = { name = DEN_arnold_peter_moller portraits = { army = { small = GFX_portrait_DEN_arnold_peter_moller_small } } advisor = { slot = political_advisor idea_token = DEN_arnold_peter_moller allowed = { original_tag = DEN has_dlc = "Arms Against Tyranny" } traits = { industry_magnate } ai_will_do = { base = 5 modifier = { factor = 5 DEN_historical_ai = yes } modifier = { factor = 10 OR = { is_subject = yes has_country_flag = DEN_has_occupation_flag DEN_rearming_ai = yes DEN_royal_ai = yes DEN_fascist_ai = yes } } modifier = { factor = 5 OR = { is_subject = yes has_country_flag = DEN_has_occupation_flag } } } on_add = { owner = { DEN_advisor_low_BOP_increase_effect = yes } } on_remove = { owner = { DEN_advisor_low_BOP_decrease_effect = yes } } } } DEN_hans_hedtoft = { name = DEN_hans_hedtoft portraits = { civilian = { #large = GFX_portrait_DEN_vilhelm_buhl small = GFX_portrait_DEN_hans_hedtoft_small } } advisor = { slot = political_advisor idea_token = DEN_hans_hedtoft allowed = { original_tag = DEN has_dlc = "Arms Against Tyranny" } traits = { backroom_backstabber } ai_will_do = { base = 10 } on_add = { owner = { DEN_advisor_low_BOP_increase_effect = yes } } on_remove = { owner = { DEN_advisor_low_BOP_decrease_effect = yes } } } } DEN_alsing_andersen = { name = DEN_alsing_andersen portraits = { army = { small = GFX_portrait_DEN_alsing_andersen_small } } advisor={ slot = political_advisor idea_token = DEN_alsing_andersen allowed = { original_tag = DEN has_dlc = "Arms Against Tyranny" } available = { has_completed_focus = DEN_fortify_our_borders } traits = { forsvarsminister } ai_will_do = { base = 5 modifier = { factor = 5 DEN_historical_ai = yes } modifier = { factor = 10 OR = { is_subject = yes has_country_flag = DEN_has_occupation_flag DEN_rearming_ai = yes DEN_royal_ai = yes DEN_fascist_ai = yes } } } on_add = { owner = { DEN_advisor_medium_BOP_increase_effect = yes } } on_remove = { owner = { DEN_advisor_medium_BOP_decrease_effect = yes } } } } DEN_karl_kristian_steincke = { name = DEN_karl_kristian_steincke portraits = { army = { small = GFX_portrait_DEN_karl_kristian_steincke_small } } advisor = { slot = political_advisor idea_token = DEN_karl_kristian_steincke allowed = { original_tag = DEN has_dlc = "Arms Against Tyranny" } available = { has_completed_focus = DEN_kanslergadeforliget } traits = { welfare_architect } ai_will_do = { base = 5 modifier = { factor = 10 DEN_historical_ai = yes } } on_add = { owner = { DEN_advisor_medium_BOP_decrease_effect = yes } } on_remove = { owner = { DEN_advisor_medium_BOP_increase_effect = yes } } } } DEN_cay_lembcke = { name = DEN_cay_lembcke portraits = { civilian = { large = GFX_portrait_DEN_cay_lembcke small = GFX_portrait_DEN_cay_lembcke_small } } country_leader = { ideology = fascism_ideology traits = { DEN_fascist_militarist } expire = "1965.1.1.1" id = -1 } advisor = { slot = political_advisor idea_token = DEN_cay_lembcke allowed = { original_tag = DEN has_dlc = "Arms Against Tyranny" } available = { is_country_leader = no OR = { has_completed_focus = DEN_strengthen_the_officer_corp has_government = fascism } NOT = { has_government = communism has_character_flag = DEN_political_agitator_flag has_country_flag = DEN_banned_fascism_flag } } traits = { prince_of_terror } ai_will_do = { base = 0 } on_add = { owner = { DEN_advisor_low_BOP_increase_effect = yes } } on_remove = { owner = { DEN_advisor_low_BOP_decrease_effect = yes } } } } DEN_emil_strobech = { name = DEN_emil_strobech portraits = { army = { small = GFX_portrait_DEN_emil_strobech_small } } advisor = { slot = political_advisor idea_token = DEN_emil_strobech allowed = { original_tag = DEN has_dlc = "Arms Against Tyranny" has_dlc = "La Resistance" } available = { has_completed_focus = DEN_sikkerhedspolitiet } traits = { head_of_intelligence } ai_will_do = { base = 5 modifier = { factor = 0.5 DEN_historical_ai = yes } } on_add = { #owner = { # DEN_advisor_low_BOP_increase_effect = yes #} } on_remove = { #owner = { # DEN_advisor_low_BOP_decrease_effect = yes #} } } } DEN_ejnar_warum = { name = DEN_ejnar_warum portraits={ army={ small="GFX_idea_generic_political_advisor_europe_1" } } advisor={ slot = political_advisor idea_token = DEN_ejnar_warum allowed = { original_tag = DEN NOT = { has_dlc = "Arms Against Tyranny" } } traits = { captain_of_industry } } } DEN_viggo_kampman={ name = DEN_viggo_kampman portraits={ army={ small="GFX_idea_generic_political_advisor_europe_2" } } advisor = { slot = political_advisor idea_token = DEN_viggo_kampman allowed = { original_tag = DEN NOT = { has_dlc = "Arms Against Tyranny" } } traits = { smooth_talking_charmer } } } ##### # # #### # ###### # # ##### # #### ##### #### # # # # # ## # # # # # # ##### # # ##### # # # # # #### # #### # # # # # # # # # # # # # # # # # # # ## # # # # # # # ##### #### # ###### # # # # #### # #### DEN_niels_bohr = { name = DEN_niels_bohr portraits = { army = { large = GFX_portrait_DEN_niels_bohr small = GFX_portrait_DEN_niels_bohr_small } } scientist = { traits = { scientist_trait_nuclear_specialist scientist_trait_bright } skills = { specialization_nuclear = 3 } visible = { owner = { has_completed_focus = DEN_expand_institut_for_teoretisk_fysik } } } #advisor={ # slot = political_advisor # idea_token = DEN_niels_bohr # allowed = { # original_tag = DEN # has_dlc = "Arms Against Tyranny" # } # available = { # has_completed_focus = DEN_expand_institut_for_teoretisk_fysik # } # research_bonus = { # nuclear = 0.150 # } # traits = { # nuclear_scientist # } # ai_will_do = { # base = 5 # modifier = { # factor = 0.5 # OR = { # DEN_historical_ai = yes # DEN_rearming_ai = yes # } # } # } # on_add = { # owner = { # DEN_advisor_low_BOP_increase_effect = yes # } # } # on_remove = { # owner = { # DEN_advisor_low_BOP_decrease_effect = yes # } # } #} } }