characters={ EQG_ncm={ advisor={ slot = navy_chief idea_token = EQG_ncm allowed = { original_tag = EQG } traits = { navy_chief_maneuver_2 } ai_will_do = { factor = 1.000 } } # TODO[ PORTRAIT LARGE ]: Missing large portrait please check! portraits={ army={ small="GFX_idea_generic_navy_african_3" } } } EQG_acd2={ advisor={ slot = army_chief idea_token = EQG_acd2 allowed = { original_tag = EQG } traits = { army_chief_defensive_2 } ai_will_do = { factor = 1.000 } } # TODO[ PORTRAIT LARGE ]: Missing large portrait please check! portraits={ army={ small="GFX_idea_generic_army_african_1" } } } EQG_democratic_guy={ advisor={ slot = political_advisor idea_token = EQG_democratic_guy allowed = { original_tag = EQG } traits = { democratic_reformer } do_effect = { not = { has_government = democratic } } ai_will_do = { factor = 0.000 } } # TODO[ PORTRAIT LARGE ]: Missing large portrait please check! portraits={ army={ small="GFX_idea_generic_political_advisor_african_1" } } } EQG_fascist_guy={ advisor={ slot = political_advisor idea_token = EQG_fascist_guy allowed = { original_tag = EQG } traits = { fascist_demagogue } do_effect = { not = { has_government = fascism } } ai_will_do = { factor = 0.000 } } # TODO[ PORTRAIT LARGE ]: Missing large portrait please check! portraits={ army={ small="GFX_idea_generic_political_advisor_african_2" } } } EQG_coi={ advisor={ slot = political_advisor idea_token = EQG_coi allowed = { original_tag = EQG } traits = { captain_of_industry } } # TODO[ PORTRAIT LARGE ]: Missing large portrait please check! portraits={ army={ small="GFX_idea_generic_political_advisor_african_1" } } } EQG_ar={ advisor={ slot = high_command idea_token = EQG_ar ledger = army allowed = { original_tag = EQG } traits = { army_regrouping_2 } ai_will_do = { factor = 1.000 } } # TODO[ PORTRAIT LARGE ]: Missing large portrait please check! portraits={ army={ small="GFX_idea_generic_army_african_5" } } } EQG_aa2={ advisor={ slot = high_command idea_token = EQG_aa2 ledger = army allowed = { original_tag = EQG } traits = { army_armored_2 } ai_will_do = { factor = 1.000 } } # TODO[ PORTRAIT LARGE ]: Missing large portrait please check! portraits={ army={ small="GFX_idea_generic_army_african_2" } } } EQG_awt={ advisor={ slot = theorist idea_token = EQG_awt ledger = air allowed = { original_tag = EQG } traits = { air_warfare_theorist } } # TODO[ PORTRAIT LARGE ]: Missing large portrait please check! portraits={ army={ small="GFX_idea_generic_air_african_2" } } } EQG_acgs={ advisor={ slot = air_chief idea_token = EQG_acgs allowed = { original_tag = EQG } traits = { air_chief_ground_support_2 } ai_will_do = { factor = 1.000 } } # TODO[ PORTRAIT LARGE ]: Missing large portrait please check! portraits={ army={ small="GFX_idea_generic_air_african_3" } } } EQG_mt={ advisor={ slot = theorist idea_token = EQG_mt ledger = army allowed = { original_tag = EQG } traits = { military_theorist } } # TODO[ PORTRAIT LARGE ]: Missing large portrait please check! portraits={ army={ small="GFX_idea_generic_army_african_6" } } } EQG_nccr={ advisor={ slot = navy_chief idea_token = EQG_nccr allowed = { original_tag = EQG } traits = { navy_chief_commerce_raiding_2 } ai_will_do = { factor = 1.000 } } # TODO[ PORTRAIT LARGE ]: Missing large portrait please check! portraits={ army={ small="GFX_idea_generic_navy_african_2" } } } EQG_aco2={ advisor={ slot = army_chief idea_token = EQG_aco2 allowed = { original_tag = EQG } traits = { army_chief_organizational_2 } ai_will_do = { factor = 1.000 } } # TODO[ PORTRAIT LARGE ]: Missing large portrait please check! portraits={ army={ small="GFX_idea_generic_army_african_4" } } } EQG_nt={ advisor={ slot = theorist idea_token = EQG_nt ledger = navy allowed = { original_tag = EQG } traits = { naval_theorist } } # TODO[ PORTRAIT LARGE ]: Missing large portrait please check! portraits={ army={ small="GFX_idea_generic_navy_african_3" } } } EQG_communist_guy={ advisor={ slot = political_advisor idea_token = EQG_communist_guy allowed = { original_tag = EQG } traits = { communist_revolutionary } do_effect = { not = { has_government = communism } } ai_will_do = { factor = 0.000 } } # TODO[ PORTRAIT LARGE ]: Missing large portrait please check! portraits={ army={ small="GFX_idea_generic_political_advisor_african_3" } } } EQG_pot={ advisor={ slot = political_advisor idea_token = EQG_pot allowed = { original_tag = EQG } traits = { prince_of_terror } } # TODO[ PORTRAIT LARGE ]: Missing large portrait please check! portraits={ army={ small="GFX_idea_generic_political_advisor_african_2" } } } EQG_acas={ advisor={ slot = high_command idea_token = EQG_acas ledger = air allowed = { original_tag = EQG } traits = { air_close_air_support_2 } ai_will_do = { factor = 1.000 } } # TODO[ PORTRAIT LARGE ]: Missing large portrait please check! portraits={ army={ small="GFX_idea_generic_air_african_2" } } } EQG_acr={ advisor={ slot = air_chief idea_token = EQG_acr allowed = { original_tag = EQG } traits = { air_chief_reform_2 } ai_will_do = { factor = 1.000 } } # TODO[ PORTRAIT LARGE ]: Missing large portrait please check! portraits={ army={ small="GFX_idea_generic_air_african_3" } } } EQG_stc={ advisor={ slot = political_advisor idea_token = EQG_stc allowed = { original_tag = EQG } traits = { smooth_talking_charmer } } # TODO[ PORTRAIT LARGE ]: Missing large portrait please check! portraits={ army={ small="GFX_idea_generic_political_advisor_african_3" } } } EQG_ai2={ advisor={ slot = high_command idea_token = EQG_ai2 ledger = army allowed = { original_tag = EQG } traits = { army_infantry_2 } ai_will_do = { factor = 1.000 } } # TODO[ PORTRAIT LARGE ]: Missing large portrait please check! portraits={ army={ small="GFX_idea_generic_army_african_3" } } } EQG_ncs={ advisor={ slot = high_command idea_token = EQG_ncs ledger = navy allowed = { original_tag = EQG } traits = { navy_capital_ship_2 } ai_will_do = { factor = 1.000 } } # TODO[ PORTRAIT LARGE ]: Missing large portrait please check! portraits={ army={ small="GFX_idea_generic_navy_african_2" } } } }