characters={ SIA_phraya_phahon={ name="Phraya Phahon" portraits={ civilian={ large=GFX_portrait_SIA_phraya_phahon } } country_leader={ ideology=despotism expire="1965.1.1.1" id=-1 traits = { SIA_leader_of_the_1932_revolution } } } SIA_phraya_songsuradet = { advisor={ slot = army_chief idea_token = SIA_phraya_songsuradet ledger = army allowed = { original_tag = SIA } visible = { NOT = { has_completed_focus = SIA_the_songsuradet_rebellion } } available = { NOT = { has_completed_focus = SIA_the_songsuradet_rebellion } } traits = { SIA_leader_of_the_senior_officers } cost = 150 ai_will_do = { factor = 1.000 modifier = { OR = { is_historical_focus_on = yes has_game_rule = { rule = SIA_ai_behavior option = HISTORICAL } } factor = 0 } } } portraits={ army={ small = GFX_portrait_SIA_phraya_songsuradet_small large = GFX_portrait_SIA_phraya_songsuradet } } corps_commander={ traits={ brilliant_strategist } skill=3 attack_skill=3 defense_skill=3 planning_skill=1 logistics_skill=1 legacy_id=0 visible = { if = { limit = { has_civil_war = yes } has_completed_focus = SIA_support_songsuradets_military_clique } } } } SIA_pridi_banomyong={ instance = { allowed = { has_dlc = "Thunder at Our Gates" } advisor={ slot = political_advisor idea_token = SIA_pridi_banomyong allowed = { original_tag = SIA } available = { is_country_leader = no } traits = { JUNO_minister_of_foreign_affairs } cost = 150 ai_will_do = { factor = 1.000 modifier = { OR = { has_country_flag = SIA_AI_RANDOM_DEMOCRATIC has_game_rule = { rule = SIA_ai_behavior option = DEMOCRATIC } } factor = 100 } } on_add = { SIA_increase_civilian_approval = yes } on_remove = { SIA_decrease_civilian_approval = yes } } country_leader={ ideology=socialism traits={ JUNO_minister_of_foreign_affairs } } name=SIA_pridi_banomyong portraits={ army={ large=GFX_portrait_SIA_pridi_banomyong small=GFX_portrait_SIA_pridi_banomyong_small } } } #NON TAOG instance = { allowed = { NOT = { has_dlc = "Thunder at Our Gates" } } advisor={ slot = high_command idea_token = SIA_pridi_banomyong ledger = navy allowed = { original_tag = SIA } traits = { navy_screen_2 } cost = 100 ai_will_do = { factor = 1.000 } } name=SIA_pridi_banomyong portraits={ army={ large=GFX_portrait_SIA_pridi_banomyong small=GFX_portrait_SIA_pridi_banomyong_small } } } } SIA_ananda_mahidol = { name=SIA_ananda_mahidol portraits={ civilian={ small = GFX_portrait_SIA_ananda_mahidol_small large = GFX_portrait_SIA_ananda_mahidol } } } SIA_prajadhipok = { #advisor={ # slot = political_advisor # idea_token = SIA_prajadhipok # # allowed = { # original_tag = SIA # } # traits = { # SIA_ailing # } # cost = 150 # ai_will_do = { # factor = 1.000 # } # #} name=SIA_prajadhipok portraits={ civilian={ small = GFX_portrait_SIA_prajadhipok_small large = GFX_portrait_SIA_prajadhipok } } } SIA_rambai_barni = { advisor={ slot = political_advisor idea_token = SIA_rambai_barni allowed = { original_tag = SIA } available = { OR = { has_completed_focus = SIA_seri_thai has_completed_focus = SIA_the_provincial_council_of_state } } traits = { SIA_queen_consort } cost = 150 ai_will_do = { factor = 1.000 } } name=SIA_rambai_barni portraits={ civilian={ small=GFX_portrait_SIA_rambhai_barni_small large = GFX_portrait_SIA_rambhai_barni } } } SIA_bowardej = { name=SIA_bowardej portraits={ civilian={ small = GFX_portrait_SIA_prince_boworadet_small large = GFX_portrait_SIA_prince_boworadet } } advisor={ slot = political_advisor idea_token = SIA_bowardej allowed = { original_tag = SIA } available = { has_completed_focus = SIA_the_provincial_council_of_state } traits = { royalist_bulldog } cost = 150 ai_will_do = { factor = 1.000 } } corps_commander={ traits={ trait_reckless politically_connected harsh_leader } skill=3 attack_skill=4 defense_skill=3 planning_skill=2 logistics_skill=1 legacy_id=0 visible = { has_completed_focus = SIA_the_provincial_council_of_state } } } #Potential Monarchist leader SIA_rangsit_prayurasakdi = { advisor={ slot = political_advisor idea_token = SIA_rangsit_prayurasakdi allowed = { original_tag = SIA } traits = { SIA_prince_of_chai_nat } cost = 150 ai_will_do = { factor = 1.000 } } name=SIA_rangsit_prayurasakdi portraits={ army={ small=GFX_portrait_SIA_rangsit_prayurasakdi_small large = GFX_portrait_SIA_rangsit_prayurasakdi } } corps_commander={ traits={ } skill=1 attack_skill=1 defense_skill=1 planning_skill=1 logistics_skill=1 legacy_id=0 visible = { NOT = { has_completed_focus = SIA_the_songsuradet_rebellion } } } } SIA_nangklao_chichalerm={ name="Nangklao Chichalerm" portraits={ civilian={ large=GFX_portrait_Nangklao_Chichalerm } } country_leader={ ideology=socialism traits={ retired_officer financial_expert } expire="1948.1.1.12" id=-1 } } SIA_chao_phonphayuhasena={ name="Chao Phonphayuhasena" portraits={ civilian={ large=GFX_portrait_Chao_Phonphayuhasena } } country_leader={ ideology=anarchist_communism traits={ retired_officer } expire="1942.1.1.12" id=-1 } } SIA_plaek_phibunsongkhram={ instance = { allowed = { has_dlc = "Thunder at Our Gates" } name=SIA_plaek_phibunsongkhram portraits={ civilian={ large=GFX_portrait_SIA_plaek_phibunsongkhram small=GFX_portrait_SIA_plaek_phibunsongkhram_small } } country_leader={ ideology=fascism_ideology expire="1953.1.1.12" id=-1 traits = { SIA_military_wing_leader } } advisor={ slot = political_advisor idea_token = SIA_plaek_phibunsongkhram allowed = { original_tag = SIA } visible = { NOT = { has_completed_focus = SIA_the_kings_gambit has_completed_focus = SIA_and_spring_the_trap } } available = { NOT = { has_completed_focus = SIA_and_spring_the_trap has_completed_focus = SIA_the_kings_gambit } } traits = { SIA_military_strongman } on_add = { SIA_increase_military_approval = yes } on_remove = { SIA_decrease_military_approval = yes } cost = 150 ai_will_do = { factor = 1.000 modifier = { OR = { is_historical_focus_on = yes has_game_rule = { rule = SIA_ai_behavior option = HISTORICAL } } factor = 50 } modifier = { OR = { has_country_flag = SIA_AI_RANDOM_DEMOCRATIC has_country_flag = SIA_AI_RANDOM_MONARCHIST has_game_rule = { rule = SIA_ai_behavior option = DEMOCRATIC } has_game_rule = { rule = SIA_ai_behavior option = MONARCHIST } } factor = 0 } } } corps_commander={ traits={ politically_connected inspirational_leader } skill=2 attack_skill=2 defense_skill=1 planning_skill=1 logistics_skill=3 legacy_id=0 visible = { } } } #NON TAOG instance = { allowed = { NOT = { has_dlc = "Thunder at Our Gates" } } name=SIA_plaek_phibunsongkhram portraits={ civilian={ large=GFX_portrait_SIA_plaek_phibunsongkhram small=GFX_portrait_SIA_plaek_phibunsongkhram_small } } country_leader={ ideology=fascism_ideology expire="1953.1.1.12" id=-1 } } } SIA_nangklao_suriyawongse={ name="Nangklao Suriyawongse" portraits={ civilian={ large=GFX_portrait_Nangklao_Suriyawongse } } country_leader={ ideology=gen_nazism expire="1953.1.1.12" id=-1 } } #Non Taog SIA_tianliang_huntrakool={ advisor={ slot = high_command idea_token = SIA_tianliang_huntrakool ledger = army allowed = { original_tag = SIA } traits = { army_infantry_3 } cost = 100 ai_will_do = { factor = 5.000 } } # TODO[ PORTRAIT LARGE ]: Missing large portrait please check! name="Tianliang Huntrakool" portraits={ army={ small="GFX_idea_generic_army_asia_3" } } } SIA_phra_silpasakrakorn={ advisor={ cost = 100 slot = theorist idea_token = SIA_phra_silpasakrakorn ledger = air allowed = { original_tag = SIA } traits = { air_warfare_theorist } } # TODO[ PORTRAIT LARGE ]: Missing large portrait please check! name="Phra Silpasakrakorn" portraits={ army={ small="GFX_idea_generic_air_asia_3" } } } SIA_luang_sinthusongkhramchai={ advisor={ slot = high_command idea_token = SIA_luang_sinthusongkhramchai ledger = navy allowed = { original_tag = SIA } traits = { air_naval_strike_2 } cost = 100 ai_will_do = { factor = 1.000 } } # TODO[ PORTRAIT LARGE ]: Missing large portrait please check! name="Luang Sinthusongkhramchai" portraits={ army={ small="GFX_idea_generic_air_asia_1" } } } SIA_thawon_thamrongnawasawat={ advisor={ slot = navy_chief idea_token = SIA_thawon_thamrongnawasawat allowed = { original_tag = SIA } traits = { navy_chief_maneuver_2 } cost = 100 ai_will_do = { factor = 1.000 } } # TODO[ PORTRAIT LARGE ]: Missing large portrait please check! name="Thawon Thamrongnawasawat" portraits={ army={ small=GFX_portrait_SIA_thawan_thamrongnawasawat_small } } } SIA_luang_wichitwathakan = { advisor={ slot = political_advisor idea_token = SIA_luang_wichitwathakan ledger = army allowed = { original_tag = SIA } visible = { NOT = { has_completed_focus = SIA_the_kings_gambit } NOT = { has_completed_focus = SIA_and_spring_the_trap } } available = { has_completed_focus = SIA_drum_up_irredentism NOT = { has_completed_focus = SIA_the_kings_gambit } NOT = { has_completed_focus = SIA_and_spring_the_trap } } traits = { SIA_fascist_agitator } cost = 150 ai_will_do = { factor = 1.000 modifier = { OR = { is_historical_focus_on = yes has_game_rule = { rule = SIA_ai_behavior option = HISTORICAL } } factor = 50 } } } name=SIA_luang_wichitwathakan portraits={ civilian={ small=GFX_portrait_SIA_luang_wichitwathakan_small } } } SIA_josiah_crosby = { advisor={ slot = political_advisor idea_token = SIA_josiah_crosby allowed = { original_tag = SIA } available = { NOT = { has_war_with = ENG } } traits = { SIA_ambassador_to_the_uk } cost = 150 ai_will_do = { factor = 1.000 } on_add = { if = { limit = { has_dlc = "Thunder at Our Gates" } SIA_increase_civilian_approval = yes } } on_remove = { if = { limit = { has_dlc = "Thunder at Our Gates" } SIA_decrease_civilian_approval = yes } } } name=SIA_josiah_crosby portraits={ civilian={ small=GFX_portrait_SIA_josiah_crosby_small } } } SIA_puey_ungpakorn = { advisor={ slot = political_advisor idea_token = SIA_puey_ungpakorn allowed = { original_tag = SIA } traits = { captain_of_industry } cost = 150 ai_will_do = { factor = 1.000 } on_add = { if = { limit = { has_dlc = "Thunder at Our Gates" } SIA_increase_civilian_approval = yes } } on_remove = { if = { limit = { has_dlc = "Thunder at Our Gates" } SIA_decrease_civilian_approval = yes } } } name=SIA_puey_ungpakorn portraits={ civilian={ small=GFX_portrait_SIA_puey_ungpakorn_small } } } SIA_seni_pramoj = { advisor={ slot = political_advisor idea_token = SIA_seni_pramoj allowed = { original_tag = SIA } traits = { SIA_democratic_ambasaddor } cost = 150 ai_will_do = { factor = 1.000 modifier = { OR = { has_country_flag = SIA_AI_RANDOM_DEMOCRATIC has_game_rule = { rule = SIA_ai_behavior option = DEMOCRATIC } } factor = 100 } } on_add = { SIA_increase_civilian_approval = yes } on_remove = { SIA_decrease_civilian_approval = yes } } name=SIA_seni_pramoj portraits={ civilian={ small=GFX_portrait_SIA_seni_pramoj_small } } } SIA_prayoon_pamornmontri = { advisor={ slot = political_advisor idea_token = SIA_prayoon_pamornmontri allowed = { original_tag = SIA } traits = { war_industrialist } cost = 150 ai_will_do = { factor = 1.000 } } name=SIA_prayoon_pamornmontri portraits={ civilian={ small=GFX_portrait_SIA_prayoon_pamornmontri_small } } } SIA_direk_jayanama = { advisor={ slot = political_advisor idea_token = SIA_direk_jayanama allowed = { original_tag = SIA } traits = { humanist } cost = 150 ai_will_do = { factor = 1.000 modifier = { OR = { has_country_flag = SIA_AI_RANDOM_DEMOCRATIC has_game_rule = { rule = SIA_ai_behavior option = DEMOCRATIC } } factor = 100 } } on_add = { SIA_increase_civilian_approval = yes } on_remove = { SIA_decrease_civilian_approval = yes } } name=SIA_direk_jayanama portraits={ civilian={ small=GFX_portrait_SIA_direk_jayanama_small } } } SIA_phra_sitthi_ruang_dejpol = { advisor={ ledger = army slot = high_command idea_token = SIA_phra_sitthi_ruang_dejpol allowed = { original_tag = SIA } traits = { army_regrouping_2 } cost = 150 ai_will_do = { factor = 1.000 } on_add = { if = { limit = { has_dlc = "Thunder at Our Gates" } SIA_increase_military_approval = yes } } on_remove = { if = { limit = { has_dlc = "Thunder at Our Gates" } SIA_decrease_military_approval = yes } } } name=SIA_phra_sitthi_ruang_dejpol portraits={ civilian={ small=GFX_portrait_SIA_phra_sitthi_ruang_dejpol_small } } } SIA_pao_pienlert_boripanyutakit = { advisor={ slot = political_advisor idea_token = SIA_pao_pienlert_boripanyutakit allowed = { original_tag = SIA } traits = { JUNO_minister_of_finance } cost = 110 ai_will_do = { factor = 1.000 } } name=SIA_pao_pienlert_boripanyutakit portraits={ civilian={ small=GFX_portrait_SIA_pao_pienlert_boripanyutakit_small } } } SIA_sanguan_tularaksa = { advisor={ slot = political_advisor idea_token = SIA_sanguan_tularaksa allowed = { original_tag = SIA } available = { has_completed_focus = SIA_a_fledgling_tobacco_industry } traits = { SIA_chairman_of_the_tobacco_monopoly_bureau } cost = 150 ai_will_do = { factor = 1.000 } } name=SIA_sanguan_tularaksa portraits={ civilian={ small=GFX_portrait_SIA_sanguan_tularaksa_small } } } SIA_chao_phraya_sri_dharmathibhet = { advisor={ slot = political_advisor idea_token = SIA_chao_phraya_sri_dharmathibhet allowed = { original_tag = SIA } available = { has_completed_focus = SIA_meet_with_king_prajadhipok } traits = { SIA_privy_council_president } cost = 150 ai_will_do = { factor = 1.000 } } name=SIA_chao_phraya_sri_dharmathibhet portraits={ civilian={ small="GFX_portrait_SIA_chao_phraya_sri dharmathibhet_small" } } } SIA_vanich_pananont = { advisor={ slot = political_advisor idea_token = SIA_vanich_pananont allowed = { original_tag = SIA } available = { has_completed_focus = SIA_fuel_oil_act } traits = { SIA_head_of_the_fuel_oil_department } cost = 150 ai_will_do = { factor = 1.000 } } name=SIA_vanich_pananont portraits={ civilian={ small=GFX_portrait_SIA_vanich_pananont_small } } } SIA_manopakorn_nitithada = { advisor={ slot = political_advisor idea_token = SIA_manopakorn_nitithada allowed = { original_tag = SIA } traits = { SIA_restored_politician } cost = 150 ai_will_do = { factor = 1.000 } } name=SIA_manopakorn_nitithada portraits={ civilian={ small=GFX_portrait_SIA_manopakorn_nitithada_small } } } SIA_damrong_rajanubhab = { advisor={ slot = political_advisor idea_token = SIA_damrong_rajanubhab allowed = { original_tag = SIA } traits = { SIA_royalist_reformer } available = { has_completed_focus = SIA_the_provincial_council_of_state } cost = 150 ai_will_do = { factor = 1.000 } } name=SIA_damrong_rajanubhab portraits={ civilian={ small=GFX_portrait_SIA_damrong_rajanubhab_small } } } SIA_paribatra_sukhumbandhu = { advisor={ slot = political_advisor idea_token = SIA_paribatra_sukhumbandhu allowed = { original_tag = SIA } available = { has_completed_focus = SIA_the_provincial_council_of_state } traits = { SIA_prince_of_nakhon_sawan } cost = 150 ai_will_do = { factor = 1.000 } } name=SIA_paribatra_sukhumbandhu portraits={ civilian={ small=GFX_portrait_SIA_paribatra_sukhumbandhu_small } } } SIA_wan_waithayakon = { advisor={ slot = political_advisor idea_token = SIA_wan_waithayakon allowed = { original_tag = SIA } available = { has_completed_focus = SIA_the_provincial_council_of_state } traits = { SIA_renowned_ambassador } cost = 100 ai_will_do = { factor = 1.000 } on_add = { if = { limit = { has_dlc = "Thunder at Our Gates" } SIA_increase_civilian_approval = yes } } on_remove = { if = { limit = { has_dlc = "Thunder at Our Gates" } SIA_decrease_civilian_approval = yes } } } name=SIA_wan_waithayakon portraits={ civilian={ small=GFX_portrait_SIA_wan_waithayakon_small } } } SIA_vilas_osathanondh = { advisor={ slot = political_advisor idea_token = SIA_vilas_osathanondh allowed = { original_tag = SIA } traits = { popular_figurehead3 } cost = 150 ai_will_do = { factor = 1.000 } } name=SIA_vilas_osathanondh portraits={ civilian={ small=GFX_portrait_SIA_vilas_osathanondh_small } } } SIA_dhani_nivat = { advisor={ slot = political_advisor idea_token = SIA_dhani_nivat allowed = { original_tag = SIA } available = { has_completed_focus = SIA_the_provincial_council_of_state } traits = { SIA_noble_courtier } cost = 150 ai_will_do = { factor = 1.000 } } name=SIA_dhani_nivat portraits={ civilian={ small=GFX_portrait_SIA_dhani_nivat_small } } } SIA_chamkat_phalangkun = { advisor={ slot = political_advisor idea_token = SIA_chamkat_phalangkun allowed = { original_tag = SIA } available = { OR ={ has_completed_focus = SIA_standing_our_ground has_completed_focus = SIA_seri_thai } } traits = { SIA_resistance_fighter } cost = 150 ai_will_do = { factor = 1.000 } on_add = { if = { limit = { has_dlc = "Thunder at Our Gates" } SIA_increase_civilian_approval = yes } } on_remove = { if = { limit = { has_dlc = "Thunder at Our Gates" } SIA_decrease_civilian_approval = yes } } } name=SIA_chamkat_phalangkun portraits={ civilian={ small=GFX_portrait_SIA_chamkat_phalangkun_small } } } SIA_phra_bisal_sukhumvit = { advisor={ slot = political_advisor idea_token = SIA_phra_bisal_sukhumvit allowed = { original_tag = SIA } traits = { SIA_chief_of_department_of_highways } cost = 150 ai_will_do = { factor = 1.000 } } name=SIA_phra_bisal_sukhumvit portraits={ civilian={ small=GFX_portrait_SIA_phra_bisal_sukhumvit_small } } } SIA_kukrit_pramoj = { advisor={ slot = political_advisor idea_token = SIA_kukrit_pramoj allowed = { original_tag = SIA } traits = { technocrat } cost = 150 ai_will_do = { factor = 1.000 } on_add = { if = { limit = { has_dlc = "Thunder at Our Gates" } SIA_increase_civilian_approval = yes } } on_remove = { if = { limit = { has_dlc = "Thunder at Our Gates" } SIA_decrease_civilian_approval = yes } } } name=SIA_kukrit_pramoj portraits={ civilian={ small=GFX_portrait_SIA_kukrit_pramoj_small large = GFX_Portrait_PLACEHOLDER_large } } } SIA_luang_chawengsaksongkhram = { advisor={ slot = high_command idea_token = SIA_luang_chawengsaksongkhram ledger = army allowed = { original_tag = SIA } traits = { army_commando_2 } cost = 150 ai_will_do = { factor = 1.000 } on_add = { if = { limit = { has_dlc = "Thunder at Our Gates" } SIA_increase_military_approval = yes } } on_remove = { if = { limit = { has_dlc = "Thunder at Our Gates" } SIA_decrease_military_approval = yes } } } name=SIA_luang_chawengsaksongkhram portraits={ army={ small=GFX_portrait_SIA_luang_chawengsaksongkhram_small large = GFX_portrait_SIA_luang_chawengsaksongkhram } } corps_commander={ traits={ politically_connected } skill=2 attack_skill=2 defense_skill=3 planning_skill=1 logistics_skill=1 legacy_id=0 visible = { } } } SIA_aditya_dibabha = { advisor={ slot = political_advisor idea_token = SIA_aditya_dibabha ledger = army allowed = { original_tag = SIA } available = { has_completed_focus = SIA_the_provincial_council_of_state } traits = { SIA_chairman_of_the_regency_council } cost = 150 ai_will_do = { factor = 1.000 } on_add = { if = { limit = { has_dlc = "Thunder at Our Gates" } SIA_increase_military_approval = yes } } on_remove = { if = { limit = { has_dlc = "Thunder at Our Gates" } SIA_decrease_military_approval = yes } } } name=SIA_aditya_dibabha portraits={ army={ small=GFX_portrait_SIA_prince_aditya_dibabha_small large = GFX_portrait_SIA_prince_aditya_dibabha } } corps_commander={ traits={ politically_connected organizer } skill=1 attack_skill=1 defense_skill=1 planning_skill=1 logistics_skill=1 visible = { ROOT = { has_completed_focus = SIA_the_provincial_council_of_state } } } } SIA_mangkorn_phromyothi = { advisor={ slot = high_command idea_token = SIA_mangkorn_phromyothi ledger = army allowed = { original_tag = SIA } traits = { BRA_minister_of_defense } cost = 200 ai_will_do = { factor = 1.000 } } name=SIA_mangkorn_phromyothi portraits={ army={ large=GFX_portrait_SIA_mangkorn_phromyothi small=GFX_portrait_SIA_mangkorn_phromyothi_small } } corps_commander={ traits={ infantry_officer trait_engineer } skill=2 attack_skill=2 defense_skill=2 planning_skill=1 logistics_skill=2 legacy_id=0 visible = { } } } SIA_luang_haansongkhram = { advisor={ slot = high_command idea_token = SIA_luang_haansongkhram ledger = army allowed = { original_tag = SIA } traits = { army_infantry_2 } cost = 150 ai_will_do = { factor = 1.000 } } name=SIA_luang_haansongkhram portraits={ army={ large=GFX_portrait_SIA_luang_haansongkhram small=GFX_portrait_SIA_luang_haansongkhram_small } } corps_commander={ traits={ skilled_staffer trickster } skill=2 attack_skill=1 defense_skill=1 planning_skill=2 logistics_skill=3 legacy_id=0 visible = { } } } SIA_adul_aduldejajaras = { advisor={ slot = political_advisor idea_token = SIA_adul_aduldejajaras ledger = army allowed = { original_tag = SIA } traits = { SIA_police_general } cost = 150 ai_will_do = { factor = 1.000 } available = { has_completed_focus = SIA_the_royal_police_counterweight } on_add = { if = { limit = { has_dlc = "Thunder at Our Gates" } SIA_increase_civilian_approval = yes } } on_remove = { if = { limit = { has_dlc = "Thunder at Our Gates" } SIA_decrease_civilian_approval = yes } } } name=SIA_adul_aduldejajaras portraits={ army={ small=GFX_portrait_SIA_adul_aduldejajaras_small large = GFX_portrait_SIA_adul_aduldejajaras } } corps_commander={ traits={ } skill=2 attack_skill=1 defense_skill=4 planning_skill=1 logistics_skill=1 legacy_id=0 visible = { has_completed_focus = SIA_the_royal_police_counterweight } } } SIA_charun_rattanakun_seriroengrit = { advisor={ slot = political_advisor idea_token = SIA_charun_rattanakun_seriroengrit ledger = army allowed = { original_tag = SIA } traits = { SIA_militaristic_politician } cost = 150 ai_will_do = { factor = 1.000 } on_add = { if = { limit = { has_dlc = "Thunder at Our Gates" } SIA_increase_military_approval = yes } } on_remove = { if = { limit = { has_dlc = "Thunder at Our Gates" } SIA_decrease_military_approval = yes } } } name=SIA_charun_rattanakun_seriroengrit portraits={ army={ small=GFX_portrait_SIA_charun_rattanakun_seriroengrit_small large = GFX_portrait_SIA_charun_rattanakun_seriroengrit } } corps_commander={ traits={ politically_connected hill_fighter } skill=1 attack_skill=1 defense_skill=1 planning_skill=1 logistics_skill=1 legacy_id=0 visible = { } } } SIA_phichit_kriangsakphichit = { advisor={ slot = high_command idea_token = SIA_phichit_kriangsakphichit ledger = army allowed = { original_tag = SIA } traits = { SIA_artillery_enthusiast } cost = 150 ai_will_do = { factor = 1.000 } } name=SIA_phichit_kriangsakphichit portraits={ army={ large=GFX_portrait_SIA_phichit_kriangsakphichit small=GFX_portrait_SIA_phichit_kriangsakphichit_small } } corps_commander={ traits={ career_officer harsh_leader urban_assault_specialist } skill=2 attack_skill=2 defense_skill=1 planning_skill=1 logistics_skill=2 legacy_id=0 visible = { } } } SIA_prince_subhasvasti = { advisor={ slot = political_advisor idea_token = SIA_prince_subhasvasti ledger = army allowed = { original_tag = SIA } available = { OR = { has_completed_focus = SIA_seri_thai has_completed_focus = SIA_standing_our_ground has_completed_focus = SIA_the_provincial_council_of_state } } traits = { SIA_seri_thai_organizer } cost = 150 ai_will_do = { factor = 1.000 } } name=SIA_prince_subhasvasti portraits={ army={ large=GFX_portrait_SIA_prince_subhasvasti small=GFX_portrait_SIA_prince_subhasvasti_small } } corps_commander={ traits={ inflexible_strategist trait_cautious organizer } skill=2 attack_skill=2 defense_skill=2 planning_skill=2 logistics_skill=1 legacy_id=0 visible = { OR = { has_completed_focus = SIA_seri_thai has_completed_focus = SIA_standing_our_ground has_completed_focus = SIA_the_provincial_council_of_state } } } } SIA_jira_wichitsongkhram = { advisor={ slot = high_command idea_token = SIA_jira_wichitsongkhram ledger = army allowed = { original_tag = SIA } traits = { army_logistics_2 } cost = 150 ai_will_do = { factor = 1.000 } } name=SIA_jira_wichitsongkhram portraits={ army={ large=GFX_portrait_SIA_jira_wicithhitsongkhram small=GFX_portrait_SIA_jira_wicithhitsongkhram_small } } corps_commander={ traits={ jungle_rat } skill=2 attack_skill=1 defense_skill=1 planning_skill=1 logistics_skill=4 legacy_id=0 visible = { } } } SIA_phraya_preechacholayudha={ advisor={ slot = high_command idea_token = SIA_phraya_preechacholayudha ledger = navy allowed = { original_tag = SIA } traits = { navy_submarine_2 } cost = 100 ai_will_do = { factor = 1.000 } } # TODO[ PORTRAIT LARGE ]: Missing large portrait please check! name="Phraya Preechacholayudha" portraits={ army={ small="GFX_idea_generic_navy_asia_1" } } } SIA_sindhu_kamalanavin={ advisor={ slot = high_command idea_token = SIA_sindhu_kamalanavin ledger = army allowed = { original_tag = SIA } traits = { army_logistics_2 } cost = 100 ai_will_do = { factor = 5.000 } } name="Sindhu Kamalanavin" portraits={ army={ large=GFX_portrait_SIA_sindh_kamalanavin small=GFX_portrait_SIA_sindh_kamalanavin_small } } } SIA_phraya_chitnasongkhla={ advisor={ slot = army_chief idea_token = SIA_phraya_chitnasongkhla allowed = { original_tag = SIA } traits = { army_chief_offensive_2 } cost = 100 ai_will_do = { factor = 1.000 } } # TODO[ PORTRAIT LARGE ]: Missing large portrait please check! name="Phraya Chitnasongkhla" portraits={ army={ small="GFX_idea_generic_army_asia_4" } } } SIA_phraya_thayarnpikart={ advisor={ slot = high_command idea_token = SIA_phraya_thayarnpikart ledger = air allowed = { original_tag = SIA } traits = { air_close_air_support_2 } cost = 100 ai_will_do = { factor = 1.000 } } # TODO[ PORTRAIT LARGE ]: Missing large portrait please check! name="Phraya Thayarnpikart" portraits={ army={ small="GFX_idea_generic_air_asia_3" } } } SIA_phra_vechayanrangsarit={ advisor={ slot = air_chief idea_token = SIA_phra_vechayanrangsarit allowed = { original_tag = SIA } traits = { air_chief_ground_support_2 } cost = 100 ai_will_do = { factor = 1.000 } } # TODO[ PORTRAIT LARGE ]: Missing large portrait please check! name="Phra Vechayanrangsarit" portraits={ army={ small="GFX_idea_generic_air_asia_2" } } } SIA_manphya_khanphialong={ advisor={ cost = 100 slot = theorist idea_token = SIA_manphya_khanphialong ledger = army allowed = { original_tag = SIA } traits = { military_theorist } } # TODO[ PORTRAIT LARGE ]: Missing large portrait please check! name="Manphya Khanphialong" portraits={ army={ small="GFX_idea_generic_army_asia_5" } } } SIA_luang_phibunsongkhram={ advisor={ slot = army_chief idea_token = SIA_luang_phibunsongkhram allowed = { original_tag = SIA } traits = { army_chief_morale_3 } cost = 200 ai_will_do = { factor = 5.000 #supply sucks } } # TODO[ PORTRAIT LARGE ]: Missing large portrait please check! name="Luang Phibunsongkhram" portraits={ army={ small="GFX_idea_generic_army_asia_2" } } } SIA_phraya_wichcitcholathai={ advisor={ slot = navy_chief idea_token = SIA_phraya_wichcitcholathai allowed = { original_tag = SIA } traits = { navy_chief_decisive_battle_2 } cost = 100 ai_will_do = { factor = 1.000 } } # TODO[ PORTRAIT LARGE ]: Missing large portrait please check! name="Phraya Wichcitcholathai" portraits={ army={ small="GFX_idea_generic_navy_asia_1" } } } SIA_sawat_phutianands={ advisor={ cost = 100 slot = theorist idea_token = SIA_sawat_phutianands ledger = navy allowed = { original_tag = SIA } traits = { naval_theorist } } # TODO[ PORTRAIT LARGE ]: Missing large portrait please check! name="Sawat Phutianands" portraits={ army={ small="GFX_idea_generic_navy_asia_3" } } } SIA_phraya_chalermarkiart={ advisor={ slot = air_chief idea_token = SIA_phraya_chalermarkiart allowed = { original_tag = SIA } traits = { air_chief_night_operations_2 } cost = 100 ai_will_do = { factor = 1.000 } } # TODO[ PORTRAIT LARGE ]: Missing large portrait please check! name="Phraya Chalermarkiart" portraits={ army={ small="GFX_idea_generic_air_asia_3" } } } SIA_kuang_abhayavongsa={ advisor={ slot = political_advisor idea_token = SIA_kuang_abhayavongsa allowed = { original_tag = SIA } traits = { silent_workhorse } } name=SIA_kuang_abhayavongsa portraits={ army={ large=GFX_portrait_SIA_khuang_aphaiwong small=GFX_portrait_SIA_khuang_aphaiwong_small } } } SIA_thawee_punyaketu={ advisor={ slot = political_advisor idea_token = SIA_thawee_punyaketu allowed = { original_tag = SIA } traits = { captain_of_industry } } # TODO[ PORTRAIT LARGE ]: Missing large portrait please check! name="Thawee Punyaketu" portraits={ army={ small=GFX_portrait_SIA_thawi_bunyaket_small } } } SIA_phot_bhahalyodin={ advisor={ slot = political_advisor idea_token = SIA_phot_bhahalyodin allowed = { original_tag = SIA } traits = { prince_of_terror } } # TODO[ PORTRAIT LARGE ]: Missing large portrait please check! name="Phot Bhahalyodin" portraits={ army={ small="GFX_idea_generic_political_advisor_asia_2" } } } SIA_sindh_kamalanavin = { name=SIA_sindh_kamalanavin portraits={ navy={ small=GFX_portrait_SIA_sindh_kamalanavin_small large=GFX_portrait_SIA_sindh_kamalanavin } } advisor={ slot = navy_chief idea_token = SIA_sindh_kamalanavin ledger = navy allowed = { original_tag = SIA } traits = { navy_chief_decisive_battle_2 } cost = 50 ai_will_do = { factor = 1.000 } } navy_leader={ traits={ navy_career_officer gunnery_expert } skill=2 attack_skill=2 defense_skill=2 maneuvering_skill=1 coordination_skill=2 legacy_id=-1 } } SIA_prayoon_yuthasastrkosol = { name=SIA_prayoon_yuthasastrkosol portraits={ navy={ small=GFX_portrait_SIA_prayoon_yuthasastrkosol_small large=GFX_portrait_SIA_prayoon_yuthasastrkosol } } advisor={ slot = high_command idea_token = SIA_prayoon_yuthasastrkosol ledger = navy allowed = { original_tag = SIA } traits = { navy_screen_1 } cost = 100 ai_will_do = { factor = 1.000 } } navy_leader={ traits={ bold } skill=1 attack_skill=2 defense_skill=1 maneuvering_skill=1 coordination_skill=1 legacy_id=-1 } } SIA_luang_subhachalasai = { name=SIA_luang_subhachalasai portraits={ navy={ small=GFX_portrait_SIA_luang_subhachalasai_small large=GFX_portrait_SIA_luang_subhachalasai } } advisor={ slot = high_command idea_token = SIA_luang_subhachalasai ledger = navy allowed = { original_tag = SIA } traits = { navy_submarine_1 } cost = 100 ai_will_do = { factor = 1.000 } } navy_leader={ traits={ spotter } skill=1 attack_skill=1 defense_skill=2 maneuvering_skill=1 coordination_skill=1 legacy_id=-1 } } SIA_phin_choonhavan = { name=SIA_phin_choonhavan portraits={ army={ small=GFX_portrait_SIA_phin_choonhavan_small large=GFX_portrait_SIA_phin_choonhavan } } advisor={ slot = army_chief idea_token = SIA_phin_choonhavan ledger = army allowed = { original_tag = SIA } traits = { army_chief_offensive_2 } cost = 50 ai_will_do = { factor = 1.000 } } corps_commander={ traits={ infantry_officer politically_connected } skill=3 attack_skill=3 defense_skill=2 planning_skill=2 logistics_skill=2 legacy_id=-1 } } SIA_tiang_sirikhan = { name=SIA_tiang_sirikhan portraits={ army={ small=GFX_portrait_SIA_tiang_sirikhan_small large=GFX_portrait_SIA_tiang_sirikhan } } advisor={ slot = high_command idea_token = SIA_tiang_sirikhan ledger = army allowed = { original_tag = SIA } available = { has_completed_focus = SIA_seri_thai } traits = { army_commando_1 } cost = 100 ai_will_do = { factor = 1.000 } } corps_commander={ traits={ trickster commando } skill=2 attack_skill=2 defense_skill=2 planning_skill=1 logistics_skill=2 legacy_id=-1 visible = { has_completed_focus = SIA_seri_thai } } } }