######################################## ## ## # # # # ### ### ### ### ## # # # # # # ## # # # # # # # # # # # # # ## # ### # ## # # # # # # # # # # # # # # # ## ## ## # # # # # ### ### ## ######################################## world_at_peace_countries = { input = game:all_countries operators = { limit = { has_war = no } } name = COLLECTION_COUNTRIES_AT_PEACE } democratic_faction_members = { input = game:scope operators = { faction_members limit = { has_government = democratic } } name = COLLECTION_DEMOCRATIC_FACTION_MEMBERS } uncapitulated_democratic_faction_members = { input = game:scope operators = { faction_members limit = { has_government = democratic has_capitulated = no } } name = COLLECTION_UNCAPITULATED_DEMOCRATIC_FACTION_MEMBERS } world_democratic_countries = { input = game:all_countries name = COLLECTION_WORLD_DEMOCRATIC_COUNTRIES operators = { limit = { has_government = democratic } } } ### world_uncapitulated_democratic_countries_and_dominions = { input = game:all_countries name = COLLECTION_UNCAPITULATED_DEMOCRATIC_COUNTRIES_AND_DOMINIONS operators = { limit = { has_government = democratic has_capitulated = no OR = { is_subject = no has_autonomy_state = autonomy_dominion } } } } ### world_uncapitulated_democratic_countries = { input = collection:world_democratic_countries name = COLLECTION_UNCAPITULATED_DEMOCRATIC_COUNTRIES operators = { limit = { has_capitulated = no } } } world_non_communist_countries = { input = game:all_countries name = COLLECTION_NON_COMMUNIST_COUNTRIES operators = { limit = { NOT = { has_government = communism } } } } world_non_communist_states = { input = game:all_states name = COLLECTION_NON_COMMUNIST_STATES operators = { limit = { NOT = { controller = { has_government = communism } } } } } world_communist_countries = { input = game:all_countries name = COLLECTION_WORLD_COMMUNIST_COUNTRIES operators = { limit = { has_government = communism } } } europe_non_aligned_countries = { input = game:all_countries name = COLLECTION_COUNTRIES_EUROPE_NON_ALIGNED operators = { limit = { capital_scope = { is_on_continent = europe } has_government = neutrality } } } countries_china = { input = game:all_countries name = COLLECTION_COUNTRIES_CHINA operators = { limit = { WTT_is_chinese_country = yes } } } # New Order in Asia etc countries_asia = { input = game:all_countries name = COLLECTION_COUNTRIES_ASIA operators = { limit = { capital_scope = { is_on_continent = asia } } } } communist_countries_asia = { input = game:all_countries name = COLLECTION_COUNTRIES_ASIA_COMMUNIST operators = { limit = { capital_scope = { is_on_continent = asia } has_government = communism } } } non_communist_or_capitulated_countries_asia = { input = game:all_countries name = COLLECTION_COUNTRIES_ASIA_NON_COMMUNIST operators = { limit = { capital_scope = { is_on_continent = asia } OR = { NOT = { has_government = communism } AND = { has_capitulated = yes has_government = communism } } } } } ######################### ## ### ## ### ### ## # # # # # # # # # #### # ## # # # # # # # # ## # # # # ### ## ######################## faction_owned_core_states = { input = game:scope operators = { faction_members owned_states limit = { is_core_of = PREV } } name = COLLECTION_FACTION_OWNED_CORE_STATES } world_non_fascist_controlled_states = { input = game:all_states operators = { limit = { controller = { NOT = { has_government = fascism } } } } } faction_controlled_non_core_states = { input = game:scope operators = { faction_members controlled_states limit = { NOT = { is_core_of = PREV } } } name = COLLECTION_FACTION_CONTROLLED_NON_CORE_STATES } country_and_all_subjects_controlled_non_core_states = { input = game:scope operators = { country_and_all_subjects controlled_states limit = { NOT = { is_core_of = PREV } } } name = COLLECTION_COUNTRY_AND_SUBJECTS_CONTROLLED_NON_CORE_STATES } POL_between_the_seas_states = { input = game:all_states name = COLLECTION_POL_BETWEEN_THE_SEAS_STATES operators = { limit = { OR = { region = 37 # baltics region = 38 # Western Poland region = 39 # Eastern Poland region = 27 # Northern Balkans region = 26 # Eastern Balkans region = 131 # Belarus region = 130 # Ukraine } } } } faction_controlled_between_the_seas_states = { input = collection:POL_between_the_seas_states name = COLLECTION_FACTION_BETWEEN_THE_SEAS_STATES operators = { limit = { is_controlled_by_ROOT_or_ally = yes } } } china_potential_core_states = { input = game:all_states operators = { limit = { OR = { is_core_of = CHI is_core_of = PRC } } } } china_potential_core_mainland_states = { input = collection:china_potential_core_states operators = { limit = { NOT = { state = 524 } # Taiwan does not qualify for is_one_state_island is_one_state_island = no } } } china_core_states_controlled_by_faction_leader_ideology = { input = game:scope operators = { faction_members controlled_states limit = { OR = { is_core_of = CHI is_core_of = PRC } controller = { faction_leader = { has_government = PREV } } } } name = COLLECTION_CHINA_CORE_STATES_CONTROLLED_BY_FACTION_LEADER_IDEOLOGY } states_in_africa = { input = game:all_states operators = { limit = { is_on_continent = africa } } name = COLLECTION_STATES_IN_AFRICA } faction_states_in_africa = { input = game:scope operators = { faction_members controlled_states limit = { is_on_continent = africa } } name = COLLECTION_FACTION_CONTROLLED_STATES_IN_AFRICA } states_in_americas = { input = game:all_states operators = { limit = { OR = { is_on_continent = north_america is_on_continent = south_america } } } name = COLLECTION_STATES_IN_AMERICAS } faction_states_in_americas = { input = game:scope operators = { faction_members controlled_states limit = { OR = { is_on_continent = north_america is_on_continent = south_america } } } name = COLLECTION_FACTION_CONTROLLED_STATES_IN_AMERICAS } states_in_the_baltics = { input = game:all_states operators = { limit = { OR = { region = 37 state = 763 state = 784 state = 208 state = 209 } } } name = COLLECTION_STATES_IN_BALTICS } faction_states_in_the_baltics = { input = game:scope operators = { faction_members controlled_states limit = { OR = { region = 37 state = 763 state = 784 state = 208 state = 209 } } } name = COLLECTION_FACTION_CONTROLLED_STATES_IN_BALTICS } states_in_the_nordics = { input = game:all_states operators = { limit = { OR = { region = 275 region = 10 region = 11 region = 192 region = 276 region = 191 region = 277 region = 278 region = 13 region = 161 region = 36 region = 45 } } } name = COLLECTION_STATES_IN_NORDICS } faction_states_in_the_nordics = { input = game:scope operators = { faction_members controlled_states limit = { OR = { region = 275 region = 10 region = 11 region = 192 region = 276 region = 191 region = 277 region = 278 region = 13 region = 161 region = 36 region = 45 } } } name = COLLECTION_FACTION_CONTROLLED_STATES_IN_NORDICS } states_in_europe = { input = game:all_states operators = { limit = { is_on_continent = europe } } name = COLLECTION_STATES_IN_EUROPE } faction_states_in_europe = { input = game:scope operators = { faction_members controlled_states limit = { is_on_continent = europe } } name = COLLECTION_FACTION_CONTROLLED_STATES_IN_EUROPE } states_in_asia = { input = game:all_states operators = { limit = { is_on_continent = asia } } name = COLLECTION_STATES_IN_ASIA } faction_states_in_asia = { input = game:scope operators = { faction_members controlled_states limit = { is_on_continent = asia } } name = COLLECTION_FACTION_CONTROLLED_STATES_IN_ASIA } states_in_middle_east = { input = game:all_states operators = { limit = { is_on_continent = middle_east } } name = COLLECTION_STATES_IN_MIDDLE_EAST } faction_states_in_middle_east = { input = game:scope operators = { faction_members controlled_states limit = { is_on_continent = middle_east } } name = COLLECTION_FACTION_CONTROLLED_STATES_IN_MIDDLE_EAST } states_in_oceania = { input = game:all_states operators = { limit = { is_on_continent = australia } } name = COLLECTION_STATES_IN_OCEANIA } states_in_asia_and_oceania = { input = game:all_states operators = { limit = { OR = { is_on_continent = asia is_on_continent = australia } } } name = COLLECTION_STATES_IN_ASIA_AND_IN_OCEANIA } faction_states_on_my_continent = { input = game:all_states operators = { limit = { is_on_same_continent_as = ROOT is_controlled_by_ROOT_or_ally = yes } } name = COLLECTION_FACTION_STATES_MY_CONTINENT } states_on_my_continent = { input = game:all_states operators = { limit = { is_on_same_continent_as = ROOT } } name = COLLECTION_STATES_MY_CONTINENT } non_fascist_controlled_states_on_my_continent = { input = collection:states_on_my_continent operators = { limit = { controller = { NOT = { has_government = fascism } } } } name = COLLECTION_NON_FASCIST_STATES_MY_CONTINENT } non_communist_controlled_states_on_my_continent = { input = collection:states_on_my_continent operators = { limit = { controller = { NOT = { has_government = communism } } } } name = COLLECTION_NON_COMMUNIST_STATES_MY_CONTINENT } non_democratic_controlled_states_on_my_continent = { input = collection:states_on_my_continent operators = { limit = { controller = { NOT = { has_government = democratic } } } } name = COLLECTION_NON_DEMOCRATIC_STATES_MY_CONTINENT } states_controlled_by_faction_member_and_core_holder = { input = game:scope operators = { faction_members controlled_states limit = { is_core_of = controller } } name = COLLECTION_STATES_CONTROLLED_BY_FACTION_MEMBER_AND_CORE_HOLDER } the_northern_mandate_states = { input = game:all_states operators = { limit = { CHI_northern_mandate_states = yes } } name = COLLECTION_STATES_IN_ASIA_AND_IN_OCEANIA } the_southern_mandate_states = { input = game:all_states operators = { limit = { CHI_southern_mandate_states = yes } } name = COLLECTION_STATES_IN_ASIA_AND_IN_OCEANIA } the_greater_game_states = { input = game:all_states operators = { limit = { CHI_greater_game_states = yes } } name = COLLECTION_STATES_IN_ASIA_AND_IN_OCEANIA } # New Order in east Asia communist_controlled_states_my_continent = { input = game:all_states name = COLLECTION_AMOUNT_OF_COMMUNIST_CONTROLLED_STATES_SAME_CONTINENT operators = { limit = { is_on_same_continent_as = ROOT controller = { has_government = communism } } } } countries_my_continent = { input = game:all_countries name = COLLECTION_ALL_SAME_CONTINENT_COUNTRIES operators = { limit = { is_on_same_continent_as = ROOT } } } communist_or_capitulated_countries_my_continent = { input = game:all_countries name = COLLECTION_ALL_COMMUNIST_OR_DEFEATED_SAME_CONTINENT_COUNTRIES operators = { limit = { is_on_same_continent_as = ROOT OR = { has_government = communism has_capitulated = yes } } } } fascist_controlled_states_my_continent = { input = game:all_states name = COLLECTION_AMOUNT_OF_FASCIST_CONTROLLED_STATES_SAME_CONTINENT operators = { limit = { is_on_same_continent_as = ROOT controller = { has_government = fascism } } } } anti_communist_controlled_states_my_continent = { input = game:all_states name = COLLECTION_STATES_MY_CONTINENT_CONTROLLED_DEMOCRATIC_FASCIST operators = { limit = { is_on_same_continent_as = ROOT controller = { OR = { has_government = fascism has_government = democratic } } } } } anti_fascist_controlled_states_my_continent = { input = game:all_states name = COLLECTION_STATES_MY_CONTINENT_CONTROLLED_DEMOCRATIC_COMMUNIST operators = { limit = { is_on_same_continent_as = ROOT controller = { OR = { has_government = communism has_government = democratic } } } } } # Balkans Factions controllable_balkan_states = { input = constant:state_groups.balkans name = COLLECTION_FACTION_BALKAN_STATES } faction_controlled_balkan_states = { input = constant:state_groups.balkans operators = { limit = { is_controlled_by_ROOT_or_ally = yes } } name = COLLECTION_FACTION_CONTROLLED_BALKAN_STATES } # Little Entente controllable_central_powers_border_states = { input = constant:state_groups.central_powers_border_states name = COLLECTION_CENTRAL_POWERS_BORDER_STATES } central_powers_controlled_central_powers_border_states = { input = constant:state_groups.central_powers_border_states operators = { limit = { controller = { NOT = { OR = { original_tag = GER original_tag = AUS original_tag = HUN original_tag = BUL } } } } } name = COLLECTION_CONTROLLED_CENTRAL_POWERS_BORDER_STATES } # African Union african_states = { input = game:all_states operators = { limit = { is_on_continent = africa } } } non_colonial_power_controlled_african_states = { input = collection:african_states operators = { limit = { controller = { AND = { capital_scope = { is_on_continent = africa } NOT = { any_country = { has_subject = PREV capital_scope = { NOT = { is_on_continent = africa } } } } } } } } name = COLLECTION_NON_COLONIAL_CONTROLLED_AFRICAN_STATES } # Habsburgs potential_habsburg_countries_total = { input = game:all_countries operators = { limit = { OR = { AND = { exists = yes original_tag = POL } AND = { exists = yes original_tag = HUN } AND = { exists = yes original_tag = AUS } AND = { exists = yes original_tag = CZE } AND = { exists = yes original_tag = UKR } AND = { exists = yes original_tag = SPR } AND = { exists = yes original_tag = MEX } AND = { exists = yes original_tag = TOS } AND = { exists = yes original_tag = LBV } AND = { exists = yes original_tag = CRO } } } } } habsburg_countries_in_our_faction = { input = collection:potential_habsburg_countries_total operators = { limit = { is_in_faction_with = ROOT OR = { has_country_leader = { ruling_only = yes character = HUN_joseph_august_von_habsburg } has_country_leader = { ruling_only = yes character = HUN_otto_von_habsburg } has_country_leader = { ruling_only = yes character = POL_karl_albrecht } has_country_leader = { ruling_only = yes character = CZE_albrecht_franz } has_country_leader = { ruling_only = yes character = HUN_vasyl_vyshyvanyi } has_country_leader = { ruling_only = yes character = SPA_karl_pius_von_habsburg } has_country_leader = { ruling_only = yes character = MEX_maria_de_iturbide } has_country_leader = { ruling_only = yes character = TOS_joseph_ferdinand_von_habsburg } has_country_leader = { ruling_only = yes character = LBV_robert_von_habsburg } has_country_leader = { ruling_only = yes character = CRO_joseph_francis } } } } } # Islamic World all_islamic_countries = { input = constant:country_groups.islamic_world name = COLLECTION_FACTION_ISLAMIC_COUNTRIES } islamic_faction_members = { input = constant:country_groups.islamic_world operators = { #faction_members limit = { OR = { tag = ROOT is_in_faction_with = ROOT } } } name = COLLECTION_ISLAMIC_FACTION_MEMBERS } # Italian Factions controllable_mare_nostrum_states = { input = constant:state_groups.mare_nostrum_states name = COLLECTION_FACTION_MARE_NOSTRUM_STATES } faction_controlled_mare_nostrum_states = { input = constant:state_groups.mare_nostrum_states operators = { limit = { is_controlled_by_ROOT_or_ally = yes } } name = COLLECTION_FACTION_CONTROLLED_MARE_NOSTRUM_STATES } controllable_pax_romana_states = { input = constant:state_groups.pax_romana_states name = COLLECTION_FACTION_PAX_ROMANA_STATES } faction_controlled_pax_romana_states = { input = constant:state_groups.pax_romana_states operators = { limit = { is_controlled_by_ROOT_or_ally = yes } } name = COLLECTION_FACTION_CONTROLLED_PAX_ROMANA_STATES } # Soviet Union related comintern_controllable_border_states = { input = constant:state_groups.comintern_starting_border name = COLLECTION_COMINTERN_BORDER_STATES } comintern_controlled_border_states = { input = collection:comintern_controllable_border_states name = COLLECTION_CONTROLLED_COMINTERN_BORDER_STATES operators = { limit = { is_controlled_by_ROOT_or_ally = yes } } } neighboring_states_to_leader = { input = game:all_states name = COLLECTION_NEIGHBORING_STATES operators = { limit = { any_neighbor_state = { is_owned_by = ROOT } } } } puppet_controlled_border_states = { input = collection:neighboring_states_to_leader name = COLLECTION_CONTROLLED_PUPPET_BORDER_STATES operators = { limit = { controller = { is_subject_of = ROOT } } } }