CHL_industrial_decisions = { # Expand the Forestry in Araucania CHL_expand_araucanian_forestry_decision = { priority = 11 icon = GFX_decision_generic_forestry ai_will_do = { base = 50 } highlight_states = { highlight_state_targets = { state = 950 } } allowed = { original_tag = CHL } available = { has_completed_focus = CHL_expand_the_forestry num_of_civilian_factories_available_for_projects > 2 controls_state = 950 } visible = { has_completed_focus = CHL_expand_the_forestry NOT = { has_country_flag = CHL_expanded_araucanian_forestry_flag } } days_remove = 35 cost = 75 modifier = { civilian_factory_use = 3 } complete_effect = { } remove_effect = { hidden_effect = { set_country_flag = CHL_expanded_araucanian_forestry_flag } IF = { limit = { has_mapuche_conflict = yes } CHL_mapuche_conflict_level_up = yes } random_owned_controlled_state = { limit = { state = 950 } add_extra_state_shared_building_slots = 3 add_building_construction = { type = industrial_complex level = 1 instant_build = yes } } } } # Expand the Forestry in Santiago CHL_expand_chilean_forestry_decision = { priority = 11 icon = GFX_decision_generic_forestry ai_will_do = { base = 60 } highlight_states = { highlight_state_targets = { state = 279 } } allowed = { original_tag = CHL } available = { has_completed_focus = CHL_expand_the_forestry num_of_civilian_factories_available_for_projects > 2 controls_state = 279 } visible = { has_completed_focus = CHL_expand_the_forestry NOT = { has_country_flag = CHL_expanded_chilean_forestry_flag } } days_remove = 50 cost = 100 modifier = { civilian_factory_use = 3 } complete_effect = { } remove_effect = { hidden_effect = { set_country_flag = CHL_expanded_chilean_forestry_flag } random_owned_controlled_state = { limit = { state = 279 } add_extra_state_shared_building_slots = 2 add_building_construction = { type = industrial_complex level = 1 instant_build = yes } } } } # Take Loans and Invest into Industrial Development CHL_take_loans_for_factory = { priority = 10 icon = GFX_decision_gre_investment_decisions ai_will_do = { base = 50 } allowed = { original_tag = CHL } available = { has_completed_focus = CHL_international_loans any_country = { is_major = yes exists = yes NOT = { tag = ROOT } has_opinion = { target = ROOT value > 74 } } } visible = { has_completed_focus = CHL_international_loans NOT = { has_country_flag = CHL_loans_for_factories_flag } } days_remove = 70 days_re_enable = 180 cost = 50 modifier = { consumer_goods_factor = 0.15 political_power_factor = -0.1 } complete_effect = { } remove_effect = { random_owned_controlled_state = { limit = { is_core_of = ROOT } add_extra_state_shared_building_slots = 1 add_building_construction = { type = industrial_complex level = 1 instant_build = yes } } #hidden_effect = { # set_country_flag = CHL_loans_for_factories_flag #} } } # Take Loans and Invest into the Economic Sector CHL_take_loans_for_economy = { priority = 8 icon = GFX_decision_gre_investment_decisions ai_will_do = { base = 40 } allowed = { original_tag = CHL } available = { has_completed_focus = CHL_international_loans any_country = { is_major = yes exists = yes NOT = { tag = ROOT } has_opinion = { target = ROOT value > 74 } } } visible = { has_completed_focus = CHL_international_loans NOT = { has_country_flag = CHL_loans_for_economy_1_flag } } days_remove = 70 cost = 100 modifier = { consumer_goods_factor = 0.15 political_power_factor = -0.1 } complete_effect = { } remove_effect = { custom_effect_tooltip = CHL_modify_chilean_economy_ns_intro add_to_variable = { CHL_economy_local_resources_factor = 0.05 tooltip = local_resources_factor_tt } add_to_variable = { CHL_economy_consumer_goods_factor = -0.05 tooltip = consumer_goods_factor_tt } add_to_variable = { CHL_economy_production_speed_buildings_factor = 0.05 tooltip = production_speed_buildings_factor_tt } hidden_effect = { set_country_flag = CHL_loans_for_economy_1_flag } } } # Take Loans and Invest into the Economic Sector CHL_take_loans_for_economy_2 = { priority = 8 icon = GFX_decision_gre_investment_decisions ai_will_do = { base = 40 } allowed = { original_tag = CHL } available = { has_completed_focus = CHL_international_loans any_country = { is_major = yes exists = yes NOT = { tag = ROOT } has_opinion = { target = ROOT value > 74 } } } visible = { has_completed_focus = CHL_international_loans has_country_flag = CHL_loans_for_economy_1_flag NOT = { has_country_flag = CHL_loans_for_economy_2_flag } } days_remove = 70 cost = 120 modifier = { consumer_goods_factor = 0.2 political_power_factor = -0.15 } complete_effect = { } remove_effect = { custom_effect_tooltip = CHL_modify_chilean_economy_ns_intro add_to_variable = { CHL_economy_local_resources_factor = 0.05 tooltip = local_resources_factor_tt } add_to_variable = { CHL_economy_industrial_capacity_factory = 0.1 tooltip = industrial_capacity_factory_tt } add_to_variable = { CHL_economy_industrial_capacity_dockyard = 0.1 tooltip = industrial_capacity_dockyard_tt } hidden_effect = { set_country_flag = CHL_loans_for_economy_2_flag } } } # Expand the Steelworks in Talcahuano CHL_expand_araucanian_steelworks_decision = { priority = 5 icon = GFX_decision_steel ai_will_do = { base = 75 } highlight_states = { highlight_state_targets = { state = 950 } } allowed = { original_tag = CHL } available = { has_completed_focus = CHL_found_national_steelworks num_of_civilian_factories_available_for_projects > 4 controls_state = 950 } visible = { has_completed_focus = CHL_found_national_steelworks NOT = { has_country_flag = CHL_expanded_araucanian_steelworks_flag } } days_remove = 70 cost = 100 modifier = { civilian_factory_use = 5 } complete_effect = { } remove_effect = { hidden_effect = { set_country_flag = CHL_expanded_araucanian_steelworks_flag } IF = { limit = { has_mapuche_conflict = yes } CHL_mapuche_conflict_level_up = yes } 950 = { add_extra_state_shared_building_slots = 2 add_building_construction = { type = industrial_complex level = 1 instant_build = yes } add_resource = { type = steel amount = 12 } } } } # Purchase American Rifles CHL_buy_american_rifles = { priority = 4 icon = GFX_decision_generic_industry ai_will_do = { base = 60 } allowed = { original_tag = CHL } available = { has_completed_focus = CHL_reapproach_america NOT = { has_dlc = "Arms Against Tyranny" } USA = { exists = yes has_government = democratic NOT = { has_war_with = CHL } } command_power > 10 } visible = { has_completed_focus = CHL_reapproach_america NOT = { has_dlc = "Arms Against Tyranny" } } days_remove = 35 days_re_enable = 56 cost = 50 complete_effect = { add_command_power = -10 } modifier = { consumer_goods_factor = 0.1 } remove_effect = { add_equipment_to_stockpile = { type = infantry_equipment amount = 1000 producer = USA } } } # Purchase American Artilley CHL_buy_american_artillery = { priority = 3 icon = GFX_decision_generic_industry ai_will_do = { base = 50 } allowed = { original_tag = CHL } available = { has_completed_focus = CHL_reapproach_america NOT = { has_dlc = "Arms Against Tyranny" } USA = { exists = yes has_government = democratic NOT = { has_war_with = CHL } } command_power > 10 } visible = { has_completed_focus = CHL_reapproach_america NOT = { has_dlc = "Arms Against Tyranny" } } days_remove = 35 days_re_enable = 56 cost = 50 complete_effect = { add_command_power = -10 } modifier = { consumer_goods_factor = 0.1 } remove_effect = { add_equipment_to_stockpile = { type = artillery_equipment amount = 500 producer = USA } } } # Purchase American Support Equipment CHL_buy_american_support_equipment = { priority = 2 icon = GFX_decision_generic_industry ai_will_do = { base = 40 } allowed = { original_tag = CHL } available = { has_completed_focus = CHL_reapproach_america NOT = { has_dlc = "Arms Against Tyranny" } USA = { exists = yes has_government = democratic NOT = { has_war_with = CHL } } command_power > 10 } visible = { has_completed_focus = CHL_reapproach_america NOT = { has_dlc = "Arms Against Tyranny" } } days_remove = 35 days_re_enable = 56 cost = 50 complete_effect = { add_command_power = -10 } modifier = { consumer_goods_factor = 0.1 } remove_effect = { add_equipment_to_stockpile = { type = support_equipment_1 amount = 500 producer = USA } } } } CHL_mapuche_reconcilliation_decisions = { # Establish CONADI CHL_establish_conadi = { priority = 50 icon = GFX_decision_eng_trade_unions_support ai_will_do = { base = 120 } allowed = { original_tag = CHL } available = { has_completed_focus = CHL_mapuche_reconcilliation_campaigns } visible = { has_completed_focus = CHL_mapuche_reconcilliation_campaigns NOT = { has_country_flag = CHL_formed_conadi_flag } } days_remove = 35 cost = 75 complete_effect = { } modifier = { consumer_goods_factor = 0.1 } remove_effect = { CHL_mapuche_conflict_level_down = yes add_stability = 0.05 every_state = { limit = { NOT = { is_core_of = CHL } is_controlled_by = CHL OR = { state = 953 state = 954 state = 955 state = 512 } } add_resistance = -10 add_compliance = 15 } hidden_effect = { set_country_flag = CHL_formed_conadi_flag } } } # Pledge to Protect Indigenous Lands CHL_protect_indigeous_lands = { priority = 45 icon = GFX_decision_generic_operation ai_will_do = { base = 120 } allowed = { original_tag = CHL } available = { has_completed_focus = CHL_mapuche_reconcilliation_campaigns } visible = { has_completed_focus = CHL_mapuche_reconcilliation_campaigns NOT = { OR = { has_country_flag = CHL_no_more_mapuche_conflict has_country_flag = CHL_protecting_mapuche_lands } } has_country_flag = CHL_formed_conadi_flag } cost = 30 complete_effect = { CHL_mapuche_conflict_level_down = yes 950 = { add_dynamic_modifier = { modifier = CHL_protecting_mapuche_lands_modifier scope = CHL } } hidden_effect = { set_country_flag = CHL_protecting_mapuche_lands } } } # Grant Full Right to the Mapuche People CHL_grant_full_rights_to_the_mapuche = { priority = 60 icon = GFX_decision_CHL_grant_full_rights_to_the_mapuche ai_will_do = { base = 800 } allowed = { original_tag = CHL } available = { has_completed_focus = CHL_mapuche_reconcilliation_campaigns has_country_flag = CHL_protecting_mapuche_lands } visible = { has_completed_focus = CHL_mapuche_reconcilliation_campaigns NOT = { has_country_flag = CHL_no_more_mapuche_conflict } has_country_flag = CHL_formed_conadi_flag } cost = 120 complete_effect = { custom_effect_tooltip = CHL_grant_full_rights_to_the_mapuche_tt IF = { limit = { has_idea = CHL_the_mapuche_conflict_rebellion } remove_ideas = CHL_the_mapuche_conflict_rebellion } ELSE_IF = { limit = { has_idea = CHL_the_mapuche_conflict_much_worse } remove_ideas = CHL_the_mapuche_conflict_much_worse } ELSE_IF = { limit = { has_idea = CHL_the_mapuche_conflict_worse } remove_ideas = CHL_the_mapuche_conflict_worse } ELSE_IF = { limit = { has_idea = CHL_the_mapuche_conflict } remove_ideas = CHL_the_mapuche_conflict } ELSE_IF = { limit = { has_idea = CHL_the_mapuche_conflict_calmed } remove_ideas = CHL_the_mapuche_conflict_calmed } ELSE_IF = { limit = { has_idea = CHL_the_mapuche_conflict_near_gone } remove_ideas = CHL_the_mapuche_conflict_near_gone } ELSE_IF = { limit = { has_idea = CHL_mapuche_conflict_done } remove_ideas = CHL_mapuche_conflict_done } hidden_effect = { set_country_flag = CHL_no_more_mapuche_conflict } } } # Incorporate Mapuche Organizations CHL_incorporate_mapuche_organizations = { priority = 40 icon = GFX_decision_generic_political_discourse ai_will_do = { base = 100 } allowed = { original_tag = CHL } available = { has_completed_focus = CHL_mapuche_reconcilliation_campaigns } visible = { has_completed_focus = CHL_mapuche_reconcilliation_campaigns NOT = { has_country_flag = CHL_incorporated_mapuche_organizations } has_country_flag = CHL_formed_conadi_flag } cost = 110 complete_effect = { custom_effect_tooltip = available_political_advisor show_ideas_tooltip = CHL_guido_beck show_ideas_tooltip = CHL_rayen_quitral show_ideas_tooltip = CHL_manuel_manquilef show_ideas_tooltip = CHL_venancio_huenchual show_ideas_tooltip = CHL_esteban_romero_sandoval show_ideas_tooltip = CHL_manuel_neculman show_ideas_tooltip = CHL_carlos_huayquinir hidden_effect = { set_country_flag = CHL_incorporated_mapuche_organizations } } } } CHL_nacista_insurgency_decisions = { ### MISSIONS ### CHL_nacista_coup_attempt = { priority = 100 icon = GFX_decision_CHL_nacista_coup_attempt available = { hidden_trigger = { always = no } } days_mission_timeout = 978 fire_only_once = yes activation = { original_tag = CHL NOT = { has_government = fascism } NOT = { OR = { has_country_flag = CHL_fascist_and_communist_joint_civil_war_started has_global_flag = nacista_coup_attempt_happened } } NOT = { OR = { has_completed_focus = CHL_denounce_the_anarchy has_completed_focus = CHL_avenge_the_pacification_of_araucania } } } visible = { tag = CHL NOT = { has_government = fascism } NOT = { OR = { has_country_flag = CHL_fascist_and_communist_joint_civil_war_started has_global_flag = nacista_coup_attempt_happened } } NOT = { OR = { has_completed_focus = CHL_denounce_the_anarchy #has_completed_focus = CHL_avenge_the_pacification_of_araucania has_completed_focus = CHL_address_the_mapuche_conflict } } } cancel_if_not_visible = yes is_good = no timeout_effect = { IF = { limit = { has_completed_focus = CHL_suppress_the_nacistas has_country_flag = CHL_expanded_carabineros_flag } country_event = CHL_political_events.13 } ELSE_IF = { limit = { has_completed_focus = CHL_suppress_the_nacistas NOT = { has_country_flag = CHL_expanded_carabineros_flag } } country_event = CHL_political_events.15 } ELSE = { country_event = CHL_political_events.14 } } } CHL_nacistas_gathering_support_mission = { priority = 99 icon = GFX_decision_eng_blackshirt_speech available = { hidden_trigger = { always = no } } days_mission_timeout = 60 fire_only_once = yes activation = { always = no } visible = { tag = CHL NOT = { has_government = fascism } NOT = { OR = { has_country_flag = CHL_fascist_and_communist_joint_civil_war_started has_global_flag = nacista_coup_attempt_happened } } NOT = { OR = { has_completed_focus = CHL_denounce_the_anarchy has_completed_focus = CHL_address_the_mapuche_conflict has_completed_focus = CHL_rule_by_decree } } } cancel_if_not_visible = yes is_good = no timeout_effect = { add_popularity = { ideology = fascism popularity = 0.1 } hidden_effect = { activate_mission = CHL_nacista_newpapers_propaganda_mission } } } CHL_nacista_newpapers_propaganda_mission = { priority = 98 icon = GFX_decision_hol_radio_oranje available = { hidden_trigger = { always = no } } days_mission_timeout = 86 fire_only_once = yes activation = { always = no } visible = { tag = CHL NOT = { has_government = fascism } NOT = { OR = { has_country_flag = CHL_fascist_and_communist_joint_civil_war_started has_global_flag = nacista_coup_attempt_happened } } NOT = { OR = { has_completed_focus = CHL_denounce_the_anarchy has_completed_focus = CHL_address_the_mapuche_conflict has_completed_focus = CHL_rule_by_decree } } } cancel_if_not_visible = yes is_good = no timeout_effect = { CHL_anarchic_society_level_up = yes add_stability = -0.02 add_war_support = -0.02 hidden_effect = { activate_mission = CHL_nacistas_approaching_ibanez_mission } } } CHL_nacistas_approaching_ibanez_mission = { priority = 97 icon = GFX_decision_generic_political_discourse available = { hidden_trigger = { always = no } } days_mission_timeout = 140 fire_only_once = yes activation = { always = no } visible = { tag = CHL NOT = { has_government = fascism } NOT = { OR = { has_country_flag = CHL_fascist_and_communist_joint_civil_war_started has_global_flag = nacista_coup_attempt_happened } } NOT = { OR = { has_completed_focus = CHL_denounce_the_anarchy has_completed_focus = CHL_address_the_mapuche_conflict has_completed_focus = CHL_rule_by_decree } } } cancel_if_not_visible = yes is_good = no timeout_effect = { add_popularity = { ideology = fascism popularity = 0.1 } add_popularity = { ideology = neutrality popularity = 0.1 } add_political_power = -75 hidden_effect = { activate_mission = CHL_nacista_influence_in_the_universities_mission } } } CHL_nacista_influence_in_the_universities_mission = { priority = 96 icon = GFX_decision_SOV_place_hq available = { hidden_trigger = { always = no } } days_mission_timeout = 210 fire_only_once = yes activation = { always = no } visible = { tag = CHL NOT = { has_government = fascism } NOT = { OR = { has_country_flag = CHL_fascist_and_communist_joint_civil_war_started has_global_flag = nacista_coup_attempt_happened } } NOT = { OR = { has_completed_focus = CHL_denounce_the_anarchy has_completed_focus = CHL_address_the_mapuche_conflict has_completed_focus = CHL_rule_by_decree } } } cancel_if_not_visible = yes is_good = no timeout_effect = { IF = { limit = { has_country_flag = CHL_counterracted_nationalist_universities_flag } add_political_power = -25 add_popularity = { ideology = fascism popularity = 0.02 } } ELSE_IF = { limit = { NOT = { has_country_flag = CHL_counterracted_nationalist_universities_flag } } add_stability = -0.03 add_war_support = -0.03 add_political_power = -75 add_popularity = { ideology = fascism popularity = 0.05 } } hidden_effect = { activate_mission = CHL_nacistas_approaching_foreign_fascists_mission } } } CHL_nacistas_approaching_foreign_fascists_mission = { priority = 95 icon = GFX_decision_ger_reichskommissariats available = { hidden_trigger = { always = no } } days_mission_timeout = 300 fire_only_once = yes activation = { always = no } visible = { tag = CHL NOT = { has_government = fascism } NOT = { OR = { has_country_flag = CHL_fascist_and_communist_joint_civil_war_started has_global_flag = nacista_coup_attempt_happened } } NOT = { OR = { has_completed_focus = CHL_denounce_the_anarchy has_completed_focus = CHL_address_the_mapuche_conflict has_completed_focus = CHL_rule_by_decree } } } cancel_if_not_visible = yes is_good = no timeout_effect = { add_popularity = { ideology = fascism popularity = 0.1 } CHL_anarchic_society_level_up = yes hidden_effect = { activate_mission = CHL_nacistas_making_final_preparations_mission } } } CHL_nacistas_making_final_preparations_mission = { priority = 94 icon = GFX_decision_generic_operation available = { hidden_trigger = { always = no } } days_mission_timeout = 160 fire_only_once = yes activation = { always = no } visible = { tag = CHL NOT = { has_government = fascism } NOT = { OR = { has_country_flag = CHL_fascist_and_communist_joint_civil_war_started has_global_flag = nacista_coup_attempt_happened } } NOT = { OR = { has_completed_focus = CHL_denounce_the_anarchy has_completed_focus = CHL_address_the_mapuche_conflict has_completed_focus = CHL_rule_by_decree } } } cancel_if_not_visible = yes is_good = no timeout_effect = { add_political_power = -50 add_popularity = { ideology = fascism popularity = 0.05 } } } ### DECISIONS ### # Expand the Carabineros CHL_expand_the_carabineros = { priority = 80 icon = GFX_decision_CHL_carabineros ai_will_do = { base = 200 modifier = { factor = 0 OR = { has_country_flag = CHL_AI_RANDOM_COMMUNIST has_game_rule = { rule = CHL_ai_behavior option = COMMUNIST } } NOT = { has_government = communism } } } allowed = { original_tag = CHL } available = { NOT = { has_government = fascism } has_completed_focus = CHL_suppress_the_nacistas NOT = { OR = { has_country_flag = CHL_fascist_and_communist_joint_civil_war_started has_global_flag = nacista_coup_attempt_happened } } NOT = { has_completed_focus = CHL_denounce_the_anarchy } } visible = { tag = CHL has_completed_focus = CHL_suppress_the_nacistas NOT = { has_government = fascism } NOT = { OR = { has_country_flag = CHL_fascist_and_communist_joint_civil_war_started has_global_flag = nacista_coup_attempt_happened } } NOT = { OR = { has_completed_focus = CHL_denounce_the_anarchy has_completed_focus = CHL_avenge_the_pacification_of_araucania } } NOT = { has_country_flag = CHL_expanded_carabineros_flag } } days_remove = 70 cost = 75 complete_effect = { } modifier = { consumer_goods_factor = 0.1 } remove_effect = { add_stability = 0.03 custom_effect_tooltip = CHL_skip_one_line_tt custom_effect_tooltip = CHL_expand_the_carabineros_tt custom_effect_tooltip = CHL_skip_one_line_tt CHL_anarchic_society_level_down = yes hidden_effect = { set_country_flag = CHL_expanded_carabineros_flag } } } # Open up Investigations against Jorge Gonzales CHL_open_investigations_against_the_nacistas = { priority = 78 icon = GFX_decision_eng_trade_unions_support ai_will_do = { base = 50 modifier = { factor = 0 OR = { has_country_flag = CHL_AI_RANDOM_COMMUNIST has_game_rule = { rule = CHL_ai_behavior option = COMMUNIST } } NOT = { has_government = communism } } } allowed = { original_tag = CHL } available = { NOT = { has_government = fascism } NOT = { OR = { has_country_flag = CHL_fascist_and_communist_joint_civil_war_started has_global_flag = nacista_coup_attempt_happened } } NOT = { has_completed_focus = CHL_denounce_the_anarchy } } visible = { tag = CHL NOT = { has_government = fascism } NOT = { OR = { has_country_flag = CHL_fascist_and_communist_joint_civil_war_started has_global_flag = nacista_coup_attempt_happened } } NOT = { OR = { has_completed_focus = CHL_denounce_the_anarchy has_completed_focus = CHL_address_the_mapuche_conflict } } NOT = { has_country_flag = CHL_investigated_nacistas_flag } } days_remove = 48 cost = 75 complete_effect = { } modifier = { political_power_factor = -0.15 } remove_effect = { add_popularity = { ideology = fascism popularity = -0.1 } custom_effect_tooltip = CHL_skip_one_line_tt add_days_mission_timeout = { mission = CHL_nacista_coup_attempt days = -140 } custom_effect_tooltip = CHL_open_investigations_against_the_nacistas_tt hidden_effect = { set_country_flag = CHL_investigated_nacistas_flag } } } # Counterract Nationalist Thought in Universities CHL_counterract_nationalist_thought_in_universities = { priority = 77 icon = GFX_decision_SWI_no_elected_president ai_will_do = { base = 50 } allowed = { original_tag = CHL } available = { NOT = { has_government = fascism } NOT = { has_completed_focus = CHL_address_the_mapuche_conflict } NOT = { OR = { has_country_flag = CHL_fascist_and_communist_joint_civil_war_started has_global_flag = nacista_coup_attempt_happened } } NOT = { has_completed_focus = CHL_denounce_the_anarchy } has_active_mission = CHL_nacista_influence_in_the_universities_mission } visible = { tag = CHL NOT = { has_government = fascism } NOT = { OR = { has_country_flag = CHL_fascist_and_communist_joint_civil_war_started has_global_flag = nacista_coup_attempt_happened } } NOT = { OR = { has_completed_focus = CHL_denounce_the_anarchy has_completed_focus = CHL_avenge_the_pacification_of_araucania has_completed_focus = CHL_rule_by_decree } } NOT = { has_country_flag = CHL_counterracted_nationalist_universities_flag } OR = { has_active_mission = CHL_nacista_influence_in_the_universities_mission has_active_mission = CHL_nacistas_approaching_ibanez_mission } } days_remove = 35 cost = 50 complete_effect = { } modifier = { political_power_factor = -0.1 } remove_effect = { add_popularity = { ideology = communism popularity = 0.1 } add_popularity = { ideology = democratic popularity = 0.05 } custom_effect_tooltip = CHL_skip_one_line_tt custom_effect_tooltip = CHL_counterract_nationalist_thought_in_universities_tt hidden_effect = { set_country_flag = CHL_counterracted_nationalist_universities_flag } } } # Strengthen the Anti-Fascist Coalition CHL_strengthen_the_anti_fascist_coalition = { priority = 89 icon = GFX_decision_hol_exchange_intelligence_data ai_will_do = { base = 20 modifier = { add = 800 OR = { has_country_flag = CHL_AI_RANDOM_COMMUNIST has_game_rule = { rule = CHL_ai_behavior option = COMMUNIST } } } modifier = { factor = 0 is_historical_focus_on = yes NOT = { OR = { has_country_flag = CHL_AI_RANDOM_COMMUNIST has_game_rule = { rule = CHL_ai_behavior option = COMMUNIST } } } } } allowed = { original_tag = CHL } available = { NOT = { has_government = fascism } NOT = { OR = { has_country_flag = CHL_fascist_and_communist_joint_civil_war_started has_global_flag = nacista_coup_attempt_happened } } NOT = { has_completed_focus = CHL_denounce_the_anarchy } } visible = { tag = CHL NOT = { has_government = fascism } NOT = { OR = { has_country_flag = CHL_fascist_and_communist_joint_civil_war_started has_global_flag = nacista_coup_attempt_happened } } NOT = { OR = { has_completed_focus = CHL_denounce_the_anarchy has_completed_focus = CHL_address_the_mapuche_conflict has_completed_focus = CHL_rule_by_decree } } NOT = { has_country_flag = CHL_the_anti_fascist_coalition_flag } } days_remove = 42 cost = 75 complete_effect = { } modifier = { political_power_factor = -0.1 } remove_effect = { custom_effect_tooltip = CHL_skip_one_line_tt custom_effect_tooltip = CHL_towards_communism_tt custom_effect_tooltip = CHL_skip_one_line_tt add_popularity = { ideology = fascism popularity = -0.05 } add_popularity = { ideology = democratic popularity = -0.05 } add_popularity = { ideology = communism popularity = 0.15 } add_days_mission_timeout = { mission = CHL_nacista_coup_attempt days = -70 } custom_effect_tooltip = CHL_open_investigations_against_the_nacistas_tt hidden_effect = { set_country_flag = CHL_the_anti_fascist_coalition_flag } } } # Criticize Liberal Complacency CHL_criticize_liberal_complacency = { priority = 69 icon = GFX_decision_generic_political_rally ai_will_do = { base = 10 modifier = { add = 800 OR = { has_country_flag = CHL_AI_RANDOM_COMMUNIST has_game_rule = { rule = CHL_ai_behavior option = COMMUNIST } } } } allowed = { original_tag = CHL } available = { NOT = { has_government = fascism } NOT = { OR = { has_country_flag = CHL_fascist_and_communist_joint_civil_war_started has_global_flag = nacista_coup_attempt_happened } } NOT = { OR = { has_completed_focus = CHL_denounce_the_anarchy has_completed_focus = CHL_look_to_tradition } } } visible = { tag = CHL NOT = { has_government = fascism } NOT = { OR = { has_country_flag = CHL_fascist_and_communist_joint_civil_war_started has_global_flag = nacista_coup_attempt_happened } } NOT = { OR = { has_completed_focus = CHL_denounce_the_anarchy has_completed_focus = CHL_look_to_tradition } } NOT = { has_country_flag = CHL_critiziced_liberal_complacency_flag } has_country_flag = CHL_the_anti_fascist_coalition_flag } days_remove = 56 cost = 100 complete_effect = { } modifier = { stability_weekly = -0.002 } remove_effect = { add_popularity = { ideology = democratic popularity = -0.15 } add_stability = -0.05 custom_effect_tooltip = CHL_skip_one_line_tt custom_effect_tooltip = CHL_towards_communism_tt hidden_effect = { set_country_flag = CHL_critiziced_liberal_complacency_flag } } } # A Motion of No Confidence against Alessandri CHL_demand_snap_election = { priority = 68 icon = GFX_decision_generic_civil_support ai_will_do = { base = 0 modifier = { add = 800 OR = { has_country_flag = CHL_AI_RANDOM_COMMUNIST has_game_rule = { rule = CHL_ai_behavior option = COMMUNIST } } } } allowed = { original_tag = CHL } available = { NOT = { has_government = fascism } NOT = { OR = { has_country_flag = CHL_fascist_and_communist_joint_civil_war_started has_global_flag = nacista_coup_attempt_happened } } NOT = { has_completed_focus = CHL_denounce_the_anarchy has_completed_focus = CHL_look_to_tradition } democratic < 0.5 #has_stability < 0.2 has_country_leader = { character = CHL_arturo_alessandri ruling_only = yes } } visible = { tag = CHL NOT = { has_government = fascism } NOT = { OR = { has_country_flag = CHL_fascist_and_communist_joint_civil_war_started has_global_flag = nacista_coup_attempt_happened } } NOT = { OR = { has_completed_focus = CHL_denounce_the_anarchy has_completed_focus = CHL_avenge_the_pacification_of_araucania has_completed_focus = CHL_look_to_tradition } } NOT = { has_country_flag = CHL_demanded_snap_election_flag } has_country_flag = CHL_critiziced_liberal_complacency_flag } days_remove = 14 cost = 100 complete_effect = { } modifier = { } remove_effect = { country_event = { id = CHL_political_events.19 hours = 0 } add_stability = -0.05 hidden_effect = { set_country_flag = CHL_demanded_snap_election_flag } } } } political_actions = { CHL_promote_ideology_rallies_americas = { priority = 50 icon = generic_political_rally ai_will_do = { base = 1 modifier = { factor = 2 has_political_power > 160 } } targets = { ARG URG PAR BOL BRA PRU GYA SUR CAY ECU COL VEN PAN CRC TRI BAS GDL PUE DOM HAI JAM CUB BAH COS NIC HON ELS GUA BLZ MEX CAN RAP YUC RIG QUE GRN } target_trigger = { country_exists = FROM NOT = { has_war_with = FROM } NOT = { FROM = { is_subject_of = ROOT } } NOT = { has_government = FROM } is_neighbor_of = FROM } target_root_trigger = { has_completed_focus = CHL_sponsor_american_revolutions is_subject = no } allowed = { original_tag = CHL } available = { FROM = { is_subject = no NOT = { has_war_with = ROOT } NOT = { has_government = communism } } } visible = { } days_remove = 14 fire_only_once = yes cost = 50 modifier = { political_power_gain = -0.25 } complete_effect = { } remove_effect = { FROM = { country_event = { id = NSB_soviet_foreign_politics_events.2 hours = 4 random_hours = 2 } } custom_effect_tooltip = SOV_promote_rallies_effects_tt custom_effect_tooltip = SOV_promote_ideological_rallies_cd_tt } } # Recall Pedro Dartnell to Active Service CHL_recall_pedro_dartnell_to_active_service = { priority = 50 icon = GFX_decision_generic_pickelhaube ai_will_do = { base = 50 } allowed = { original_tag = CHL has_dlc = "Trial of Allegiance" } available = { NOT = { OR = { has_government = communism has_government = fascism } } NOT = { has_completed_focus = CHL_avenge_the_pacification_of_araucania } has_war = yes } visible = { tag = CHL NOT = { OR = { has_government = communism has_government = fascism } } NOT = { has_completed_focus = CHL_avenge_the_pacification_of_araucania } NOT = { has_country_flag = CHL_recalled_pedro_dartnell_flag } } days_remove = 24 cost = 30 complete_effect = { } modifier = { } remove_effect = { add_command_power = 30 custom_effect_tooltip = CHL_recall_pedro_dartnell_to_active_service_tt hidden_effect = { set_country_flag = CHL_recalled_pedro_dartnell_flag } } } # Invite Peter Adolf Caesar Hansen to Chile CHL_invite_peter_adolf_ceasar_to_chile = { priority = 80 icon = GFX_decision_generic_army_support ai_will_do = { base = 50 } allowed = { original_tag = CHL has_dlc = "Trial of Allegiance" } available = { has_government = fascism GER = { OR = { NOT = { has_government = fascism } is_in_faction_with = ROOT has_subject = ROOT is_subject_of = ROOT } } } visible = { original_tag = CHL has_government = fascism NOT = { has_country_flag = recalled_peter_hansen } } #days_remove = 24 cost = 75 complete_effect = { custom_effect_tooltip = CHL_invite_peter_adolf_ceasar_to_chile_tt hidden_effect = { set_country_flag = recalled_peter_hansen } } modifier = { } remove_effect = { } } # Recall Manuel Santiago Concha Pedregal to Active Service CHL_recall_manuel_santiago_pedregal_to_active_service = { priority = 40 icon = GFX_decision_generic_army_support ai_will_do = { base = 40 } allowed = { original_tag = CHL has_dlc = "Trial of Allegiance" } available = { NOT = { OR = { has_government = communism has_government = fascism } } NOT = { has_completed_focus = CHL_avenge_the_pacification_of_araucania } has_war = yes } visible = { tag = CHL NOT = { OR = { has_government = communism has_government = fascism } } NOT = { has_completed_focus = CHL_avenge_the_pacification_of_araucania } NOT = { has_country_flag = CHL_recalled_manuel_pedregal_flag } } days_remove = 24 cost = 25 complete_effect = { } modifier = { } remove_effect = { add_command_power = 10 custom_effect_tooltip = CHL_recall_manuel_santiago_pedregal_to_active_service_tt hidden_effect = { set_country_flag = CHL_recalled_manuel_pedregal_flag } } } } CHL_nacista_decisions = { ### MISSIONS ### CHL_anti_fascist_coalition_forming = { priority = 100 icon = GFX_decision_generic_political_discourse available = { hidden_trigger = { always = no } } days_mission_timeout = 84 fire_only_once = yes activation = { always = no } visible = { tag = CHL NOT = { OR = { has_government = fascism has_completed_focus = CHL_commence_the_counter_revolution } } } cancel_if_not_visible = yes is_good = no timeout_effect = { add_popularity = { ideology = democratic popularity = 0.05 } add_popularity = { ideology = communism popularity = 0.05 } add_war_support = -0.02 hidden_effect = { activate_mission = CHL_crackdown_on_fascists_bad_mission } } } CHL_crackdown_on_fascists_bad_mission = { priority = 99 icon = GFX_decision_hol_radio_oranje available = { hidden_trigger = { always = no } } days_mission_timeout = 70 fire_only_once = yes activation = { always = no } visible = { tag = CHL NOT = { OR = { has_government = fascism has_completed_focus = CHL_commence_the_counter_revolution } } } cancel_if_not_visible = yes is_good = no timeout_effect = { CHL_anarchic_society_level_down = yes add_stability = -0.03 add_war_support = -0.03 add_political_power = -50 add_popularity = { ideology = fascism popularity = -0.1 } hidden_effect = { activate_mission = CHL_carabineros_being_secured_mission } } } CHL_carabineros_being_secured_mission = { priority = 98 icon = GFX_decision_CHL_carabineros available = { hidden_trigger = { always = no } } days_mission_timeout = 42 fire_only_once = yes activation = { always = no } visible = { tag = CHL NOT = { OR = { has_government = fascism has_completed_focus = CHL_commence_the_counter_revolution } } NOT = { has_completed_focus = CHL_inflitrate_the_carabinieros } } cancel_if_not_visible = yes is_good = no timeout_effect = { CHL_anarchic_society_level_down = yes add_stability = -0.05 add_war_support = -0.05 add_manpower = -10000 add_popularity = { ideology = fascism popularity = -0.05 } hidden_effect = { set_country_flag = CHL_carabineros_secured_by_opposition activate_mission = CHL_national_falange_cooperation_mission } } } CHL_national_falange_cooperation_mission = { priority = 96 icon = GFX_decision_generic_political_discourse available = { hidden_trigger = { always = no } } days_mission_timeout = 56 fire_only_once = yes activation = { always = no } visible = { tag = CHL NOT = { OR = { has_government = fascism has_completed_focus = CHL_commence_the_counter_revolution } } } cancel_if_not_visible = yes is_good = no timeout_effect = { add_political_power = -10 add_war_support = -0.05 add_popularity = { ideology = democratic popularity = 0.05 } hidden_effect = { activate_mission = CHL_government_funds_being_extracted_mission } } } CHL_government_funds_being_extracted_mission = { priority = 95 icon = GFX_decision_gre_investment_decisions available = { hidden_trigger = { always = no } } days_mission_timeout = 70 fire_only_once = yes activation = { always = no } visible = { tag = CHL NOT = { OR = { has_government = fascism has_completed_focus = CHL_commence_the_counter_revolution } } } cancel_if_not_visible = yes is_good = no timeout_effect = { add_political_power = -75 add_timed_idea = { idea = CHL_lack_of_funds days = 600 } hidden_effect = { activate_mission = CHL_republican_guards_in_exile_mission } } } CHL_republican_guards_in_exile_mission = { priority = 94 icon = GFX_decision_generic_army_support available = { hidden_trigger = { always = no } } days_mission_timeout = 85 fire_only_once = yes activation = { always = no } visible = { tag = CHL NOT = { OR = { has_government = fascism has_completed_focus = CHL_commence_the_counter_revolution } } } cancel_if_not_visible = yes is_good = no timeout_effect = { every_country = { limit = { OR = { original_tag = ARG original_tag = PRU original_tag = BOL original_tag = PAR } NOT = { has_government = fascism } } add_ideas = CHL_republican_guards_in_exile } hidden_effect = { activate_mission = CHL_preparing_another_naval_mutiny_mission } } } CHL_preparing_another_naval_mutiny_mission = { priority = 93 icon = GFX_decision_generic_merge_plant_ship available = { hidden_trigger = { always = no } } days_mission_timeout = 70 fire_only_once = yes activation = { always = no } visible = { tag = CHL NOT = { OR = { has_government = fascism has_completed_focus = CHL_commence_the_counter_revolution } } } cancel_if_not_visible = yes is_good = no timeout_effect = { add_war_support = -0.1 add_timed_idea = { idea = CHL_naval_mutiny days = 365 } #hidden_effect = { activate_mission = CHL_government_funds_being_extracted_mission } } } ### DECISIONS ### # Reintegrate Tacna CHL_reintigrate_tacna_fascist = { priority = 40 icon = GFX_decision_generic_nationalism ai_will_do = { base = 50 } highlight_states = { highlight_state_targets = { state = 947 } } allowed = { original_tag = CHL } available = { has_completed_focus = CHL_expand_the_department_of_provinces controls_state = 947 } visible = { original_tag = CHL has_completed_focus = CHL_expand_the_department_of_provinces NOT = { has_country_flag = CHL_reintigrated_tacna_flag } 947 = { NOT = { is_core_of = ROOT } } } days_remove = 35 cost = 50 complete_effect = { } modifier = { political_power_factor = -0.2 } remove_effect = { IF = { limit = { 947 = { is_claimed_by = ROOT } } 947 = { remove_claim_by = ROOT } } IF = { limit = { 947 = { NOT = { is_core_of = ROOT } } } 947 = { add_core_of = ROOT } } hidden_effect = { set_country_flag = CHL_reintigrated_tacna_flag } } } # Integrate Tierra Del Fuego CHL_intigrate_tierra_del_fuego_fascist = { priority = 35 icon = GFX_decision_generic_nationalism ai_will_do = { base = 50 } highlight_states = { highlight_state_targets = { state = 953 } } allowed = { original_tag = CHL } available = { has_completed_focus = CHL_expand_the_department_of_provinces controls_state = 953 } visible = { original_tag = CHL has_completed_focus = CHL_expand_the_department_of_provinces NOT = { has_country_flag = CHL_intigrated_tierra_del_fuego_flag } 953 = { NOT = { is_core_of = ROOT } } } days_remove = 35 cost = 50 complete_effect = { } modifier = { political_power_factor = -0.2 } remove_effect = { IF = { limit = { 953 = { is_claimed_by = ROOT } } 953 = { remove_claim_by = ROOT } } IF = { limit = { 953 = { NOT = { is_core_of = ROOT } } } 953 = { add_core_of = ROOT } } hidden_effect = { set_country_flag = CHL_intigrated_tierra_del_fuego_flag } } } # Occupy the Panama Canal CHL_occupy_the_panama_canal = { priority = 20 icon = GFX_decision_infiltrate_state ai_will_do = { base = 25 } fire_only_once = yes highlight_states = { highlight_state_targets = { state = 685 } } allowed = { original_tag = CHL } available = { has_completed_focus = CHL_undo_colonialist_occupations NOT = { OR = { controls_state = 685 owns_state = 685 } } any_country = { owns_state = 685 NOT = { has_war_with = ROOT } NOT = { is_in_faction_with = ROOT } NOT = { is_subject_of = ROOT } NOT = { has_non_aggression_pact_with = ROOT } } } visible = { original_tag = CHL has_completed_focus = CHL_undo_colonialist_occupations NOT = { has_country_flag = CHL_occupied_the_canal_flag } 685 = { NOT = { is_core_of = ROOT is_owned_by = ROOT } } } days_remove = 42 cost = 100 complete_effect = { } modifier = { weekly_manpower = -250 } remove_effect = { random_country = { limit = { owns_state = 685 } country_event = { id = CHL_political_events.64 hours = 2 random_hours = 6 } } transfer_state = 685 add_war_support = 0.05 army_experience = 25 hidden_effect = { set_country_flag = CHL_occupied_the_canal_flag } } } # Occupy Belize CHL_occupy_belize = { priority = 19 icon = GFX_decision_infiltrate_state ai_will_do = { base = 25 } fire_only_once = yes highlight_states = { highlight_state_targets = { state = 311 } } allowed = { original_tag = CHL } available = { has_completed_focus = CHL_undo_colonialist_occupations NOT = { OR = { controls_state = 311 owns_state = 311 } } any_country = { owns_state = 311 NOT = { has_war_with = ROOT } NOT = { is_in_faction_with = ROOT } NOT = { is_subject_of = ROOT } NOT = { has_non_aggression_pact_with = ROOT } NOT = { original_tag = BLZ } } } visible = { original_tag = CHL has_completed_focus = CHL_undo_colonialist_occupations NOT = { has_country_flag = CHL_occupied_belize_flag } 311 = { NOT = { is_core_of = ROOT is_owned_by = ROOT } } } days_remove = 42 cost = 100 complete_effect = { } modifier = { weekly_manpower = -250 } remove_effect = { random_country = { limit = { owns_state = 311 } country_event = { id = CHL_political_events.65 hours = 2 random_hours = 6 } } transfer_state = 311 add_war_support = 0.05 army_experience = 25 hidden_effect = { set_country_flag = CHL_occupied_belize_flag } } } # Integrate the Río de la Plata region CHL_integrate_rio_de_la_plata = { priority = 50 icon = GFX_decision_generic_form_nation ai_will_do = { base = 120 } #highlight_states = { # highlight_state_targets = { # state = 953 # } #} allowed = { original_tag = CHL } available = { has_completed_focus = CHL_restore_the_old_kingdom # Remaining Argentina controls_state = 956 controls_state = 509 controls_state = 510 controls_state = 957 # Uruguay controls_state = 946 controls_state = 300 controls_state = 945 # Brazil controls_state = 502 controls_state = 503 controls_state = 944 controls_state = 504 # Paraguay controls_state = 301 controls_state = 688 } visible = { original_tag = CHL has_completed_focus = CHL_restore_the_old_kingdom NOT = { has_country_flag = CHL_integrated_rio_de_la_plata_flag } } days_remove = 70 cost = 100 complete_effect = { } modifier = { political_power_factor = -0.2 weekly_manpower = -200 } remove_effect = { every_state = { limit = { NOT = { is_core_of = ROOT } OR = { state = 956 state = 509 state = 510 state = 957 state = 946 state = 300 state = 945 state = 502 state = 503 state = 944 state = 504 state = 301 state = 688 } } add_core_of = ROOT } add_stability = 0.1 add_war_support = 0.1 hidden_effect = { set_country_flag = CHL_integrated_rio_de_la_plata_flag } } } # Introduce Authoritarian Policies CHL_introduce_authoritarianism_fascist = { priority = 20 icon = GFX_decision_generic_police_action ai_will_do = { base = 80 } allowed = { original_tag = CHL } available = { has_government = fascism } visible = { original_tag = CHL has_completed_focus = CHL_denounce_the_anarchy NOT = { has_country_flag = CHL_introduced_authotitarianism_flag } } days_remove = 140 cost = 50 complete_effect = { } modifier = { stability_factor = -0.1 war_support_factor = -0.05 political_power_factor = -0.25 } remove_effect = { add_stability = 0.2 every_state = { limit = { is_owned_and_controlled_by = ROOT NOT = { is_core_of = ROOT } } add_resistance = -0.1 } add_popularity = { ideology = fascism popularity = 0.1 } hidden_effect = { set_country_flag = CHL_introduced_authotitarianism_flag } } } # Adopt the Patria Vieja Flag CHL_adopt_the_patria_vieja_flag_decision = { priority = 25 icon = GFX_decision_eng_trade_unions_support ai_will_do = { base = 0 } allowed = { original_tag = CHL } available = { has_government = fascism } visible = { original_tag = CHL has_completed_focus = CHL_enforce_the_chilean_identity NOT = { has_country_flag = CHL_adopted_patria_vieja_flag } NOT = { OR = { has_completed_focus = CHL_restore_the_old_kingdom has_completed_focus = CHL_unite_hispanic_america } } } #days_remove = 140 cost = 25 complete_effect = { set_cosmetic_tag = CHL_patria_vieja_fasc_flag hidden_effect = { set_country_flag = CHL_adopted_patria_vieja_flag } } modifier = { } remove_effect = { } } } CHL_anti_colonialism_category = { # Support Resistance CHL_support_resistance_decision = { icon = GFX_decision_generic_nationalism #target_trigger = { # FROM = { is_east_african_colony_state = yes } #} target_array = CHL.american_colonial_states_array target_root_trigger = { original_tag = CHL } state_target = yes on_map_mode = map_only fire_only_once = yes available = { NOT = { has_country_flag = CHL_resistance_support_progress_flag } NOT = { FROM.owner = { is_in_faction_with = ROOT } } } visible = { FROM = { NOT = { has_dynamic_modifier = { modifier = CHL_state_supporting_resistance_modifier scope = THIS.owner } } } FROM = { NOT = { is_core_of = THIS.owner } } # Hide it if no longer a colony FROM = { NOT = { is_owned_by = ROOT } }# It gets kind of silly when you start supporting resistance against yourself, doesn't it FROM = { controller = { NOT = { is_in_faction_with = ROOT } OR = { NOT = { capital_scope = { is_on_continent = south_america } } has_war_with = ROOT } } } } days_remove = 30 custom_cost_trigger = { command_power > 24.9 } custom_cost_text = ETH_support_resistance_decision_cost modifier = { industrial_capacity_factory = -0.15 command_power_gain_mult = -0.1 } complete_effect = { set_country_flag = CHL_resistance_support_progress_flag add_command_power = -25 } remove_effect = { clr_country_flag = CHL_resistance_support_progress_flag FROM = { add_compliance = -35 add_resistance = 10 add_dynamic_modifier = { modifier = CHL_state_supporting_resistance_modifier scope = THIS.owner days = 365 } } } ai_will_do = { base = 0 modifier = { add = 175 AND = { has_war = no command_power > 50 } } modifier = { factor = 2 has_government = communism } } } # Arm the Resistance CHL_arm_resistance_decision = { icon = GFX_decision_generic_prepare_civil_war target_array = CHL.american_colonial_states_array target_root_trigger = { original_tag = CHL } state_target = yes on_map_mode = map_only fire_only_once = yes available = { NOT = { FROM.owner = { is_in_faction_with = ROOT } } NOT = { has_country_flag = CHL_arm_resistance_flag } } visible = { FROM = { has_dynamic_modifier = { modifier = CHL_state_supporting_resistance_modifier scope = THIS.owner } } FROM = { NOT = { is_core_of = THIS.owner } } # Hide it if no longer a colony } days_remove = 7 custom_cost_trigger = { has_equipment = { infantry_equipment > 999 } } custom_cost_text = decision_cost_ie_1000 modifier = { } complete_effect = { add_equipment_to_stockpile = { type = infantry_equipment amount = -1000 } set_country_flag = CHL_arm_resistance_flag } remove_effect = { clr_country_flag = CHL_arm_resistance_flag FROM = { add_resistance = 30 } } ai_will_do = { base = 0 modifier = { add = 200 AND = { has_war = no has_equipment = { infantry_equipment > 999 } } } modifier = { factor = 2 has_government = communism } } } } CHL_hispanic_unity_decisions = { # Integrate the Carribbean CHL_integrate_the_caribbean = { priority = 40 icon = GFX_decision_generic_nationalism ai_will_do = { base = 115 } #highlight_states = { # highlight_state_targets = { # state = 953 # } #} allowed = { original_tag = CHL } available = { OR = { has_completed_focus = CHL_unite_hispanic_america has_completed_focus = CHL_union_of_hispanic_republics } # Caribbean controls_state = 692 controls_state = 694 controls_state = 308 controls_state = 686 controls_state = 319 controls_state = 318 controls_state = 689 controls_state = 315 controls_state = 693 controls_state = 690 } visible = { original_tag = CHL OR = { has_completed_focus = CHL_unite_hispanic_america has_completed_focus = CHL_union_of_hispanic_republics } NOT = { has_country_flag = CHL_integrated_the_caribbean_flag } } days_remove = 14 cost = 100 complete_effect = { } modifier = { political_power_factor = -0.3 } remove_effect = { every_state = { limit = { NOT = { is_core_of = ROOT } OR = { state = 692 state = 694 state = 308 state = 686 state = 319 state = 318 state = 689 state = 315 state = 693 state = 690 } } add_core_of = ROOT } hidden_effect = { set_country_flag = CHL_integrated_the_caribbean_flag } } } # Integrate Central America CHL_integrate_central_america = { priority = 38 icon = GFX_decision_generic_nationalism ai_will_do = { base = 115 } #highlight_states = { # highlight_state_targets = { # state = 953 # } #} allowed = { original_tag = CHL } available = { OR = { has_completed_focus = CHL_unite_hispanic_america has_completed_focus = CHL_union_of_hispanic_republics } # Central America controls_state = 304 #controls_state = 685 controls_state = 316 controls_state = 317 controls_state = 312 controls_state = 314 controls_state = 313 #controls_state = 311 } visible = { original_tag = CHL OR = { has_completed_focus = CHL_unite_hispanic_america has_completed_focus = CHL_union_of_hispanic_republics } NOT = { has_country_flag = CHL_integrated_central_america_flag } } days_remove = 14 cost = 100 complete_effect = { } modifier = { political_power_factor = -0.3 } remove_effect = { every_state = { limit = { NOT = { is_core_of = ROOT } OR = { state = 304 state = 685 state = 316 state = 317 state = 312 state = 314 state = 313 state = 311 } } add_core_of = ROOT } hidden_effect = { set_country_flag = CHL_integrated_central_america_flag } } } # Integrate Mexico CHL_integrate_mexico = { priority = 37 icon = GFX_decision_generic_nationalism ai_will_do = { base = 115 } #highlight_states = { # highlight_state_targets = { # state = 953 # } #} allowed = { original_tag = CHL } available = { OR = { has_completed_focus = CHL_unite_hispanic_america has_completed_focus = CHL_union_of_hispanic_republics } # Mexico controls_state = 474 controls_state = 475 controls_state = 476 controls_state = 477 controls_state = 485 controls_state = 277 controls_state = 478 controls_state = 479 controls_state = 480 controls_state = 481 controls_state = 482 controls_state = 483 controls_state = 484 } visible = { original_tag = CHL OR = { has_completed_focus = CHL_unite_hispanic_america has_completed_focus = CHL_union_of_hispanic_republics } NOT = { has_country_flag = CHL_integrated_mexico_flag } } days_remove = 14 cost = 100 complete_effect = { } modifier = { political_power_factor = -0.3 } remove_effect = { every_state = { limit = { NOT = { is_core_of = ROOT } OR = { state = 474 state = 475 state = 476 state = 477 state = 485 state = 277 state = 478 state = 479 state = 480 state = 481 state = 482 state = 483 state = 484 } } add_core_of = ROOT } hidden_effect = { set_country_flag = CHL_integrated_mexico_flag } } } # Liberate the American Hispanics CHL_liberate_american_hispanics = { priority = 36 icon = GFX_decision_generic_nationalism ai_will_do = { base = 115 } #highlight_states = { # highlight_state_targets = { # state = 953 # } #} allowed = { original_tag = CHL } available = { OR = { has_completed_focus = CHL_unite_hispanic_america has_completed_focus = CHL_union_of_hispanic_republics } # American States controls_state = 375 controls_state = 376 controls_state = 377 controls_state = 378 controls_state = 379 controls_state = 380 controls_state = 382 } visible = { original_tag = CHL OR = { has_completed_focus = CHL_unite_hispanic_america has_completed_focus = CHL_union_of_hispanic_republics } NOT = { has_country_flag = CHL_integrated_american_south_flag } } days_remove = 14 cost = 100 complete_effect = { } modifier = { political_power_factor = -0.3 } remove_effect = { every_state = { limit = { NOT = { is_core_of = ROOT } OR = { state = 375 state = 376 state = 377 state = 378 state = 379 state = 380 state = 382 } } add_core_of = ROOT } hidden_effect = { set_country_flag = CHL_integrated_american_south_flag } } } } CHL_mapuche_nationalism_decisions = { ### MISSIONS ## CHL_ibanez_ruling_by_decree_mission = { priority = 100 icon = GFX_decision_eng_trade_unions_support available = { hidden_trigger = { always = no } } days_mission_timeout = 70 fire_only_once = yes activation = { always = no } visible = { tag = CHL has_government = neutrality NOT = { has_completed_focus = CHL_avenge_the_pacification_of_araucania } } cancel_if_not_visible = yes is_good = no timeout_effect = { add_country_leader_trait = dictator add_political_power = -50 add_popularity = { ideology = democratic popularity = 0.1 } hidden_effect = { activate_mission = CHL_ibanez_seeking_foreign_investments_mission } } } CHL_ibanez_seeking_foreign_investments_mission = { priority = 99 icon = GFX_decision_gre_investment_decisions available = { hidden_trigger = { always = no } } days_mission_timeout = 70 fire_only_once = yes activation = { always = no } visible = { tag = CHL has_government = neutrality NOT = { has_completed_focus = CHL_avenge_the_pacification_of_araucania } } cancel_if_not_visible = yes is_good = no timeout_effect = { custom_effect_tooltip = CHL_ibanez_seeking_foreign_investments_tt hidden_effect = { activate_mission = CHL_ibanez_alianza_popular_libertadora_mission } hidden_effect = { set_country_flag = CHL_ibanez_secured_foreign_support_flag } } } CHL_ibanez_alianza_popular_libertadora_mission = { priority = 99 icon = GFX_decision_generic_political_discourse available = { hidden_trigger = { always = no } } days_mission_timeout = 35 fire_only_once = yes activation = { always = no } visible = { tag = CHL has_government = neutrality NOT = { has_completed_focus = CHL_avenge_the_pacification_of_araucania } } cancel_if_not_visible = yes is_good = no timeout_effect = { add_popularity = { ideology = democratic popularity = 0.1 } add_popularity = { ideology = neutrality popularity = 0.1 } add_manpower = -1000 hidden_effect = { activate_mission = CHL_ibanez_outlaw_socialism_mission } } } CHL_ibanez_outlaw_socialism_mission = { priority = 99 icon = GFX_decision_generic_civil_support available = { hidden_trigger = { always = no } } days_mission_timeout = 35 fire_only_once = yes activation = { always = no } visible = { tag = CHL has_government = neutrality NOT = { has_completed_focus = CHL_avenge_the_pacification_of_araucania } } cancel_if_not_visible = yes is_good = no timeout_effect = { hidden_effect = { set_temp_variable = { var = ban_ideology_var value = party_popularity@communism } multiply_temp_variable = { var = ban_ideology_var value = -1 } add_popularity = { ideology = communism popularity = ban_ideology_var } multiply_temp_variable = { var = ban_ideology_var value = 0.66 } set_country_flag = banned_communism_flag IF = {#NSB -> If country has Trotskyist Revolutionary Uprisings NS, swap it with the weakened version limit = { has_idea = SOV_trotskyist_revolutionary_agitation } swap_ideas = { remove_idea = SOV_trotskyist_revolutionary_agitation add_idea = SOV_trotskyist_revolutionary_agitation_weakened } } } remove_communist_spirits_effect = yes custom_effect_tooltip = ban_communist_party_tt add_stability = ban_ideology_var hidden_effect = { activate_mission = CHL_ibanez_strengthening_the_carabineros_mission } } } CHL_ibanez_strengthening_the_carabineros_mission = { priority = 99 icon = GFX_decision_CHL_carabineros available = { hidden_trigger = { always = no } } days_mission_timeout = 35 fire_only_once = yes activation = { always = no } visible = { tag = CHL has_government = neutrality NOT = { has_completed_focus = CHL_avenge_the_pacification_of_araucania } } cancel_if_not_visible = yes is_good = no timeout_effect = { custom_effect_tooltip = CHL_ibanez_strengthening_the_carabineros_tt hidden_effect = { set_country_flag = CHL_ibanez_secured_more_carabineros_flag } hidden_effect = { activate_mission = CHL_ibanez_cracking_down_on_mapuche_organizations_mission } } } CHL_ibanez_cracking_down_on_mapuche_organizations_mission = { priority = 99 icon = GFX_decision_CHL_ibanez_cracking_down_on_mapuche_organizations_mission available = { hidden_trigger = { always = no } } days_mission_timeout = 70 fire_only_once = yes activation = { always = no } visible = { tag = CHL has_government = neutrality NOT = { has_completed_focus = CHL_avenge_the_pacification_of_araucania } } cancel_if_not_visible = yes is_good = no timeout_effect = { add_stability = -0.1 add_war_support = -0.05 add_political_power = -50 hidden_effect = { activate_mission = CHL_ibanez_utlilizing_national_populism_mission } } } CHL_ibanez_utlilizing_national_populism_mission = { priority = 99 icon = GFX_decision_eng_blackshirt_speech available = { hidden_trigger = { always = no } } days_mission_timeout = 35 fire_only_once = yes activation = { always = no } visible = { tag = CHL has_government = neutrality NOT = { has_completed_focus = CHL_avenge_the_pacification_of_araucania } } cancel_if_not_visible = yes is_good = no timeout_effect = { add_popularity = { ideology = neutrality popularity = -0.1 } add_manpower = -1500 hidden_effect = { activate_mission = CHL_ibanez_selling_arica_mission } } } CHL_ibanez_selling_arica_mission = { priority = 99 icon = GFX_decision_hol_attract_foreign_investors available = { hidden_trigger = { always = no } } days_mission_timeout = 70 fire_only_once = yes activation = { always = no } visible = { tag = CHL has_government = neutrality NOT = { has_completed_focus = CHL_avenge_the_pacification_of_araucania } } cancel_if_not_visible = yes is_good = no timeout_effect = { PRU = { transfer_state = 951 } 951 = { add_core_of = PRU } 506 = { add_extra_state_shared_building_slots = 2 add_building_construction = { type = arms_factory level = 1 instant_build = yes } add_building_construction = { type = industrial_complex level = 1 instant_build = yes } } add_political_power = -25 hidden_effect = { activate_mission = CHL_ibanez_securing_weapon_arsenals_mission } } } CHL_ibanez_securing_weapon_arsenals_mission = { priority = 99 icon = GFX_decision_generic_industry available = { hidden_trigger = { always = no } } days_mission_timeout = 70 fire_only_once = yes activation = { always = no } visible = { tag = CHL has_government = neutrality NOT = { has_completed_focus = CHL_avenge_the_pacification_of_araucania } } cancel_if_not_visible = yes is_good = no timeout_effect = { custom_effect_tooltip = CHL_ibanez_securing_weapon_arsenals_tt hidden_effect = { set_country_flag = CHL_ibanez_secured_more_weapons_flag activate_mission = CHL_ibanez_approaching_argentinian_army_mission } } } CHL_ibanez_approaching_argentinian_army_mission = { priority = 98 icon = GFX_decision_generic_military available = { hidden_trigger = { always = no } } days_mission_timeout = 160 fire_only_once = yes activation = { always = no } visible = { tag = CHL has_government = neutrality NOT = { has_completed_focus = CHL_avenge_the_pacification_of_araucania } ARG = { exists = yes } } cancel_if_not_visible = yes is_good = no timeout_effect = { custom_effect_tooltip = CHL_ibanez_approaching_argentinian_army_mission_tt hidden_effect = { set_country_flag = CHL_ibanez_secured_argentinian_aid_flag } } } ### DECISIONS ### # Form Local Defense Groups CHL_mapuche_form_defense_groups = { priority = 40 icon = GFX_decision_generic_prepare_civil_war ai_will_do = { base = 60 } allowed = { original_tag = CHL } available = { has_completed_focus = CHL_address_the_mapuche_conflict NOT = { has_completed_focus = CHL_avenge_the_pacification_of_araucania } } visible = { has_completed_focus = CHL_address_the_mapuche_conflict NOT = { has_completed_focus = CHL_avenge_the_pacification_of_araucania } NOT = { has_country_flag = CHL_formed_local_defense_groups_flag } } days_remove = 35 cost = 10 complete_effect = { } modifier = { consumer_goods_factor = 0.1 political_power_factor = -0.3 } remove_effect = { custom_effect_tooltip = CHL_mapuche_form_defense_groups_tt_1 show_ideas_tooltip = CHL_local_mapuche_defense_groups custom_effect_tooltip = CHL_mapuche_form_defense_groups_tt_2 hidden_effect = { set_country_flag = CHL_formed_local_defense_groups_flag } } } # Integrate the Falklands and South Georgia CHL_integrate_the_south_atlantic_islands_mapuche = { priority = 39 icon = GFX_decision_generic_nationalism ai_will_do = { base = 75 } highlight_states = { highlight_state_targets = { state = 720 state = 299 } } allowed = { original_tag = CHL } available = { AND = { has_completed_focus = CHL_taking_back_patagonia has_completed_focus = CHL_union_of_american_indigenous_peoples } controls_state = 299 controls_state = 720 } visible = { original_tag = CHL AND = { has_completed_focus = CHL_taking_back_patagonia has_completed_focus = CHL_union_of_american_indigenous_peoples } NOT = { has_country_flag = CHL_integrated_falklands_flag } NOT = { AND = { 299 = { is_core_of = ROOT } 720 = { is_core_of = ROOT } } } } days_remove = 56 cost = 75 complete_effect = { } modifier = { political_power_factor = -0.2 } remove_effect = { IF = { limit = { 299 = { is_claimed_by = ROOT } } 299 = { remove_claim_by = ROOT } } IF = { limit = { 720 = { is_claimed_by = ROOT } } 720 = { remove_claim_by = ROOT } } IF = { limit = { 299 = { NOT = { is_core_of = ROOT } } } 299 = { add_core_of = ROOT } } IF = { limit = { 720 = { NOT = { is_core_of = ROOT } } } 720 = { add_core_of = ROOT } } 299 = { transfer_state_to = ROOT } 720 = { transfer_state_to = ROOT } hidden_effect = { set_country_flag = CHL_integrated_falklands_flag } } } # Anti-Imperialism Liberate Rapa Nui CHL_mapuche_liberate_rapa_nuis = { priority = 10 icon = GFX_decision_CHL_mapuche_liberate_rapa_nuis ai_will_do = { base = 50 } allowed = { original_tag = CHL } highlight_states = { highlight_state_targets = { state = 948 } } available = { has_completed_focus = CHL_crusade_against_imperialism OR = { AND = { controls_state = 948 RAP = { exists = no } } AND = { RAP = { exists = yes controls_state = 948 } has_subject = RAP } AND = { RAP = { exists = no } any_country = { is_subject_of = ROOT controls_state = 948 } } } } visible = { has_completed_focus = CHL_crusade_against_imperialism NOT = { has_country_flag = CHL_released_rapa_nui_flag } } #days_remove = 35 cost = 50 complete_effect = { IF = { limit = { 948 = { OR = { is_controlled_by = ROOT any_country = { is_subject_of = ROOT controls_state = PREV } } } } 948 = { transfer_state_to = RAP } } IF = { limit = { 270 = { NOT = { is_core_of = RAP } } } 270 = { add_core_of = RAP } } IF = { limit = { 270 = { OR = { is_controlled_by = ROOT any_country = { is_subject_of = ROOT controls_state = PREV } } } } 270 = { transfer_state_to = RAP } } IF = { limit = { NOT = { has_subject = RAP } } puppet = RAP } RAP = { add_stability = 0.15 add_war_support = 0.1 add_political_power = 150 add_manpower = 10000 hidden_effect = { division_template = { name = "Guerreros de Rapa Nui" is_locked = no division_names_group = SPR_INF_01 priority = 1 template_counter = 86 override_model = CHL_infantry_alt_1_entity regiments = { infantry = { x = 0 y = 0 } infantry = { x = 0 y = 1 } infantry = { x = 0 y = 2 } infantry = { x = 1 y = 0 } infantry = { x = 1 y = 1 } infantry = { x = 1 y = 2 } infantry = { x = 2 y = 0 } infantry = { x = 2 y = 1 } infantry = { x = 2 y = 2 } } support = { recon = { x = 0 y = 0 } } } } random_state = { limit = { is_controlled_by = RAP } create_unit = { division = "name = \"1a Guerreros de Rapa Nui\" division_template = \"Guerreros de Rapa Nui\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = RAP } create_unit = { division = "name = \"2a Guerreros de Rapa Nui\" division_template = \"Guerreros de Rapa Nui\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = RAP } create_unit = { division = "name = \"3a Guerreros de Rapa Nui\" division_template = \"Guerreros de Rapa Nui\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = RAP } create_unit = { division = "name = \"4a Guerreros de Rapa Nui\" division_template = \"Guerreros de Rapa Nui\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = RAP } } } hidden_effect = { set_country_flag = CHL_released_rapa_nui_flag } } modifier = { } remove_effect = { } } # Anti-Imperialism Liberate Tahiti CHL_mapuche_liberate_tahiti = { priority = 9 icon = GFX_decision_CHL_mapuche_liberate_tahiti ai_will_do = { base = 50 } allowed = { original_tag = CHL } highlight_states = { highlight_state_targets = { state = 641 state = 635 state = 734 } } available = { has_completed_focus = CHL_crusade_against_imperialism OR = { AND = { controls_state = 641 TAH = { exists = no } } AND = { TAH = { exists = no } any_country = { is_subject_of = ROOT controls_state = 641 } } } } visible = { has_completed_focus = CHL_crusade_against_imperialism NOT = { has_country_flag = CHL_released_tahiti_flag } } #days_remove = 35 cost = 50 complete_effect = { every_state = { limit = { is_core_of = TAH OR = { is_controlled_by = ROOT any_country = { is_subject_of = ROOT controls_state = PREV } } } transfer_state_to = TAH } IF = { limit = { NOT = { has_subject = TAH } } puppet = TAH } TAH = { add_stability = 0.15 add_war_support = 0.1 add_political_power = 150 add_manpower = 10000 hidden_effect = { division_template = { name = "Tahitian Warriors" is_locked = no division_names_group = FRA_INF_01 priority = 1 template_counter = 86 override_model = CHL_infantry_alt_1_entity regiments = { infantry = { x = 0 y = 0 } infantry = { x = 0 y = 1 } infantry = { x = 0 y = 2 } infantry = { x = 1 y = 0 } infantry = { x = 1 y = 1 } infantry = { x = 1 y = 2 } infantry = { x = 2 y = 0 } infantry = { x = 2 y = 1 } infantry = { x = 2 y = 2 } } support = { recon = { x = 0 y = 0 } } } } random_state = { limit = { is_controlled_by = TAH } create_unit = { division = "name = \"1a Tahitian Warriors\" division_template = \"Tahitian Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = TAH } create_unit = { division = "name = \"2a Tahitian Warriors\" division_template = \"Tahitian Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = TAH } create_unit = { division = "name = \"3a Tahitian Warriors\" division_template = \"Tahitian Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = TAH } create_unit = { division = "name = \"4a Tahitian Warriors\" division_template = \"Tahitian Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = TAH } } } hidden_effect = { set_country_flag = CHL_released_tahiti_flag } } modifier = { } remove_effect = { } } # Anti-Imperialism Liberate Samoa CHL_mapuche_liberate_samoa = { priority = 8 icon = GFX_decision_CHL_mapuche_liberate_samoa ai_will_do = { base = 50 } allowed = { original_tag = CHL } highlight_states = { highlight_state_targets = { state = 726 } } available = { has_completed_focus = CHL_crusade_against_imperialism OR = { AND = { controls_state = 726 SAM = { exists = no } } AND = { SAM = { exists = yes controls_state = 726 } has_subject = SAM } AND = { SAM = { exists = no } any_country = { is_subject_of = ROOT controls_state = 726 } } } } visible = { has_completed_focus = CHL_crusade_against_imperialism NOT = { has_country_flag = CHL_released_samoa_flag } } #days_remove = 35 cost = 50 complete_effect = { 726 = { transfer_state_to = SAM } IF = { limit = { NOT = { has_subject = SAM } } puppet = SAM } SAM = { add_stability = 0.15 add_war_support = 0.1 add_political_power = 150 add_manpower = 10000 hidden_effect = { division_template = { name = "Samoan Warriors" is_locked = no division_names_group = ENG_INF_01 template_counter = 86 override_model = CHL_infantry_alt_1_entity priority = 1 regiments = { infantry = { x = 0 y = 0 } infantry = { x = 0 y = 1 } infantry = { x = 0 y = 2 } infantry = { x = 1 y = 0 } infantry = { x = 1 y = 1 } infantry = { x = 1 y = 2 } infantry = { x = 2 y = 0 } infantry = { x = 2 y = 1 } infantry = { x = 2 y = 2 } } support = { recon = { x = 0 y = 0 } } } } random_state = { limit = { is_controlled_by = SAM } create_unit = { division = "name = \"1st Samoan Warriors\" division_template = \"Samoan Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = SAM } create_unit = { division = "name = \"2nd Samoan Warriors\" division_template = \"Samoan Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = SAM } create_unit = { division = "name = \"3rd Samoan Warriors\" division_template = \"Samoan Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = SAM } create_unit = { division = "name = \"4th Samoan Warriors\" division_template = \"Samoan Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = SAM } } } hidden_effect = { set_country_flag = CHL_released_samoa_flag } } modifier = { } remove_effect = { } } # Anti-Imperialism Liberate Hawaii CHL_mapuche_liberate_hawaii = { priority = 7 icon = GFX_decision_CHL_mapuche_liberate_hawaii ai_will_do = { base = 75 } allowed = { original_tag = CHL } highlight_states = { highlight_state_targets = { state = 629 state = 630 state = 727 state = 631 state = 642 } } available = { has_completed_focus = CHL_crusade_against_imperialism OR = { AND = { controls_state = 629 HAW = { exists = no } } AND = { HAW = { exists = no } any_country = { is_subject_of = ROOT controls_state = 629 } } } } visible = { has_completed_focus = CHL_crusade_against_imperialism NOT = { has_country_flag = CHL_released_hawaii_flag } } #days_remove = 35 cost = 50 complete_effect = { every_state = { limit = { OR = { is_controlled_by = ROOT any_country = { is_subject_of = ROOT controls_state = PREV } } is_core_of = HAW } transfer_state_to = HAW } IF = { limit = { NOT = { has_subject = HAW } } puppet = HAW } HAW = { add_stability = 0.15 add_war_support = 0.1 add_political_power = 150 add_manpower = 10000 hidden_effect = { division_template = { name = "Hawaiian Warriors" is_locked = no division_names_group = USA_INF_01 template_counter = 86 override_model = CHL_infantry_alt_1_entity priority = 1 regiments = { infantry = { x = 0 y = 0 } infantry = { x = 0 y = 1 } infantry = { x = 0 y = 2 } infantry = { x = 1 y = 0 } infantry = { x = 1 y = 1 } infantry = { x = 1 y = 2 } infantry = { x = 2 y = 0 } infantry = { x = 2 y = 1 } infantry = { x = 2 y = 2 } } support = { recon = { x = 0 y = 0 } } } } random_state = { limit = { is_controlled_by = HAW } create_unit = { division = "name = \"1st Hawaiian Warriors\" division_template = \"Hawaiian Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = HAW } create_unit = { division = "name = \"2nd Hawaiian Warriors\" division_template = \"Hawaiian Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = HAW } create_unit = { division = "name = \"3rd Hawaiian Warriors\" division_template = \"Hawaiian Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = HAW } create_unit = { division = "name = \"4th Hawaiian Warriors\" division_template = \"Hawaiian Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = HAW } } } hidden_effect = { set_country_flag = CHL_released_hawaii_flag } } modifier = { } remove_effect = { } } # Anti-Imperialism Liberate the Guarani CHL_mapuche_liberate_guarani = { priority = 38 icon = GFX_decision_CHL_mapuche_liberate_guarani ai_will_do = { base = 75 } allowed = { original_tag = CHL } highlight_states = { highlight_state_targets = { state = 301 state = 688 state = 957 state = 510 state = 504 state = 944 state = 503 state = 502 } } available = { has_completed_focus = CHL_crusade_against_imperialism GAR = { exists = no } OR = { controls_state = 301 any_country = { is_subject_of = ROOT controls_state = 301 } } OR = { controls_state = 688 any_country = { is_subject_of = ROOT controls_state = 688 } } OR = { controls_state = 957 any_country = { is_subject_of = ROOT controls_state = 957 } } OR = { controls_state = 510 any_country = { is_subject_of = ROOT controls_state = 510 } } OR = { controls_state = 504 any_country = { is_subject_of = ROOT controls_state = 504 } } OR = { controls_state = 944 any_country = { is_subject_of = ROOT controls_state = 944 } } OR = { controls_state = 503 any_country = { is_subject_of = ROOT controls_state = 503 } } OR = { controls_state = 502 any_country = { is_subject_of = ROOT controls_state = 502 } } } visible = { has_completed_focus = CHL_crusade_against_imperialism NOT = { has_country_flag = CHL_released_guarani_flag } } #days_remove = 35 cost = 50 complete_effect = { every_state = { limit = { OR = { is_controlled_by = ROOT any_country = { is_subject_of = ROOT controls_state = PREV } } OR = { state = 301 state = 688 state = 957 state = 510 state = 504 state = 944 state = 503 state = 502 } } add_core_of = GAR transfer_state_to = GAR } IF = { limit = { NOT = { has_subject = GAR } } puppet = GAR } GAR = { add_stability = 0.15 add_war_support = 0.1 add_political_power = 150 add_manpower = 10000 hidden_effect = { division_template = { name = "Guaraní Warriors" is_locked = no division_names_group = SPR_INF_01 priority = 1 template_counter = 82 override_model = CHL_infantry_alt_1_entity regiments = { infantry = { x = 0 y = 0 } infantry = { x = 0 y = 1 } infantry = { x = 0 y = 2 } infantry = { x = 1 y = 0 } infantry = { x = 1 y = 1 } infantry = { x = 1 y = 2 } infantry = { x = 2 y = 0 } infantry = { x = 2 y = 1 } infantry = { x = 2 y = 2 } } support = { recon = { x = 0 y = 0 } } } } random_state = { limit = { is_controlled_by = GAR } create_unit = { division = "name = \"1st Guaraní Warriors\" division_template = \"Guaraní Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = GAR } create_unit = { division = "name = \"2nd Guaraní Warriors\" division_template = \"Guaraní Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = GAR } create_unit = { division = "name = \"3rd Guaraní Warriors\" division_template = \"Guaraní Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = GAR } } random_state = { limit = { is_controlled_by = GAR } create_unit = { division = "name = \"4th Guaraní Warriors\" division_template = \"Guaraní Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = GAR } create_unit = { division = "name = \"5th Guaraní Warriors\" division_template = \"Guaraní Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = GAR } create_unit = { division = "name = \"6th Guaraní Warriors\" division_template = \"Guaraní Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = GAR } } random_state = { limit = { is_controlled_by = GAR } create_unit = { division = "name = \"7th Guaraní Warriors\" division_template = \"Guaraní Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = GAR } } } hidden_effect = { set_country_flag = CHL_released_guarani_flag } } modifier = { } remove_effect = { } } # Anti-Imperialism Liberate the Inca CHL_mapuche_liberate_inca = { priority = 37 icon = GFX_decision_CHL_mapuche_liberate_inca ai_will_do = { base = 75 } allowed = { original_tag = CHL } highlight_states = { highlight_state_targets = { state = 494 state = 492 state = 947 state = 303 state = 951 state = 506 state = 491 state = 490 state = 305 state = 940 } } available = { has_completed_focus = CHL_crusade_against_imperialism INC = { exists = no } custom_trigger_tooltip = { tooltip = release_inca_required_peruvian_states OR = { controls_state = 494 any_country = { is_subject_of = ROOT controls_state = 494 } } OR = { controls_state = 492 any_country = { is_subject_of = ROOT controls_state = 492 } } OR = { controls_state = 947 any_country = { is_subject_of = ROOT controls_state = 947 } } OR = { controls_state = 303 any_country = { is_subject_of = ROOT controls_state = 303 } } OR = { controls_state = 491 any_country = { is_subject_of = ROOT controls_state = 491 } } } custom_trigger_tooltip = { tooltip = release_inca_required_ecuadorian_states OR = { controls_state = 490 any_country = { is_subject_of = ROOT controls_state = 490 } } OR = { controls_state = 305 any_country = { is_subject_of = ROOT controls_state = 305 } } } OR = { controls_state = 951 any_country = { is_subject_of = ROOT controls_state = 951 } } OR = { controls_state = 506 any_country = { is_subject_of = ROOT controls_state = 506 } } OR = { controls_state = 940 any_country = { is_subject_of = ROOT controls_state = 940 } } } visible = { has_completed_focus = CHL_crusade_against_imperialism NOT = { has_country_flag = CHL_released_inca_flag } } #days_remove = 35 cost = 50 complete_effect = { every_state = { limit = { OR = { is_controlled_by = ROOT any_country = { is_subject_of = ROOT controls_state = PREV } } OR = { state = 494 state = 492 state = 947 state = 303 state = 951 state = 506 state = 491 state = 490 state = 305 state = 940 } } add_core_of = INC transfer_state_to = INC } IF = { limit = { 649 = { OR = { is_controlled_by = ROOT any_country = { is_subject_of = ROOT controls_state = PREV } } } } 649 = { transfer_state_to = INC } } 649 = { add_core_of = INC } IF = { limit = { NOT = { has_subject = INC } } puppet = INC } INC = { add_stability = 0.15 add_war_support = 0.1 add_political_power = 150 add_manpower = 10000 hidden_effect = { division_template = { name = "Incan Warriors" is_locked = no division_names_group = SPR_INF_01 priority = 1 template_counter = 82 override_model = CHL_infantry_alt_1_entity regiments = { infantry = { x = 0 y = 0 } infantry = { x = 0 y = 1 } infantry = { x = 0 y = 2 } infantry = { x = 1 y = 0 } infantry = { x = 1 y = 1 } infantry = { x = 1 y = 2 } infantry = { x = 2 y = 0 } infantry = { x = 2 y = 1 } infantry = { x = 2 y = 2 } } support = { recon = { x = 0 y = 0 } } } } random_state = { limit = { is_controlled_by = INC } create_unit = { division = "name = \"1st Incan Warriors\" division_template = \"Incan Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = INC } create_unit = { division = "name = \"2nd Incan Warriors\" division_template = \"Incan Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = INC } create_unit = { division = "name = \"3rd Incan Warriors\" division_template = \"Incan Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = INC } } random_state = { limit = { is_controlled_by = INC } create_unit = { division = "name = \"4th Incan Warriors\" division_template = \"Incan Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = INC } create_unit = { division = "name = \"5th Incan Warriors\" division_template = \"Incan Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = INC } create_unit = { division = "name = \"6th Incan Warriors\" division_template = \"Incan Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = INC } } random_state = { limit = { is_controlled_by = INC } create_unit = { division = "name = \"7th Incan Warriors\" division_template = \"Incan Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = INC } } } hidden_effect = { set_country_flag = CHL_released_inca_flag } } modifier = { } remove_effect = { } } # Anti-Imperialism Liberate the Miskito CHL_mapuche_liberate_miskito = { priority = 36 icon = GFX_decision_CHL_mapuche_liberate_miskito ai_will_do = { base = 75 } allowed = { original_tag = CHL } highlight_states = { highlight_state_targets = { state = 312 state = 317 } } available = { has_completed_focus = CHL_crusade_against_imperialism MIS = { exists = no } OR = { controls_state = 312 any_country = { is_subject_of = ROOT controls_state = 312 } } OR = { controls_state = 317 any_country = { is_subject_of = ROOT controls_state = 317 } } } visible = { has_completed_focus = CHL_crusade_against_imperialism NOT = { has_country_flag = CHL_released_miskito_flag } } #days_remove = 35 cost = 50 complete_effect = { 317 = { add_victory_points = { province = 2075 value = 4 } } every_state = { limit = { OR = { is_controlled_by = ROOT any_country = { is_subject_of = ROOT controls_state = PREV } } OR = { state = 312 state = 317 } } add_core_of = MIS transfer_state_to = MIS } IF = { limit = { NOT = { has_subject = MIS } } puppet = MIS } MIS = { add_stability = 0.15 add_war_support = 0.1 add_political_power = 150 add_manpower = 10000 hidden_effect = { division_template = { name = "Miskito Warriors" is_locked = no division_names_group = SPR_INF_01 template_counter = 85 override_model = CHL_infantry_alt_1_entity priority = 1 regiments = { infantry = { x = 0 y = 0 } infantry = { x = 0 y = 1 } infantry = { x = 0 y = 2 } infantry = { x = 1 y = 0 } infantry = { x = 1 y = 1 } infantry = { x = 1 y = 2 } infantry = { x = 2 y = 0 } infantry = { x = 2 y = 1 } infantry = { x = 2 y = 2 } } support = { recon = { x = 0 y = 0 } } } } random_state = { limit = { is_controlled_by = MIS } create_unit = { division = "name = \"1st Miskito Warriors\" division_template = \"Miskito Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = MIS } create_unit = { division = "name = \"2nd Miskito Warriors\" division_template = \"Miskito Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = MIS } create_unit = { division = "name = \"3rd Miskito Warriors\" division_template = \"Miskito Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = MIS } } random_state = { limit = { is_controlled_by = MIS } create_unit = { division = "name = \"4th Miskito Warriors\" division_template = \"Miskito Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = MIS } create_unit = { division = "name = \"5th Miskito Warriors\" division_template = \"Miskito Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = MIS } } } hidden_effect = { set_country_flag = CHL_released_miskito_flag } } modifier = { } remove_effect = { } } # Anti-Imperialism Liberate the Maya CHL_mapuche_liberate_maya = { priority = 35 icon = GFX_decision_CHL_mapuche_liberate_maya ai_will_do = { base = 75 } allowed = { original_tag = CHL } highlight_states = { highlight_state_targets = { state = 313 state = 475 state = 476 state = 474 } } available = { has_completed_focus = CHL_crusade_against_imperialism MAY = { exists = no } OR = { controls_state = 313 any_country = { is_subject_of = ROOT controls_state = 313 } } OR = { controls_state = 475 any_country = { is_subject_of = ROOT controls_state = 475 } } OR = { controls_state = 476 any_country = { is_subject_of = ROOT controls_state = 476 } } OR = { controls_state = 474 any_country = { is_subject_of = ROOT controls_state = 474 } } } visible = { has_completed_focus = CHL_crusade_against_imperialism NOT = { has_country_flag = CHL_released_maya_flag } } #days_remove = 35 cost = 50 complete_effect = { every_state = { limit = { OR = { is_controlled_by = ROOT any_country = { is_subject_of = ROOT controls_state = PREV } } OR = { state = 313 state = 475 state = 476 state = 474 } } add_core_of = MAY transfer_state_to = MAY } IF = { limit = { NOT = { has_subject = MAY } } puppet = MAY } MAY = { add_stability = 0.15 add_war_support = 0.1 add_political_power = 150 add_manpower = 10000 hidden_effect = { division_template = { name = "Mayan Warriors" is_locked = no division_names_group = SPR_INF_01 template_counter = 85 override_model = CHL_infantry_alt_1_entity priority = 1 regiments = { infantry = { x = 0 y = 0 } infantry = { x = 0 y = 1 } infantry = { x = 0 y = 2 } infantry = { x = 1 y = 0 } infantry = { x = 1 y = 1 } infantry = { x = 1 y = 2 } infantry = { x = 2 y = 0 } infantry = { x = 2 y = 1 } infantry = { x = 2 y = 2 } } support = { recon = { x = 0 y = 0 } } } } random_state = { limit = { is_controlled_by = MAY } create_unit = { division = "name = \"1st Mayan Warriors\" division_template = \"Mayan Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = MAY } create_unit = { division = "name = \"2nd Mayan Warriors\" division_template = \"Mayan Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = MAY } create_unit = { division = "name = \"3rd Mayan Warriors\" division_template = \"Mayan Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = MAY } } random_state = { limit = { is_controlled_by = MAY } create_unit = { division = "name = \"4th Mayan Warriors\" division_template = \"Mayan Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = MAY } create_unit = { division = "name = \"5th Mayan Warriors\" division_template = \"Mayan Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = MAY } create_unit = { division = "name = \"6th Mayan Warriors\" division_template = \"Mayan Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = MAY } } } hidden_effect = { set_country_flag = CHL_released_maya_flag } } modifier = { } remove_effect = { } } # Anti-Imperialism Liberate the Inuit CHL_mapuche_liberate_inuit = { priority = 34 icon = GFX_decision_CHL_mapuche_liberate_inuit ai_will_do = { base = 75 } allowed = { original_tag = CHL } highlight_states = { highlight_state_targets = { state = 463 state = 864 state = 472 state = 683 state = 466 state = 332 state = 101 state = 861 } } available = { has_completed_focus = CHL_crusade_against_imperialism INU = { exists = no } OR = { controls_state = 463 any_country = { is_subject_of = ROOT controls_state = 463 } } OR = { controls_state = 864 any_country = { is_subject_of = ROOT controls_state = 864 } } OR = { controls_state = 472 any_country = { is_subject_of = ROOT controls_state = 472 } } OR = { controls_state = 683 any_country = { is_subject_of = ROOT controls_state = 683 } } OR = { controls_state = 466 any_country = { is_subject_of = ROOT controls_state = 466 } } OR = { controls_state = 332 any_country = { is_subject_of = ROOT controls_state = 332 } } OR = { controls_state = 101 any_country = { is_subject_of = ROOT controls_state = 101 } } OR = { controls_state = 861 any_country = { is_subject_of = ROOT controls_state = 861 } } } visible = { has_completed_focus = CHL_crusade_against_imperialism NOT = { has_country_flag = CHL_released_inuit_flag } } #days_remove = 35 cost = 50 complete_effect = { every_state = { limit = { OR = { is_controlled_by = ROOT any_country = { is_subject_of = ROOT controls_state = PREV } } OR = { state = 463 state = 864 state = 472 state = 683 state = 466 state = 332 state = 101 state = 861 } } add_core_of = INU transfer_state_to = INU } IF = { limit = { 875 = { OR = { is_controlled_by = ROOT any_country = { is_subject_of = ROOT controls_state = PREV } } } } 875 = { transfer_state_to = INU } } 875 = { add_core_of = INU } IF = { limit = { 650 = { OR = { is_controlled_by = ROOT any_country = { is_subject_of = ROOT controls_state = PREV } } } } 650 = { transfer_state_to = INU } } 650 = { add_core_of = INU } IF = { limit = { NOT = { has_subject = INU } } puppet = INU } INU = { add_stability = 0.15 add_war_support = 0.1 add_political_power = 150 add_manpower = 10000 hidden_effect = { division_template = { name = "Inuit Warriors" is_locked = no division_names_group = ENG_INF_01 template_counter = 83 override_model = CHL_infantry_alt_1_entity priority = 1 regiments = { infantry = { x = 0 y = 0 } infantry = { x = 0 y = 1 } infantry = { x = 0 y = 2 } infantry = { x = 1 y = 0 } infantry = { x = 1 y = 1 } infantry = { x = 1 y = 2 } infantry = { x = 2 y = 0 } infantry = { x = 2 y = 1 } infantry = { x = 2 y = 2 } } support = { recon = { x = 0 y = 0 } } } } random_state = { limit = { is_controlled_by = INU } create_unit = { division = "name = \"1st Inuit Warriors\" division_template = \"Inuit Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = INU } create_unit = { division = "name = \"2nd Inuit Warriors\" division_template = \"Inuit Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = INU } create_unit = { division = "name = \"3rd Inuit Warriors\" division_template = \"Inuit Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = INU } } random_state = { limit = { is_controlled_by = INU } create_unit = { division = "name = \"4th Inuit Warriors\" division_template = \"Inuit Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = INU } create_unit = { division = "name = \"5th Inuit Warriors\" division_template = \"Inuit Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = INU } create_unit = { division = "name = \"6th Inuit Warriors\" division_template = \"Inuit Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = INU } create_unit = { division = "name = \"7th Inuit Warriors\" division_template = \"Inuit Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = INU } } } hidden_effect = { set_country_flag = CHL_released_inuit_flag } } modifier = { } remove_effect = { } } # Anti-Imperialism Liberate the Charrua CHL_mapuche_liberate_charrua = { priority = 33 icon = GFX_decision_CHL_mapuche_liberate_charrua ai_will_do = { base = 75 } allowed = { original_tag = CHL } highlight_states = { highlight_state_targets = { state = 300 state = 945 state = 946 } } available = { has_completed_focus = CHL_crusade_against_imperialism CHR = { exists = no } OR = { controls_state = 300 any_country = { is_subject_of = ROOT controls_state = 300 } } OR = { controls_state = 945 any_country = { is_subject_of = ROOT controls_state = 945 } } OR = { controls_state = 946 any_country = { is_subject_of = ROOT controls_state = 946 } } } visible = { has_completed_focus = CHL_crusade_against_imperialism NOT = { has_country_flag = CHL_released_charrua_flag } } #days_remove = 35 cost = 50 complete_effect = { every_state = { limit = { OR = { is_controlled_by = ROOT any_country = { is_subject_of = ROOT controls_state = PREV } } OR = { state = 300 state = 945 state = 946 } } add_core_of = CHR transfer_state_to = CHR } IF = { limit = { NOT = { has_subject = CHR } } puppet = CHR } CHR = { add_stability = 0.15 add_war_support = 0.1 add_political_power = 150 add_manpower = 10000 hidden_effect = { division_template = { name = "Charrúa Warriors" is_locked = no division_names_group = SPR_INF_01 template_counter = 83 override_model = CHL_infantry_alt_1_entity priority = 1 regiments = { infantry = { x = 0 y = 0 } infantry = { x = 0 y = 1 } infantry = { x = 0 y = 2 } infantry = { x = 1 y = 0 } infantry = { x = 1 y = 1 } infantry = { x = 1 y = 2 } infantry = { x = 2 y = 0 } infantry = { x = 2 y = 1 } infantry = { x = 2 y = 2 } } support = { recon = { x = 0 y = 0 } } } } random_state = { limit = { is_controlled_by = CHR } create_unit = { division = "name = \"1st Charrúa Warriors\" division_template = \"Charrúa Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = CHR } create_unit = { division = "name = \"2nd Charrúa Warriors\" division_template = \"Charrúa Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = CHR } create_unit = { division = "name = \"3rd Charrúa Warriors\" division_template = \"Charrúa Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = CHR } } random_state = { limit = { is_controlled_by = CHR } create_unit = { division = "name = \"4th Charrúa Warriors\" division_template = \"Charrúa Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = CHR } create_unit = { division = "name = \"5th Charrúa Warriors\" division_template = \"Charrúa Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = CHR } } } hidden_effect = { set_country_flag = CHL_released_charrua_flag } } modifier = { } remove_effect = { } } # Anti-Imperialism Liberate the Itza CHL_mapuche_liberate_itza = { priority = 32 icon = GFX_decision_CHL_mapuche_liberate_itza ai_will_do = { base = 75 } allowed = { original_tag = CHL } highlight_states = { highlight_state_targets = { state = 311 } } available = { has_completed_focus = CHL_crusade_against_imperialism ITZ = { exists = no } OR = { controls_state = 311 any_country = { is_subject_of = ROOT controls_state = 311 } } } visible = { has_completed_focus = CHL_crusade_against_imperialism NOT = { has_country_flag = CHL_released_itza_flag } } #days_remove = 35 cost = 50 complete_effect = { 311 = { add_victory_points = { province = 2077 value = 2 } set_province_name = { id = 2077 name = 2077_indigenous_city_name } } every_state = { limit = { OR = { is_controlled_by = ROOT any_country = { is_subject_of = ROOT controls_state = PREV } } state = 311 } add_core_of = ITZ transfer_state_to = ITZ } IF = { limit = { NOT = { has_subject = ITZ } } puppet = ITZ } ITZ = { add_stability = 0.15 add_war_support = 0.1 add_political_power = 150 add_manpower = 10000 hidden_effect = { division_template = { name = "Itza Warriors" is_locked = no division_names_group = SPR_INF_01 template_counter = 85 override_model = CHL_infantry_alt_1_entity priority = 1 regiments = { infantry = { x = 0 y = 0 } infantry = { x = 0 y = 1 } infantry = { x = 0 y = 2 } infantry = { x = 1 y = 0 } infantry = { x = 1 y = 1 } infantry = { x = 1 y = 2 } infantry = { x = 2 y = 0 } infantry = { x = 2 y = 1 } infantry = { x = 2 y = 2 } } support = { recon = { x = 0 y = 0 } } } } random_state = { limit = { is_controlled_by = ITZ } create_unit = { division = "name = \"1st Itza Warriors\" division_template = \"Itza Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = ITZ } create_unit = { division = "name = \"2nd Itza Warriors\" division_template = \"Itza Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = ITZ } create_unit = { division = "name = \"3rd Itza Warriors\" division_template = \"Itza Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = ITZ } } } hidden_effect = { set_country_flag = CHL_released_itza_flag } } modifier = { } remove_effect = { } } # Anti-Imperialism Liberate the Nahua CHL_mapuche_liberate_nahua = { priority = 31 icon = GFX_decision_CHL_mapuche_liberate_nahua ai_will_do = { base = 75 } allowed = { original_tag = CHL } highlight_states = { highlight_state_targets = { state = 314 } } available = { has_completed_focus = CHL_crusade_against_imperialism NAH = { exists = no } OR = { controls_state = 314 any_country = { is_subject_of = ROOT controls_state = 314 } } } visible = { has_completed_focus = CHL_crusade_against_imperialism NOT = { has_country_flag = CHL_released_nahua_flag } } #days_remove = 35 cost = 50 complete_effect = { every_state = { limit = { OR = { is_controlled_by = ROOT any_country = { is_subject_of = ROOT controls_state = PREV } } state = 314 } add_core_of = NAH transfer_state_to = NAH } IF = { limit = { NOT = { has_subject = NAH } } puppet = NAH } NAH = { add_stability = 0.15 add_war_support = 0.1 add_political_power = 150 add_manpower = 10000 hidden_effect = { division_template = { name = "Nahua Warriors" is_locked = no division_names_group = SPR_INF_01 template_counter = 85 override_model = CHL_infantry_alt_1_entity priority = 1 regiments = { infantry = { x = 0 y = 0 } infantry = { x = 0 y = 1 } infantry = { x = 0 y = 2 } infantry = { x = 1 y = 0 } infantry = { x = 1 y = 1 } infantry = { x = 1 y = 2 } infantry = { x = 2 y = 0 } infantry = { x = 2 y = 1 } infantry = { x = 2 y = 2 } } support = { recon = { x = 0 y = 0 } } } } random_state = { limit = { is_controlled_by = NAH } create_unit = { division = "name = \"1st Nahua Warriors\" division_template = \"Nahua Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = NAH } create_unit = { division = "name = \"2nd Nahua Warriors\" division_template = \"Nahua Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = NAH } create_unit = { division = "name = \"3rd Nahua Warriors\" division_template = \"Nahua Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = NAH } } } hidden_effect = { set_country_flag = CHL_released_nahua_flag } } modifier = { } remove_effect = { } } # Anti-Imperialism Liberate the Isthmo-Amerindians CHL_mapuche_liberate_isthmo_amerindia = { priority = 30 icon = GFX_decision_CHL_mapuche_liberate_isthmo_amerindia ai_will_do = { base = 75 } allowed = { original_tag = CHL } highlight_states = { highlight_state_targets = { state = 493 state = 304 state = 685 state = 316 state = 306 state = 486 state = 489 state = 307 state = 695 state = 691 } } available = { has_completed_focus = CHL_crusade_against_imperialism IAS = { exists = no } custom_trigger_tooltip = { tooltip = release_inca_required_colombian_states OR = { controls_state = 493 any_country = { is_subject_of = ROOT controls_state = 493 } } OR = { controls_state = 306 any_country = { is_subject_of = ROOT controls_state = 306 } } OR = { controls_state = 486 any_country = { is_subject_of = ROOT controls_state = 486 } } } OR = { controls_state = 307 any_country = { is_subject_of = ROOT controls_state = 307 } } OR = { controls_state = 489 any_country = { is_subject_of = ROOT controls_state = 489 } } OR = { controls_state = 304 any_country = { is_subject_of = ROOT controls_state = 304 } } OR = { controls_state = 316 any_country = { is_subject_of = ROOT controls_state = 316 } } } visible = { has_completed_focus = CHL_crusade_against_imperialism NOT = { has_country_flag = CHL_released_isthmo_amerindia_flag } } #days_remove = 35 cost = 50 complete_effect = { every_state = { limit = { OR = { is_controlled_by = ROOT any_country = { is_subject_of = ROOT controls_state = PREV } } OR = { state = 316 state = 304 state = 493 state = 306 state = 486 state = 307 state = 489 } } add_core_of = IAS transfer_state_to = IAS } every_state = { limit = { OR = { state = 685 state = 695 state = 691 } } add_core_of = IAS } IF = { limit = { 685 = { OR = { is_controlled_by = ROOT any_country = { is_subject_of = ROOT controls_state = PREV } } } } 685 = { transfer_state_to = IAS } } IF = { limit = { 695 = { OR = { is_controlled_by = ROOT any_country = { is_subject_of = ROOT controls_state = PREV } } } } 695 = { transfer_state_to = IAS } } IF = { limit = { 691 = { OR = { is_controlled_by = ROOT any_country = { is_subject_of = ROOT controls_state = PREV } } } } 691 = { transfer_state_to = IAS } } IF = { limit = { NOT = { has_subject = IAS } } puppet = IAS } IAS = { add_stability = 0.15 add_war_support = 0.1 add_political_power = 150 add_manpower = 10000 hidden_effect = { division_template = { name = "Isthmo-Amerindian Warriors" is_locked = no division_names_group = SPR_INF_01 template_counter = 83 override_model = CHL_infantry_alt_1_entity priority = 1 regiments = { infantry = { x = 0 y = 0 } infantry = { x = 0 y = 1 } infantry = { x = 0 y = 2 } infantry = { x = 1 y = 0 } infantry = { x = 1 y = 1 } infantry = { x = 1 y = 2 } infantry = { x = 2 y = 0 } infantry = { x = 2 y = 1 } infantry = { x = 2 y = 2 } } support = { recon = { x = 0 y = 0 } } } } random_state = { limit = { is_controlled_by = IAS } create_unit = { division = "name = \"1st Isthmo-Amerindian Warriors\" division_template = \"Isthmo-Amerindian Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = IAS } create_unit = { division = "name = \"2nd Isthmo-Amerindian Warriors\" division_template = \"Isthmo-Amerindian Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = IAS } create_unit = { division = "name = \"3rd Isthmo-Amerindian Warriors\" division_template = \"Isthmo-Amerindian Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = IAS } } random_state = { limit = { is_controlled_by = IAS } create_unit = { division = "name = \"4th Isthmo-Amerindian Warriors\" division_template = \"Isthmo-Amerindian Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = IAS } create_unit = { division = "name = \"5th Isthmo-Amerindian Warriors\" division_template = \"Isthmo-Amerindian Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = IAS } create_unit = { division = "name = \"6th Isthmo-Amerindian Warriors\" division_template = \"Isthmo-Amerindian Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = IAS } } random_state = { limit = { is_controlled_by = IAS } create_unit = { division = "name = \"7th Isthmo-Amerindian Warriors\" division_template = \"Isthmo-Amerindian Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = IAS } } } hidden_effect = { set_country_flag = CHL_released_isthmo_amerindia_flag } } modifier = { } remove_effect = { } } # Anti-Imperialism Reorganize the Bolivian Government CHL_mapuche_reorganize_the_bolivian_government = { priority = 29 icon = GFX_decision_CHL_mapuche_reorganize_the_bolivian_government ai_will_do = { base = 75 } allowed = { original_tag = CHL } highlight_states = { highlight_state_targets = { state = 487 state = 302 } } available = { has_completed_focus = CHL_crusade_against_imperialism OR = { AND = { BOL = { exists = yes is_subject_of = ROOT } } AND = { BOL = { exists = no } OR = { controls_state = 487 any_country = { is_subject_of = ROOT controls_state = 487 } } OR = { controls_state = 302 any_country = { is_subject_of = ROOT controls_state = 302 } } } } } visible = { has_completed_focus = CHL_crusade_against_imperialism NOT = { has_country_flag = CHL_reorganized_bolivia_flag } } #days_remove = 35 cost = 50 complete_effect = { every_state = { limit = { OR = { is_controlled_by = ROOT any_country = { is_subject_of = ROOT controls_state = PREV } } OR = { state = 487 state = 302 } } add_core_of = BOL transfer_state_to = BOL } 942 = { add_core_of = BOL } IF = { limit = { 942 = { OR = { is_controlled_by = ROOT any_country = { is_subject_of = ROOT controls_state = PREV } } } } 942 = { transfer_state_to = BOL } } IF = { limit = { NOT = { has_subject = BOL } } puppet = BOL } BOL = { drop_cosmetic_tag = yes set_cosmetic_tag = true_plurinational_bolivia hidden_effect = { BOL_indigenous_council = { add_country_leader_role = { promote_leader = yes country_leader = { ideology = despotism traits = { non_aligned_council_trait } expire = "1980.1.1.1" id = -1 } } add_country_leader_role = { promote_leader = yes country_leader = { ideology = conservatism traits = { democratic_council_trait } expire = "1980.1.1.1" id = -1 } } add_country_leader_role = { promote_leader = yes country_leader = { ideology = marxism traits = { communist_council_trait } expire = "1980.1.1.1" id = -1 } } add_country_leader_role = { promote_leader = yes country_leader = { ideology = falangism traits = { fascist_council_trait } expire = "1980.1.1.1" id = -1 } } } } add_stability = 0.15 add_war_support = 0.1 add_manpower = 10000 hidden_effect = { division_template = { name = "Bolivian Indigenous Warriors" is_locked = no division_names_group = SPR_INF_01 template_counter = 82 override_model = CHL_infantry_alt_1_entity priority = 1 regiments = { infantry = { x = 0 y = 0 } infantry = { x = 0 y = 1 } infantry = { x = 0 y = 2 } infantry = { x = 1 y = 0 } infantry = { x = 1 y = 1 } infantry = { x = 1 y = 2 } infantry = { x = 2 y = 0 } infantry = { x = 2 y = 1 } infantry = { x = 2 y = 2 } } support = { recon = { x = 0 y = 0 } } } } random_state = { limit = { is_controlled_by = BOL } create_unit = { division = "name = \"1st Bolivian Indigenous Warriors\" division_template = \"Bolivian Indigenous Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = BOL } create_unit = { division = "name = \"2nd Bolivian Indigenous Warriors\" division_template = \"Bolivian Indigenous Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = BOL } create_unit = { division = "name = \"3rd Bolivian Indigenous Warriors\" division_template = \"Bolivian Indigenous Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = BOL } } random_state = { limit = { is_controlled_by = BOL } create_unit = { division = "name = \"4th Bolivian Indigenous Warriors\" division_template = \"Bolivian Indigenous Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = BOL } create_unit = { division = "name = \"5th Bolivian Indigenous Warriors\" division_template = \"Bolivian Indigenous Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = BOL } } } hidden_effect = { set_country_flag = CHL_reorganized_bolivia_flag } } modifier = { } remove_effect = { } } # Anti-Imperialism Reorganize the Brazilian Government CHL_mapuche_reorganize_the_brazilian_government = { priority = 28 icon = GFX_decision_CHL_mapuche_reorganize_the_brazilian_government ai_will_do = { base = 75 } allowed = { original_tag = CHL } highlight_states = { highlight_state_targets = { state = 495 state = 938 state = 280 state = 497 state = 941 state = 937 state = 935 state = 498 state = 936 state = 499 state = 505 state = 496 state = 943 state = 500 state = 501 state = 961 state = 962 state = 963 state = 964 state = 965 state = 966 state = 967 state = 968 } } available = { has_completed_focus = CHL_crusade_against_imperialism OR = { AND = { BRA = { exists = yes is_subject_of = ROOT } } AND = { BRA = { exists = no } custom_trigger_tooltip = { tooltip = CHL_requires_bra_states_tt OR = { controls_state = 495 any_country = { is_subject_of = ROOT controls_state = 495 } } OR = { controls_state = 938 any_country = { is_subject_of = ROOT controls_state = 938 } } OR = { controls_state = 280 any_country = { is_subject_of = ROOT controls_state = 280 } } OR = { controls_state = 497 any_country = { is_subject_of = ROOT controls_state = 497 } } OR = { controls_state = 941 any_country = { is_subject_of = ROOT controls_state = 941 } } OR = { controls_state = 937 any_country = { is_subject_of = ROOT controls_state = 937 } } OR = { controls_state = 935 any_country = { is_subject_of = ROOT controls_state = 935 } } OR = { controls_state = 498 any_country = { is_subject_of = ROOT controls_state = 498 } } OR = { controls_state = 936 any_country = { is_subject_of = ROOT controls_state = 936 } } OR = { controls_state = 499 any_country = { is_subject_of = ROOT controls_state = 499 } } OR = { controls_state = 505 any_country = { is_subject_of = ROOT controls_state = 505 } } OR = { controls_state = 496 any_country = { is_subject_of = ROOT controls_state = 496 } } OR = { controls_state = 943 any_country = { is_subject_of = ROOT controls_state = 943 } } OR = { controls_state = 500 any_country = { is_subject_of = ROOT controls_state = 500 } } OR = { controls_state = 501 any_country = { is_subject_of = ROOT controls_state = 501 } } } } } } visible = { has_completed_focus = CHL_crusade_against_imperialism NOT = { has_country_flag = CHL_reorganized_brazil_flag } } #days_remove = 35 cost = 50 complete_effect = { custom_effect_tooltip = CHL_releases_bra_tt hidden_effect = { every_state = { limit = { OR = { is_controlled_by = ROOT any_country = { is_subject_of = ROOT controls_state = PREV } } OR = { state = 495 state = 938 state = 280 state = 497 state = 941 state = 937 state = 935 state = 498 state = 936 state = 499 state = 505 state = 496 state = 943 state = 500 state = 501 state = 961 state = 962 state = 963 state = 964 state = 965 state = 966 state = 967 state = 968 } } add_core_of = BRA transfer_state_to = BRA } } IF = { limit = { NOT = { has_subject = BRA } } puppet = BRA } BRA = { drop_cosmetic_tag = yes set_cosmetic_tag = indigenous_brazil hidden_effect = { BRA_indigenous_council = { add_country_leader_role = { promote_leader = yes country_leader = { ideology = despotism traits = { non_aligned_council_trait } expire = "1980.1.1.1" id = -1 } } add_country_leader_role = { promote_leader = yes country_leader = { ideology = conservatism traits = { democratic_council_trait } expire = "1980.1.1.1" id = -1 } } add_country_leader_role = { promote_leader = yes country_leader = { ideology = marxism traits = { communist_council_trait } expire = "1980.1.1.1" id = -1 } } add_country_leader_role = { promote_leader = yes country_leader = { ideology = falangism traits = { fascist_council_trait } expire = "1980.1.1.1" id = -1 } } } } add_stability = 0.15 add_war_support = 0.1 add_manpower = 10000 hidden_effect = { division_template = { name = "Brazilian Indigenous Warriors" is_locked = no division_names_group = POR_INF_01 template_counter = 83 override_model = CHL_infantry_alt_1_entity priority = 1 regiments = { infantry = { x = 0 y = 0 } infantry = { x = 0 y = 1 } infantry = { x = 0 y = 2 } infantry = { x = 1 y = 0 } infantry = { x = 1 y = 1 } infantry = { x = 1 y = 2 } infantry = { x = 2 y = 0 } infantry = { x = 2 y = 1 } infantry = { x = 2 y = 2 } } support = { recon = { x = 0 y = 0 } } } } random_state = { limit = { is_controlled_by = BRA } create_unit = { division = "name = \"1st Brazilian Indigenous Warriors\" division_template = \"Brazilian Indigenous Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = BRA } create_unit = { division = "name = \"2nd Brazilian Indigenous Warriors\" division_template = \"Brazilian Indigenous Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = BRA } create_unit = { division = "name = \"3rd Brazilian Indigenous Warriors\" division_template = \"Brazilian Indigenous Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = BRA } } random_state = { limit = { is_controlled_by = BRA } create_unit = { division = "name = \"4th Brazilian Indigenous Warriors\" division_template = \"Brazilian Indigenous Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = BRA } create_unit = { division = "name = \"5th Brazilian Indigenous Warriors\" division_template = \"Brazilian Indigenous Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = BRA } } } hidden_effect = { set_country_flag = CHL_reorganized_brazil_flag } } modifier = { } remove_effect = { } } # Anti-Imperialism Reorganize the Mexican Government CHL_mapuche_reorganize_the_mexican_government = { priority = 27 icon = GFX_decision_CHL_mapuche_reorganize_the_mexican_government ai_will_do = { base = 75 } allowed = { original_tag = CHL } highlight_states = { highlight_state_targets = { state = 477 state = 485 state = 277 state = 478 state = 479 state = 480 state = 481 state = 482 state = 483 state = 484 } } available = { has_completed_focus = CHL_crusade_against_imperialism OR = { AND = { MEX = { exists = yes is_subject_of = ROOT } } AND = { MEX = { exists = no } custom_trigger_tooltip = { tooltip = CHL_requires_mex_states_tt OR = { controls_state = 477 any_country = { is_subject_of = ROOT controls_state = 477 } } OR = { controls_state = 485 any_country = { is_subject_of = ROOT controls_state = 485 } } OR = { controls_state = 277 any_country = { is_subject_of = ROOT controls_state = 277 } } OR = { controls_state = 478 any_country = { is_subject_of = ROOT controls_state = 478 } } OR = { controls_state = 479 any_country = { is_subject_of = ROOT controls_state = 479 } } OR = { controls_state = 480 any_country = { is_subject_of = ROOT controls_state = 480 } } OR = { controls_state = 481 any_country = { is_subject_of = ROOT controls_state = 481 } } OR = { controls_state = 482 any_country = { is_subject_of = ROOT controls_state = 482 } } OR = { controls_state = 483 any_country = { is_subject_of = ROOT controls_state = 483 } } OR = { controls_state = 484 any_country = { is_subject_of = ROOT controls_state = 484 } } } } } } visible = { has_completed_focus = CHL_crusade_against_imperialism NOT = { has_country_flag = CHL_reorganized_mexico_flag } } #days_remove = 35 cost = 50 complete_effect = { custom_effect_tooltip = CHL_releases_mex_tt hidden_effect = { every_state = { limit = { OR = { is_controlled_by = ROOT any_country = { is_subject_of = ROOT controls_state = PREV } } OR = { state = 477 state = 485 state = 277 state = 478 state = 479 state = 480 state = 481 state = 482 state = 483 state = 484 } } add_core_of = MEX transfer_state_to = MEX } } IF = { limit = { NOT = { has_subject = MEX } } puppet = MEX } MEX = { drop_cosmetic_tag = yes set_cosmetic_tag = indigenous_mexico hidden_effect = { MEX_indigenous_council = { add_country_leader_role = { promote_leader = yes country_leader = { ideology = despotism traits = { non_aligned_council_trait } expire = "1980.1.1.1" id = -1 } } add_country_leader_role = { promote_leader = yes country_leader = { ideology = conservatism traits = { democratic_council_trait } expire = "1980.1.1.1" id = -1 } } add_country_leader_role = { promote_leader = yes country_leader = { ideology = marxism traits = { communist_council_trait } expire = "1980.1.1.1" id = -1 } } add_country_leader_role = { promote_leader = yes country_leader = { ideology = falangism traits = { fascist_council_trait } expire = "1980.1.1.1" id = -1 } } } } add_stability = 0.15 add_war_support = 0.1 add_manpower = 10000 hidden_effect = { division_template = { name = "Mexican Indigenous Warriors" is_locked = no division_names_group = SPR_INF_01 template_counter = 82 override_model = CHL_infantry_alt_1_entity priority = 1 regiments = { infantry = { x = 0 y = 0 } infantry = { x = 0 y = 1 } infantry = { x = 0 y = 2 } infantry = { x = 1 y = 0 } infantry = { x = 1 y = 1 } infantry = { x = 1 y = 2 } infantry = { x = 2 y = 0 } infantry = { x = 2 y = 1 } infantry = { x = 2 y = 2 } } support = { recon = { x = 0 y = 0 } } } } random_state = { limit = { is_controlled_by = MEX } create_unit = { division = "name = \"1st Mexican Indigenous Warriors\" division_template = \"Mexican Indigenous Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = MEX } create_unit = { division = "name = \"2nd Mexican Indigenous Warriors\" division_template = \"Mexican Indigenous Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = MEX } create_unit = { division = "name = \"3rd Mexican Indigenous Warriors\" division_template = \"Mexican Indigenous Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = MEX } } random_state = { limit = { is_controlled_by = MEX } create_unit = { division = "name = \"4th Mexican Indigenous Warriors\" division_template = \"Mexican Indigenous Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = MEX } create_unit = { division = "name = \"5th Mexican Indigenous Warriors\" division_template = \"Mexican Indigenous Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = MEX } create_unit = { division = "name = \"6th Mexican Indigenous Warriors\" division_template = \"Mexican Indigenous Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = MEX } } } hidden_effect = { set_country_flag = CHL_reorganized_mexico_flag } } modifier = { } remove_effect = { } } # Anti-Imperialism Establish a Federation in the Guianas CHL_mapuche_establish_a_guianan_government = { priority = 27 icon = GFX_decision_CHL_mapuche_establish_a_guianan_government ai_will_do = { base = 75 } allowed = { original_tag = CHL } highlight_states = { highlight_state_targets = { state = 310 state = 309 state = 687 state = 488 state = 939 state = 969 } } available = { has_completed_focus = CHL_crusade_against_imperialism OR = { AND = { SUR = { exists = yes is_subject_of = ROOT } } AND = { SUR = { exists = no } OR = { controls_state = 310 any_country = { is_subject_of = ROOT controls_state = 310 } } OR = { controls_state = 309 any_country = { is_subject_of = ROOT controls_state = 309 } } OR = { controls_state = 687 any_country = { is_subject_of = ROOT controls_state = 687 } } OR = { controls_state = 488 any_country = { is_subject_of = ROOT controls_state = 488 } } OR = { controls_state = 939 any_country = { is_subject_of = ROOT controls_state = 939 } } OR = { controls_state = 969 any_country = { is_subject_of = ROOT controls_state = 939 } } } } } visible = { has_completed_focus = CHL_crusade_against_imperialism NOT = { has_country_flag = CHL_established_the_guianas_flag } } #days_remove = 35 cost = 50 complete_effect = { every_state = { limit = { OR = { is_controlled_by = ROOT any_country = { is_subject_of = ROOT controls_state = PREV } } OR = { state = 310 state = 309 state = 687 state = 488 state = 939 state = 969 } } add_core_of = SUR transfer_state_to = SUR } IF = { limit = { NOT = { has_subject = SUR } } puppet = SUR } SUR = { drop_cosmetic_tag = yes set_cosmetic_tag = united_guiana hidden_effect = { SUR_guianan_indigenous_council = { add_country_leader_role = { promote_leader = yes country_leader = { ideology = despotism traits = { non_aligned_council_trait } expire = "1980.1.1.1" id = -1 } } add_country_leader_role = { promote_leader = yes country_leader = { ideology = conservatism traits = { democratic_council_trait } expire = "1980.1.1.1" id = -1 } } add_country_leader_role = { promote_leader = yes country_leader = { ideology = marxism traits = { communist_council_trait } expire = "1980.1.1.1" id = -1 } } add_country_leader_role = { promote_leader = yes country_leader = { ideology = falangism traits = { fascist_council_trait } expire = "1980.1.1.1" id = -1 } } } } add_stability = 0.15 add_war_support = 0.1 add_manpower = 10000 hidden_effect = { division_template = { name = "Guianan Indigenous Warriors" is_locked = no division_names_group = HOL_INF_01 template_counter = 85 override_model = CHL_infantry_alt_1_entity priority = 1 regiments = { infantry = { x = 0 y = 0 } infantry = { x = 0 y = 1 } infantry = { x = 0 y = 2 } infantry = { x = 1 y = 0 } infantry = { x = 1 y = 1 } infantry = { x = 1 y = 2 } infantry = { x = 2 y = 0 } infantry = { x = 2 y = 1 } infantry = { x = 2 y = 2 } } support = { recon = { x = 0 y = 0 } } } } random_state = { limit = { is_controlled_by = SUR } create_unit = { division = "name = \"1st Guianan Indigenous Warriors\" division_template = \"Guianan Indigenous Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = SUR } create_unit = { division = "name = \"2nd Guianan Indigenous Warriors\" division_template = \"Guianan Indigenous Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = SUR } create_unit = { division = "name = \"3rd Guianan Indigenous Warriors\" division_template = \"Guianan Indigenous Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = SUR } } random_state = { limit = { is_controlled_by = SUR } create_unit = { division = "name = \"4th Guianan Indigenous Warriors\" division_template = \"Guianan Indigenous Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = SUR } create_unit = { division = "name = \"5th Guianan Indigenous Warriors\" division_template = \"Guianan Indigenous Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = SUR } } } hidden_effect = { set_country_flag = CHL_established_the_guianas_flag set_global_flag = guiana_flag } } modifier = { } remove_effect = { } } # Anti-Imperialism Reorganize the Canadian Government CHL_mapuche_reorganize_the_canadian_government = { priority = 25 icon = GFX_decision_CHL_mapuche_reorganize_the_canadian_government ai_will_do = { base = 75 } allowed = { original_tag = CHL } highlight_states = { highlight_state_targets = { state = 860 state = 863 state = 862 state = 468 state = 465 state = 464 state = 276 state = 682 state = 866 state = 867 state = 467 state = 865 state = 469 state = 470 state = 473 state = 471 state = 740 state = 739 state = 331 state = 730 } } available = { has_completed_focus = CHL_crusade_against_imperialism OR = { AND = { CAN = { exists = yes is_subject_of = ROOT } } AND = { CAN = { exists = no } custom_trigger_tooltip = { tooltip = CHL_requires_can_states_tt OR = { controls_state = 860 any_country = { is_subject_of = ROOT controls_state = 860 } } OR = { controls_state = 863 any_country = { is_subject_of = ROOT controls_state = 863 } } OR = { controls_state = 862 any_country = { is_subject_of = ROOT controls_state = 862 } } OR = { controls_state = 468 any_country = { is_subject_of = ROOT controls_state = 468 } } OR = { controls_state = 465 any_country = { is_subject_of = ROOT controls_state = 465 } } OR = { controls_state = 464 any_country = { is_subject_of = ROOT controls_state = 464 } } OR = { controls_state = 276 any_country = { is_subject_of = ROOT controls_state = 276 } } OR = { controls_state = 682 any_country = { is_subject_of = ROOT controls_state = 682 } } OR = { controls_state = 866 any_country = { is_subject_of = ROOT controls_state = 866 } } OR = { controls_state = 867 any_country = { is_subject_of = ROOT controls_state = 867 } } OR = { controls_state = 467 any_country = { is_subject_of = ROOT controls_state = 467 } } OR = { controls_state = 865 any_country = { is_subject_of = ROOT controls_state = 865 } } OR = { controls_state = 469 any_country = { is_subject_of = ROOT controls_state = 469 } } OR = { controls_state = 470 any_country = { is_subject_of = ROOT controls_state = 470 } } OR = { controls_state = 473 any_country = { is_subject_of = ROOT controls_state = 473 } } OR = { controls_state = 471 any_country = { is_subject_of = ROOT controls_state = 471 } } OR = { controls_state = 740 any_country = { is_subject_of = ROOT controls_state = 740 } } } } } } visible = { has_completed_focus = CHL_crusade_against_imperialism NOT = { has_country_flag = CHL_reorganized_canada_flag } } #days_remove = 35 cost = 50 complete_effect = { custom_effect_tooltip = CHL_releases_can_tt hidden_effect = { every_state = { limit = { OR = { is_controlled_by = ROOT any_country = { is_subject_of = ROOT controls_state = PREV } } OR = { state = 860 state = 863 state = 862 state = 468 state = 465 state = 464 state = 276 state = 682 state = 866 state = 867 state = 467 state = 865 state = 469 state = 470 state = 473 state = 471 state = 740 } } add_core_of = CAN transfer_state_to = CAN } } IF = { limit = { 739 = { OR = { is_controlled_by = ROOT any_country = { is_subject_of = ROOT controls_state = PREV } } } } 739 = { transfer_state_to = CAN } } IF = { limit = { 331 = { OR = { is_controlled_by = ROOT any_country = { is_subject_of = ROOT controls_state = PREV } } } } 331 = { transfer_state_to = CAN } } IF = { limit = { 730 = { OR = { is_controlled_by = ROOT any_country = { is_subject_of = ROOT controls_state = PREV } } } } 730 = { transfer_state_to = CAN } } 730 = { add_core_of = CAN } IF = { limit = { NOT = { has_subject = CAN } } puppet = CAN } CAN = { drop_cosmetic_tag = yes set_cosmetic_tag = first_nations_canada hidden_effect = { CAN_first_nations_council = { add_country_leader_role = { promote_leader = yes country_leader = { ideology = despotism traits = { non_aligned_council_trait } expire = "1980.1.1.1" id = -1 } } add_country_leader_role = { promote_leader = yes country_leader = { ideology = conservatism traits = { democratic_council_trait } expire = "1980.1.1.1" id = -1 } } add_country_leader_role = { promote_leader = yes country_leader = { ideology = marxism traits = { communist_council_trait } expire = "1980.1.1.1" id = -1 } } add_country_leader_role = { promote_leader = yes country_leader = { ideology = falangism traits = { fascist_council_trait } expire = "1980.1.1.1" id = -1 } } } } add_stability = 0.15 add_war_support = 0.1 add_manpower = 10000 hidden_effect = { division_template = { name = "First Nations Warriors" is_locked = no division_names_group = ENG_INF_01 template_counter = 85 override_model = CHL_infantry_alt_1_entity priority = 1 regiments = { infantry = { x = 0 y = 0 } infantry = { x = 0 y = 1 } infantry = { x = 0 y = 2 } infantry = { x = 1 y = 0 } infantry = { x = 1 y = 1 } infantry = { x = 1 y = 2 } infantry = { x = 2 y = 0 } infantry = { x = 2 y = 1 } infantry = { x = 2 y = 2 } } support = { recon = { x = 0 y = 0 } } } } random_state = { limit = { is_controlled_by = CAN } create_unit = { division = "name = \"1st First Nations Warriors\" division_template = \"First Nations Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = CAN } create_unit = { division = "name = \"2nd First Nations Warriors\" division_template = \"First Nations Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = CAN } create_unit = { division = "name = \"3rd First Nations Warriors\" division_template = \"First Nations Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = CAN } } random_state = { limit = { is_controlled_by = CAN } create_unit = { division = "name = \"4th First Nations Warriors\" division_template = \"First Nations Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = CAN } create_unit = { division = "name = \"5th First Nations Warriors\" division_template = \"First Nations Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = CAN } create_unit = { division = "name = \"6th First Nations Warriors\" division_template = \"First Nations Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = CAN } } } hidden_effect = { set_country_flag = CHL_reorganized_canada_flag } } modifier = { } remove_effect = { } } # Anti-Imperialism Reorganize the American Government CHL_mapuche_reorganize_the_american_government = { priority = 24 icon = GFX_decision_CHL_mapuche_reorganize_the_american_government ai_will_do = { base = 75 } allowed = { original_tag = CHL } highlight_states = { highlight_state_targets = { state = 386 state = 385 state = 378 state = 379 state = 387 state = 388 state = 381 state = 380 state = 382 state = 377 state = 376 state = 389 state = 390 state = 384 state = 383 state = 374 state = 375 state = 391 state = 392 state = 373 state = 372 state = 371 state = 394 state = 395 state = 393 state = 396 state = 261 state = 369 state = 368 state = 370 state = 367 state = 365 state = 366 state = 364 state = 363 state = 362 state = 816 state = 361 state = 360 state = 359 state = 358 state = 357 } } available = { has_completed_focus = CHL_crusade_against_imperialism OR = { AND = { USA = { exists = yes is_subject_of = ROOT } } AND = { USA = { exists = no } custom_trigger_tooltip = { tooltip = CHL_requires_usa_states_tt OR = { controls_state = 386 any_country = { is_subject_of = ROOT controls_state = 386 } } OR = { controls_state = 385 any_country = { is_subject_of = ROOT controls_state = 385 } } OR = { controls_state = 378 any_country = { is_subject_of = ROOT controls_state = 378 } } OR = { controls_state = 379 any_country = { is_subject_of = ROOT controls_state = 379 } } OR = { controls_state = 387 any_country = { is_subject_of = ROOT controls_state = 387 } } OR = { controls_state = 388 any_country = { is_subject_of = ROOT controls_state = 388 } } OR = { controls_state = 381 any_country = { is_subject_of = ROOT controls_state = 381 } } OR = { controls_state = 380 any_country = { is_subject_of = ROOT controls_state = 380 } } OR = { controls_state = 382 any_country = { is_subject_of = ROOT controls_state = 382 } } OR = { controls_state = 377 any_country = { is_subject_of = ROOT controls_state = 377 } } OR = { controls_state = 376 any_country = { is_subject_of = ROOT controls_state = 376 } } OR = { controls_state = 389 any_country = { is_subject_of = ROOT controls_state = 389 } } OR = { controls_state = 390 any_country = { is_subject_of = ROOT controls_state = 390 } } OR = { controls_state = 384 any_country = { is_subject_of = ROOT controls_state = 384 } } OR = { controls_state = 383 any_country = { is_subject_of = ROOT controls_state = 383 } } OR = { controls_state = 374 any_country = { is_subject_of = ROOT controls_state = 374 } } OR = { controls_state = 375 any_country = { is_subject_of = ROOT controls_state = 375 } } OR = { controls_state = 391 any_country = { is_subject_of = ROOT controls_state = 391 } } OR = { controls_state = 392 any_country = { is_subject_of = ROOT controls_state = 392 } } OR = { controls_state = 373 any_country = { is_subject_of = ROOT controls_state = 373 } } OR = { controls_state = 372 any_country = { is_subject_of = ROOT controls_state = 372 } } OR = { controls_state = 371 any_country = { is_subject_of = ROOT controls_state = 371 } } OR = { controls_state = 394 any_country = { is_subject_of = ROOT controls_state = 394 } } OR = { controls_state = 395 any_country = { is_subject_of = ROOT controls_state = 395 } } OR = { controls_state = 393 any_country = { is_subject_of = ROOT controls_state = 393 } } OR = { controls_state = 396 any_country = { is_subject_of = ROOT controls_state = 396 } } OR = { controls_state = 261 any_country = { is_subject_of = ROOT controls_state = 261 } } OR = { controls_state = 369 any_country = { is_subject_of = ROOT controls_state = 369 } } OR = { controls_state = 368 any_country = { is_subject_of = ROOT controls_state = 368 } } OR = { controls_state = 370 any_country = { is_subject_of = ROOT controls_state = 370 } } OR = { controls_state = 367 any_country = { is_subject_of = ROOT controls_state = 367 } } OR = { controls_state = 365 any_country = { is_subject_of = ROOT controls_state = 365 } } OR = { controls_state = 366 any_country = { is_subject_of = ROOT controls_state = 366 } } OR = { controls_state = 364 any_country = { is_subject_of = ROOT controls_state = 364 } } OR = { controls_state = 363 any_country = { is_subject_of = ROOT controls_state = 363 } } OR = { controls_state = 362 any_country = { is_subject_of = ROOT controls_state = 362 } } OR = { controls_state = 816 any_country = { is_subject_of = ROOT controls_state = 816 } } OR = { controls_state = 361 any_country = { is_subject_of = ROOT controls_state = 361 } } OR = { controls_state = 360 any_country = { is_subject_of = ROOT controls_state = 360 } } OR = { controls_state = 359 any_country = { is_subject_of = ROOT controls_state = 359 } } OR = { controls_state = 358 any_country = { is_subject_of = ROOT controls_state = 358 } } OR = { controls_state = 357 any_country = { is_subject_of = ROOT controls_state = 357 } } } } } } visible = { has_completed_focus = CHL_crusade_against_imperialism NOT = { has_country_flag = CHL_reorganized_usa_flag } } #days_remove = 35 cost = 50 complete_effect = { custom_effect_tooltip = CHL_releases_usa_tt hidden_effect = { every_state = { limit = { OR = { is_controlled_by = ROOT any_country = { is_subject_of = ROOT controls_state = PREV } } OR = { state = 386 state = 385 state = 378 state = 379 state = 387 state = 388 state = 381 state = 380 state = 382 state = 377 state = 376 state = 389 state = 390 state = 384 state = 383 state = 374 state = 375 state = 391 state = 392 state = 373 state = 372 state = 371 state = 394 state = 395 state = 393 state = 396 state = 261 state = 369 state = 368 state = 370 state = 367 state = 365 state = 366 state = 364 state = 363 state = 362 state = 816 state = 361 state = 360 state = 359 state = 358 state = 357 } } add_core_of = USA transfer_state_to = USA } } IF = { limit = { NOT = { has_subject = USA } } puppet = USA } USA = { drop_cosmetic_tag = yes set_cosmetic_tag = native_american_usa hidden_effect = { USA_native_american_council = { add_country_leader_role = { promote_leader = yes country_leader = { ideology = despotism traits = { non_aligned_council_trait } expire = "1980.1.1.1" id = -1 } } add_country_leader_role = { promote_leader = yes country_leader = { ideology = conservatism traits = { democratic_council_trait } expire = "1980.1.1.1" id = -1 } } add_country_leader_role = { promote_leader = yes country_leader = { ideology = marxism traits = { communist_council_trait } expire = "1980.1.1.1" id = -1 } } add_country_leader_role = { promote_leader = yes country_leader = { ideology = falangism traits = { fascist_council_trait } expire = "1980.1.1.1" id = -1 } } } } add_stability = 0.15 add_war_support = 0.1 add_manpower = 10000 hidden_effect = { division_template = { name = "Native American Warriors" is_locked = no division_names_group = USA_INF_01 template_counter = 82 override_model = CHL_infantry_alt_1_entity priority = 1 regiments = { infantry = { x = 0 y = 0 } infantry = { x = 0 y = 1 } infantry = { x = 0 y = 2 } infantry = { x = 1 y = 0 } infantry = { x = 1 y = 1 } infantry = { x = 1 y = 2 } infantry = { x = 2 y = 0 } infantry = { x = 2 y = 1 } infantry = { x = 2 y = 2 } } support = { recon = { x = 0 y = 0 } } } } random_state = { limit = { is_controlled_by = USA } create_unit = { division = "name = \"1st Native American Warriors\" division_template = \"Native American Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = USA } create_unit = { division = "name = \"2nd Native American Warriors\" division_template = \"Native American Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = USA } create_unit = { division = "name = \"3rd Native American Warriors\" division_template = \"Native American Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = USA } } random_state = { limit = { is_controlled_by = USA } create_unit = { division = "name = \"4th Native American Warriors\" division_template = \"Native American Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = USA } create_unit = { division = "name = \"5th Native American Warriors\" division_template = \"Native American Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = USA } create_unit = { division = "name = \"6th Native American Warriors\" division_template = \"Native American Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = USA } } random_state = { limit = { is_controlled_by = USA } create_unit = { division = "name = \"7th Native American Warriors\" division_template = \"Native American Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = USA } create_unit = { division = "name = \"8th Native American Warriors\" division_template = \"Native American Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = USA } create_unit = { division = "name = \"9th Native American Warriors\" division_template = \"Native American Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = USA } } random_state = { limit = { is_controlled_by = USA } create_unit = { division = "name = \"10th Native American Warriors\" division_template = \"Native American Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = USA } create_unit = { division = "name = \"11th Native American Warriors\" division_template = \"Native American Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = USA } create_unit = { division = "name = \"12th Native American Warriors\" division_template = \"Native American Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = USA } } } hidden_effect = { set_country_flag = CHL_reorganized_usa_flag } } modifier = { } remove_effect = { } } } CHL_monarchist_decisions = { # Integrate the Kingdom of Mexico CHL_integrate_the_kingdom_of_mexico = { priority = 40 icon = GFX_decision_generic_nationalism ai_will_do = { base = 120 } highlight_states = { highlight_state_targets = { state = 277 } } allowed = { original_tag = CHL } available = { has_completed_focus = CHL_claim_the_mexican_throne MEX = { exists = no all_core_state = { is_controlled_by = ROOT } } } visible = { original_tag = CHL has_completed_focus = CHL_claim_the_mexican_throne NOT = { has_country_flag = CHL_integrated_mexico_kingdom_flag } } days_remove = 140 cost = 100 complete_effect = { } modifier = { political_power_factor = -0.2 stability_factor = -0.1 } remove_effect = { every_state = { limit = { NOT = { is_core_of = ROOT } is_core_of = MEX is_controlled_by = ROOT } add_core_of = ROOT } hidden_effect = { set_country_flag = CHL_integrated_mexico_kingdom_flag } } } # Integrate Cayenne CHL_integrate_french_guyana = { priority = 20 icon = GFX_decision_generic_nationalism ai_will_do = { base = 50 } highlight_states = { highlight_state_targets = { state = 310 } } allowed = { original_tag = CHL } available = { has_completed_focus = CHL_return_to_the_continent controls_state = 310 } visible = { original_tag = CHL has_completed_focus = CHL_return_to_the_continent NOT = { has_country_flag = CHL_integrated_french_guyana_flag } 310 = { NOT = { is_core_of = ROOT } } } days_remove = 35 cost = 50 complete_effect = { } modifier = { political_power_factor = -0.2 } remove_effect = { IF = { limit = { 310 = { is_claimed_by = ROOT } } 310 = { remove_claim_by = ROOT } } IF = { limit = { 310 = { NOT = { is_core_of = ROOT } } } 310 = { add_core_of = ROOT } } hidden_effect = { set_country_flag = CHL_integrated_french_guyana_flag } } } # Integrate St Pierre CHL_integrate_st_pierre = { priority = 20 icon = GFX_decision_generic_nationalism ai_will_do = { base = 50 } highlight_states = { highlight_state_targets = { state = 730 } } allowed = { original_tag = CHL } available = { has_completed_focus = CHL_return_to_the_continent controls_state = 730 } visible = { original_tag = CHL has_completed_focus = CHL_return_to_the_continent NOT = { has_country_flag = CHL_integrated_st_pierre_flag } 730 = { NOT = { is_core_of = ROOT } } } days_remove = 14 cost = 25 complete_effect = { } modifier = { political_power_factor = -0.2 } remove_effect = { IF = { limit = { 730 = { is_claimed_by = ROOT } } 730 = { remove_claim_by = ROOT } } IF = { limit = { 730 = { NOT = { is_core_of = ROOT } } } 730 = { add_core_of = ROOT } } hidden_effect = { set_country_flag = CHL_integrated_st_pierre_flag } } } # Integrate the French Carribean CHL_integrate_french_caribbean = { priority = 25 icon = GFX_decision_generic_nationalism ai_will_do = { base = 50 } highlight_states = { highlight_state_targets = { state = 694 } } allowed = { original_tag = CHL } available = { has_completed_focus = CHL_return_to_the_continent controls_state = 694 } visible = { original_tag = CHL has_completed_focus = CHL_return_to_the_continent NOT = { has_country_flag = CHL_integrated_french_caribbean_flag } 694 = { NOT = { is_core_of = ROOT } } } days_remove = 35 cost = 50 complete_effect = { } modifier = { political_power_factor = -0.2 } remove_effect = { IF = { limit = { 694 = { is_claimed_by = ROOT } } 694 = { remove_claim_by = ROOT } } IF = { limit = { 694 = { NOT = { is_core_of = ROOT } } } 694 = { add_core_of = ROOT } } hidden_effect = { set_country_flag = CHL_integrated_french_caribbean_flag } } } # Integrate Corsica CHL_integrate_corsica = { priority = 30 icon = GFX_decision_generic_nationalism ai_will_do = { base = 50 } highlight_states = { highlight_state_targets = { state = 1 } } allowed = { original_tag = CHL } available = { has_completed_focus = CHL_return_to_the_continent controls_state = 1 } visible = { original_tag = CHL has_completed_focus = CHL_return_to_the_continent NOT = { has_country_flag = CHL_integrated_corsica_flag } 1 = { NOT = { is_core_of = ROOT } } } days_remove = 35 cost = 50 complete_effect = { } modifier = { political_power_factor = -0.2 } remove_effect = { IF = { limit = { 1 = { is_claimed_by = ROOT } } 1 = { remove_claim_by = ROOT } } IF = { limit = { 1 = { NOT = { is_core_of = ROOT } } } 1 = { add_core_of = ROOT } } hidden_effect = { set_country_flag = CHL_integrated_corsica_flag } } } # Integrate Northern France CHL_integrate_northern_france = { priority = 35 icon = GFX_decision_generic_nationalism ai_will_do = { base = 50 } highlight_states = { highlight_state_targets = { state = 16 } } allowed = { original_tag = CHL } available = { has_completed_focus = CHL_return_to_the_continent controls_state = 16 controls_state = 785 controls_state = 29 controls_state = 18 controls_state = 28 controls_state = 17 controls_state = 27 controls_state = 24 controls_state = 30 controls_state = 14 controls_state = 23 controls_state = 15 } visible = { original_tag = CHL has_completed_focus = CHL_return_to_the_continent NOT = { has_country_flag = CHL_integrated_northern_france_flag } 16 = { NOT = { is_core_of = ROOT } } } days_remove = 210 cost = 120 complete_effect = { } modifier = { political_power_factor = -0.2 } remove_effect = { every_state = { limit = { NOT = { is_core_of = ROOT } OR = { state = 16 state = 785 state = 29 state = 18 state = 28 state = 17 state = 27 state = 24 state = 30 state = 14 state = 23 state = 15 } } remove_claim_by = ROOT add_core_of = ROOT } hidden_effect = { set_country_flag = CHL_integrated_northern_france_flag } } } # Integrate Southern France CHL_integrate_southern_france = { priority = 34 icon = GFX_decision_generic_nationalism ai_will_do = { base = 50 } highlight_states = { highlight_state_targets = { state = 20 } } allowed = { original_tag = CHL } available = { has_completed_focus = CHL_return_to_the_continent controls_state = 19 controls_state = 806 controls_state = 31 controls_state = 25 controls_state = 33 controls_state = 26 controls_state = 20 controls_state = 22 controls_state = 32 controls_state = 21 controls_state = 851 controls_state = 735 } visible = { original_tag = CHL has_completed_focus = CHL_return_to_the_continent NOT = { has_country_flag = CHL_integrated_southern_france_flag } 20 = { NOT = { is_core_of = ROOT } } } days_remove = 210 cost = 120 complete_effect = { } modifier = { political_power_factor = -0.2 } remove_effect = { every_state = { limit = { NOT = { is_core_of = ROOT } OR = { state = 19 state = 806 state = 31 state = 25 state = 33 state = 26 state = 20 state = 22 state = 32 state = 21 state = 851 state = 735 } } remove_claim_by = ROOT add_core_of = ROOT } hidden_effect = { set_country_flag = CHL_integrated_southern_france_flag } } } # Integrate Rio Grande do Sul CHL_integrate_rio_grande_do_sul = { priority = 29 icon = GFX_decision_generic_nationalism ai_will_do = { base = 50 } highlight_states = { highlight_state_targets = { state = 502 } } allowed = { original_tag = CHL } available = { has_completed_focus = CHL_a_new_empire_of_brazil controls_state = 502 controls_state = 503 controls_state = 944 controls_state = 510 OR = { AND = { controls_state = 946 controls_state = 945 controls_state = 300 } AND = { URG = { exists = yes is_subject_of = ROOT controls_state = 946 controls_state = 945 controls_state = 300 } } } } visible = { original_tag = CHL has_completed_focus = CHL_a_new_empire_of_brazil NOT = { has_country_flag = CHL_integrated_rio_grande_do_sul_flag } NOT = { AND = { 502 = { is_core_of = ROOT } 503 = { is_core_of = ROOT } 944 = { is_core_of = ROOT } 510 = { is_core_of = ROOT } 946 = { is_core_of = ROOT } 945 = { is_core_of = ROOT } 300 = { is_core_of = ROOT } } } } days_remove = 70 cost = 100 complete_effect = { } modifier = { political_power_factor = -0.2 } remove_effect = { every_state = { limit = { NOT = { is_core_of = ROOT } OR = { state = 502 state = 503 state = 944 state = 510 state = 946 state = 945 state = 300 } } hidden_effect = { #CM: Shorter TT remove_claim_by = ROOT } add_core_of = ROOT } IF = { limit = { URG = { is_subject_of = ROOT } } annex_country = { target = URG transfer_troops = yes } } hidden_effect = { set_country_flag = CHL_integrated_rio_grande_do_sul_flag } } } # Integrate Québec CHL_integrate_quebec = { priority = 42 icon = GFX_decision_generic_nationalism ai_will_do = { base = 200 } highlight_states = { highlight_state_targets = { state = 468 } } allowed = { original_tag = CHL } available = { has_completed_focus = CHL_reclaiming_quebec QUE = { exists = no all_core_state = { is_controlled_by = ROOT } } } visible = { original_tag = CHL has_completed_focus = CHL_reclaiming_quebec NOT = { has_country_flag = CHL_integrated_quebec_flag } } days_remove = 70 cost = 100 complete_effect = { } modifier = { political_power_factor = -0.25 } remove_effect = { hidden_effect = { every_state = { limit = { NOT = { is_core_of = ROOT } is_core_of = QUE is_controlled_by = ROOT } transfer_state_to = ROOT add_core_of = ROOT } } effect_tooltip = { every_state = { limit = { NOT = { is_core_of = ROOT } is_core_of = QUE } transfer_state_to = ROOT add_core_of = ROOT } } hidden_effect = { set_country_flag = CHL_integrated_quebec_flag } } } # Establish a new Incan Kingdom CHL_araucania_establish_inca_kingdom = { priority = 40 icon = GFX_decision_CHL_mapuche_liberate_inca ai_will_do = { base = 75 } allowed = { original_tag = CHL } highlight_states = { highlight_state_targets = { state = 494 state = 492 state = 947 state = 303 state = 951 state = 506 state = 491 state = 490 state = 305 state = 940 } } available = { has_completed_focus = CHL_satellite_kingdoms INC = { exists = no } custom_trigger_tooltip = { tooltip = release_inca_required_peruvian_states OR = { controls_state = 494 any_country = { is_subject_of = ROOT controls_state = 494 } } OR = { controls_state = 492 any_country = { is_subject_of = ROOT controls_state = 492 } } OR = { controls_state = 947 any_country = { is_subject_of = ROOT controls_state = 947 } } OR = { controls_state = 303 any_country = { is_subject_of = ROOT controls_state = 303 } } OR = { controls_state = 491 any_country = { is_subject_of = ROOT controls_state = 491 } } } custom_trigger_tooltip = { tooltip = release_inca_required_ecuadorian_states OR = { controls_state = 490 any_country = { is_subject_of = ROOT controls_state = 490 } } OR = { controls_state = 305 any_country = { is_subject_of = ROOT controls_state = 305 } } } OR = { controls_state = 951 any_country = { is_subject_of = ROOT controls_state = 951 } } OR = { controls_state = 506 any_country = { is_subject_of = ROOT controls_state = 506 } } #OR = { # controls_state = 940 # # any_country = { # is_subject_of = ROOT # controls_state = 940 # } #} } visible = { has_completed_focus = CHL_satellite_kingdoms NOT = { has_country_flag = CHL_released_inca_flag } } #days_remove = 35 cost = 50 complete_effect = { every_state = { limit = { OR = { is_controlled_by = ROOT any_country = { is_subject_of = ROOT controls_state = PREV } } OR = { state = 494 state = 492 state = 947 state = 303 state = 951 state = 506 state = 491 state = 490 state = 305 #state = 940 } } add_core_of = INC transfer_state_to = INC } IF = { limit = { 649 = { OR = { is_controlled_by = ROOT any_country = { is_subject_of = ROOT controls_state = PREV } } } } 649 = { transfer_state_to = INC } } IF = { limit = { 940 = { OR = { is_controlled_by = ROOT any_country = { is_subject_of = ROOT controls_state = PREV } } } } 940 = { transfer_state_to = INC } } 649 = { add_core_of = INC } 940 = { add_core_of = INC } IF = { limit = { NOT = { has_subject = INC } } puppet = INC } INC = { add_manpower = 25000 hidden_effect = { division_template = { name = "New Incan Warriors" is_locked = no division_names_group = SPR_INF_01 priority = 1 regiments = { infantry = { x = 0 y = 0 } infantry = { x = 0 y = 1 } infantry = { x = 0 y = 2 } infantry = { x = 1 y = 0 } infantry = { x = 1 y = 1 } infantry = { x = 1 y = 2 } infantry = { x = 2 y = 0 } infantry = { x = 2 y = 1 } infantry = { x = 2 y = 2 } } support = { recon = { x = 0 y = 0 } } } } random_state = { limit = { is_controlled_by = INC } create_unit = { division = "name = \"1st New Incan Warriors\" division_template = \"New Incan Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = INC } create_unit = { division = "name = \"2nd New Incan Warriors\" division_template = \"New Incan Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = INC } create_unit = { division = "name = \"3rd New Incan Warriors\" division_template = \"New Incan Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = INC } } random_state = { limit = { is_controlled_by = INC } create_unit = { division = "name = \"4th New Incan Warriors\" division_template = \"New Incan Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = INC } create_unit = { division = "name = \"5th New Incan Warriors\" division_template = \"New Incan Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = INC } create_unit = { division = "name = \"6th New Incan Warriors\" division_template = \"New Incan Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = INC } } random_state = { limit = { is_controlled_by = INC } create_unit = { division = "name = \"7th Incan Warriors\" division_template = \"Incan Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = INC } } } country_event = { id = CHL_political_events.92 hours = 0 } hidden_effect = { set_country_flag = CHL_released_inca_flag } } modifier = { } remove_effect = { } } # Integrate the South Atlantic Islands CHL_integrate_the_south_atlantic_islands_araucania = { priority = 25 icon = GFX_decision_generic_nationalism ai_will_do = { base = 75 } highlight_states = { highlight_state_targets = { state = 720 state = 299 } } allowed = { original_tag = CHL } available = { AND = { has_completed_focus = CHL_taking_back_patagonia has_completed_focus = CHL_an_imperial_capital } controls_state = 299 controls_state = 720 } visible = { original_tag = CHL AND = { has_completed_focus = CHL_taking_back_patagonia has_completed_focus = CHL_an_imperial_capital } NOT = { has_country_flag = CHL_integrated_falklands_flag } NOT = { AND = { 299 = { is_core_of = ROOT } 720 = { is_core_of = ROOT } } } } days_remove = 56 cost = 75 complete_effect = { } modifier = { political_power_factor = -0.2 } remove_effect = { IF = { limit = { 299 = { is_claimed_by = ROOT } } 299 = { remove_claim_by = ROOT } } IF = { limit = { 720 = { is_claimed_by = ROOT } } 720 = { remove_claim_by = ROOT } } IF = { limit = { 299 = { NOT = { is_core_of = ROOT } } } 299 = { add_core_of = ROOT } } IF = { limit = { 720 = { NOT = { is_core_of = ROOT } } } 720 = { add_core_of = ROOT } } 299 = { transfer_state_to = ROOT } 720 = { transfer_state_to = ROOT } hidden_effect = { set_country_flag = CHL_integrated_falklands_flag } } } # Establish a Kingdom in the Guianas CHL_araucania_establish_a_guianan_government = { priority = 27 icon = GFX_decision_CHL_mapuche_establish_a_guianan_government ai_will_do = { base = 75 } allowed = { original_tag = CHL } highlight_states = { highlight_state_targets = { state = 310 state = 309 state = 687 state = 488 state = 939 state = 969 } } available = { has_completed_focus = CHL_satellite_kingdoms OR = { AND = { SUR = { exists = yes is_subject_of = ROOT } } AND = { SUR = { exists = no } OR = { controls_state = 310 any_country = { is_subject_of = ROOT controls_state = 310 } } OR = { controls_state = 309 any_country = { is_subject_of = ROOT controls_state = 309 } } OR = { controls_state = 687 any_country = { is_subject_of = ROOT controls_state = 687 } } OR = { controls_state = 488 any_country = { is_subject_of = ROOT controls_state = 488 } } OR = { controls_state = 939 any_country = { is_subject_of = ROOT controls_state = 939 } } OR = { controls_state = 969 any_country = { is_subject_of = ROOT controls_state = 939 } } } } } visible = { has_completed_focus = CHL_satellite_kingdoms NOT = { has_country_flag = CHL_established_the_guianas_flag } } #days_remove = 35 cost = 50 complete_effect = { every_state = { limit = { OR = { is_controlled_by = ROOT any_country = { is_subject_of = ROOT controls_state = PREV } } OR = { state = 310 state = 309 state = 687 state = 488 state = 939 state = 969 } } add_core_of = SUR transfer_state_to = SUR } IF = { limit = { NOT = { has_subject = SUR } } puppet = SUR } SUR = { set_cosmetic_tag = united_guiana add_manpower = 15000 hidden_effect = { division_template = { name = "Guianan Warriors" is_locked = no division_names_group = HOL_INF_01 priority = 1 regiments = { infantry = { x = 0 y = 0 } infantry = { x = 0 y = 1 } infantry = { x = 0 y = 2 } infantry = { x = 1 y = 0 } infantry = { x = 1 y = 1 } infantry = { x = 1 y = 2 } infantry = { x = 2 y = 0 } infantry = { x = 2 y = 1 } infantry = { x = 2 y = 2 } } support = { recon = { x = 0 y = 0 } } } } random_state = { limit = { is_controlled_by = SUR } create_unit = { division = "name = \"1st Guianan Warriors\" division_template = \"Guianan Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = SUR } create_unit = { division = "name = \"2nd Guianan Warriors\" division_template = \"Guianan Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = SUR } create_unit = { division = "name = \"3rd Guianan Warriors\" division_template = \"Guianan Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = SUR } } random_state = { limit = { is_controlled_by = SUR } create_unit = { division = "name = \"4th Guianan Warriors\" division_template = \"Guianan Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = SUR } create_unit = { division = "name = \"5th Guianan Warriors\" division_template = \"Guianan Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = SUR } } } country_event = { id = CHL_political_events.93 hours = 0 } hidden_effect = { set_country_flag = CHL_established_the_guianas_flag set_global_flag = guiana_flag } } modifier = { } remove_effect = { } } # Establish a Hispaniolan Kingdom CHL_araucania_establish_a_hispaniolan_kingdom = { priority = 26 icon = GFX_decision_CHL_araucania_establish_a_hispaniolan_kingdom ai_will_do = { base = 75 } allowed = { original_tag = CHL } highlight_states = { highlight_state_targets = { state = 318 state = 319 } } available = { has_completed_focus = CHL_satellite_kingdoms OR = { AND = { HAI = { exists = yes is_subject_of = ROOT } } AND = { HAI = { exists = no } OR = { controls_state = 318 any_country = { is_subject_of = ROOT controls_state = 318 } } OR = { controls_state = 319 any_country = { is_subject_of = ROOT controls_state = 319 } } } } } visible = { has_completed_focus = CHL_satellite_kingdoms NOT = { has_country_flag = CHL_established_hispaniola_flag } } #days_remove = 35 cost = 50 complete_effect = { every_state = { limit = { OR = { is_controlled_by = ROOT any_country = { is_subject_of = ROOT controls_state = PREV } } OR = { state = 318 state = 319 } } add_core_of = HAI transfer_state_to = HAI } every_state = { limit = { OR = { state = 315 state = 689 state = 693 state = 690 state = 686 } } add_core_of = HAI } IF = { limit = { 315 = { OR = { is_controlled_by = ROOT any_country = { is_subject_of = ROOT controls_state = PREV } } } } 315 = { transfer_state_to = HAI } } IF = { limit = { 689 = { OR = { is_controlled_by = ROOT any_country = { is_subject_of = ROOT controls_state = PREV } } } } 689 = { transfer_state_to = HAI } } IF = { limit = { 693 = { OR = { is_controlled_by = ROOT any_country = { is_subject_of = ROOT controls_state = PREV } } } } 693 = { transfer_state_to = HAI } } IF = { limit = { 690 = { OR = { is_controlled_by = ROOT any_country = { is_subject_of = ROOT controls_state = PREV } } } } 690 = { transfer_state_to = HAI } } IF = { limit = { 686 = { OR = { is_controlled_by = ROOT any_country = { is_subject_of = ROOT controls_state = PREV } } } } 686 = { transfer_state_to = HAI } } IF = { limit = { NOT = { has_subject = HAI } } puppet = HAI } HAI = { set_cosmetic_tag = hispaniola add_manpower = 15000 hidden_effect = { division_template = { name = "Hispaniolan Warriors" is_locked = no division_names_group = FRA_INF_01 priority = 1 regiments = { infantry = { x = 0 y = 0 } infantry = { x = 0 y = 1 } infantry = { x = 0 y = 2 } infantry = { x = 1 y = 0 } infantry = { x = 1 y = 1 } infantry = { x = 1 y = 2 } infantry = { x = 2 y = 0 } infantry = { x = 2 y = 1 } infantry = { x = 2 y = 2 } } support = { recon = { x = 0 y = 0 } } } } random_state = { limit = { is_controlled_by = SUR } create_unit = { division = "name = \"1st Hispaniolan Warriors\" division_template = \"Hispaniolan Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = SUR } create_unit = { division = "name = \"2nd Hispaniolan Warriors\" division_template = \"Hispaniolan Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = SUR } create_unit = { division = "name = \"3rd Hispaniolan Warriors\" division_template = \"Hispaniolan Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = SUR } } random_state = { limit = { is_controlled_by = SUR } create_unit = { division = "name = \"4th Hispaniolan Warriors\" division_template = \"Hispaniolan Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = SUR } create_unit = { division = "name = \"5th Hispaniolan Warriors\" division_template = \"Hispaniolan Warriors\" start_experience_factor = 0.5 start_equipment_factor = 1" owner = SUR } } } country_event = { id = CHL_political_events.94 hours = 0 } hidden_effect = { set_country_flag = CHL_established_hispaniola_flag set_global_flag = hispaniola_flag } } modifier = { } remove_effect = { } } } CHL_the_hispanic_revolutions_decisions = { # Bolster Revolutionary Forces in [Target Country] CHL_bolster_revolutionaries_americas = { priority = 50 icon = GFX_decision_POL_organize_strike_two ai_will_do = { base = 1.5 modifier = { factor = 2 has_political_power > 180 } } targets = { ARG URG PAR BOL BRA PRU GYA SUR CAY ECU COL VEN PAN CRC TRI BAS GDL PUE DOM HAI JAM CUB BAH COS NIC HON ELS GUA BLZ MEX CAN RAP YUC RIG QUE GRN } target_trigger = { SOV_basic_promote_rallies_triggers = yes #Reusable } target_root_trigger = { has_completed_focus = CHL_sponsor_american_revolutions is_subject = no has_government = communism } allowed = { original_tag = CHL } available = { is_subject = no has_government = communism FROM = { is_subject = no NOT = { has_war_with = ROOT } NOT = { is_in_faction_with = ROOT } NOT = { has_government = communism } NOT = { has_country_flag = banned_communism_flag } } } visible = { } days_remove = 28 fire_only_once = yes cost = 75 modifier = { political_power_gain = -0.25 } complete_effect = { } remove_effect = { FROM = { add_timed_idea = { idea = CHL_foreign_communist_influence days = 365 } set_country_flag = CHL_started_a_revolutionary_movement_here } } } # Initiate a Revolution in [Target Country] CHL_initiate_a_revolution = { icon = GFX_decision_generic_independence targets = { ARG URG PAR BOL BRA PRU GYA SUR CAY ECU COL VEN PAN CRC TRI BAS GDL PUE DOM HAI JAM CUB BAH COS NIC HON ELS GUA BLZ MEX CAN RAP YUC RIG QUE GRN } target_trigger = { country_exists = FROM NOT = { has_war_with = FROM } NOT = { FROM = { is_subject_of = ROOT } } NOT = { has_government = FROM } #has_country_flag = CHL_started_a_revolutionary_movement_here NOT = { has_country_flag = CHL_triggered_a_communist_uprising_here } } target_root_trigger = { has_completed_focus = CHL_sponsor_american_revolutions is_subject = no has_government = communism } allowed = { original_tag = CHL } available = { is_subject = no has_government = communism FROM = { is_subject = no NOT = { has_war_with = ROOT } NOT = { is_in_faction_with = ROOT } NOT = { has_government = communism } NOT = { has_country_flag = banned_communism_flag } has_country_flag = CHL_started_a_revolutionary_movement_here NOT = { has_country_flag = CHL_launch_revolution_in_progress } } } visible = { } ai_will_do = { factor = 2 modifier = { factor = 4 has_political_power > 210 } modifier = { FROM = { is_ai = no } factor = 0 } } fire_only_once = yes cost = 100 days_remove = 30 complete_effect = { set_country_flag = CHL_launch_revolution_in_progress } remove_effect = { FROM = { set_temp_variable = { CHL_FROM_communist_support = party_popularity@communism } IF = { limit = { has_government = democratic } start_civil_war = { ideology = communism ruling_party = democratic size = var:CHL_FROM_communist_support ROOT = { puppet = { target = PREV end_wars = no end_civil_wars = no } declare_war_on = { target = FROM type = puppet_wargoal_focus } } } } ELSE_IF = { limit = { has_government = fascism } start_civil_war = { ideology = communism ruling_party = fascism size = var:CHL_FROM_communist_support ROOT = { puppet = { target = PREV end_wars = no end_civil_wars = no } declare_war_on = { target = FROM type = puppet_wargoal_focus } } } } ELSE_IF = { limit = { has_government = neutrality } start_civil_war = { ideology = communism ruling_party = neutrality size = var:CHL_FROM_communist_support ROOT = { puppet = { target = PREV end_wars = no end_civil_wars = no } declare_war_on = { target = FROM type = puppet_wargoal_focus } } } } set_country_flag = CHL_triggered_a_communist_uprising_here clr_country_flag = CHL_launch_revolution_in_progress } custom_effect_tooltip = SWE_pull_the_trigger_tt } } }