# FOREIGN POLICY foreign_politics = { MEN_core_state = { icon = GFX_decision_infiltrate_state allowed = { original_tag = MEN } visible = { JAP = { has_completed_focus = JAP_mongol_autonomous_state } is_ally_with = JAP } available = { NOT = { has_country_flag = MEN_coring_state_in_progress } } target_root_trigger = { original_tag = MEN } state_target = any_controlled_state target_trigger = { FROM = { NOT = { is_core_of = ROOT } is_fully_controlled_by = ROOT OR = { state = 818 state = 817 state = 330 state = 820 state = 819 state = 564 state = 329 state = 654 state = 760 state = 756 state = 621 state = 746 state = 612 state = 611 state = 761 state = 563 state = 566 state = 616 } } } on_map_mode = map_and_decisions_view cost = 25 fire_only_once = yes days_remove = 30 ai_will_do = { base = 250 } complete_effect = { hidden_effect = { set_country_flag = { flag = MEN_coring_state_in_progress value = 1 days = 31 } } } remove_effect = { hidden_effect = { clr_country_flag = MEN_coring_state_in_progress } FROM = { add_core_of = ROOT } } cancel_trigger = { FROM = { NOT = { is_fully_controlled_by = ROOT } } } cancel_effect = { hidden_effect = { clr_country_flag = MEN_coring_state_in_progress } } } } # The Mongol Banners MEN_mongol_banner_category = { MEN_expand_banner_recruitment = { icon = GFX_decision_generic_reorganize_irregulars allowed = { original_tag = MEN has_dlc = "No Compromise, No Surrender" } available = { check_variable = { MEN_levy_cap < MEN_levy_cap_max } custom_trigger_tooltip = { tooltip = MEN_expand_banners_tt check_variable = { MEN_levy_cap < MEN_levy_cap_max } } has_war = no NOT = { has_country_flag = MEN_raise_banners_active } has_capitulated = no } visible = { } custom_cost_trigger = { command_power > 14.9 } custom_cost_text = AFG_decision_cost_quami ai_will_do = { base = 10 } fire_only_once = no days_remove = 56 complete_effect = { add_command_power = -15 } remove_effect = { custom_effect_tooltip = MEN_expand_banners_tt_2 hidden_effect = { add_to_variable = { MEN_levy_cap = 1 } clamp_variable = { var = MEN_levy_cap min = MEN_levy_cap_min max = MEN_levy_cap_max } set_division_template_cap = { division_template = "Mongol Levy" division_cap = MEN_levy_cap } } } } MEN_raise_the_banners = { icon = GFX_decision_generic_prepare_civil_war allowed = { original_tag = MEN has_dlc = "No Compromise, No Surrender" } available = { OR = { has_defensive_war = yes AND = { has_war_support > 0.45 has_offensive_war = yes } } NOT = { has_country_flag = MEN_raise_banners_active } has_civil_war = no has_capitulated = no } visible = { } cost = 75 ai_will_do = { base = 250 } fire_only_once = no days_remove = 14 remove_effect = { set_country_flag = MEN_raise_banners_active custom_effect_tooltip = MEN_raise_banners_tt add_stability = -0.1 set_variable = { deployed_divs = 0 } while_loop_effect = { limit = { check_variable = { deployed_divs < MEN_levy_cap } } add_to_variable = { deployed_divs = 1 } capital_scope = { create_unit = { division = "division_template =\"Mongol Levy\" start_experience_factor = 0.4 start_equipment_factor = 1.0" owner = MEN count = 1 prioritize_location = 10397 } } } } } MEN_demobilize_the_banners = { icon = GFX_decision_SWI_dismiss_council allowed = { original_tag = MEN has_dlc = "No Compromise, No Surrender" } available = { has_country_flag = MEN_raise_banners_active } visible = { } cost = 5 ai_will_do = { base = 0 modifier = { add = 100 has_war = no } } fire_only_once = no days_remove = 7 complete_effect = { } remove_effect = { custom_effect_tooltip = MEN_send_home_banners_tt add_stability = 0.1 clr_country_flag = MEN_raise_banners_active set_variable = { deployed_divs = 0 } delete_units = { division_template = "Mongol Levy" disband = no } } } } # Political Actions political_actions = { # Move the Capital to Zhangbei MEN_move_the_capital_to_zhangbei_decision = { priority = 10 icon = GFX_decision_eng_trade_unions_support ai_will_do = { base = 25 modifier = { add = 100 is_ally_with = JAP } modifier = { add = 50 is_ally_with = MAN } } allowed = { original_tag = MEN } visible = { owns_state = 611 NOT = { is_ally_with = CHI } capital_scope = { NOT = { state = 611 # Chahar/Zhangbei } } NOT = { has_country_flag = MEN_moved_capital_to_zhangbei } } available = { 611 = { is_owned_and_controlled_by = ROOT } NOT = { is_ally_with = CHI } capital_scope = { NOT = { state = 611 # Chahar/Zhangbei } } } highlight_states = { highlight_state_targets = { state = 611 } } #days_remove = 70 #days_re_enable = 180 cost = 75 cancel_trigger = { } cancel_effect = { } modifier = { } complete_effect = { add_war_support = 0.05 custom_effect_tooltip = generic_skip_one_line_tt swap_ideas = { remove_idea = MEN_stretched_administration_idea add_idea = MEN_stretched_administration_idea_2 } IF = { limit = { has_idea = MEN_pailingmiao_council_idea } remove_ideas = MEN_pailingmiao_council_idea } custom_effect_tooltip = generic_skip_one_line_tt set_capital = { state = 611 remember_old_capital = yes } hidden_effect = { set_country_flag = MEN_moved_capital_to_zhangbei } } fire_only_once = yes remove_effect = { } } # Move the Capital to Kalgan MEN_move_the_capital_to_kalgan_decision = { priority = 10 icon = GFX_decision_eng_trade_unions_support ai_will_do = { base = 100 } allowed = { original_tag = MEN } visible = { has_country_flag = MEN_moved_capital_to_zhangbei capital_scope = { NOT = { state = 1039 # Kalgan } } } available = { 1039 = { is_owned_and_controlled_by = ROOT } capital_scope = { NOT = { state = 1039 # Kalgan } } } highlight_states = { highlight_state_targets = { state = 1039 } } #days_remove = 70 #days_re_enable = 180 cost = 75 cancel_trigger = { } cancel_effect = { } modifier = { } complete_effect = { swap_ideas = { remove_idea = MEN_stretched_administration_idea_2 add_idea = MEN_stretched_administration_idea_3 } set_capital = { state = 1039 remember_old_capital = yes } add_victory_points = { province = 6904 value = 2 } hidden_effect = { set_country_flag = MEN_moved_capital_to_kalgan } } fire_only_once = yes remove_effect = { } } # Request Initiation of the Suiyuan Campaign MEN_request_initiation_of_the_suiyuan_campaign_decision = { priority = 5 icon = GFX_decision_border_war on_map_mode = decision_view_only ai_will_do = { base = 0 # Ai prob shouldn't take this, meant for a player } allowed = { original_tag = MEN } visible = { owns_state = 1043 # Pailingmiao OR = { is_subject_of = JAP is_in_faction_with = JAP } JAP = { NOT = { has_country_flag = JAP_suiyuan_campaign_has_started_flag has_country_flag = JAP_suiyuan_campaign_has_ended_flag } } } available = { owns_state = 1043 # Pailingmiao SHX = { exists = yes is_in_faction = no is_subject = no has_war = no AND = { owns_state = 621 owns_state = 746 } } } highlight_states = { highlight_state_targets = { state = 621 state = 746 } } #days_remove = 70 #days_re_enable = 180 cost = 50 cancel_trigger = { } cancel_effect = { } modifier = { } complete_effect = { add_war_support = 0.05 custom_effect_tooltip = generic_skip_one_line_tt JAP = { country_event = { id = SEA_warlords.75 hours = 2 } } custom_effect_tooltip = if_they_accept_tt effect_tooltip = { JAP = { custom_effect_tooltip = JAP_launch_the_suiyuan_campaign_tt declare_war_on = { target = SHX type = take_state_focus } add_named_threat = { threat = 1 name = JAP_began_the_suiyuan_campaign } } ROOT = { add_to_war = { targeted_alliance = JAP enemy = SHX hostility_reason = asked_to_join } } custom_effect_tooltip = generic_skip_one_line_tt SHX = { country_event = { id = SEA_japan_foreign_policy.31 hours = 1 } } } } fire_only_once = yes remove_effect = { } } } # Army Reforms MEN_army_reform = { MEN_army_reform_decision = { icon = generic_prepare_civil_war allowed = { has_dlc = "No Compromise, No Surrender" } visible = { OR = { has_idea = MEN_disorganized_army_idea has_idea = MEN_disorganized_army_idea_2 has_idea = MEN_disorganized_army_idea_3 } } available = { hidden_trigger = { has_army_experience > 49 } } cost = 0 custom_cost_trigger = { has_army_experience > 49 } custom_cost_text = decision_cost_ArmXP_50 ai_will_do = { base = 500 } days_remove = 90 remove_effect = { IF = { limit = { has_idea = MEN_disorganized_army_idea } swap_ideas = { remove_idea = MEN_disorganized_army_idea add_idea = MEN_disorganized_army_idea_2 } } ELSE_IF = { limit = { has_idea = MEN_disorganized_army_idea_2 } swap_ideas = { remove_idea = MEN_disorganized_army_idea_2 add_idea = MEN_disorganized_army_idea_3 } } ELSE_IF = { limit = { has_idea = MEN_disorganized_army_idea_3 } swap_ideas = { remove_idea = MEN_disorganized_army_idea_3 add_idea = MEN_disorganized_army_idea_4 } } } complete_effect = { hidden_effect = { army_experience = -50 } } } }