infantry = { name = DOCTRINE_TRACK_INFANTRY background = "GFX_grand_battleplan_bg" icon = "GFX_doctrine_milestone_infantry_land" icon_frame = "GFX_doctrine_decor_land" mastery = { multiplier = 1.0 categories = { category_all_infantry } } } combat_support = { name = DOCTRINE_TRACK_COMBAT_SUPPORT background = "GFX_sup_firepower_bg" icon = "GFX_doctrine_milestone_artillery_land" icon_frame = "GFX_doctrine_decor_land" mastery = { multiplier = 8.0 categories = { category_line_artillery category_artillery category_support_battalions } } } armor = { name = DOCTRINE_TRACK_ARMOR background = "GFX_mob_warfare_bg" icon = "GFX_doctrine_milestone_armored_land" icon_frame = "GFX_doctrine_decor_land" mastery = { multiplier = 10.0 categories = { category_tanks category_all_armor } sub_units = { armored_car } } } operations = { name = DOCTRINE_TRACK_OPERATIONS background = "GFX_tac_operation_bg" icon = "GFX_doctrine_milestone_operations_land" icon_frame = "GFX_doctrine_decor_land" mastery = { multiplier = 0.7 categories = { category_all_infantry category_line_artillery category_artillery category_tanks category_all_armor } } }