# Indonesia INS_dutch_east_indies = { icon = GFX_idea_INS_dutch_east_indies enable = { has_dlc = "Thunder at Our Gates" original_tag = INS } remove_trigger = { has_country_flag = INS_freed_from_dutch } stability_factor = INS_dutch_east_indies_stability_factor war_support_factor = INS_dutch_east_indies_war_support_factor consumer_goods_factor = INS_dutch_east_indies_consumer_goods_factor political_power_gain = INS_dutch_east_indies_political_power_gain research_speed_factor = INS_dutch_east_indies_research_speed_factor production_speed_buildings_factor = INS_dutch_east_indies_production_speed_buildings_factor production_speed_infrastructure_factor = INS_dutch_east_indies_production_speed_infrastructure_factor production_speed_industrial_complex_factor = INS_dutch_east_indies_production_speed_industrial_complex_factor production_speed_arms_factory_factor = INS_dutch_east_indies_production_speed_arms_factory_factor production_speed_dockyard_factor = INS_dutch_east_indies_production_speed_dockyard_factor autonomy_gain_warscore = INS_dutch_east_indies_autonomy_gain_warscore global_building_slots_factor = INS_dutch_east_indies_global_building_slots_factor overlord_trade_cost_factor = INS_dutch_east_indies_overlord_trade_cost_factor extra_trade_to_overlord_factor = INS_dutch_east_indies_extra_trade_to_overlord_factor resources_to_overlord_factor = INS_dutch_east_indies_resources_to_overlord_factor mic_to_overlord_factor = INS_dutch_east_indies_mic_to_overlord_factor } INS_bangka_bauxite_export = { icon = GFX_idea_INS_bangka_bauxite_export enable = { has_dlc = "Thunder at Our Gates" original_tag = INS } remove_trigger = { NOT = { controls_state = 1047 #Bangka-Belitung } } consumer_goods_factor = INS_bangka_bauxite_export_consumer_goods_factor custom_modifier_tooltip = INS_bangka_bauxite_export_warning_tt } INS_industrialized_colony = { icon = GFX_idea_HABSBURG_economy enable = { has_dlc = "Thunder at Our Gates" original_tag = INS } remove_trigger = { } production_speed_buildings_factor = INS_industrialized_colony_production_speed_buildings_factor cic_to_overlord_factor = INS_industrialized_colony_cic_to_overlord_factor mic_to_overlord_factor = INS_industrialized_colony_mic_to_overlord_factor overlord_trade_cost_factor = INS_industrialized_colony_overlord_trade_cost_factor extra_trade_to_overlord_factor = INS_industrialized_colony_extra_trade_to_overlord_factor research_speed_factor = INS_industrialized_colony_research_speed_factor } INS_great_depression = { icon = GFX_idea_great_depression enable = { has_dlc = "Thunder at Our Gates" original_tag = INS } min_export = INS_great_depression_min_export production_speed_buildings_factor = INS_great_depression_production_speed_buildings_factor production_speed_infrastructure_factor = INS_great_depression_production_speed_infrastructure_factor production_speed_industrial_complex_factor = INS_great_depression_production_speed_industrial_complex_factor global_building_slots_factor = INS_great_depression_global_building_slots_factor stability_factor = INS_great_depression_stability_factor country_resource_cost_rubber = INS_great_depression_country_resource_cost_rubber country_resource_cost_oil = INS_great_depression_country_resource_cost_oil } INS_royal_netherlands_east_indies_army = { icon = GFX_idea_INS_knil enable = { has_dlc = "Thunder at Our Gates" original_tag = INS } remove_trigger = { has_country_flag = INS_freed_from_dutch } experience_gain_army_factor = INS_royal_netherlands_east_indies_army_experience_gain_army_factor training_time_factor = INS_royal_netherlands_east_indies_army_training_time_factor army_attack_factor = INS_royal_netherlands_east_indies_army_offence army_defence_factor = INS_royal_netherlands_east_indies_army_defence army_core_defence_factor = INS_royal_netherlands_east_indies_army_army_core_defence_factor army_speed_factor = INS_royal_netherlands_east_indies_army_army_speed_factor army_org_factor = INS_royal_netherlands_east_indies_army_army_org_factor army_core_attack_factor = INS_royal_netherlands_east_indies_army_army_core_attack_factor out_of_supply_factor = INS_royal_netherlands_east_indies_army_out_of_supply_factor supply_consumption_factor = INS_royal_netherlands_east_indies_army_supply_consumption_factor experience_gain_navy_factor = INS_royal_netherlands_east_indies_army_experience_gain_navy_factor refit_speed = INS_royal_netherlands_east_indies_army_refit_speed repair_speed_factor = INS_royal_netherlands_east_indies_army_repair_speed_factor navy_org_factor = INS_royal_netherlands_east_indies_army_navy_org_factor naval_damage_factor = INS_royal_netherlands_east_indies_army_naval_damage_factor convoy_escort_efficiency = INS_royal_netherlands_east_indies_army_convoy_escort_efficiency experience_gain_air_factor = INS_royal_netherlands_east_indies_air_force_experience_gain_air_factor air_accidents_factor = INS_royal_netherlands_east_indies_army_air_accidents_factor air_defence_factor = INS_royal_netherlands_east_indies_army_air_defence_factor air_attack_factor = INS_royal_netherlands_east_indies_army_air_attack_factor air_cas_efficiency = INS_royal_netherlands_east_indies_army_air_cas_efficiency air_superiority_efficiency = INS_royal_netherlands_east_indies_army_air_superiority_efficiency experience_gain_air = INS_royal_netherlands_east_indies_army_experience_gain_air experience_gain_army = INS_royal_netherlands_east_indies_army_experience_gain_army experience_gain_navy = INS_royal_netherlands_east_indies_army_experience_gain_navy conscription = INS_royal_netherlands_east_indies_army_conscription conscription_factor = INS_royal_netherlands_east_indies_army_conscription_factor production_factory_max_efficiency_factor = INS_royal_netherlands_east_indies_army_production_factory_max_efficiency_factor production_speed_dockyard_factor = INS_royal_netherlands_east_indies_army_production_speed_dockyard_factor max_command_power_mult = INS_royal_netherlands_east_indies_army_max_command_power_mult_factor } INS_peoples_security_army = { icon = GFX_idea_INS_the_peoples_security_army enable = { has_dlc = "Thunder at Our Gates" tag = INS } experience_gain_army_factor = INS_peoples_security_army_experience_gain_army_factor training_time_factor = INS_peoples_security_army_training_time_factor army_speed_factor = INS_peoples_security_army_speed_factor army_attack_factor = INS_peoples_security_army_army_attack_factor army_org_factor = INS_peoples_security_army_army_org_factor army_core_attack_factor = INS_peoples_security_army_army_core_attack_factor supply_consumption_factor = INS_peoples_security_army_supply_consumption_factor experience_gain_navy_factor = INS_peoples_security_army_experience_gain_navy_factor refit_speed = INS_peoples_security_army_refit_speed repair_speed_factor = INS_peoples_security_army_repair_speed_factor navy_org_factor = INS_peoples_security_army_navy_org_factor naval_damage_factor = INS_peoples_security_army_naval_damage_factor convoy_escort_efficiency = INS_peoples_security_army_convoy_escort_efficiency production_speed_dockyard_factor = INS_peoples_security_army_production_speed_dockyard_factor modifier_army_sub_unit_militia_attack_factor = INS_peoples_security_army_modifier_army_sub_unit_militia_attack_factor modifier_army_sub_unit_militia_defence_factor = INS_peoples_security_army_modifier_army_sub_unit_militia_defence_factor army_morale_factor = INS_peoples_security_army_modifier_army_morale_factor conscription_factor = INS_peoples_security_army_conscription_factor stability_factor = INS_peoples_security_army_stability_factor special_forces_cap = INS_peoples_security_army_special_forces_cap special_forces_min = INS_peoples_security_army_special_forces_min max_command_power_mult = INS_peoples_security_army_max_command_power_mult_factor } INS_republican_government_modifier = { icon = GFX_idea_INS_guided_democracy enable = { has_dlc = "Thunder at Our Gates" tag = INS } stability_factor = INS_republican_government_modifier_stability_factor war_support_factor = INS_republican_government_modifier_war_support_factor consumer_goods_factor = INS_republican_government_modifier_consumer_goods_factor conscription = INS_republican_government_modifier_conscription research_speed_factor = INS_republican_government_modifier_research_speed_factor production_speed_industrial_complex_factor = INS_republican_government_modifier_production_speed_industrial_complex_factor production_speed_infrastructure_factor = INS_republican_government_modifier_production_speed_infrastructure_factor production_speed_arms_factory_factor = INS_republican_government_modifier_production_speed_arms_factory_factor } INS_guided_economy_modifier = { icon = GFX_idea_INS_guided_economy enable = { has_dlc = "Thunder at Our Gates" tag = INS } consumer_goods_factor = INS_guided_economy_modifier_consumer_goods_factor production_speed_industrial_complex_factor = INS_guided_economy_modifier_production_speed_industrial_complex_factor production_speed_infrastructure_factor = INS_guided_economy_modifier_production_speed_infrastructure_factor production_speed_dockyard_factor = INS_guided_economy_modifier_production_speed_dockyard_factor research_speed_factor = INS_guided_economy_modifier_research_speed_factor drift_defence_factor = INS_guided_economy_modifier_drift_defence_factor min_export = INS_guided_economy_modifier_min_export } INS_economic_stability_idea = { icon = GFX_idea_generic_mild_economic_recovery enable = { has_dlc = "Thunder at Our Gates" original_tag = INS } consumer_goods_factor = INS_economic_stability_idea_consumer_goods_factor stability_factor = INS_economic_stability_idea_stability_factor production_speed_infrastructure_factor = INS_economic_stability_idea_production_speed_infrastructure_factor production_speed_industrial_complex_factor = INS_economic_stability_idea_production_speed_industrial_complex_factor production_speed_dockyard_factor = INS_economic_stability_idea_production_speed_dockyard_factor production_speed_arms_factory_factor = INS_economic_stability_idea_production_speed_arms_factory_factor political_power_gain = INS_economic_stability_idea_political_power_gain autonomy_gain = INS_economic_stability_idea_autonomy_gain } # States INS INS_tin_infrastructure_state = { icon = GFX_modifiers_generic_railways enable = { has_dlc = "Thunder at Our Gates" } state_resources_factor = 0.3 } INS_state_revolution_hq = { icon = GFX_modifiers_INS_state_revolution_hq enable = { has_dlc = "Thunder at Our Gates" } } INS_state_militia_sabotage_1 = { icon = GFX_modifiers_BEL_eben_emael_raided enable = { has_dlc = "Thunder at Our Gates" } remove_trigger = { OR = { ROOT = { controller = { tag = INS #do NOT use original tag here! } } INS = { exists = no } } } breakthrough_factor = 0.05 army_attack_factor = 0.05 } INS_state_militia_sabotage_2 = { icon = GFX_modifiers_BEL_eben_emael_raided enable = { has_dlc = "Thunder at Our Gates" } remove_trigger = { OR = { ROOT = { controller = { tag = INS #do NOT use original tag here! } } INS = { exists = no } } } breakthrough_factor = 0.1 army_attack_factor = 0.1 } INS_state_militia_sabotage_3 = { icon = GFX_modifiers_BEL_eben_emael_raided enable = { has_dlc = "Thunder at Our Gates" } remove_trigger = { OR = { ROOT = { controller = { tag = INS #do NOT use original tag here! } } INS = { exists = no } } } breakthrough_factor = 0.15 army_attack_factor = 0.15 } INS_state_militia_activity_1 = { icon = GFX_modifiers_INS_state_militia_activity_1 enable = { has_dlc = "Thunder at Our Gates" } remove_trigger = { owner = { original_tag = INS NOT = { is_subject_of = HOL } NOT = { has_country_flag = { flag = INS_revolution_has_started } } } } } INS_state_militia_activity_2 = { icon = GFX_modifiers_INS_state_militia_activity_2 enable = { has_dlc = "Thunder at Our Gates" } remove_trigger = { owner = { original_tag = INS NOT = { is_subject_of = HOL } NOT = { has_country_flag = { flag = INS_revolution_has_started } } } } } INS_state_militia_activity_3 = { icon = GFX_modifiers_INS_state_militia_activity_3 enable = { has_dlc = "Thunder at Our Gates" } remove_trigger = { owner = { original_tag = INS NOT = { is_subject_of = HOL } NOT = { has_country_flag = { flag = INS_revolution_has_started } } } } } INS_agrarian_funding_state = { icon = GFX_modifiers_ETH_state_development enable = { has_dlc = "Thunder at Our Gates" } #remove_trigger = { # #} local_building_slots_factor = 0.15 state_production_speed_buildings_factor = 0.1 state_resources_factor = 0.1 } INS_happy_state = { icon = GFX_modifiers_increased_metal_production enable = { has_dlc = "Thunder at Our Gates" } #remove_trigger = { # #} state_production_speed_buildings_factor = 0.1 local_factory_energy_consumption = -0.2 } INS_oil_baron_state = { icon = GFX_modifiers_INS_oil_baron_state enable = { has_dlc = "Thunder at Our Gates" } #remove_trigger = { # #} state_production_speed_buildings_factor = 0.2 local_building_slots = 2 state_resources_factor = -0.4 } INS_local_resistance_state = { icon = GFX_modifiers_SOV_invaders_must_die enable = { has_dlc = "Thunder at Our Gates" } remove_trigger = { OWNER = { has_defensive_war = no } } enemy_local_supplies = -0.15 enemy_attrition = 0.15 } INS_feint_uprising_state = { icon = GFX_modifier_generic_sabotage enable = { has_dlc = "Thunder at Our Gates" } remove_trigger = { OWNER = { NOT = { original_tag = HOL tag = event_target:INS_dutch_indonesia } } } resistance_target = 0.25 resistance_activity = 0.3 resistance_growth = 0.5 resistance_damage_to_garrison = 0.25 } INS_stronghold_java_state = { icon = GFX_modifiers_INS_stronghold_java_state enable = { has_dlc = "Thunder at Our Gates" } remove_trigger = { OWNER = { has_defensive_war = no } } local_supplies = 0.75 enemy_attrition = 0.25 } INS_evacuate_state = { icon = GFX_modifiers_INS_evacuate_state enable = { has_dlc = "Thunder at Our Gates" } remove_trigger = { OWNER = { has_defensive_war = no } } local_supplies = -0.25 local_resources = -0.75 local_org_regain = -0.2 } # Netherlands HOL_east_indies_investments_mod = { icon = GFX_idea_east_indies_investments enable = { has_dlc = "Thunder at Our Gates" tag = HOL } stability_factor = HOL_east_indies_investments_mod_stability_factor war_support_factor = HOL_east_indies_investments_mod_war_support_factor research_speed_factor = HOL_east_indies_investments_mod_research_speed_factor fuel_gain_factor = HOL_east_indies_investments_mod_fuel_gain_factor } idea_SIA_thai_cultural_mandates = { icon = GFX_idea_generic_constitutional_guarantees #Mandate 1 and 12 stability_factor = SIA_cultural_mandates_stability_factor #Mandate 2 army_intel_to_others = SIA_cultural_mandates_army_intel_to_others civilian_intel_to_others = SIA_cultural_mandates_civilian_intel_to_others intelligence_agency_defense = SIA_cultural_mandates_intelligence_agency_defense #Mandate 3 conscription_factor = SIA_cultural_mandates_recruitable_population_factor #Mandate 4 army_morale_factor = SIA_cultural_mandates_army_morale_factor land_reinforce_rate = SIA_cultural_mandates_land_reinforce_rate #Mandate 5 industrial_capacity_dockyard = SIA_cultural_mandates_industrial_capacity_dockyard industrial_capacity_factory = SIA_cultural_mandates_industrial_capacity_factory #Mandate 6, 8 and 10 political_power_factor = SIA_cultural_mandates_political_power_factor #Mandate 7 production_speed_buildings_factor = SIA_cultural_mandates_production_speed_buildings_factor #Mandate 9 compliance_growth = SIA_cultural_mandates_compliance_growth #Mandate 11 production_factory_efficiency_gain_factor = SIA_cultural_mandates_production_factory_efficiency_gain_factor } idea_SIA_unity_propaganda = { enable = { always = yes } icon = GFX_modifiers_sabotaged_resource compliance_growth = 0.25 } idea_SIA_foreign_diplomatic_relationships = { icon = GFX_idea_generic_flexible_foreign_policy political_advisor_cost_factor = foreign_diplomatic_relationships_political_advisor_cost_factor research_speed_factor = foreign_diplomatic_relationships_research_speed_factor experience_gain_army = foreign_diplomatic_relationships_experience_gain_army land_mastery_gain_factor = foreign_diplomatic_relationships_land_mastery_gain_factor production_speed_dockyard_factor = foreign_diplomatic_relationships_production_speed_dockyard_factor production_speed_arms_factory_factor = foreign_diplomatic_relationships_production_speed_arms_factory_factor production_speed_industrial_complex_factor = foreign_diplomatic_relationships_production_speed_industrial_complex_factor production_speed_supply_node_factor = foreign_diplomatic_relationships_production_speed_supply_node_factor consumer_goods_factor = foreign_diplomatic_relationships_consumer_goods_factor production_factory_start_efficiency_factor = foreign_diplomatic_relationships_production_factory_start_efficiency_factor } idea_SIA_farmers_moving_to_bangkok_good = { icon = GFX_modifiers_generic_industry local_manpower = 0.4 } idea_SIA_farmers_moving_to_bangkok_bad = { icon = GFX_modifiers_ETH_state_decentralization local_manpower = -0.15 } idea_SIA_agricultural_tax_reduction = { icon = GFX_idea_generic_agrarian_reform consumer_goods_factor = SIA_agricultural_tax_reduction_cg } idea_SIA_agrarian_economical_policy = { icon = GFX_idea_generic_agrarian_society research_speed_factor = SIA_aep_research_speed_factor production_factory_max_efficiency_factor = SIA_aep_production_factory_max_efficiency_factor industrial_capacity_factory = SIA_aep_industrial_capacity_factory industrial_capacity_dockyard = SIA_aep_industrial_capacity_dockyard local_resources = SIA_aep_extraction factory_energy_consumption = SIA_aep_factory_energy_consumption production_speed_arms_factory_factor = SIA_aep_production_speed_arms_factory_factor surrender_limit = SIA_aep_surrender_limit production_lack_of_resource_penalty_factor = SIA_aep_production_lack_of_resource_penalty_factor convoy_retreat_speed = SIA_aep_convoy_retreat_speed weekly_convoys_war_support = SIA_aep_weekly_convoys_war_support min_export = SIA_aep_min_export resource_trade_cost_bonus_per_factory = SIA_aep_resource_trade_cost_bonus_per_factory conscription_factor = SIA_aep_recruitable_population_factor static_anti_air_hit_chance_factor = SIA_aep_static_anti_air_hit_chance_factor supply_consumption_factor = SIA_aep_supply_consumption_factor production_speed_bunker_factor = SIA_aep_production_speed_bunker_factor production_speed_coastal_bunker_factor = SIA_aep_production_speed_coastal_bunker_factor compliance_growth = SIA_aep_compliance_growth production_factory_start_efficiency_factor = SIA_aep_production_factory_start_efficiency_factor } idea_SIA_contingency_funds = { icon = GFX_idea_generic_foreign_capital consumer_goods_factor = SIA_contingency_funds_cg industrial_capacity_factory = SIA_contingency_funds_industrial_capacity_factory industrial_capacity_dockyard = SIA_contingency_funds_industrial_capacity_dockyard production_speed_buildings_factor = SIA_contingency_funds_production_speed_buildings_factor local_resources_factor = SIA_contingency_funds_local_resources_factor } idea_SIA_irrigation = { icon = GFX_modifiers_PRC_rural_development state_production_speed_buildings_factor = 0.12 } idea_SIA_military_expansion_costs = { icon = GFX_idea_generic_war_preparation civilian_factory_use = SIA_military_expansion_costs_cg } idea_SIA_thai_royal_navy = { icon = GFX_idea_generic_navy_bonus experience_gain_navy = SIA_royal_navy_experience_gain_navy industrial_capacity_dockyard = SIA_royal_navy_industrial_capacity_dockyard conscription = SIA_royal_navy_conscription supply_combat_penalties_on_core_factor = SIA_royal_navy_supply_combat_penalties_on_core_factor army_core_defence_factor = SIA_royal_navy_army_core_defence_factor repair_speed_factor = SIA_royal_navy_repair_speed_factor industrial_capacity_factory = SIA_royal_navy_industrial_capacity_factory factory_energy_consumption = SIA_royal_navy_factory_energy_consumption navy_capital_ship_attack_factor = SIA_royal_navy_navy_capital_ship_attack_factor navy_screen_attack_factor = SIA_royal_navy_navy_screen_attack_factor research_speed_factor = SIA_royal_navy_research_speed_factor consumer_goods_factor = SIA_royal_navy_consumer_goods_factor } idea_SIA_printing_money = { icon = GFX_idea_generic_goods_red_bonus consumer_goods_factor = SIA_printing_money_consumer_goods_factor } idea_SIA_printing_money_JAP = { icon = GFX_idea_generic_goods_red_bonus industrial_capacity_factory = SIA_printing_money_JAP_industrial_capacity_factory } idea_SIA_asian_democratic_compact = { icon = GFX_idea_generic_democratic_drift_bonus #Southeast Asia joint Command land_mastery_gain_factor = SIA_adc_land_mastery_gain_factor research_speed_factor = SIA_adc_research_speed_factor max_command_power_mult = SIA_adc_max_command_power_mult #United Against Aggression army_defence_factor = SIA_adc_army_defence_factor max_dig_in_factor = SIA_adc_max_dig_in_factor army_org_factor = SIA_adc_army_org_factor #The Hammers that strike industrial_capacity_dockyard = SIA_acd_industrial_capacity_dockyard industrial_capacity_factory = SIA_acd_industrial_capacity_factory #Pan-Asian weapon standardization equipment_conversion_speed = SIA_adc_equipment_conversion_speed production_lack_of_resource_penalty_factor = SIA_adc_production_lack_of_resource_penalty_factor production_factory_max_efficiency_factor = SIA_adc_production_factory_max_efficiency_factor } idea_SIA_seri_thai_contacts = { icon = GFX_idea_generic_spy_political experience_gain_army_factor = 0.15 democratic_drift = seri_thai_contacts_democratic_drift max_command_power_mult = seri_thai_contacts_max_command_power_mult command_power_gain = seri_thai_contacts_command_power_gain } idea_SIA_the_army_of_siam = { icon = GFX_idea_SIA_army_of_siam supply_node_range = SIA_army_of_siam_supply_node_range production_speed_arms_factory_factor = SIA_army_of_siam_production_speed_arms_factory_factor supply_consumption_factor = SIA_army_of_siam_supply_consumption_factor industrial_capacity_factory = SIA_army_of_siam_industrial_capacity_factory production_speed_industrial_complex_factor = SIA_army_of_siam_production_speed_industrial_complex_factor line_change_production_efficiency_factor = SIA_army_of_siam_line_change_production_efficiency_factor production_factory_max_efficiency_factor = SIA_army_of_siam_production_factory_max_efficiency_factor research_speed_factor = SIA_army_of_siam_research_speed_factor land_mastery_gain_factor = SIA_army_of_siam_land_mastery_gain_factor production_speed_infrastructure_factor = SIA_army_of_siam_production_speed_infrastructure_factor production_speed_supply_node_factor = SIA_production_speed_supply_node_factor no_supply_grace = SIA_army_of_siam_no_supply_grace land_night_attack = SIA_army_of_siam_land_night_attack air_range_factor = SIA_army_of_siam_air_range_factor air_agility_factor = SIA_army_of_siam_air_agility_factor } ################### #### AUSTRALIA #### ################### AST_war_is_coming_spirit = { enable = { always = yes } icon = GFX_idea_generic_war_preparation production_speed_arms_factory_factor = AST_war_is_coming_production_speed_arms_factory_factor production_speed_dockyard_factor = AST_war_is_coming_production_speed_dockyard_factor conversion_cost_civ_to_mil_factor = AST_war_is_coming_conversion_cost_civ_to_mil_factor war_support_factor = AST_war_is_coming_war_support_factor operative_slot = AST_war_is_coming_operative_slot } AST_british_war_cabinet_spirit = { enable = { always = yes } icon = GFX_idea_generic_commission remove_trigger = { NOT = { is_subject_of = ENG } } stability_factor = AST_british_war_cabinet_stability_factor political_power_factor = AST_british_war_cabinet_political_power_factor war_support_factor = AST_british_war_cabinet_war_support_factor } AST_no_foreign_battlefields_spirit = { enable = { always = yes } icon = GFX_idea_RAJ_independence_movement remove_trigger = { is_subject = no } autonomy_gain = AST_no_foreign_battlefields_autonomy_gain } AST_pacific_fleet_hub_spirit = { enable = { always = yes } icon = GFX_idea_generic_sea_focused_navy repair_speed_factor = AST_pacific_fleet_hub_repair_speed_factor industrial_capacity_dockyard = AST_pacific_fleet_hub_industrial_capacity_dockyard production_speed_dockyard_factor = AST_pacific_fleet_hub_production_speed_dockyard_factor } AST_war_angst_spirit = { enable = { always = yes } icon = GFX_idea_generic_army_problems stability_factor = AST_war_angst_stability_factor stability_weekly = AST_war_angst_stability_weekly_factor } AST_strength_in_numbers_spirit = { enable = { always = yes } icon = GFX_idea_generic_immigration monthly_population = AST_strength_in_numbers_monthly_population weekly_manpower = AST_strength_in_numbers_weekly_manpower conscription = AST_strength_in_numbers_conscription conscription_factor = AST_strength_in_numbers_conscription_factor stability_factor = AST_strength_in_numbers_stability_factor non_core_manpower = AST_strength_in_numbers_non_core_manpower } AST_eminent_successors_spirit = { enable = { always = yes } icon = GFX_idea_prc_low_popular_support political_advisor_cost_factor = AST_eminent_successors_political_advisor_cost_factor army_chief_cost_factor = AST_eminent_successors_army_chief_cost_factor } AST_australia_first_spirit = { enable = { always = yes } icon = GFX_idea_AST_australia_first fascism_drift = AST_australia_first_fascism_drift war_support_factor = AST_australia_first_war_support_factor operative_slot = AST_australia_first_operative_slot } AST_imperial_pressure_spirit = { enable = { always = yes } icon = GFX_idea_AST_imperial_pressure remove_trigger = { OR = { NOT = { is_subject_of = ENG } AND = { ENG = { has_government = communism } AST = { has_government = communism } } AND = { ENG = { has_government = fascism } AST = { has_government = fascism } } } } democratic_drift = AST_imperial_pressure_democratic_drift stability_factor = AST_imperial_pressure_stability_factor } AST_great_depression_taog_spirit = { enable = { always = yes } icon = GFX_idea_generic_economic_crisis consumer_goods_factor = AST_great_depression_consumer_goods_factor stability_factor = AST_great_depression_stability_factor industrial_capacity_factory = AST_great_depression_industrial_capacity_factory industrial_capacity_dockyard = AST_great_depression_industrial_capacity_dockyard } AST_forging_australias_future_spirit = { enable = { always = yes } icon = GFX_idea_AST_forging_australias_future stability_factor = AST_forging_australias_future_spirit_stability_factor consumer_goods_factor = AST_forging_australias_future_spirit_consumer_goods_factor production_speed_buildings_factor = AST_forging_australias_future_spirit_production_speed_buildings_factor production_speed_supply_node_factor = AST_forging_australias_future_spirit_production_speed_supply_node_factor production_speed_rail_way_factor = AST_forging_australias_future_spirit_production_speed_rail_way_factor production_speed_infrastructure_factor = AST_forging_australias_future_spirit_production_speed_infrastructure_factor resource_trade_cost_bonus_per_factory = AST_forging_australias_future_spirit_resource_trade_cost_bonus_per_factory local_resources_factor = AST_forging_australias_future_spirit_local_resources_factor local_resource_gain_efficiency_per_infrastructure = AST_forging_australias_future_spirit_local_resource_gain_efficiency_per_infrastructure production_factory_start_efficiency_factor = AST_forging_australias_future_spirit_production_factory_start_efficiency_factor research_speed_factor = AST_forging_australias_future_spirit_research_speed_factor production_lack_of_resource_penalty_factor = AST_forging_australias_future_spirit_production_lack_of_resource_penalty_factor industrial_capacity_factory = AST_forging_australias_future_spirit_industrial_capacity_factory industrial_capacity_dockyard = AST_forging_australias_future_spirit_industrial_capacity_dockyard political_power_cost = AST_forging_australias_future_spirit_political_power_cost cic_construction_boost_factor = AST_forging_australias_future_spirit_cic_construction_boost_factor trade_opinion_factor = AST_forging_australias_future_spirit_trade_opinion_factor overlord_trade_cost_factor = AST_forging_australias_future_spirit_overlord_trade_cost_factor extra_trade_to_overlord_factor = AST_forging_australias_future_spirit_extra_trade_to_overlord_factor convoy_retreat_speed = AST_forging_australias_future_spirit_convoy_retreat_speed trade_laws_cost_factor = AST_forging_australias_future_spirit_trade_laws_cost_factor production_factory_efficiency_gain_factor = AST_forging_australias_future_spirit_production_factory_efficiency_gain_factor production_factory_max_efficiency_factor = AST_forging_australias_future_spirit_production_factory_max_efficiency_factor monthly_population = AST_forging_australias_future_spirit_monthly_population line_change_production_efficiency_factor = AST_forging_australias_future_spirit_line_change_production_efficiency_factor special_project_speed_factor = AST_forging_australias_future_spirit_special_project_speed_factor production_speed_facility_factor = AST_forging_australias_future_spirit_production_speed_facility_factor conscription_factor = AST_forging_australias_future_spirit_conscription_factor } AST_citizen_army_spirit = { enable = { always = yes } icon = GFX_idea_citizen_militia_1 army_non_core_attack_factor = AST_citizen_army_spirit_army_non_core_attack_factor army_non_core_defence_factor = AST_citizen_army_spirit_army_non_core_defence_factor } AST_australian_military_forces_spirit = { enable = { always = yes } icon = GFX_idea_AST_australian_military_forces army_org_factor = AST_australian_military_forces_spirit_army_org_factor army_org = AST_australian_military_forces_spirit_army_org coordination_bonus = AST_australian_military_forces_spirit_coordination_bonus army_org_regain = AST_australian_military_forces_spirit_army_org_regain army_defence_factor = AST_australian_military_forces_spirit_army_defence_factor army_attack_factor = AST_australian_military_forces_spirit_army_attack_factor army_core_attack_factor = AST_australian_military_forces_spirit_army_core_attack_factor army_core_defence_factor = AST_australian_military_forces_spirit_army_core_defence_factor army_non_core_attack_factor = AST_australian_military_forces_spirit_army_non_core_attack_factor army_non_core_defence_factor = AST_australian_military_forces_spirit_army_non_core_defence_factor max_dig_in = AST_australian_military_forces_spirit_max_dig_in production_speed_supply_node_factor = AST_australian_military_forces_spirit_production_speed_supply_node_factor acclimatization_hot_climate_gain_factor = AST_australian_military_forces_spirit_acclimatization_hot_climate_gain_factor } # AST_australian_military_forces_spirit_ AST_royal_australian_air_force_spirit = { enable = { always = yes } icon = GFX_idea_AST_royal_australian_air_force air_accidents_factor = AST_royal_australian_air_force_spirit_air_accidents_factor air_mission_efficiency = AST_royal_australian_air_force_spirit_air_mission_efficiency experience_gain_air_factor = AST_royal_australian_air_force_spirit_experience_gain_air_factor air_ace_generation_chance_factor = AST_royal_australian_air_force_spirit_air_ace_generation_chance_factor ace_effectiveness_factor = AST_royal_australian_air_force_spirit_ace_effectiveness_factor air_interception_detect_factor = AST_royal_australian_air_force_spirit_air_interception_detect_factor airforce_intel_factor = AST_royal_australian_air_force_spirit_airforce_intel_factor air_attack_factor = AST_royal_australian_air_force_spirit_air_attack_factor air_defence_factor = AST_royal_australian_air_force_spirit_air_defence_factor air_close_air_support_org_damage_factor = AST_royal_australian_air_force_spirit_air_close_air_support_org_damage_factor air_cas_efficiency = AST_royal_australian_air_force_spirit_air_cas_efficiency air_superiority_efficiency = AST_royal_australian_air_force_spirit_air_superiority_efficiency production_speed_air_base_factor = AST_royal_australian_air_force_spirit_production_speed_air_base_factor } # AST_royal_australian_air_force_spirit_ AST_royal_australian_navy_spirit = { enable = { always = yes } icon = GFX_idea_AST_royal_australian_navy navy_org_factor = AST_royal_australian_navy_spirit_navy_org_factor spotting_chance = AST_royal_australian_navy_spirit_spotting_chance navy_weather_penalty = AST_royal_australian_navy_spirit_navy_weather_penalty navy_max_range_factor = AST_royal_australian_navy_spirit_navy_max_range_factor invasion_preparation = AST_royal_australian_navy_spirit_invasion_preparation naval_invasion_penalty = AST_royal_australian_navy_spirit_naval_invasion_penalty navy_intel_factor = AST_royal_australian_navy_spirit_navy_intel_factor airforce_intel_factor = AST_royal_australian_navy_spirit_airforce_intel_factor navy_casualty_on_sink = AST_royal_australian_navy_spirit_navy_casualty_on_sink air_wing_xp_loss_when_killed_factor = AST_royal_australian_navy_spirit_air_wing_xp_loss_when_killed_factor } AST_offshore_advancements_spirit = { enable = { always = yes } icon = GFX_idea_generic_air_research navy_max_range_factor = AST_offshore_advancements_spirit_navy_max_range_factor spotting_chance = AST_offshore_advancements_spirit_spotting_chance convoy_escort_efficiency = AST_offshore_advancements_spirit_convoy_escort_efficiency production_speed_dockyard_factor = AST_offshore_advancements_spirit_production_speed_dockyard_factor production_speed_naval_base_factor = AST_offshore_advancements_spirit_production_speed_naval_base_factor naval_invasion_penalty = AST_offshore_advancements_spirit_naval_invasion_penalty invasion_preparation = AST_offshore_advancements_spirit_invasion_preparation justify_war_goal_time = AST_offshore_advancements_spirit_justify_war_goal_time air_range_factor = AST_offshore_advancements_spirit_air_range_factor } ## AST State Modifiers ## AST_standing_with_canberra_state_modifier = { enable = { always = yes } icon = GFX_modifiers_SOV_factory_worker_militias compliance_growth = 0.1 resistance_target = -0.1 resistance_decay = 0.15 local_manpower = 0.15 local_factories = 0.15 } # AST_royal_australian_navy_spirit_} NZL_ministry_of_public_works_dynamic_modifier = { icon = GFX_idea_ARG_public_works_investment stability_factor = NZL_ministry_of_public_works_dynamic_modifier_stability_factor consumer_goods_factor = NZL_ministry_of_public_works_dynamic_modifier_consumer_goods_factor conscription_factor = NZL_ministry_of_public_works_dynamic_modifier_conscription_factor } AST_national_defense = { icon = GFX_joining_rule_has_no_offensive_war enable = { always = yes } production_speed_arms_factory_factor = AST_national_defense_production_speed_arms_factory_factor production_speed_dockyard_factor = AST_national_defense_production_speed_dockyard_factor conversion_cost_civ_to_mil_factor = AST_national_defense_conversion_cost_civ_to_mil_factor # covers both military factory and dockyard output — no separate dockyard output modifier exists production_factory_max_efficiency_factor = AST_national_defense_production_factory_max_efficiency_factor production_factory_efficiency_gain_factor = AST_national_defense_production_factory_efficiency_gain_factor }