war_declaration_rule_any_country = { type = war_declaration_rules ai_will_do = { base = 0 } } ### ### ## # ## ### ### ### ## ## # # # # ### ### # # # # # # # # # # # # # # # # # # # # # ## # # # # # # # # ## # # #### ### ## ### # # # # # # ## # ### # # # # # # # # # # # # # # # # # # # # # # # # # # ### ### ## ### # # # # ### # # ## ## ## # # # # # # war_declaration_rule_independent_countries_only = { type = war_declaration_rules ai_will_do = { base = 0 } trigger = { is_subject = no } } war_declaration_rule_faction_leader_only = { type = war_declaration_rules ai_will_do = { base = 0 } trigger = { is_faction_leader = yes } modifier = { war_support_factor = -0.05 stability_factor = -0.05 } } war_declaration_rule_major_only = { type = war_declaration_rules ai_will_do = { base = 0 } trigger = { is_major = yes } modifier = { war_support_factor = -0.05 stability_factor = -0.05 } } ### ## ### ## ### ### ## ## # # # # ### ### # # # # # # # # # # # # # # # # ## # # # # # # # #### ### # ## ## # # # # # # # ## # ### # # # # # # # # # # # # # # # # # # # # # # # # # # # ## ### # ## ## ## # # # # # # war_declaration_generated_tension_10 = { type = war_declaration_rules ai_will_do = { base = 0 } modifier = { mobilization_speed = 0.05 } trigger = { FROM = { has_added_tension_amount > 10 } } } war_declaration_generated_tension_25 = { type = war_declaration_rules ai_will_do = { base = 0 } modifier = { mobilization_speed = 0.15 } trigger = { FROM = { has_added_tension_amount > 25 } } } ## ### ### # # ## ### ### ## # # # # # # # # # # # # # ## # # # # # # #### # # # # # ## # # # # # # # # # # # # # ## ### # ## # # # ### ## # # war_declaration_threat_25 = { type = war_declaration_rules ai_will_do = { base = 0 } trigger = { threat > 0.25 } } war_declaration_threat_50 = { type = war_declaration_rules ai_will_do = { base = 0 } trigger = { threat > 0.5 } } war_declaration_threat_75 = { type = war_declaration_rules ai_will_do = { base = 0 } trigger = { threat > 0.75 } } generate_wargoal_threat_reduction_20 = { type = war_declaration_rules ai_will_do = { base = 0 modifier = { add = 1 has_government = neutrality } } modifier = { generate_wargoal_tension = -0.2 stability_factor = -0.05 } effect = { } } generate_wargoal_threat_reduction_40 = { type = war_declaration_rules ai_will_do = { base = 0 modifier = { add = 1 has_government = neutrality is_historical_focus_on = no # Don't do this on historical, it might upset too much } } modifier = { generate_wargoal_tension = -0.4 stability_factor = -0.1 } effect = { } }