# # List of options showing in the Game Rules screen # # format is: # rule_token = { # name = "TEXT_KEY_FOR_NAME" # required_dlc = "Name of the Required DLC" # desc = "TEXT_KEY_FOR_LONG_DESC" # group = "TEXT_KEY_FOR_GROUP" # Used for filtering. A single rule can be in multiple groups # icon = gfx_option_token # Optional icon # option = { # Unless other specified, the first option is the default option # name = option_token # text = "TEXT_KEY_FOR_OPTION_NAME" # allow_achievements = no # Achievements cannot be earned if one or more game rules are set to an option that has this property set to no. # # If not specified, this is set to yes for default options and no for all other options. # } # default = { # Specify an option with the "default" token to override the behavior of treating the first option as the default. # name = option_token # text = "TEXT_KEY_FOR_OPTION_NAME" # ... # } # } allow_wargoals = { name = "RULE_ALLOW_WARGOALS" group = "RULE_GROUP_GENERAL_FOREIGN_POLICY" icon = "GFX_wargoals" option = { name = "ALWAYS_FREE" text = RULE_OPTION_ALWAYS_FREE desc = "RULE_ALLOW_WARGOALS_ALWAYS_FREE_DESC" } default = { name = "LIMITED" text = "RULE_OPTION_LIMITED" desc = "RULE_ALLOW_WARGOALS_LIMITED_DESC" } option = { name = "FREE_25" text = RULE_OPTION_FREE_25 desc = "RULE_ALLOW_WARGOALS_FREE_25_DESC" } option = { name = "FREE_50" text = RULE_OPTION_FREE_50 desc = "RULE_ALLOW_WARGOALS_FREE_50_DESC" } option = { name = "FREE_75" text = RULE_OPTION_FREE_75 desc = "RULE_ALLOW_WARGOALS_FREE_75_DESC" } option = { name = "FREE_100" text = RULE_OPTION_FREE_100 desc = "RULE_ALLOW_WARGOALS_FREE_100_DESC" } option = { name = "FOCUSES_ONLY" text = RULE_OPTION_FOCUSES_ONLY desc = "RULE_ALLOW_WARGOALS_FOCUSES_ONLY_DESC" } option = { name = "FOCUSES_ONLY_UNTIL_38" text = RULE_OPTION_FOCUSES_ONLY_38 desc = "RULE_ALLOW_WARGOALS_FOCUSES_ONLY_38_DESC" } option = { name = "FOCUSES_ONLY_UNTIL_39" text = RULE_OPTION_FOCUSES_ONLY_39 desc = "RULE_ALLOW_WARGOALS_FOCUSES_ONLY_39_DESC" } option = { name = "FOCUSES_ONLY_UNTIL_40" text = RULE_OPTION_FOCUSES_ONLY_40 desc = "RULE_ALLOW_WARGOALS_FOCUSES_ONLY_40_DESC" } } allow_access = { name = "RULE_ALLOW_MILITARY_ACCESS" group = "RULE_GROUP_GENERAL_FOREIGN_POLICY" icon = "GFX_military_access_docking_rights" default = { name = "FREE" text = RULE_OPTION_FREE desc = "RULE_ALLOW_ACCESS_FREE_DESC" } option = { name = "SAME_IDEOLOGY" text = "RULE_OPTION_SAME_IDEOLOGY" desc = "RULE_ALLOW_ACCESS_SAME_IDEOLOGY_DESC" } option = { name = "BLOCKED" text = RULE_OPTION_BLOCKED desc = "RULE_ALLOW_ACCESS_BLOCKED_DESC" } } allow_release_nations = { name = "RULE_ALLOW_RELEASE_NATIONS" group = "RULE_GROUP_GENERAL_FOREIGN_POLICY" icon = "GFX_release_nations" default = { name = "FREE" text = RULE_OPTION_FREE desc = "RULE_ALLOW_RELEASE_NATIONS_FREE_DESC" } option = { name = "PEACE_ONLY" text = "RULE_OPTION_PEACE_ONLY" desc = "RULE_ALLOW_RELEASE_NATIONS_PEACE_ONLY_DESC" } option = { name = "BLOCKED" text = RULE_OPTION_BLOCKED desc = "RULE_ALLOW_RELEASE_NATIONS_BLOCKED_DESC" } } allow_licensing = { name = "RULE_ALLOW_LICENSING" group = "RULE_GROUP_GENERAL_FOREIGN_POLICY" required_dlc = "Death or Dishonor" icon = "GFX_production_licenses" option = { name = "FREE" text = "RULE_OPTION_FREE" desc = "RULE_ALLOW_LICENSING_FREE_DESC" } option = { name = SAME_IDEOLOGY text = "RULE_OPTION_SAME_IDEOLOGY" desc = "RULE_ALLOW_LICENSING_SAME_IDEOLOGY_DESC" } option = { name = SAME_FACTION text = "RULE_OPTION_SAME_FACTION" desc = "RULE_ALLOW_LICENSING_SAME_FACTION_DESC" } option = { name = BLOCKED text = "RULE_OPTION_BLOCKED" desc = "RULE_ALLOW_LICENSING_BLOCKED_DESC" } } allow_lend_lease = { name = "RULE_ALLOW_LEND_LEASE" group = "RULE_GROUP_GENERAL_FOREIGN_POLICY" icon = "GFX_lend_lease" option = { name = "FREE" text = "RULE_OPTION_FREE" desc = "RULE_ALLOW_LEND_LEASE_FREE_DESC" } default = { name = "LIMITED" text = "RULE_OPTION_LIMITED" desc = "RULE_ALLOW_LEND_LEASE_LIMITED_DESC" } option = { name = SAME_IDEOLOGY text = "RULE_OPTION_SAME_IDEOLOGY" desc = "RULE_ALLOW_LEND_LEASE_SAME_IDEOLOGY_DESC" } option = { name = SAME_FACTION text = "RULE_OPTION_SAME_FACTION" desc = "RULE_ALLOW_LEND_LEASE_SAME_FACTION_DESC" } option = { name = BLOCKED text = "RULE_OPTION_BLOCKED" desc = "RULE_ALLOW_LEND_LEASE_BLOCKED_DESC" } } allow_volunteers = { name = "RULE_ALLOW_VOLUNTEERS" group = "RULE_GROUP_GENERAL_FOREIGN_POLICY" icon = "GFX_volunteers" option = { name = "ALWAYS_FREE" text = "RULE_OPTION_FREE" desc = "RULE_ALLOW_VOLUNTEERS_FREE_DESC" } default = { name = "LIMITED" text = "RULE_OPTION_LIMITED" desc = "RULE_ALLOW_VOLUNTEERS_LIMITED_DESC" } option = { name = SAME_IDEOLOGY text = "RULE_OPTION_SAME_IDEOLOGY" desc = "RULE_ALLOW_VOLUNTEERS_SAME_IDEOLOGY_DESC" } option = { name = BLOCKED text = "RULE_OPTION_BLOCKED" desc = "RULE_ALLOW_VOLUNTEERS_BLOCKED_DESC" } } allow_guarantees = { name = "RULE_ALLOW_GUARANTEES" group = "RULE_GROUP_GENERAL_FOREIGN_POLICY" icon = "GFX_guarantee_independence" option = { name = "ALWAYS_FREE" text = "RULE_OPTION_FREE" desc = "RULE_ALLOW_GUARANTEES_FREE_DESC" } default = { name = "LIMITED" text = "RULE_OPTION_LIMITED" desc = "RULE_ALLOW_GUARANTEES_LIMITED_DESC" } option = { name = SAME_IDEOLOGY text = "RULE_OPTION_SAME_IDEOLOGY" desc = "RULE_ALLOW_GUARANTEES_SAME_IDEOLOGY_DESC" } option = { name = BLOCKED text = "RULE_OPTION_BLOCKED" desc = "RULE_ALLOW_GUARANTEES_BLOCKED_DESC" } } allow_revoke_guarantees = { name = "RULE_ALLOW_REVOKE_GUARANTEES" group = "RULE_GROUP_GENERAL_FOREIGN_POLICY" icon = "GFX_revoke_guarantees" default = { name = "ALLOWED" text = "RULE_OPTION_ALLOWED" desc = "RULE_ALLOW_REVOKE_GUARANTEES_ALLOWED_DESC" } option = { name = "BLOCKED" text = "RULE_OPTION_BLOCKED" desc = "RULE_ALLOW_REVOKE_GUARANTEES_BLOCKED_DESC" } } allow_leave_faction = { name = "RULE_ALLOW_LEAVE_FACTION" group = "RULE_GROUP_GENERAL_FOREIGN_POLICY" icon = "GFX_leave_faction" default = { name = "ALLOWED" text = "RULE_OPTION_ALLOWED" desc = "RULE_ALLOW_LEAVE_FACTION_ALLOWED_DESC" } option = { name = "BLOCKED" text = "RULE_OPTION_BLOCKED" desc = "RULE_ALLOW_LEAVE_FACTION_BLOCKED_DESC" } } allow_kick_faction = { name = "RULE_ALLOW_KICK_FACTION" group = "RULE_GROUP_GENERAL_FOREIGN_POLICY" icon = "GFX_kick_from_faction" option = { name = "ALLOWED" text = "RULE_OPTION_ALLOWED" desc = "RULE_ALLOW_KICK_FACTION_ALLOWED_DESC" } option = { name = "BLOCKED" text = "RULE_OPTION_BLOCKED" desc = "RULE_ALLOW_KICK_FACTION_BLOCKED_DESC" } } allow_take_over_faction = { name = "RULE_ALLOW_TAKE_OVER_FACTION" group = "RULE_GROUP_GENERAL_FOREIGN_POLICY" required_dlc = "Man the Guns" icon = "GFX_take_over_faction_leadership" option = { name = "ALLOWED" text = "RULE_OPTION_ALLOWED" desc = "RULE_ALLOW_TAKE_OVER_FACTION_ALLOWED_DESC" } option = { name = "BLOCKED" text = "RULE_OPTION_BLOCKED" desc = "RULE_ALLOW_TAKE_OVER_FACTION_BLOCKED_DESC" } } ## ## # # ### ### ### ## ## ### ### ## # # ## # # # # # # # # # # # # # # # # # # ## # # # # # # # ## ### # #### # # # # # # ## # # # # # # # # # # # # # # # # # # # # # # ## ## # ### # # # # # ## # ### ## # # ## allow_coups = { name = "RULE_ALLOW_COUPS" group = "RULE_GROUP_COVERT_ACTIONS" icon = "GFX_coups" option = { name = FREE text = "RULE_OPTION_FREE" desc = "RULE_ALLOW_COUPS_FREE_DESC" } option = { name = AI_ONLY text = "RULE_OPTION_AI_ONLY" desc = "RULE_ALLOW_COUPS_AI_ONLY_DESC" allow_achievements = yes } option = { name = BLOCKED text = "RULE_OPTION_BLOCKED" desc = "RULE_ALLOW_COUPS_BLOCKED_DESC" } } allow_party_boosting = { name = "RULE_ALLOW_PARTY_BOOSTING" group = "RULE_GROUP_COVERT_ACTIONS" icon = "GFX_boosting_party_popularity" option = { name = FREE text = "RULE_OPTION_FREE" desc = "RULE_ALLOW_PARTY_BOOSTING_FREE_DESC" } option = { name = AI_ONLY text = "RULE_OPTION_AI_ONLY" desc = "RULE_ALLOW_PARTY_BOOSTING_AI_ONLY_DESC" allow_achievements = yes } option = { name = PLAYER_ONLY text = "RULE_OPTION_PLAYER_ONLY" desc = "RULE_ALLOW_PARTY_BOOSTING_PLAYER_ONLY_DESC" } option = { name = BLOCKED text = "RULE_OPTION_BLOCKED" desc = "RULE_ALLOW_PARTY_BOOSTING_BLOCKED_DESC" } } ### ### # # ### ## ### ## # # ### ### # # ### # ## ### ### ## # # # # # # # # # # ## # # # ## ## # # # # # # # # # # # # # # # # # # # ## # ## # # # ### # #### # ## # # # # # # # # # # # # # # # # # # # # # # # # ### ### # ### ## ### ## # # # ### # # # ### # # # ### ## allow_paratroopers = { name = "RULE_ALLOW_PARATROOPERS" group = "RULE_GROUP_GAMEPLAY" icon = "GFX_paradrops" option = { name = yes text = "RULE_OPTION_ALLOWED" desc = "RULE_ALLOW_PARATROOPERS_ALLOWED_DESC" } option = { name = no text = "RULE_OPTION_BLOCKED" desc = "RULE_ALLOW_PARATROOPERS_BLOCKED_DESC" } } #minimum_division_width = { # name = "RULE_MINIMUM_WIDTH" # group = "RULE_GROUP_DIVISION_TEMPLATES" # option = { # name = none # text = "RULE_OPTION_NONE" # desc = "RULE_MINIMUM_WIDTH_NONE_DESC" # } # option = { # name = WIDTH_10 # text = "RULE_OPTION_10" # desc = "RULE_MINIMUM_WIDTH_10_DESC" # } # option = { # name = WIDTH_20 # text = "RULE_OPTION_20" # desc = "RULE_MINIMUM_WIDTH_20_DESC" # } #} # #maximum_division_width = { # name = "RULE_MAXIMUM_WIDTH" # group = "RULE_GROUP_DIVISION_TEMPLATES" # option = { # name = none # text = "RULE_OPTION_NONE" # desc = "RULE_MAXIMUM_WIDTH_NONE_DESC" # } # option = { # name = WIDTH_20 # text = "RULE_OPTION_20" # desc = "RULE_MAXIMUM_WIDTH_20_DESC" # } # option = { # name = WIDTH_30 # text = "RULE_OPTION_30" # desc = "RULE_MAXIMUM_WIDTH_30_DESC" # } # option = { # name = WIDTH_40 # text = "RULE_OPTION_40" # desc = "RULE_MAXIMUM_WIDTH_40_DESC" # } #} ## ## # # ## ### ### # # ## ### ### ## # # # # # # ## # # # # # # # # # # # # # ## # # # # # ## # # ### # # # # # # # # ## # # # # # # # # # # # # # # # # # # # # ## ## # # ## # # # ## ## # ### ## # # maximum_fort_level = { name = "RULE_MAXIMUM_FORT_LEVEL" group = "RULE_GROUP_GAMEPLAY" icon = "GFX_maximum_fort_level" option = { name = normal text = "RULE_OPTION_NORMAL" desc = "RULE_MAXIMUM_FORT_LEVEL_NORMAL_DESC" } option = { name = level_1 text = "RULE_OPTION_1" desc = "RULE_MAXIMUM_FORT_LEVEL_DESC" } option = { name = level_2 text = "RULE_OPTION_2" desc = "RULE_MAXIMUM_FORT_LEVEL_DESC" } option = { name = level_3 text = "RULE_OPTION_3" desc = "RULE_MAXIMUM_FORT_LEVEL_DESC" } option = { name = level_4 text = "RULE_OPTION_4" desc = "RULE_MAXIMUM_FORT_LEVEL_DESC" } option = { name = level_5 text = "RULE_OPTION_5" desc = "RULE_MAXIMUM_FORT_LEVEL_DESC" } option = { name = level_6 text = "RULE_OPTION_6" desc = "RULE_MAXIMUM_FORT_LEVEL_DESC" } option = { name = level_7 text = "RULE_OPTION_7" desc = "RULE_MAXIMUM_FORT_LEVEL_DESC" } option = { name = level_8 text = "RULE_OPTION_8" desc = "RULE_MAXIMUM_FORT_LEVEL_DESC" } option = { name = level_9 text = "RULE_OPTION_9" desc = "RULE_MAXIMUM_FORT_LEVEL_DESC" } } allow_scorched_earth = { name = "RULE_ALLOW_SCORCHED_EARTH" group = "RULE_GROUP_GAMEPLAY" icon = "GFX_scorched_earth" required_dlc = "No Step Back" option = { name = yes text = "RULE_OPTION_ALLOWED" desc = "RULE_ALLOW_SCORCHED_EARTH_ALLOWED_DESC" } option = { name = no text = "RULE_OPTION_BLOCKED" desc = "RULE_ALLOW_SCORCHED_EARTH_BLOCKED_DESC" } } ### ### ## ### ## ### ## # # # # # # # # # # # # # # # ### ## # ## #### ### # #### # # # # # # # # # # # # # # # ### ## ### # # # # ## # # #research_ahead_of_time = { # name = "RULE_RESEARCH_AOT" # group = "RULE_GROUP_RESEARCH" # default = { # name = FREE # text = "RULE_OPTION_FREE" # desc = "RULE_RESEARCH_AOT_FREE_DESC" # } # option = { # name = THREE_YEARS # text = "RULE_OPTION_THREE_YEARS" # desc = "RULE_RESEARCH_AOT_THREE_YEARS_DESC" # } # option = { # name = TWO_YEARS # text = "RULE_OPTION_TWO_YEARS" # desc = "RULE_RESEARCH_AOT_TWO_YEARS_DESC" # } # option = { # name = ONE_YEARS # text = "RULE_OPTION_ONE_YEARS" # desc = "RULE_RESEARCH_AOT_ONE_YEARS_DESC" # } # option = { # name = BLOCKED # text = "RULE_OPTION_BLOCKED" # desc = "RULE_RESEARCH_AOT_BLOCKED_DESC" # } #} ## ## # # # # ### ### # # ## ### ### ## ### ### ### ## ### # # # ### ## # # # # # # ## # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # ## # ### # # ### ## # # ## # # ### # # # ## # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # ## ## ## # # # # # # ## # ### ## ### # ### ## # # ## ### ### ## #GER_faction_soviets = { # name = "RULE_GER_FACTION_SOVIETS" # group = "RULE_GROUP_COUNTRY_SPECIFIC" # default = { # name = yes # text = "RULE_OPTION_ALLOWED" # desc = "RULE_GER_FACTION_SOVIETS_YES_DESC" # } # option = { # name = no # text = "RULE_OPTION_BLOCKED" # desc = "RULE_GER_FACTION_SOVIETS_NO_DESC" # } #} # #allow_ideology_change_USA = { # name = "RULE_ALLOW_IDEOLOGY_CHANGE_USA" # required_dlc = "Man the Guns" # group = "RULE_GROUP_COUNTRY_SPECIFIC" # default = { # name = FREE # text = "RULE_OPTION_FREE" # desc = "RULE_ALLOW_IDEOLOGY_CHANGE_USA_FREE_DESC" # } # option = { # name = COMMUNIST_ONLY # text = "RULE_OPTION_COMMUNIST_ONLY" # desc = "RULE_ALLOW_IDEOLOGY_CHANGE_USA_COMMUNIST_ONLY_DESC" # } # option = { # name = FASCIST_ONLY # text = "RULE_OPTION_FASCIST_ONLY" # desc = "RULE_ALLOW_IDEOLOGY_CHANGE_USA_FASCIST_ONLY_DESC" # } # option = { # name = BLOCKED # text = "RULE_OPTION_BLOCKED" # desc = "RULE_ALLOW_IDEOLOGY_CHANGE_USA_BLOCKED_DESC" # } #} ## ### ### ### # # ## # # ### ## ### # # # # # # # # # # # # # # # # # #### # ### ## #### #### # # # # # ### # # # # # # # # # # # # # # # # # # # ### ### ### # # # # # ### ## # # GER_ai_behavior = { name = "GER_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = FASCIST text = "RULE_OPTION_FASCIST" desc = "RULE_OPTION_FASCIST_GER_AI_DESC" allow_achievements = yes } option = { name = DEMOCRATIC text = "RULE_OPTION_DEMOCRATIC" desc = "RULE_DEMOCRATIC_GER_AI_DESC" } option = { name = KAISER text = "RULE_OPTION_KAISER" desc = "RULE_KAISER_GER_AI_DESC" } option = { name = GER_ALT_FASCIST text = "RULE_OPTION_GER_ALT_FASCIST" desc = "RULE_OPTION_GER_ALT_FASCIST_AI_DESC" } option = { required_dlc = "Gotterdammerung" name = GER_COMMUNIST_STALINIST text = "RULE_OPTION_GER_COMMUNIST_STALINIST" desc = "RULE_OPTION_GER_COMMUNIST_STALINIST_AI_DESC" } option = { required_dlc = "Gotterdammerung" name = GER_COMMUNIST_SPARTACUS text = "RULE_OPTION_GER_COMMUNIST_SPARTACUS" desc = "RULE_OPTION_GER_COMMUNIST_SPARTACUS_AI_DESC" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" } } SOV_ai_behavior = { name = "SOV_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = HISTORICAL text = "RULE_OPTION_HISTORICAL" desc = "RULE_OPTION_HISTORICAL_SOV_AI_DESC" allow_achievements = yes } option = { name = LEFT_OPPOSITION text = "RULE_OPTION_LEFT_OPPOSITION" desc = "RULE_OPTION_LEFT_OPPOSITION_SOV_AI_DESC" } option = { name = LEFT_OPPOSITION_COOPERATIVE text = "RULE_LEFT_OPPOSITION_COOPERATIVE" desc = "RULE_OPTION_LEFT_OPPOSITION_COOPERATIVE_SOV_AI_DESC" } option = { required_dlc = "No Step Back" name = RIGHT_OPPOSITION text = "RULE_OPTION_RIGHT_OPPOSITION" desc = "RULE_OPTION_RIGHT_OPPOSITION_SOV_AI_DESC" } option = { required_dlc = "No Step Back" name = RIGHT_OPPOSITION_COOPERATIVE text = "RULE_RIGHT_OPPOSITION_COOPERATIVE" desc = "RULE_OPTION_RIGHT_OPPOSITION_COOPERATIVE_SOV_AI_DESC" } option = { required_dlc = "No Step Back" name = EXILES_TSARIST text = "RULE_EXILES_TSARIST" desc = "RULE_OPTION_EXILES_TSARIST_SOV_AI_DESC" } option = { required_dlc = "No Step Back" name = EXILES_FASCIST text = "RULE_EXILES_FASCIST" desc = "RULE_OPTION_EXILES_FASCIST_SOV_AI_DESC" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" } } JAP_ai_behavior = { name = "JAP_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { required_dlc = "Waking the Tiger" name = COMMUNIST text = "RULE_OPTION_COMMUNIST_JAP_AI" desc = "RULE_OPTION_COMMUNIST_JAP_AI_DESC" } option = { required_dlc = "No Compromise, No Surrender" name = COMMUNIST_2 text = "RULE_OPTION_COMMUNIST_RONOHA_JAP_AI" desc = "RULE_OPTION_COMMUNIST_RONOHA_JAP_AI_DESC" } option = { name = NEUTRALITY text = "RULE_OPTION_JAP_NEUTRALITY" desc = "RULE_OPTION_NEUTRALITY_JAP_AI_DESC" } option = { required_dlc = "Waking the Tiger" name = DEMOCRATIC text = "RULE_OPTION_JAP_DEMOCRATIC" desc = "RULE_DEMOCRATIC_JAP_AI_DESC" } option = { name = FASCIST text = "RULE_OPTION_JAP_FASCIST" desc = "RULE_FASCIST_JAP_AI_DESC" allow_achievements = yes } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" } } ITA_ai_behavior = { name = "ITA_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = FASCIST_HISTORICAL text = "RULE_OPTION_FASCIST_HISTORICAL" desc = "RULE_FASCIST_HISTORICAL_ITA_AI_DESC" allow_achievements = yes } option = { required_dlc = "By Blood Alone" name = ALT_FASCIST_BALBO text = "RULE_OPTION_ALT_FASCIST_BALBO" desc = "RULE_ALT_FASCIST_BALBO_ITA_AI_DESC" } option = { required_dlc = "By Blood Alone" name = ALT_FASCIST_GRANDI text = "RULE_OPTION_ALT_FASCIST_GRANDI" desc = "RULE_ALT_FASCIST_GRANDI_ITA_AI_DESC" } option = { required_dlc = "By Blood Alone" name = ITA_MONARCHIST_ROMAN_EMPIRE text = "RULE_OPTION_ITA_MONARCHIST_ROMAN_EMPIRE" desc = "RULE_OPTION_ITA_MONARCHIST_ROMAN_EMPIRE_AI_DESC" } option = { required_dlc = "By Blood Alone" name = ITA_CHRISTIAN_DEMOCRACY text = "RULE_OPTION_ITA_CHRISTIAN_DEMOCRACY" desc = "RULE_OPTION_ITA_CHRISTIAN_DEMOCRACY_AI_DESC" } option = { required_dlc = "By Blood Alone" name = ITA_COMMUNIST_PLAN text = "RULE_OPTION_ITA_COMMUNIST_PLAN" desc = "RULE_OPTION_ITA_COMMUNIST_PLAN_AI_DESC" } option = { required_dlc = "By Blood Alone" name = ITA_DEMOCRATIC_PLAN text = "RULE_OPTION_ITA_DEMOCRATIC_PLAN" desc = "RULE_OPTION_ITA_DEMOCRATIC_PLAN_AI_DESC" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" } } FRA_ai_behavior = { name = "FRA_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = COMMUNIST text = "RULE_OPTION_COMMUNIST" desc = "RULE_OPTION_COMMUNIST_FRA_AI_DESC" } option = { name = DEMOCRATIC_HISTORICAL text = "RULE_OPTION_DEMOCRATIC_HISTORICAL" desc = "RULE_OPTION_DEMOCRATIC_HISTORICAL_FRA_AI_DESC" allow_achievements = yes } option = { name = DEMOCRATIC_ALTERNATE text = "RULE_OPTION_DEMOCRATIC_ALTERNATE" desc = "RULE_DEMOCRATIC_ALTERNATE_FRA_AI_DESC" } option = { name = FASCIST text = "RULE_OPTION_FASCIST" desc = "RULE_FASCIST_FRA_AI_DESC" } option = { required_dlc = "La Resistance" name = ORLEANIST text = "RULE_OPTION_MONARCHIST_ORLEANIST" desc = "RULE_MONARCHIST_ORLEANIST_FRA_AI_DESC" } option = { required_dlc = "La Resistance" name = LEGITIMIST text = "RULE_OPTION_MONARCHIST_LEGITIMIST" desc = "RULE_MONARCHIST_LEGITIMIST_FRA_AI_DESC" } option = { required_dlc = "La Resistance" name = BONAPARTIST text = "RULE_OPTION_MONARCHIST_BONAPARTIST" desc = "RULE_MONARCHIST_BONAPARTIST_FRA_AI_DESC" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" } } POL_ai_behavior = { name = "POL_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" required_dlc = "Poland: United and Ready" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = COMMUNIST text = "RULE_OPTION_COMMUNIST" desc = "RULE_OPTION_COMMUNIST_POL_AI_DESC" } option = { name = HISTORICAL text = "RULE_OPTION_HISTORICAL" desc = "RULE_OPTION_HISTORICAL_POL_AI_DESC" allow_achievements = yes } option = { name = DEMOCRATIC text = "RULE_OPTION_DEMOCRATIC" desc = "RULE_OPTION_DEMOCRATIC_POL_AI_DESC" } option = { name = FASCIST text = "RULE_OPTION_FASCIST" desc = "RULE_FASCIST_POL_AI_DESC" } option = { required_dlc = "No Step Back" name = FASCIST_INDEPENDENT text = "RULE_OPTION_FASCIST_INDEPENDENT" desc = "RULE_FASCIST_INDEPENDENT_POL_AI_DESC" } option = { required_dlc = "No Step Back" name = COMMONWEALTH text = "RULE_OPTION_COMMONWEALTH" desc = "RULE_COMMONWEALTH_POL_AI_DESC" } option = { required_dlc = "No Step Back" name = ROMANIA text = "RULE_OPTION_ROMANIA" desc = "RULE_ROMANIA_POL_AI_DESC" } option = { required_dlc = "No Step Back" name = HABSBURG text = "RULE_OPTION_HABSBURG" desc = "RULE_HABSBURG_POL_AI_DESC" } option = { required_dlc = "No Step Back" name = BERMONDT text = "RULE_OPTION_BERMONDT" desc = "RULE_BERMONDT_POL_AI_DESC" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" } } AST_ai_behavior = { name = "AST_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" required_dlc = "Together for Victory" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } # BASE GAME option = { exclude_dlc = "Thunder at Our Gates" name = COMMUNIST text = "RULE_OPTION_COMMUNIST" desc = "RULE_OPTION_COMMUNIST_AST_AI_DESC" } option = { exclude_dlc = "Thunder at Our Gates" name = DEMOCRATIC_HISTORICAL text = "RULE_OPTION_DEMOCRATIC_HISTORICAL" desc = "RULE_OPTION_DEMOCRATIC_HISTORICAL_AST_AI_DESC" allow_achievements = yes } option = { exclude_dlc = "Thunder at Our Gates" name = DEMOCRATIC_ALTERNATE text = "RULE_OPTION_DEMOCRATIC_ALTERNATE" desc = "RULE_DEMOCRATIC_ALTERNATE_AST_AI_DESC" } option = { exclude_dlc = "Thunder at Our Gates" name = FASCIST text = "RULE_OPTION_FASCIST" desc = "RULE_FASCIST_AST_AI_DESC" } option = { exclude_dlc = "Thunder at Our Gates" name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" } # TAOG option = { required_dlc = "Thunder at Our Gates" name = HISTORICAL text = "RULE_OPTION_AST_AI_RANDOM_TAOG_HISTORICAL" desc = "RULE_OPTION_AST_AI_RANDOM_TAOG_HISTORICAL_DESC" allow_achievements = yes } option = { required_dlc = "Thunder at Our Gates" name = ADELA text = "RULE_OPTION_AST_ADELA_FASCIST_TAOG_AI" desc = "RULE_OPTION_AST_ADELA_FASCIST_TAOG_AI_DESC" allow_achievements = no } option = { required_dlc = "Thunder at Our Gates" name = PETER text = "RULE_OPTION_AST_PETER_FASCIST_TAOG_AI" desc = "RULE_OPTION_AST_PETER_FASCIST_TAOG_AI_DESC" allow_achievements = no } option = { required_dlc = "Thunder at Our Gates" name = DEMOCRATIC_TAOG text = "RULE_OPTION_AST_RANDOM_DEMOCRATIC_TAOG_AI" desc = "RULE_OPTION_AST_RANDOM_DEMOCRATIC_TAOG_AI_DESC" allow_achievements = no } option = { required_dlc = "Thunder at Our Gates" name = ANTICOMMONWEALTHCOMMUNIST text = "RULE_OPTION_AST_ANTI_COMMONWEALTH_COMMUNIST_TAOG_AI" desc = "RULE_OPTION_AST_ANTI_COMMONWEALTH_COMMUNIST_TAOG_AI_DESC" allow_achievements = no } option = { required_dlc = "Thunder at Our Gates" name = COMINTERNCOMMUNIST text = "RULE_OPTION_AST_COMINTERN_COMMUNIST_TAOG_AI" desc = "RULE_OPTION_AST_COMINTERN_COMMUNIST_TAOG_AI_DESC" allow_achievements = no } option = { required_dlc = "Thunder at Our Gates" name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" allow_achievements = no } } CAN_ai_behavior = { name = "CAN_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" required_dlc = "Together for Victory" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = COMMUNIST text = "RULE_OPTION_COMMUNIST" desc = "RULE_OPTION_COMMUNIST_CAN_AI_DESC" } option = { name = DEMOCRATIC_HISTORICAL text = "RULE_OPTION_DEMOCRATIC_HISTORICAL" desc = "RULE_OPTION_DEMOCRATIC_HISTORICAL_CAN_AI_DESC" allow_achievements = yes } option = { name = DEMOCRATIC_ALTERNATE text = "RULE_OPTION_DEMOCRATIC_ALTERNATE" desc = "RULE_DEMOCRATIC_ALTERNATE_CAN_AI_DESC" } option = { name = FASCIST text = "RULE_OPTION_FASCIST" desc = "RULE_FASCIST_CAN_AI_DESC" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" } } SAF_ai_behavior = { name = "SAF_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" required_dlc = "Together for Victory" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = COMMUNIST text = "RULE_OPTION_COMMUNIST" desc = "RULE_OPTION_COMMUNIST_SAF_AI_DESC" } option = { name = DEMOCRATIC_HISTORICAL text = "RULE_OPTION_DEMOCRATIC_HISTORICAL" desc = "RULE_OPTION_DEMOCRATIC_HISTORICAL_SAF_AI_DESC" allow_achievements = yes } option = { name = DEMOCRATIC_ALTERNATE text = "RULE_OPTION_DEMOCRATIC_ALTERNATE" desc = "RULE_DEMOCRATIC_ALTERNATE_SAF_AI_DESC" } option = { name = FASCIST text = "RULE_OPTION_FASCIST" desc = "RULE_FASCIST_SAF_AI_DESC" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" } } NZL_ai_behavior = { name = "NZL_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" required_dlc = "Together for Victory" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = COMMUNIST text = "RULE_OPTION_COMMUNIST" desc = "RULE_OPTION_COMMUNIST_NZL_AI_DESC" } option = { name = DEMOCRATIC_HISTORICAL text = "RULE_OPTION_DEMOCRATIC_HISTORICAL" desc = "RULE_OPTION_DEMOCRATIC_HISTORICAL_NZL_AI_DESC" allow_achievements = yes } option = { name = DEMOCRATIC_ALTERNATE text = "RULE_OPTION_DEMOCRATIC_ALTERNATE" desc = "RULE_DEMOCRATIC_ALTERNATE_NZL_AI_DESC" } option = { name = FASCIST text = "RULE_OPTION_FASCIST" desc = "RULE_FASCIST_NZL_AI_DESC" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" } } RAJ_ai_behavior = { name = "RAJ_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" required_dlc = "Together for Victory" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } #GOE ONLY option = { name = GOE_HISTORICAL text = "RULE_OPTION_GOE_HISTORICAL" desc = "RULE_OPTION_GOE_HISTORICAL_RAJ_AI_DESC" required_dlc = "Graveyard of Empires" allow_achievements = yes } option = { name = GOE_INDIA_UNITED text = "RULE_OPTION_GOE_INDIA_UNITED" desc = "RULE_OPTION_GOE_INDIA_UNITED_RAJ_AI_DESC" required_dlc = "Graveyard of Empires" allow_achievements = yes } option = { name = GOE_INDIA_FASCISM_BOSE text = "RULE_OPTION_GOE_INDIA_FASCISM_BOSE" desc = "RULE_OPTION_GOE_INDIA_FASCISM_BOSE_RAJ_AI_DESC" required_dlc = "Graveyard of Empires" } option = { name = GOE_INDIA_FASCISM_HINDUTVA text = "RULE_OPTION_GOE_INDIA_FASCISM_HINDUTVA" desc = "RULE_OPTION_GOE_INDIA_FASCISM_HINDUTVA_RAJ_AI_DESC" required_dlc = "Graveyard of Empires" } option = { name = GOE_INDIA_EAST_INDIA_COMPANY text = "RULE_OPTION_GOE_INDIA_EAST_INDIA_COMPANY" desc = "RULE_OPTION_GOE_INDIA_EAST_INDIA_COMPANY_RAJ_AI_DESC" required_dlc = "Graveyard of Empires" } option = { name = GOE_INDIA_MUGHAL text = "RULE_OPTION_GOE_INDIA_MUGHAL" desc = "RULE_OPTION_GOE_INDIA_MUGHAL_RAJ_AI_DESC" required_dlc = "Graveyard of Empires" } option = { name = GOE_INDIA_COMMUNISM text = "RULE_OPTION_GOE_INDIA_COMMUNISM" desc = "RULE_OPTION_GOE_INDIA_COMMUNISM_RAJ_AI_DESC" required_dlc = "Graveyard of Empires" } option = { name = GOE_INDIA_COMMUNISM_URBAN text = "RULE_OPTION_GOE_INDIA_COMMUNISM_URBAN" desc = "RULE_OPTION_DEMOCRATIC_HISTORICAL_RAJ_AI_DESC" required_dlc = "Graveyard of Empires" } option = { name = GOE_INDIA_LOYALTY text = "RULE_OPTION_OBEDIENCE" desc = "RULE_OPTION_DEMOCRATIC_HISTORICAL_RAJ_AI_DESC" required_dlc = "Graveyard of Empires" } #END GOE #TFV ONLY option = { name = COMMUNIST text = "RULE_OPTION_COMMUNIST" desc = "RULE_OPTION_COMMUNIST_RAJ_AI_DESC" exclude_dlc = "Graveyard of Empires" } option = { name = DEMOCRATIC_HISTORICAL text = "RULE_OPTION_HISTORICAL" desc = "RULE_OPTION_DEMOCRATIC_HISTORICAL_RAJ_AI_DESC" allow_achievements = yes exclude_dlc = "Graveyard of Empires" } option = { name = FASCIST text = "RULE_OPTION_FASCIST" desc = "RULE_FASCIST_RAJ_AI_DESC" exclude_dlc = "Graveyard of Empires" } #END TFV option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" } } HUN_ai_behavior = { name = "HUN_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" required_dlc = "Death or Dishonor" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = COMMUNIST text = "RULE_OPTION_HUN_COMMUNIST_STALINISM" desc = "RULE_OPTION_COMMUNIST_HUN_AI_DESC" } option = { name = AUSTRIA_HUNGARY text = "RULE_OPTION_AUSTRIA_HUNGARY" desc = "RULE_OPTION_AUSTRIA_HUNGARY_HUN_AI_DESC" } option = { name = DEMOCRATIC text = "RULE_OPTION_HUN_DEMOCRATIC_KING" desc = "RULE_OPTION_DEMOCRATIC_HUN_AI_DESC" } option = { name = FASCIST_ALTERNATE text = "RULE_OPTION_HUN_ROME_PROTOCOLS" desc = "RULE_FASCIST_ALTERNATE_HUN_AI_DESC" } option = { name = FASCIST_HISTORICAL text = "RULE_OPTION_HUN_HISTORICAL" desc = "RULE_FASCIST_HUN_AI_DESC" allow_achievements = yes } option = { name = FASCIST_KING text = "RULE_OPTION_HUN_FASCIST_KING" desc = "RULE_FASCIST_ALTERNATE_KING_HUN_AI_DESC" } option = { required_dlc = "Gotterdammerung" name = HABSBURG_HUNGARY text = "RULE_OPTION_HUN_HABSBURG_HUNGARY" desc = "RULE_HABSBURG_HUNGARY_HUN_AI_DESC" } option = { required_dlc = "Gotterdammerung" name = HORTHYIST_KING_HUNGARY text = "RULE_OPTION_HUN_HORTHYIST_KING_HUNGARY" desc = "RULE_HORTHYIST_KING_HUNGARY_HUN_AI_DESC" } option = { required_dlc = "Gotterdammerung" name = REPUBLICAN_DEMOCRACY text = "RULE_OPTION_HUN_REPUBLICAN_DEMOCRACY" desc = "RULE_REPUBLICAN_DEMOCRACY_HUN_AI_DESC" } option = { required_dlc = "Gotterdammerung" name = REPUBLICAN_DEMOCRACY_EXPANSIONIST text = "RULE_OPTION_HUN_REPUBLICAN_DEMOCRACY_EXPANSIONIST" desc = "RULE_REPUBLICAN_DEMOCRACY_EXPANSIONIST_HUN_AI_DESC" } option = { required_dlc = "Gotterdammerung" name = RESTORE_THE_SOCIALIST_REPUBLIC text = "RULE_OPTION_HUN_RESTORE_THE_SOCIALIST_REPUBLIC" desc = "RULE_RESTORE_THE_SOCIALIST_REPUBLIC_HUN_AI_DESC" } option = { required_dlc = "Gotterdammerung" name = ARROW_CROSS_MOVEMENT text = "RULE_OPTION_HUN_ARROW_CROSS_MOVEMENT" desc = "RULE_ARROW_CROSS_MOVEMENT_HUN_AI_DESC" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" } } ROM_ai_behavior = { name = "ROM_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" required_dlc = "Death or Dishonor" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = BALKAN_DOMINANCE text = "RULE_OPTION_BALKAN_DOMINANCE" desc = "RULE_OPTION_BALKAN_DOMINANCE_ROM_AI_DESC" } option = { name = DEMOCRATIC text = "RULE_OPTION_DEMOCRATIC" desc = "RULE_OPTION_DEMOCRATIC_ROM_AI_DESC" } option = { name = COMMUNIST text = "RULE_OPTION_COMMUNIST" desc = "RULE_COMMUNIST_ROM_AI_DESC" } option = { name = FASCIST_HISTORICAL text = "RULE_OPTION_FASCIST_HISTORICAL" desc = "RULE_FASCIST_ROM_AI_DESC" allow_achievements = yes } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" } } YUG_ai_behavior = { name = "YUG_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" required_dlc = "Death or Dishonor" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = COMMUNIST text = "RULE_OPTION_COMMUNIST" desc = "RULE_OPTION_COMMUNIST_YUG_AI_DESC" } option = { name = DEMOCRATIC text = "RULE_OPTION_DEMOCRATIC" desc = "RULE_OPTION_DEMOCRATIC_YUG_AI_DESC" } option = { name = FASCIST text = "RULE_OPTION_FASCIST" desc = "RULE_FASCIST_YUG_AI_DESC" } option = { name = HISTORICAL text = "RULE_OPTION_HISTORICAL" desc = "RULE_HISTORICAL_YUG_AI_DESC" allow_achievements = yes } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" } } CZE_ai_behavior = { name = "CZE_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" required_dlc = "Death or Dishonor" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = COMMUNIST text = "RULE_OPTION_COMMUNIST" desc = "RULE_OPTION_COMMUNIST_CZE_AI_DESC" } option = { name = DEMOCRATIC text = "RULE_OPTION_DEMOCRATIC" desc = "RULE_OPTION_DEMOCRATIC_CZE_AI_DESC" } option = { name = DEMOCRATIC_ALTERNATE text = "RULE_OPTION_DEMOCRATIC_ALTERNATE" desc = "RULE_OPTION_DEMOCRATIC_ALTERNATE_CZE_AI_DESC" } option = { name = FASCIST text = "RULE_OPTION_FASCIST" desc = "RULE_FASCIST_CZE_AI_DESC" } option = { name = MONARCHIST text = "RULE_OPTION_NEUTRALITY_MONARCHIST" desc = "RULE_OPTION_MONARCHIST_CZE_AI_DESC" required_dlc = "Peace For Our Time" } option = { name = HISTORICAL text = "RULE_OPTION_HISTORICAL" desc = "RULE_HISTORICAL_CZE_AI_DESC" allow_achievements = yes } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" } } CHI_ai_behavior = { name = "CHI_AI_BEHAVIOR" required_dlc = "Waking the Tiger" group = "RULE_GROUP_AI_BEHAVIOR" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = HISTORICAL text = "RULE_OPTION_HISTORICAL" desc = "RULE_OPTION_HISTORICAL_CHI_AI_DESC" allow_achievements = yes exclude_dlc = "No Compromise, No Surrender" } option = { name = ALTERNATE text = "RULE_OPTION_ALTERNATE" desc = "RULE_OPTION_ALTERNATE_CHI_AI_DESC" exclude_dlc = "No Compromise, No Surrender" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" } ### SEA option = { name = HISTORICAL_SEA text = "RULE_OPTION_HISTORICAL_SEA" desc = "RULE_OPTION_HISTORICAL_SEA_DESC" required_dlc = "No Compromise, No Surrender" allow_achievements = yes } option = { name = FASCIST_SEA text = "RULE_OPTION_FASCIST_SEA" desc = "RULE_OPTION_FASCIST_SEA_DESC" required_dlc = "No Compromise, No Surrender" } option = { name = WANG_JINGWEI_SEA text = "RULE_OPTION_WANG_JINGWEI_SEA" desc = "RULE_OPTION_WANG_JINGWEI_SEA_DESC" required_dlc = "No Compromise, No Surrender" } option = { name = DEMOCRATIC_SEA text = "RULE_OPTION_DEMOCRATIC_SEA" desc = "RULE_OPTION_DEMOCRATIC_SEA_DESC" required_dlc = "No Compromise, No Surrender" } } PRC_ai_behavior = { name = "PRC_AI_BEHAVIOR" required_dlc = "Waking the Tiger" group = "RULE_GROUP_AI_BEHAVIOR" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = HISTORICAL text = "RULE_OPTION_HISTORICAL" desc = "RULE_OPTION_HISTORICAL_PRC_AI_DESC" allow_achievements = yes exclude_dlc = "No Compromise, No Surrender" } option = { name = ALTERNATE text = "RULE_OPTION_ALTERNATE" desc = "RULE_OPTION_ALTERNATE_PRC_AI_DESC" exclude_dlc = "No Compromise, No Surrender" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" exclude_dlc = "No Compromise, No Surrender" } #No Compromise, No Surrender option = { name = HISTORICAL text = "RULE_OPTION_HISTORICAL" desc = "RULE_OPTION_HISTORICAL_PRC_AI_DESC" allow_achievements = yes required_dlc = "No Compromise, No Surrender" } option = { name = ALTERNATE_1 text = "RULE_OPTION_BOLSHEVIK_PRC" desc = "RULE_OPTION_BOLSHEVIK_PRC_DESC" required_dlc = "No Compromise, No Surrender" allow_achievements = no } option = { name = ALTERNATE_2 text = "RULE_OPTION_ALTERNATE_GUOMAO" desc = "RULE_OPTION_ALTERNATE_GUOMAO_DESC" required_dlc = "No Compromise, No Surrender" allow_achievements = no } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" required_dlc = "No Compromise, No Surrender" } } MAN_ai_behavior = { name = "MAN_AI_BEHAVIOR" required_dlc = "Waking the Tiger" group = "RULE_GROUP_AI_BEHAVIOR" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = OBEDIENCE text = "RULE_OPTION_OBEDIENCE" desc = "RULE_OPTION_OBEDIENCE_MAN_AI_DESC" allow_achievements = yes } option = { required_dlc = "No Compromise, No Surrender" name = OBEDIENCE_CHINA text = "RULE_OPTION_OBEDIENCE_CHINA" desc = "RULE_OPTION_OBEDIENCE_CHINA_MAN_AI_DESC" } option = { exclude_dlc = "No Compromise, No Surrender" name = INDEPENDENCE text = "RULE_OPTION_INDEPENDENCE" desc = "RULE_OPTION_INDEPENDENCE_MAN_AI_DESC" } option = { required_dlc = "No Compromise, No Surrender" name = INDEPENDENCE_FAS text = "RULE_OPTION_INDEPENDENCE_FAS" desc = "RULE_OPTION_INDEPENDENCE_FAS_MAN_AI_DESC" } option = { required_dlc = "No Compromise, No Surrender" name = INDEPENDENCE_NEU text = "RULE_OPTION_INDEPENDENCE_NEU" desc = "RULE_OPTION_INDEPENDENCE_NEU_MAN_AI_DESC" } option = { required_dlc = "No Compromise, No Surrender" name = INDEPENDENCE_DEM text = "RULE_OPTION_INDEPENDENCE_DEM" desc = "RULE_OPTION_INDEPENDENCE_DEM_MAN_AI_DESC" } option = { required_dlc = "No Compromise, No Surrender" name = INDEPENDENCE_COM text = "RULE_OPTION_INDEPENDENCE_COM" desc = "RULE_OPTION_INDEPENDENCE_COM_MAN_AI_DESC" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" } } ENG_ai_behavior = { name = "ENG_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = DEMOCRATIC_HISTORICAL text = "RULE_OPTION_DEMOCRATIC_HISTORICAL" desc = "RULE_OPTION_DEMOCRATIC_ENG_AI_DESC" allow_achievements = yes } option = { name = DEMOCRATIC_ALTERNATE text = "RULE_OPTION_DEMOCRATIC_NO_MORE_APPEASEMENT" desc = "RULE_OPTION_DEMOCRATIC_NO_MORE_APPEASEMENT_ENG_AI_DESC" required_dlc = "Man the Guns" } option = { name = COMMUNIST text = "RULE_OPTION_TRADE_UNIONS" desc = "RULE_OPTION_TRADE_UNIONS_ENG_AI_DESC" required_dlc = "Man the Guns" } option = { name = NEUTRALITY text = "RULE_OPTION_THE_KINGS_PARTY" desc = "RULE_OPTION_THE_KINGS_PARTY_ENG_AI_DESC" required_dlc = "Man the Guns" } option = { name = FASCIST text = "RULE_OPTION_ORGANIZE_THE_BLACKSHIRTS" desc = "RULE_OPTION_ORGANIZE_THE_BLACKSHIRTS_ENG_AI_DESC" required_dlc = "Man the Guns" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" required_dlc = "Man the Guns" } } USA_ai_behavior = { name = "USA_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { required_dlc = "Man the Guns" name = COMMUNIST text = "RULE_OPTION_COMMUNIST" desc = "RULE_OPTION_COMMUNIST_USA_AI_DESC" } option = { name = DEMOCRATIC_HISTORICAL text = "RULE_OPTION_DEMOCRATIC_HISTORICAL" desc = "RULE_OPTION_DEMOCRATIC_HISTORICAL_USA_AI_DESC" allow_achievements = yes } option = { name = DEMOCRATIC_ALTERNATE text = "RULE_OPTION_DEMOCRATIC_ALTERNATE" desc = "RULE_DEMOCRATIC_ALTERNATE_USA_AI_DESC" } option = { required_dlc = "Man the Guns" name = FASCIST text = "RULE_OPTION_FASCIST" desc = "RULE_FASCIST_USA_AI_DESC" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" } } HOL_ai_behavior = { name = "HOL_AI_BEHAVIOR" required_dlc = "Man the Guns" group = "RULE_GROUP_AI_BEHAVIOR" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = DEMOCRATIC_HISTORICAL text = "RULE_OPTION_DEMOCRATIC_HISTORICAL" desc = "RULE_OPTION_DEMOCRATIC_HISTORICAL_HOL_AI_DESC" allow_achievements = yes } option = { name = DEMOCRATIC_ALTERNATE_1 text = "RULE_OPTION_DEMOCRATIC_CONTINUE_THE_WAR_IN_BATAVIA" desc = "RULE_DEMOCRATIC_CONTINUE_THE_WAR_IN_BATAVIA_HOL_AI_DESC" } option = { name = DEMOCRATIC_ALTERNATE_2 text = "RULE_OPTION_DEMOCRATIC_CONTINUE_THE_ZUIDERZEE_WORKS" desc = "RULE_DEMOCRATIC_CONTINUE_THE_ZUIDERZEE_WORKS_HOL_AI_DESC" } option = { name = DEMOCRATIC_ALTERNATE_3 text = "RULE_OPTION_DEMOCRATIC_LEAD_THE_MINOR_DEMOCRACIES" desc = "RULE_DEMOCRATIC_LEAD_THE_MINOR_DEMOCRACIES_HOL_AI_DESC" } option = { name = COMMUNIST text = "RULE_OPTION_LEGACY_OF_THE_DE_ZEVEN_PROVINCIEN_MUTINY" desc = "RULE_OPTION_LEGACY_OF_THE_DE_ZEVEN_PROVINCIEN_MUTINY_HOL_AI_DESC" } option = { name = NEUTRALITY text = "RULE_OPTION_ORANJE_BOVEN" desc = "RULE_OPTION_ORANJE_BOVEN_HOL_AI_DESC" } option = { name = FASCIST text = "RULE_OPTION_CAVE_TO_THE_GERMANS" desc = "RULE_CAVE_TO_THE_GERMANS_HOL_AI_DESC" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" } } MEX_ai_behavior = { name = "MEX_AI_BEHAVIOR" required_dlc = "Man the Guns" group = "RULE_GROUP_AI_BEHAVIOR" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = SECULAR_REPUBLIC text = "RULE_OPTION_SECULAR_REPUBLIC" desc = "RULE_OPTION_SECULAR_REPUBLIC_DESC" allow_achievements = yes } option = { name = SOCIAL_CATHOLICISM text = "RULE_OPTION_SOCIAL_CATHOLICISM" desc = "RULE_OPTION_SOCIAL_CATHOLICISM_DESC" } option = { name = FASCIST_DICTATORSHIP text = "RULE_OPTION_FASCIST_DICTATORSHIP" desc = "RULE_OPTION_FASCIST_DICTATORSHIP_DESC" } option = { name = THEOCRATIC_ORDER text = "RULE_OPTION_THEOCRATIC_ORDER" desc = "RULE_OPTION_THEOCRATIC_ORDER_DESC" } option = { name = SOVIET_REPUBLIC text = "RULE_OPTION_SOVIET_REPUBLIC" desc = "RULE_OPTION_SOVIET_REPUBLIC_DESC" } option = { name = CARDENISMO text = "RULE_OPTION_CARDENISMO" desc = "RULE_OPTION_CARDENISMO_DESC" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" } } SPR_ai_behavior = { name = "SPR_AI_BEHAVIOR" required_dlc = "La Resistance" group = "RULE_GROUP_AI_BEHAVIOR" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = NATIONALIST_HISTORICAL text = "RULE_OPTION_NATIONALIST_HISTORICAL" desc = "RULE_OPTION_NATIONALIST_HISTORICAL_DESC" allow_achievements = yes } option = { name = SECOND_REPUBLIC text = "RULE_OPTION_SECOND_REPUBLIC" desc = "RULE_OPTION_SECOND_REPUBLIC_DESC" } option = { name = FALANGIST text = "RULE_OPTION_FALANGIST" desc = "RULE_OPTION_FALANGIST_DESC" } option = { name = CARLIST text = "RULE_OPTION_CARLIST" desc = "RULE_OPTION_CARLIST_DESC" } option = { name = ANARCHIST text = "RULE_OPTION_ANARCHIST" desc = "RULE_OPTION_ANARCHIST_DESC" } option = { name = INDEPENDENT_COMMUNIST text = "RULE_OPTION_INDEPENDENT_COMMUNIST" desc = "RULE_OPTION_INDEPENDENT_COMMUNIST_DESC" } option = { name = STALINIST text = "RULE_OPTION_STALINIST" desc = "RULE_OPTION_STALINIST_DESC" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" } } POR_ai_behavior = { name = "POR_AI_BEHAVIOR" required_dlc = "La Resistance" group = "RULE_GROUP_AI_BEHAVIOR" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = HISTORICAL text = "RULE_OPTION_HISTORICAL" desc = "RULE_OPTION_HISTORICAL_POR_AI_DESC" allow_achievements = yes } option = { name = FASCIST text = "RULE_OPTION_FASCIST" desc = "RULE_OPTION_FASCIST_POR_AI_DESC" } option = { name = FASCIST_FIFTH_EMPIRE text = "RULE_OPTION_FASCIST_FIFTH_EMPIRE" desc = "RULE_OPTION_FASCIST_FIFTH_EMPIRE_DESC" } option = { name = NEUTRALITY_MONARCHIST text = "RULE_OPTION_NEUTRALITY_MONARCHIST" desc = "RULE_OPTION_NEUTRALITY_MONARCHIST_DESC" } option = { name = DEMOCRATIC text = "RULE_OPTION_DEMOCRATIC" desc = "RULE_OPTION_DEMOCRATIC_POR_AI_DESC" } option = { name = COMMUNIST_COMINTERN text = "RULE_OPTION_COMMUNIST_COMINTERN" desc = "RULE_OPTION_COMMUNIST_COMINTERN_DESC" } option = { name = COMMUNIST_INDEPENDENT text = "RULE_OPTION_COMMUNIST_INDEPENDENT" desc = "RULE_OPTION_COMMUNIST_INDEPENDENT_DESC" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" } } GRE_ai_behavior = { name = "GRE_AI_BEHAVIOR" required_dlc = "Battle for the Bosporus" group = "RULE_GROUP_AI_BEHAVIOR" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = HISTORICAL text = "RULE_OPTION_HISTORICAL" desc = "RULE_OPTION_METAXIST_GRE_AI_DESC" allow_achievements = yes } option = { name = MONARCHIST text = "RULE_OPTION_MONARCHIST_GRE_AI" desc = "RULE_OPTION_MONARCHIST_GRE_AI_DESC" } option = { name = MONARCHIST_ALTERNATE text = "RULE_OPTION_MONARCHIST_GRE_ALTERNATE_AI" desc = "RULE_OPTION_MONARCHIST_ALTERNATE_GRE_AI_DESC" } option = { name = COMMUNIST text = "RULE_OPTION_STALINIST_GRE_AI" desc = "RULE_OPTION_STALINIST_GRE_AI_DESC" } option = { name = COMMUNIST_ALTERNATE text = "RULE_OPTION_COMMUNIST_GRE_AI" desc = "RULE_OPTION_ALTERNATE_COMMUNIST_GRE_AI_DESC" } option = { name = DEMOCRATIC text = "RULE_OPTION_DEMOCRATIC_GRE_AI" desc = "RULE_OPTION_VENEZELIST_GRE_AI_DESC" } option = { name = FASCISM text = "RULE_OPTION_FASCIST" desc = "RULE_OPTION_FASCISM_GRE_AI_DESC" } option = { name = FASCISM_ALTERNATE text = "RULE_OPTION_FASCIST_ALTERNATE_GRE_AI" desc = "RULE_OPTION_FASCISM_ALTERNATE_GRE_AI_DESC" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" } } BUL_ai_behavior = { name = "BUL_AI_BEHAVIOR" required_dlc = "Battle for the Bosporus" group = "RULE_GROUP_AI_BEHAVIOR" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = HISTORICAL text = "RULE_OPTION_HISTORICAL" desc = "RULE_OPTION_HISTORICAL_BUL_AI_DESC" allow_achievements = yes } option = { #Comintern name = COMMUNIST text = "RULE_OPTION_COMMUNIST" desc = "RULE_OPTION_COMMUNIST_BUL_AI_DESC" } option = { #Balkan Federation of Socialist Republics name = COMMUNIST_BALKAN_FEDERATION text = "RULE_OPTION_COMMUNIST_BALKAN_FEDERATION" desc = "RULE_OPTION_COMMUNIST_BALKAN_FEDERATION_BUL_AI_DESC" } option = { #Fascist Axis name = FASCIST text = "RULE_OPTION_FASCIST" desc = "RULE_OPTION_FASCIST_BUL_AI_DESC" } option = { #The Return of Ferdinand I name = THE_RETURN_OF_FERDINAND text = "RULE_OPTION_THE_RETURN_OF_FERDINAND" desc = "RULE_OPTION_THE_RETURN_OF_FERDINAND_BUL_AI_DESC" } option = { #Democratic Socialist (Balkan Confederation) name = DEMOCRATIC_SOCIALIST text = "RULE_OPTION_DEMOCRATIC_SOCIALIST" desc = "RULE_OPTION_DEMOCRATIC_SOCIALIST_BUL_AI_DESC" } option = { #Democratic Liberal (Allies) name = DEMOCRATIC_LIBERAL text = "RULE_OPTION_DEMOCRATIC_LIBERAL" desc = "RULE_OPTION_DEMOCRATIC_LIBERAL_BUL_AI_DESC" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" } } TUR_ai_behavior = { name = "TUR_AI_BEHAVIOR" required_dlc = "Battle for the Bosporus" group = "RULE_GROUP_AI_BEHAVIOR" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = HISTORICAL text = "RULE_OPTION_HISTORICAL" desc = "RULE_OPTION_HISTORICAL_TUR_AI_DESC" allow_achievements = yes } option = { name = ALTERNATE_KEMALIST text = "RULE_OPTION_ALTERNATE_KEMALIST_AI" desc = "RULE_OPTION_ALTERNATE_KEMALIST_AI_DESC" } option = { name = TUR_DEMOCRATIC_KEMALIST text = "RULE_OPTION_TUR_DEMOCRATIC_KEMALIST" desc = "RULE_OPTION_TUR_DEMOCRATIC_KEMALIST_DESC" } option = { name = TUR_DEMOCRATIC_ALTERNATE text = "RULE_OPTION_TUR_DEMOCRATIC_ALTERNATE" desc = "RULE_OPTION_TUR_DEMOCRATIC_ALTERNATE_DESC" } option = { name = FASCISM_TUR_AI text = "RULE_OPTION_FASCISM_TUR_AI" desc = "RULE_OPTION_FASCISM_TUR_AI_DESC" } option = { name = TUR_FASCISM_ALTERNATE text = "RULE_OPTION_TUR_FASCISM_ALTERNATE" desc = "RULE_OPTION_TUR_FASCISM_ALTERNATE_DESC" } option = { name = COMMUNIST_TUR_AI text = "RULE_OPTION_COMMUNIST_TUR_AI" desc = "RULE_OPTION_COMMUNIST_TUR_AI_DESC" } option = { name = TUR_COMMUNISM_ALTERNATE text = "RULE_OPTION_ALTERNATE_COMMUNIST_TUR_AI" desc = "RULE_OPTION_ALTERNATE_COMMUNIST_TUR_AI_DESC" } option = { name = BALKAN_ENTENTE text = "RULE_OPTION_BALKAN_ENTENTE" desc = "RULE_OPTION_BALKAN_ENTENTE_DESC" } option = { name = OTTOMAN text = "RULE_OPTION_OTTOMAN" desc = "RULE_OPTION_OTTOMAN_DESC" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" } } LIT_ai_behavior = { name = "LIT_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" required_dlc = "No Step Back" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = HISTORICAL text = "RULE_OPTION_HISTORICAL" desc = "RULE_HISTORICAL_LIT_AI_DESC" allow_achievements = yes } option = { name = DEMOCRATIC text = "RULE_OPTION_DEMOCRATIC" desc = "RULE_ENTENTE_LIT_AI_DESC" allow_achievements = no } option = { name = FASCIST text = "RULE_OPTION_FASCIST" desc = "RULE_FASCIST_LIT_AI_DESC" allow_achievements = no } option = { name = COMMUNIST text = "RULE_OPTION_COMMUNIST" desc = "RULE_COMMUNIST_BALTIC_AI_DESC" allow_achievements = no } option = { name = MONARCHIST text = "RULE_OPTION_MONARCHIST" desc = "RULE_OPTION_MONARCHIST_LIT_AI_DESC" allow_achievements = no } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" allow_achievements = no } } LAT_ai_behavior = { name = "LAT_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" required_dlc = "No Step Back" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = HISTORICAL text = "RULE_OPTION_HISTORICAL" desc = "RULE_HISTORICAL_LAT_AI_DESC" allow_achievements = yes } option = { name = DEMOCRATIC text = "RULE_OPTION_DEMOCRATIC" desc = "RULE_ENTENTE_LAT_AI_DESC" allow_achievements = no } option = { name = FASCIST text = "RULE_OPTION_FASCIST" desc = "RULE_FASCIST_LAT_AI_DESC" allow_achievements = no } option = { name = COMMUNIST text = "RULE_OPTION_COMMUNIST" desc = "RULE_COMMUNIST_BALTIC_AI_DESC" allow_achievements = no } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" allow_achievements = no } } EST_ai_behavior = { name = "EST_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" required_dlc = "No Step Back" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = HISTORICAL text = "RULE_OPTION_HISTORICAL" desc = "RULE_HISTORICAL_EST_AI_DESC" allow_achievements = yes } option = { name = DEMOCRATIC text = "RULE_OPTION_DEMOCRATIC" desc = "RULE_ENTENTE_EST_AI_DESC" allow_achievements = no } option = { name = FASCIST text = "RULE_OPTION_FASCIST" desc = "RULE_FASCIST_EST_AI_DESC" allow_achievements = no } option = { name = COMMUNIST text = "RULE_OPTION_COMMUNIST" desc = "RULE_COMMUNIST_BALTIC_AI_DESC" allow_achievements = no } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" allow_achievements = no } } ETH_ai_behavior = { name = "ETH_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" required_dlc = "By Blood Alone" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = HISTORICAL text = "RULE_OPTION_HISTORICAL" desc = "RULE_HISTORICAL_ETH_AI_DESC" allow_achievements = yes } option = { name = IMPERIAL text = "RULE_OPTION_ETH_IMPERIAL" desc = "RULE_ETH_IMPERIAL_AI_DESC" allow_achievements = no } option = { name = STALINIST text = "RULE_OPTION_ETH_STALINIST" desc = "RULE_OPTION_ETH_STALINIST_desc" allow_achievements = no } option = { name = ANARCHIST text = "RULE_OPTION_ETH_ANARCHIST" desc = "RULE_OPTION_ETH_ANARCHIST_desc" allow_achievements = no } option = { name = Collaborationist text = "RULE_OPTION_ETH_COLLABORATIONIST" desc = "RULE_OPTION_ETH_COLLABORATIONIST_desc" allow_achievements = no } option = { name = Independent_Fascist text = "RULE_OPTION_ETH_INDEPENDENT_FASCIST" desc = "RULE_OPTION_ETH_INDEPENDENT_FASCIST_desc" allow_achievements = no } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" allow_achievements = no } } SWI_ai_behavior = { name = "SWI_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" required_dlc = "By Blood Alone" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = HISTORICAL text = "RULE_OPTION_HISTORICAL" desc = "RULE_HISTORICAL_SWI_AI_DESC" allow_achievements = yes } option = { name = SWI_ALLIED_DEMOCRATIC text = "RULE_OPTION_SWI_ALLIED_DEMOCRATIC" desc = "RULE_OPTION_SWI_ALLIED_DEMOCRATIC_AI_DESC" allow_achievements = no } option = { name = SWI_EXPANSIONIST_DEMOCRATIC text = "RULE_OPTION_SWI_EXPANSIONIST_DEMOCRATIC" desc = "RULE_OPTION_SWI_EXPANSIONIST_DEMOCRATIC_AI_DESC" allow_achievements = no } option = { name = SWI_IMPERIAL text = "RULE_OPTION_SWI_IMPERIAL" desc = "RULE_OPTION_SWI_IMPERIAL_AI_DESC" allow_achievements = no } option = { name = SWI_FASCIST text = "RULE_OPTION_SWI_FASCIST" desc = "RULE_OPTION_SWI_FASCIST_AI_DESC" allow_achievements = no } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" allow_achievements = no } } SWE_ai_behavior = { name = "SWE_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" required_dlc = "Arms Against Tyranny" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = HISTORICAL text = "RULE_OPTION_HISTORICAL" desc = "RULE_HISTORICAL_SWE_AI_DESC" allow_achievements = yes } option = { name = SWE_DEMOCRATIC_DEM_ALT text = "RULE_OPTION_SWE_DEM_ALT" desc = "RULE_OPTION_SWE_DEM_ALT_DESC" allow_achievements = no } option = { name = SWE_DEMOCRATIC_NORDIC_DEFENCE_COUNCIL text = "RULE_OPTION_SWE_DEMOCRATIC_NORDIC_DEFENCE_COUNCIL" desc = "RULE_OPTION_SWE_DEMOCRATIC_NORDIC_DEFENCE_COUNCIL_DESC" allow_achievements = no } option = { name = SWE_COMMUNISM text = "RULE_OPTION_SWE_COMMUNISM" desc = "RULE_OPTION_SWE_COMMUNISM_DESC" allow_achievements = no } option = { name = SWE_FASCIST_INDEPENDENT text = "RULE_OPTION_SWE_FASCIST_INDEPENDENT" desc = "RULE_OPTION_SWE_FASCIST_INDEPENDENT_DESC" allow_achievements = no } option = { name = SWE_FASCIST_PUPPET text = "RULE_OPTION_SWE_FASCIST_PUPPET" desc = "RULE_OPTION_SWE_FASCIST_PUPPET_DESC" allow_achievements = no } option = { name = SWE_FASCIST_PUPPET_BACKSTABBER text = "RULE_OPTION_SWE_FASCIST_PUPPET_BACKSTABBER" desc = "RULE_OPTION_SWE_FASCIST_PUPPET_BACKSTABBER_DESC" allow_achievements = no } option = { name = SWE_UNALIGNED text = "RULE_OPTION_SWE_UNALIGNED" desc = "RULE_OPTION_SWE_UNALIGNED_DESC" allow_achievements = no } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" allow_achievements = no } } NOR_ai_behavior = { name = "NOR_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" required_dlc = "Arms Against Tyranny" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = HISTORICAL text = "RULE_OPTION_HISTORICAL" desc = "RULE_HISTORICAL_NOR_AI_DESC" allow_achievements = yes } option = { name = NOR_STALINIST text = RULE_OPTION_NOR_STALINIST desc = RULE_OPTION_NOR_STALINIST_AI_DESC allow_achievements = no } option = { name = NOR_TROSTSKYIST text = RULE_OPTION_NOR_TROSTSKYIST desc = RULE_OPTION_NOR_TROSTSKYIST_AI_DESC allow_achievements = no } option = { name = NOR_FASCIST text = RULE_OPTION_NOR_FASCIST desc = RULE_OPTION_NOR_FASCIST_AI_DESC allow_achievements = no } option = { name = NOR_MONARCHIST text = RULE_OPTION_NOR_MONARCHIST desc = RULE_OPTION_NOR_MONARCHIST_AI_DESC allow_achievements = no } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" allow_achievements = no } } FIN_ai_behavior = { name = "FIN_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = HISTORICAL text = "RULE_OPTION_HISTORICAL" desc = "RULE_HISTORICAL_FIN_AI_DESC" allow_achievements = yes } option = { required_dlc = "Arms Against Tyranny" name = FIN_FASCIST_PLAN text = "RULE_OPTION_FIN_FASCIST_PLAN" desc = "RULE_OPTION_FIN_FASCIST_PLAN_DESC" } option = { required_dlc = "Arms Against Tyranny" name = FIN_COMMUNIST_PLAN text = "RULE_OPTION_FIN_COMMUNIST_PLAN" desc = "RULE_OPTION_FIN_COMMUNIST_PLAN_DESC" } option = { required_dlc = "Arms Against Tyranny" name = FIN_DEMOCRATIC_PLAN text = "RULE_OPTION_FIN_DEMOCRATIC_PLAN" desc = "RULE_OPTION_FIN_DEMOCRATIC_PLAN_DESC" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" } } DEN_ai_behavior = { name = "DEN_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" required_dlc = "Arms Against Tyranny" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = HISTORICAL text = "RULE_OPTION_HISTORICAL" desc = "RULE_HISTORICAL_DEN_AI_DESC" allow_achievements = yes } option = { name = DEN_REARMAMENT_PLAN text = "RULE_OPTION_DEN_REARMAMENT" desc = "RULE_OPTION_DEN_REARMAMENT_AI_DESC" } option = { name = DEN_MONARCHIST_PLAN text = "RULE_OPTION_DEN_MONARCHIST" desc = "RULE_OPTION_DEN_MONARCHIST_AI_DESC" } option = { name = DEN_FASCIST_PLAN text = "RULE_OPTION_DEN_FASCIST" desc = "RULE_OPTION_DEN_FASCIST_AI_DESC" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" } } ICE_ai_behavior = { name = "ICE_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" required_dlc = "Arms Against Tyranny" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = HISTORICAL text = "RULE_OPTION_HISTORICAL" desc = "RULE_HISTORICAL_ICE_AI_DESC" allow_achievements = yes } option = { name = ICE_SUPPORT_DENMARK text = "RULE_OPTION_ICE_SUPPORT" desc = "RULE_OPTION_ICE_SUPPORT_AI_DESC" } option = { name = ICE_FASCIST_PLAN text = "RULE_OPTION_ICE_FASCIST" desc = "RULE_OPTION_ICE_FASCIST_AI_DESC" } option = { name = ICE_COMMUNIST_PLAN text = "RULE_OPTION_ICE_COMMUNIST" desc = "RULE_OPTION_ICE_COMMUNIST_AI_DESC" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" } } CHL_ai_behavior = { name = "CHL_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" required_dlc = "Trial of Allegiance" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = HISTORICAL text = "RULE_OPTION_HISTORICAL" desc = "RULE_HISTORICAL_CHL_AI_DESC" allow_achievements = yes } option = { name = COMMUNIST text = "RULE_OPTION_CHL_COMMUNIST" desc = "RULE_OPTION_CHL_COMMUNIST_AI_DESC" allow_achievements = no } option = { name = OPERATION_BOLIVAR text = "RULE_OPTION_CHL_OPERATION_BOLIVAR" desc = "RULE_OPTION_CHL_OPERATION_BOLIVAR_DESC" allow_achievements = no } option = { name = PAN_HISPANISM text = "RULE_OPTION_CHL_PAN_HISPANISM" desc = "RULE_OPTION_CHL_PAN_HISPANISM_DESC" allow_achievements = no } option = { name = ANTI_IMPERIALISM text = "RULE_OPTION_CHL_ANTI_IMPERIALISM" desc = "RULE_OPTION_CHL_ANTI_IMPERIALISM_DESC" allow_achievements = no } option = { name = LE_DELUGE text = "RULE_OPTION_CHL_LE_DELUGE" desc = "RULE_OPTION_CHL_LE_DELUGE_DESC" allow_achievements = no } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" allow_achievements = no } } BRA_ai_behavior = { name = "BRA_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" required_dlc = "Trial of Allegiance" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = HISTORICAL text = "RULE_OPTION_HISTORICAL" desc = "RULE_HISTORICAL_BRA_AI_DESC" allow_achievements = yes } option = { name = FASCISM text = "RULE_OPTION_FASCISM" desc = "RULE_FASCISM_BRA_AI_DESC" allow_achievements = no } option = { name = DEMOCRATIC text = "RULE_OPTION_DEMOCRATIC" desc = "RULE_DEMOCRATIC_BRA_AI_DESC" allow_achievements = no } option = { name = BRA_MONARCHIST_HENRIQUE text = "RULE_OPTION_MONARCHIST_HENRIQUE" desc = "RULE_OPTION_MONARCHIST_HENRIQUE_DESC" allow_achievements = no } option = { name = BRA_MONARCHIST_ALCANTARA text = "RULE_OPTION_MONARCHIST_ALCANTARA" desc = "RULE_OPTION_MONARCHIST_ALCANTARA_DESC" allow_achievements = no } option = { name = BRA_COMMUNIST_STALINISM text = "RULE_OPTION_BRA_COMMUNIST_STALINISM" desc = "RULE_OPTION_BRA_COMMUNIST_STALINISM_DESC" allow_achievements = no } option = { name = BRA_COMMUNIST_INDEPENDENT text = "RULE_OPTION_BRA_COMMUNIST_INDEPENDENT" desc = "RULE_OPTION_BRA_COMMUNIST_INDEPENDENT_DESC" allow_achievements = no } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" } } ARG_ai_behavior = { name = "ARG_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" required_dlc = "Trial of Allegiance" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = HISTORICAL text = "RULE_OPTION_HISTORICAL" desc = "RULE_HISTORICAL_ARG_AI_DESC" allow_achievements = yes } option = { name = FASCISM text = "RULE_OPTION_FASCISM" desc = "RULE_FASCISM_ARG_AI_DESC" allow_achievements = no } option = { name = COMMUNIST text = "RULE_OPTION_COMMUNIST" desc = "RULE_COMMUNIST_ARG_AI_DESC" allow_achievements = no } option = { name = DEMOCRATIC text = "RULE_OPTION_DEMOCRATIC" desc = "RULE_DEMOCRATIC_ARG_AI_DESC" allow_achievements = no } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" allow_achievements = no } } URG_AI_BEHAVIOR = { name = "URG_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" required_dlc = "Trial of Allegiance" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = HISTORICAL text = "RULE_OPTION_HISTORICAL" desc = "RULE_OPTION_HISTORICAL_URG_AI_DESC" allow_achievements = yes } option = { name = DEMOCRATIC_ALT text = "RULE_OPTION_DEMOCRATIC_ALT_AI" desc = "RULE_OPTION_DEMOCRATIC_ALT_AI_URG_DESC" allow_achievements = no } option = { name = FASCIST text = "RULE_OPTION_FASCIST_URG_AI" desc = "RULE_OPTION_FASCIST_AI_URG_DESC" allow_achievements = no } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" allow_achievements = no } } PAR_AI_BEHAVIOR = { name = "PAR_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" required_dlc = "Trial of Allegiance" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = HISTORICAL text = "RULE_OPTION_HISTORICAL" desc = "RULE_OPTION_HISTORICAL_PAR_AI_DESC" allow_achievements = yes } option = { name = COMMUNIST text = "RULE_OPTION_COMMUNIST_PAR_AI" desc = "RULE_OPTION_COMMUNIST_PAR_AI_DESC" allow_achievements = no } option = { name = DEMOCRATIC text = "RULE_OPTION_DEMOCRATIC_PAR_AI" desc = "RULE_OPTION_DEMOCRATIC_PAR_AI_DESC" allow_achievements = no } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" allow_achievements = no } } AUS_AI_BEHAVIOR = { name = "AUS_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" required_dlc = "Gotterdammerung" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = HISTORICAL text = "RULE_OPTION_HISTORICAL" desc = "RULE_OPTION_HISTORICAL_AUS_AI_DESC" allow_achievements = yes } option = { name = AUS_MONARCHIST_PUPPET text = "RULE_OPTION_MONARCHIST_PUPPET_AUS_AI" desc = "RULE_OPTION_MONARCHIST_PUPPET_AUS_AI_DESC" allow_achievements = no } option = { name = AUS_MONARCHIST_ANNEX text = "RULE_OPTION_MONARCHIST_ANNEX_AUS_AI" desc = "RULE_OPTION_MONARCHIST_ANNEX_AUS_AI_DESC" allow_achievements = no } option = { name = AUS_NEUTRALITY_FEDERATIVE text = "RULE_OPTION_AUS_NEUTRALITY_FEDERATIVE_AI" desc = "RULE_OPTION_AUS_NEUTRALITY_FEDERATIVE_AI_DESC" allow_achievements = no } option = { name = AUS_COMMUNIST_SOV_ALIGNED text = "RULE_OPTION_AUS_COMMUNIST_SOV_ALIGNED_AI" desc = "RULE_OPTION_AUS_COMMUNIST_SOV_ALIGNED_AI_DESC" allow_achievements = no } option = { name = AUS_COMMUNIST text = "RULE_OPTION_AUS_COMMUNIST_AI" desc = "RULE_OPTION_AUS_COMMUNIST_AI_DESC" allow_achievements = no } option = { name = AUS_DEMOCRATIC_FEDERATIVE text = "RULE_OPTION_AUS_DEMOCRATIC_FEDERATIVE_AI" desc = "RULE_OPTION_AUS_DEMOCRATIC_FEDERATIVE_AI_DESC" allow_achievements = no } option = { name = AUS_DEMOCRATIC_ALLIES text = "RULE_OPTION_AUS_DEMOCRATIC_ALLIES_AI" desc = "RULE_OPTION_AUS_DEMOCRATIC_ALLIES_AI_DESC" allow_achievements = no } option = { name = AUS_DEMOCRATIC_ALPINE_FEDERATION text = "RULE_OPTION_AUS_DEMOCRATIC_ALPINE_FEDERATION_AI" desc = "RULE_OPTION_AUS_DEMOCRATIC_ALPINE_FEDERATION_AI_DESC" allow_achievements = no } option = { name = AUS_ANTI_ANSCLUSS_STRESS text = "RULE_OPTION_AUS_ANTI_ANSCLUSS_STRESS_AI" desc = "RULE_OPTION_AUS_ANTI_ANSCLUSS_STRESS_AI_DESC" allow_achievements = no } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" allow_achievements = no } } BEL_AI_BEHAVIOR = { name = "BEL_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" required_dlc = "Gotterdammerung" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = HISTORICAL text = "RULE_OPTION_HISTORICAL" desc = "RULE_OPTION_HISTORICAL_BEL_AI_DESC" allow_achievements = yes } option = { name = NATIONALIST_FASCIST text = "RULE_OPTION_NATIONALIST_FASCIST_BEL_AI" desc = "RULE_OPTION_NATIONALIST_FASCIST_BEL_AI_DESC" allow_achievements = no } option = { name = EXPANSIONIST_FASCIST text = "RULE_OPTION_EXPANSIONIST_FASCIST_BEL_AI" desc = "RULE_OPTION_EXPANSIONIST_FASCIST_BEL_AI_DESC" allow_achievements = no } option = { name = DEFENSIVE_DEMOCRAT text = "RULE_OPTION_DEFENSIVE_DEMOCRAT_BEL_AI" desc = "RULE_OPTION_DEFENSIVE_DEMOCRAT_BEL_AI_DESC" allow_achievements = no } option = { name = COMMUNIST text = "RULE_OPTION_COMMUNIST_BEL_AI" desc = "RULE_OPTION_COMMUNIST_BEL_AI_DESC" allow_achievements = no } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" allow_achievements = no } } COG_AI_BEHAVIOR = { name = "COG_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" required_dlc = "Gotterdammerung" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = HISTORICAL text = "RULE_OPTION_HISTORICAL" desc = "RULE_OPTION_HISTORICAL_COG_AI_DESC" allow_achievements = yes } option = { name = COG_DEM_INDEPENDENCE text = "RULE_OPTION_COG_DEM_INDEPENDENCE_AI" desc = "RULE_OPTION_COG_DEM_INDEPENDENCE_AI_DESC" allow_achievements = no } option = { name = COG_COM_INDEPENDENCE text = "RULE_OPTION_COG_COM_INDEPENDENCE_AI" desc = "RULE_OPTION_COG_COM_INDEPENDENCE_AI_DESC" allow_achievements = no } option = { name = COG_COM_REVOLUTION text = "RULE_OPTION_COG_COM_REVOLUTION_AI" desc = "RULE_OPTION_COG_COM_REVOLUTION_AI_DESC" allow_achievements = no } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" allow_achievements = no } } AFG_ai_behavior = { name = "AFG_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" required_dlc = "Graveyard of Empires" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = HISTORICAL text = "RULE_OPTION_HISTORICAL" desc = "RULE_OPTION_HISTORICAL_AFG_AI_DESC" allow_achievements = yes } option = { name = FASCISM text = "RULE_OPTION_FASCISM" desc = "RULE_OPTION_FASCISM_AFG_AI_DESC" allow_achievements = no } option = { name = DEMOCRATIC text = "RULE_OPTION_DEMOCRATIC" desc = "RULE_OPTION_DEMOCRATIC_AFG_AI_DESC" allow_achievements = no } option = { name = COMMUNIST text = "RULE_OPTION_COMMUNIST" desc = "RULE_OPTION_COMMUNIST_AFG_AI_DESC" allow_achievements = no } option = { name = CALIPHATE text = "RULE_OPTION_CALIPHATE_AFG" desc = "RULE_OPTION_CALIPHATE_AFG_AI_DESC" allow_achievements = no } option = { name = EMPIRE text = "RULE_OPTION_EMPIRE_AFG" desc = "RULE_OPTION_EMPIRE_AFG_AI_DESC" allow_achievements = no } option = { name = MUGHALS text = "RULE_OPTION_MUGHAL_AFG" desc = "RULE_OPTION_MUGHAL_AFG_AI_DESC" allow_achievements = no } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" } } IRQ_ai_behavior = { name = "IRQ_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" required_dlc = "Graveyard of Empires" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = HISTORICAL text = "RULE_OPTION_HISTORICAL_IRQ_AI" desc = "RULE_OPTION_HISTORICAL_IRQ_AI_DESC" allow_achievements = yes } option = { name = FASCISM text = "RULE_OPTION_FASCISM_IRQ_AI" desc = "RULE_OPTION_FASCISM_IRQ_AI_DESC" allow_achievements = no } option = { name = HASHEMITE_IRQ text = "RULE_OPTION_HASHEMITE_IRQ_AI" desc = "RULE_OPTION_HASHEMITE_IRQ_AI_DESC" allow_achievements = no } option = { name = SIDQI_IRQ text = "RULE_OPTION_SIDQI_IRQ_AI" desc = "RULE_OPTION_SIDQI_IRQ_AI_DESC" allow_achievements = no } option = { name = KURDISTAN_IRQ text = "RULE_OPTION_KURDISTAN_IRQ_AI" desc = "RULE_OPTION_KURDISTAN_IRQ_AI_DESC" allow_achievements = no } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" } } PER_ai_behavior = { name = "PER_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" required_dlc = "Graveyard of Empires" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = HISTORICAL text = "RULE_OPTION_HISTORICAL_PER_AI" desc = "RULE_OPTION_HISTORICAL_PER_AI_DESC" allow_achievements = yes } option = { name = IMPERIAL_PER text = "RULE_OPTION_IMPERIAL_PER_AI" desc = "RULE_OPTION_IMPERIAL_PER_DESC" allow_achievements = no } option = { name = DEMOCRATIC_PER text = "RULE_OPTION_DEMOCRATIC_PER_AI" desc = "RULE_OPTION_DEMOCRATIC_PER_DESC" allow_achievements = no } option = { name = COMMUNISM_PER text = "RULE_OPTION_COMMUNISM_PER_AI" desc = "RULE_OPTION_COMMUNISM_PER_DESC" allow_achievements = no } option = { name = FASCISM_PER text = "RULE_OPTION_FASCISM_PER_AI" desc = "RULE_OPTION_FASCISM_PER_DESC" allow_achievements = no } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" } } PHI_AI_BEHAVIOR = { name = "PHI_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" required_dlc = "No Compromise, No Surrender" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = HISTORICAL text = "RULE_OPTION_HISTORICAL" desc = "RULE_OPTION_HISTORICAL_PHI_AI_DESC" allow_achievements = yes } option = { name = FLEXIBLE text = "RULE_OPTION_FLEXIBLE_PHI_AI" desc = "RULE_OPTION_FLEXIBLE_PHI_AI_DESC" allow_achievements = no } option = { name = FASCIST text = "RULE_OPTION_FASCIST_PHI_AI" desc = "RULE_OPTION_FASCIST_PHI_AI_DESC" allow_achievements = no } option = { name = MONARCHIST text = "RULE_OPTION_MONARCHIST_PHI_AI" desc = "RULE_OPTION_MONARCHIST_PHI_AI_DESC" allow_achievements = no } option = { name = COMMUNIST text = "RULE_OPTION_COMMUNIST_PHI_AI" desc = "RULE_OPTION_COMMUNIST_PHI_AI_DESC" allow_achievements = no } option = { name = MACARTHUR text = "RULE_OPTION_MACARTHUR_PHI_AI" desc = "RULE_OPTION_MACARTHUR_PHI_AI_DESC" allow_achievements = no } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" allow_achievements = no } } INS_ai_behavior = { name = "INS_ai_behavior" required_dlc = "Thunder at Our Gates" group = "RULE_GROUP_AI_BEHAVIOR" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = TRUE_HISTORICAL text = "RULE_OPTION_TRUE_HISTORICAL_INS_AI" desc = "RULE_OPTION_TRUE_HISTORICAL_INS_AI_DESC" allow_achievements = yes } option = { name = LOYALIST text = "RULE_OPTION_LOYALIST_INS_AI" desc = "RULE_OPTION_LOYALIST_INS_AI_DESC" } option = { name = REVOLUTION_DEMOCRATIC text = "RULE_OPTION_REVOLUTION_DEMOCRATIC_INS_AI" desc = "RULE_OPTION_REVOLUTION_DEMOCRATIC_INS_AI_DESC" } option = { name = REVOLUTION_UNALIGNED text = "RULE_OPTION_REVOLUTION_UNALIGNED_INS_AI" desc = "RULE_OPTION_REVOLUTION_UNALIGNED_INS_AI_DESC" } option = { name = REVOLUTION_COMMUNIST text = "RULE_OPTION_REVOLUTION_COMMUNIST_INS_AI" desc = "RULE_OPTION_REVOLUTION_COMMUNIST_INS_AI_DESC" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" } } SIA_ai_behavior = { name = "SIA_ai_behavior" required_dlc = "Thunder at Our Gates" group = "RULE_GROUP_AI_BEHAVIOR" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = HISTORICAL text = "RULE_OPTION_HISTORICAL_SIA_AI" desc = "RULE_OPTION_HISTORICAL_SIA_AI_DESC" allow_achievements = yes } option = { name = MONARCHIST text = "RULE_OPTION_MONARCHIST_SIA_AI" desc = "RULE_OPTION_MONARCHIST_SIA_AI_DESC" allow_achievements = no } option = { name = DEMOCRATIC text = "RULE_OPTION_DEMOCRATIC" desc = "RULE_OPTION_DEMOCRATIC_SIA_AI_DESC" allow_achievements = no } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_AI_DESC" } } ## ## # # ### ## ### ### # # ### # # # ## ## # # # # # # # # # ## #### # # # ## # ## # # # ### # # # # # # # # # # # # # ## # # # # ### ## ### # ## # americas_colonization_status = { name = "AMERICAS_COLONIZATION_STATUS" required_dlc = "Man the Guns" group = "RULE_GROUP_GAME_SETUP" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_COLONIZATION_DESC" } option = { name = AMERICAS_DECOLONIZED text = "RULE_OPTION_AMERICAS_DECOLONIZED" desc = "RULE_OPTION_AMERICAS_DECOLONIZED_DESC" } option = { name = AMERICAS_DEIMPERIALIZED text = "RULE_OPTION_AMERICAS_DEIMPERIALIZED" desc = "RULE_OPTION_AMERICAS_DEIMPERIALIZED_DESC" } } africa_colonization_status = { name = "AFRICA_COLONIZATION_STATUS" required_dlc = "Man the Guns" group = "RULE_GROUP_GAME_SETUP" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_COLONIZATION_DESC" } option = { name = AFRICA_DECOLONIZED text = "RULE_OPTION_AFRICA_DECOLONIZED" desc = "RULE_OPTION_AFRICA_DECOLONIZED_DESC" } } asia_colonization_status = { name = "ASIA_COLONIZATION_STATUS" required_dlc = "Man the Guns" group = "RULE_GROUP_GAME_SETUP" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_COLONIZATION_DESC" } option = { name = ASIA_DECOLONIZED text = "RULE_OPTION_ASIA_DECOLONIZED" desc = "RULE_OPTION_ASIA_DECOLONIZED_DESC" } } oceania_colonization_status = { name = "OCEANIA_COLONIZATION_STATUS" required_dlc = "Man the Guns" group = "RULE_GROUP_GAME_SETUP" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_COLONIZATION_DESC" } option = { name = OCEANIA_DECOLONIZED text = "RULE_OPTION_OCEANIA_DECOLONIZED" desc = "RULE_OPTION_OCEANIA_DECOLONIZED_DESC" } option = { name = OCEANIA_UNITED text = "RULE_OPTION_OCEANIA_UNITED" desc = "RULE_OPTION_OCEANIA_UNITED_DESC" } } eng_fragmentation_status = { name = "ENG_FRAGMENTATION_STATUS" required_dlc = "Man the Guns" group = "RULE_GROUP_GAME_SETUP" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_FRAGMENTATION_DESC" } option = { name = ENG_FRAGMENTED text = "RULE_OPTION_ENG_FRAGMENTED" desc = "RULE_OPTION_ENG_FRAGMENTED_DESC" } } spr_fragmentation_status = { name = "SPR_FRAGMENTATION_STATUS" required_dlc = "Man the Guns" group = "RULE_GROUP_GAME_SETUP" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_FRAGMENTATION_DESC" } option = { name = SPR_FRAGMENTED text = "RULE_OPTION_SPR_FRAGMENTED" desc = "RULE_OPTION_SPR_FRAGMENTED_DESC" } option = { name = SPR_EU4 text = "RULE_OPTION_SPR_FAMILIAR" desc = "RULE_OPTION_SPR_FAMILIAR_DESC" } } fra_fragmentation_status = { name = "FRA_FRAGMENTATION_STATUS" required_dlc = "Man the Guns" group = "RULE_GROUP_GAME_SETUP" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_FRAGMENTATION_DESC" } option = { name = FRA_FRAGMENTED text = "RULE_OPTION_FRA_FRAGMENTED" desc = "RULE_OPTION_FRA_FRAGMENTED_DESC" } } yug_fragmentation_status = { name = "YUG_FRAGMENTATION_STATUS" required_dlc = "Man the Guns" group = "RULE_GROUP_GAME_SETUP" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_FRAGMENTATION_DESC" } option = { name = YUG_FRAGMENTED text = "RULE_OPTION_YUG_FRAGMENTED" desc = "RULE_OPTION_YUG_FRAGMENTED_DESC" } } sov_fragmentation_status = { name = "SOV_FRAGMENTATION_STATUS" required_dlc = "Man the Guns" group = "RULE_GROUP_GAME_SETUP" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_FRAGMENTATION_DESC" } option = { name = SOV_FRAGMENTED text = "RULE_OPTION_SOV_FRAGMENTED" desc = "RULE_OPTION_SOV_FRAGMENTED_DESC" } option = { name = SOV_UTTERLY_FRAGMENTED text = "RULE_OPTION_SOV_UTTERLY_FRAGMENTED" desc = "RULE_OPTION_SOV_UTTERLY_FRAGMENTED_DESC" } } raj_fragmentation_status = { name = "RAJ_FRAGMENTATION_STATUS" required_dlc = "Man the Guns" group = "RULE_GROUP_GAME_SETUP" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_FRAGMENTATION_DESC" } option = { name = RAJ_FRAGMENTED text = "RULE_OPTION_RAJ_FRAGMENTED" desc = "RULE_OPTION_RAJ_FRAGMENTED_DESC" } option = { name = RAJ_PRINCELY_STATES_FREE text = "RULE_OPTION_RAJ_PRINCELY_STATES_FREE" desc = "RULE_OPTION_RAJ_PRINCELY_STATES_FREE_DESC" } } eth_fragmentation_status = { name = "ETH_FRAGMENTATION_STATUS" required_dlc = "Man the Guns" group = "RULE_GROUP_GAME_SETUP" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_FRAGMENTATION_DESC" } option = { name = ETH_FRAGMENTED text = "RULE_OPTION_ETH_FRAGMENTED" desc = "RULE_OPTION_ETH_FRAGMENTED_DESC" } } ita_fragmentation_status = { name = "ITA_FRAGMENTATION_STATUS" required_dlc = "Man the Guns" group = "RULE_GROUP_GAME_SETUP" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_FRAGMENTATION_DESC" } option = { name = ITA_FRAGMENTED text = "RULE_OPTION_ITA_FRAGMENTED" desc = "RULE_OPTION_ITA_FRAGMENTED_DESC" } } nordics_fragmentation_status = { name = "NORDICS_FRAGMENTATION_STATUS" required_dlc = "Man the Guns" group = "RULE_GROUP_GAME_SETUP" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_FRAGMENTATION_DESC" } option = { name = SAPMI_RELEASED text = "RULE_OPTION_SAPMI_RELEASED" desc = "RULE_OPTION_SAPMI_RELEASED_DESC" } option = { name = NORDICS_FRAGMENTED text = "RULE_OPTION_NORDICS_FRAGMENTED" desc = "RULE_OPTION_NORDICS_FRAGMENTED_DESC" } } quebec_colonization_status = { name = "QUEBEC_COLONIZATION_STATUS" required_dlc = "Man the Guns" group = "RULE_GROUP_GAME_SETUP" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_COLONIZATION_DESC" } option = { name = FREE_QUEBEC text = "RULE_OPTION_QUEBEC" desc = "RULE_OPTION_QUEBEC_DESC" } } germany_fragmentation_status = { name = "GERMANY_FRAGMENTATION_STATUS" required_dlc = "Man the Guns" group = "RULE_GROUP_GAME_SETUP" default = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_GER_FRAGEMNTATION_DESC" } option = { name = GERMANY_FRAGMENTED text = "RULE_OPTION_GERMANY_FRAGMENTED" desc = "RULE_OPTION_GERMANY_FRAGMENTED_DESC" } } # # ### ##### ####### ####### ####### ### # # ##### ##### # # # # # # # # # ## # # # # # # # # # # # # # # # # # # # # # ##### ##### # # # # # # # #### ##### # # # # # # # # # # # # # # # # # # # # # # # # ## # # # # ##### ### ##### ####### # # ### # # ##### ##### obsolete_focus_branches_visibility = { name = "OBSOLETE_FOCUS_BRANCHES_VISIBILITY" group = "RULE_GROUP_GENERAL_UI" default = { name = HIDE text = "RULE_OPTION_HIDE" desc = "RULE_OPTION_HIDE_DESC" } option = { name = SHOW text = "RULE_OPTION_SHOW" desc = "RULE_OPTION_SHOW_DESC_DESC" allow_achievements = yes } } ## ### # ## ### ## ## # ## ### # # # # # # # # # # # # # # ## ## ### # ## # # # # ## ## # # # # # # # # # # # # # # ### # # ## ### ## ## # # # ### peace_score_to_overlord = { name = "PEACE_SCORE_TO_OVERLORD" group = "RULE_GROUP_PEACE_SCORE" default = { name = YES text = "RULE_OPTION_YES" desc = "RULE_OPTION_PEACE_SCORE_TO_OVERLORD_YES_DESC" allow_achievements = yes } option = { name = NO text = "RULE_OPTION_NO" desc = "RULE_OPTION_PEACE_SCORE_TO_OVERLORD_NO_DESC" } } peace_score_to_faction_leader = { name = "PEACE_SCORE_TO_FACTION_LEADER" group = "RULE_GROUP_PEACE_SCORE" option = { name = YES text = "RULE_OPTION_YES" desc = "RULE_OPTION_PEACE_SCORE_TO_FACTION_LEADER_YES_DESC" allow_achievements = yes } default = { name = NO text = "RULE_OPTION_NO" desc = "RULE_OPTION_PEACE_SCORE_TO_FACTION_LEADER_NO_DESC" } } peace_score_reset_low_scores = { name = "PEACE_SCORE_RESET_LOW_SCORES" group = "RULE_GROUP_PEACE_SCORE" option = { name = YES text = "RULE_OPTION_YES" desc = "RULE_OPTION_PEACE_SCORE_RESET_LOW_SCORES_YES_DESC" allow_achievements = yes } default = { name = NO text = "RULE_OPTION_NO" desc = "RULE_OPTION_PEACE_SCORE_RESET_LOW_SCORES_NO_DESC" } } #We could add stuff for political advisor visibility filters here too, in the future