ideas = { #################### #################### #### MUN IDEAS ##### #################### #################### country = { #For bookmark and country selection only CZE_a_divided_nation_fake_ns = { name = CZE_a_divided_nation_dynamic_modifier picture = CZE_divided_nation allowed = { always = no } available = { always = no NOT = { tag = CZE } } allowed_civil_war = { always = yes } removal_cost = -1 #These need to match the startdate dynamic modifier vaules of CZE_a_divided_nation_dynamic_modifier modifier = { stability_factor = -0.20 drift_defence_factor = -0.3 political_power_cost = 0.30 } } CZE_directorate_of_fortification_works_no_gd_idea = { picture = ast_naval_auxiliary_patrol allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { production_speed_bunker_factor = 0.05 bunker_max_level_terrain_limit = 1 } research_bonus = { cat_fortification = 0.10 } } CZE_directorate_of_fortification_works_no_gd_idea_2 = { name = CZE_directorate_of_fortification_works_no_gd_idea picture = ast_naval_auxiliary_patrol allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { production_speed_bunker_factor = 0.05 bunker_max_level_terrain_limit = 2 } research_bonus = { cat_fortification = 0.15 } } CZE_directorate_of_fortification_works_gd_idea = { name = CZE_directorate_of_fortification_works_no_gd_idea picture = ast_naval_auxiliary_patrol allowed = { always = yes } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { production_speed_bunker_factor = 0.05 sp_land_stronghold_network_speed_factor = 0.25 bunker_max_level_terrain_limit = 1 } research_bonus = { cat_fortification = 0.10 } } CZE_directorate_of_fortification_works_gd_idea_2 = { name = CZE_directorate_of_fortification_works_no_gd_idea picture = ast_naval_auxiliary_patrol allowed = { always = yes } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { production_speed_bunker_factor = 0.05 sp_land_stronghold_network_speed_factor = 0.50 bunker_max_level_terrain_limit = 1 } research_bonus = { cat_fortification = 0.15 } } CZE_taticek_of_czechoslovakia = { allowed = { always = no } allowed_civil_war = { always = no } removal_cost = -1 modifier = { stability_factor = 0.15 } } CZE_agrarian_politics_1 = { picture = citizen_militia_2 allowed = { always = no } allowed_civil_war = { always = no } removal_cost = -1 modifier = { consumer_goods_factor = 0.15 party_popularity_stability_factor = 0.05 } research_bonus = { industry = -0.10 } } CZE_agrarian_politics_2 = { picture = citizen_militia_1 name = CZE_agrarian_politics_1 allowed = { always = no } allowed_civil_war = { always = no } removal_cost = -1 modifier = { consumer_goods_factor = 0.10 party_popularity_stability_factor = 0.05 } research_bonus = { industry = -0.05 } } CZE_agrarian_politics_3 = { picture = citizen_militia_1 name = CZE_agrarian_politics_1 allowed = { always = no } allowed_civil_war = { always = no } removal_cost = -1 modifier = { consumer_goods_factor = 0.05 party_popularity_stability_factor = 0.05 } } CZE_industrialists_veto = { picture = CZE_industrialists_veto allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { production_speed_arms_factory_factor = 0.15 production_lack_of_resource_penalty_factor = 0.10 factory_energy_consumption = 0.10 war_support_factor = -0.15 industrial_concern_cost_factor = -0.05 } } CZE_industrialists_veto_2 = { picture = CZE_industrialists_veto name = CZE_industrialists_veto allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { production_speed_arms_factory_factor = 0.30 production_lack_of_resource_penalty_factor = 0.20 factory_energy_consumption = 0.20 war_support_factor = -0.15 industrial_concern_cost_factor = -0.10 } } CZE_czech_corporatism = { picture = ETH_corrupt_bureaucracy allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { production_speed_arms_factory_factor = 0.10 industrial_concern_cost_factor = -0.10 } } #Warns people about trigger effect of MUN_czech.1 that starts Resistance CZE_sudeten_german_quandary = { picture = CZE_sudeten_german_quandary allowed = { always = no } allowed_civil_war = { always = yes } available = { OR = { 69 = { is_controlled_by = ROOT } 972 = { is_controlled_by = ROOT } 74 = { is_controlled_by = ROOT } } } removal_cost = -1 modifier = { custom_modifier_tooltip = CZE_sudeten_german_quandary_modifier_tt } } CZE_sudeten_challenge = { picture = triumphant_will allowed = { always = no } allowed_civil_war = { always = yes } available = { } removal_cost = -1 modifier = { join_faction_tension = 0.20 request_lease_tension = 0.20 } } CZE_sudeten_facde = { picture = CZE_sudeten_german_quandary allowed = { OR = { original_tag = GER original_tag = AUS original_tag = BAY original_tag = SIL original_tag = PRE original_tag = THU original_tag = HAN original_tag = SHL original_tag = RHI original_tag = WUR original_tag = KSH original_tag = MEK original_tag = HES original_tag = SAX original_tag = DNZ original_tag = SDL #The call is coming from inside the house } } allowed_civil_war = { always = yes } available = { has_war_with_major = no #Doesn't really matter now huh? } removal_cost = -1 modifier = { enemy_declare_war_tension = -0.25 enemy_justify_war_goal_time = -0.25 trade_opinion_factor = -0.25 } } CZE_revolutionary_brigades_idea = { picture = MEX_revolutionary_army allowed = { always = no } allowed_civil_war = { has_government = communism } modifier = { conscription = 0.015 send_volunteer_factor = 0.3 army_core_defence_factor = 0.15 } } CZE_anti_rearmament_propaganda_idea = { picture = NOR_broken_gun_ns allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { communism_drift = 0.07 war_support_weekly = -0.005 } } CZE_anti_democratic_propaganda_idea = { picture = EST_democratic_opposition allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { democratic_drift = -0.1 } } CZE_religious_tolerance = { picture = PER_unification_initiative_idea allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { compliance_growth = 0.3 research_speed_factor = 0.03 } } CZE_communist_officers_training = { picture = generic_reserve_divisions allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { field_officer_promotion_penalty = -0.5 army_leader_start_level = 1 army_morale_factor = 0.1 } } CZE_agrarian_reform = { picture = generic_agrarian_reform allowed = { always = no } allowed_civil_war = { always = yes } modifier = { consumer_goods_factor = -0.2 industrial_capacity_factory = 0.1 communism_drift = 0.05 political_power_factor = 0.15 } } CZE_unify_the_fascist_parties_idea = { name = "CZE_unify_the_fascist_parties" allowed = { always = no } allowed_civil_war = { has_government = fascism } removal_cost = -1 picture = generic_fascism_drift_2 modifier = { fascism_drift = 0.03 neutrality_drift = -0.03 drift_defence_factor = -0.05 } } CZE_revive_the_december_bloc = { name = "CZE_revive_the_december_bloc" allowed = { always = no } allowed_civil_war = { has_government = fascism } removal_cost = -1 picture = generic_fascist_workers modifier = { democratic_drift = -0.03 political_advisor_cost_factor = -0.10 } } CZE_militarized_organizations = { #fascist version picture = ast_volunteer_defence_corps allowed = { always = no } allowed_civil_war = { has_government = fascism } modifier = { conscription = 0.015 training_time_factor = -0.25 } } CZE_control_organizations = { #communist version picture = ast_volunteer_defence_corps allowed = { always = no } allowed_civil_war = { has_government = fascism } modifier = { conscription = 0.005 #the war support below makes extensive conscription easier to reach drift_defence_factor = 0.15 war_support_factor = 0.1 stability_factor = 0.1 } } ## Ideas for CZE in trade union CZE_trade_agreement_HUN = { picture = can_wartime_prices_and_trade_board name = CZE_trade_agreement allowed = { always = no } allowed_civil_war = { always = yes } targeted_modifier = { tag = HUN extra_trade_to_target_factor = 0.35 trade_cost_for_target_factor = -0.35 } } CZE_trade_agreement_AUS = { picture = can_wartime_prices_and_trade_board name = CZE_trade_agreement allowed = { always = no } allowed_civil_war = { always = yes } targeted_modifier = { tag = AUS extra_trade_to_target_factor = 0.35 trade_cost_for_target_factor = -0.35 } } CZE_trade_agreement_YUG = { picture = can_wartime_prices_and_trade_board name = CZE_trade_agreement allowed = { always = no } allowed_civil_war = { always = yes } targeted_modifier = { tag = YUG extra_trade_to_target_factor = 0.35 trade_cost_for_target_factor = -0.35 } } CZE_trade_agreement_HUN_AUS = { picture = can_wartime_prices_and_trade_board name = CZE_trade_agreement allowed = { always = no } allowed_civil_war = { always = yes } targeted_modifier = { tag = HUN extra_trade_to_target_factor = 0.35 trade_cost_for_target_factor = -0.35 } targeted_modifier = { tag = AUS extra_trade_to_target_factor = 0.35 trade_cost_for_target_factor = -0.35 } } CZE_trade_agreement_HUN_YUG = { picture = can_wartime_prices_and_trade_board name = CZE_trade_agreement allowed = { always = no } allowed_civil_war = { always = yes } targeted_modifier = { tag = HUN extra_trade_to_target_factor = 0.35 trade_cost_for_target_factor = -0.35 } targeted_modifier = { tag = YUG extra_trade_to_target_factor = 0.35 trade_cost_for_target_factor = -0.35 } } CZE_trade_agreement_YUG_AUS = { picture = can_wartime_prices_and_trade_board name = CZE_trade_agreement allowed = { always = no } allowed_civil_war = { always = yes } targeted_modifier = { tag = AUS extra_trade_to_target_factor = 0.35 trade_cost_for_target_factor = -0.35 } targeted_modifier = { tag = YUG extra_trade_to_target_factor = 0.35 trade_cost_for_target_factor = -0.35 } } CZE_trade_agreement_AUS_HUN_YUG = { picture = can_wartime_prices_and_trade_board name = CZE_trade_agreement allowed = { always = no } allowed_civil_war = { always = yes } targeted_modifier = { tag = AUS extra_trade_to_target_factor = 0.35 trade_cost_for_target_factor = -0.35 } targeted_modifier = { tag = HUN extra_trade_to_target_factor = 0.35 trade_cost_for_target_factor = -0.35 } targeted_modifier = { tag = YUG extra_trade_to_target_factor = 0.35 trade_cost_for_target_factor = -0.35 } } ## Ideas for other nations in trade union CZE_trade_agreement = { picture = can_wartime_prices_and_trade_board allowed = { always = no } allowed_civil_war = { always = yes } targeted_modifier = { tag = CZE extra_trade_to_target_factor = 0.35 trade_cost_for_target_factor = -0.35 } } CZE_trade_agreement_to_HUN = { picture = can_wartime_prices_and_trade_board name = CZE_trade_agreement allowed = { always = no } allowed_civil_war = { always = yes } targeted_modifier = { tag = HUN extra_trade_to_target_factor = 0.35 trade_cost_for_target_factor = -0.35 } targeted_modifier = { tag = CZE extra_trade_to_target_factor = 0.35 trade_cost_for_target_factor = -0.35 } } CZE_trade_agreement_to_AUS = { picture = can_wartime_prices_and_trade_board name = CZE_trade_agreement allowed = { always = no } allowed_civil_war = { always = yes } targeted_modifier = { tag = AUS extra_trade_to_target_factor = 0.35 trade_cost_for_target_factor = -0.35 } targeted_modifier = { tag = CZE extra_trade_to_target_factor = 0.35 trade_cost_for_target_factor = -0.35 } } CZE_trade_agreement_to_YUG = { picture = can_wartime_prices_and_trade_board name = CZE_trade_agreement allowed = { always = no } allowed_civil_war = { always = yes } targeted_modifier = { tag = YUG extra_trade_to_target_factor = 0.35 trade_cost_for_target_factor = -0.35 } targeted_modifier = { tag = CZE extra_trade_to_target_factor = 0.35 trade_cost_for_target_factor = -0.35 } } CZE_trade_agreement_to_HUN_AUS = { #For YUG in complete union picture = can_wartime_prices_and_trade_board name = CZE_trade_agreement allowed = { always = no } allowed_civil_war = { always = yes } targeted_modifier = { tag = HUN extra_trade_to_target_factor = 0.35 trade_cost_for_target_factor = -0.35 } targeted_modifier = { tag = AUS extra_trade_to_target_factor = 0.35 trade_cost_for_target_factor = -0.35 } targeted_modifier = { tag = CZE extra_trade_to_target_factor = 0.35 trade_cost_for_target_factor = -0.35 } } CZE_trade_agreement_to_HUN_YUG = { #For AUS in complete union picture = can_wartime_prices_and_trade_board name = CZE_trade_agreement allowed = { always = no } allowed_civil_war = { always = yes } targeted_modifier = { tag = HUN extra_trade_to_target_factor = 0.35 trade_cost_for_target_factor = -0.35 } targeted_modifier = { tag = YUG extra_trade_to_target_factor = 0.35 trade_cost_for_target_factor = -0.35 } targeted_modifier = { tag = CZE extra_trade_to_target_factor = 0.35 trade_cost_for_target_factor = -0.35 } } CZE_trade_agreement_to_AUS_YUG = { #For HUN in complete union picture = can_wartime_prices_and_trade_board name = CZE_trade_agreement allowed = { always = no } allowed_civil_war = { always = yes } targeted_modifier = { tag = AUS extra_trade_to_target_factor = 0.35 trade_cost_for_target_factor = -0.35 } targeted_modifier = { tag = YUG extra_trade_to_target_factor = 0.35 trade_cost_for_target_factor = -0.35 } targeted_modifier = { tag = CZE extra_trade_to_target_factor = 0.35 trade_cost_for_target_factor = -0.35 } } ## End trade union ideas CZE_integration_efforts = { picture = HABSBURG_imperial_integration allowed = { always = no } allowed_civil_war = { always = no } cancel = { is_subject = no } modifier = { autonomy_gain = -2 } } CZE_integration_efforts_communism = { name = CZE_integration_efforts picture = SOV_system_decentralization allowed = { always = no } allowed_civil_war = { always = no } cancel = { NOT = { is_subject_of = CZE } } on_add = { if = { limit = { NOT = { CZE = { has_cosmetic_tag = CZE_union_expanded } } } set_cosmetic_tag = CZE_puppet else = { set_cosmetic_tag = CZE_union_expanded_puppet } } } on_remove = { drop_cosmetic_tag = yes } modifier = { cic_to_overlord_factor = 0.4 master_ideology_drift = 0.03 autonomy_gain_trade_factor = -0.5 } } CZE_state_sponsored_recruitment_idea = { picture = generic_volunteer_expedition_bonus allowed = { always = no } allowed_civil_war = { always = yes } modifier = { send_volunteers_tension = -0.50 send_volunteer_divisions_required = -0.2 army_experience_from_volunteers = 0.20 } } CZE_state_sponsored_recruitment_idea_2 = { name = "CZE_state_sponsored_recruitment_idea" picture = generic_volunteer_expedition_bonus allowed = { always = no } allowed_civil_war = { always = yes } modifier = { send_volunteers_tension = -0.5 send_volunteer_divisions_required = -0.30 send_volunteer_size = 1 army_experience_from_volunteers = 0.30 } } CZE_state_sponsored_recruitment_idea_3 = { name = "CZE_state_sponsored_recruitment_idea" picture = generic_volunteer_expedition_bonus allowed = { always = no } allowed_civil_war = { always = yes } modifier = { send_volunteers_tension = -0.5 send_volunteer_divisions_required = -0.40 send_volunteer_size = 1 } } CZE_bohemian_imperial_claims = { picture = generic_intel_bonus #Marijn_TODO Request unique icon? allowed = { always = no } allowed_civil_war = { has_government = neutrality } modifier = { generate_wargoal_tension = -0.3 justify_war_goal_time = -0.25 } } CZE_pro_rearmament_propaganda_idea = { picture = HUN_secret_rearmament allowed = { always = no } allowed_civil_war = { always = yes } modifier = { stability_factor = -0.05 communism_drift = -0.05 war_support_weekly = 0.005 mobilization_laws_cost_factor = -0.05 } } CZE_aristocratic_support_1 = { name = CZE_aristocratic_support picture = ast_abandon_the_westminster_system allowed = { always = no } allowed_civil_war = { has_government = neutrality } modifier = { neutrality_drift = 0.05 political_advisor_cost_factor = -0.2 } } CZE_aristocratic_support_2 = { name = CZE_aristocratic_support picture = ast_abandon_the_westminster_system allowed = { always = no } allowed_civil_war = { has_government = neutrality } modifier = { neutrality_drift = 0.05 political_advisor_cost_factor = -0.2 opinion_gain_monthly_same_ideology_factor = 0.3 consumer_goods_factor = -0.1 compliance_growth_on_our_occupied_states = -0.33 } } CZE_nationalized_key_industries = { picture = man_five_year_plan_industry allowed = { always = no } allowed_civil_war = { has_government = communism } modifier = { consumer_goods_factor = 0.05 production_speed_buildings_factor = 0.05 local_resources_factor = 0.2 } } CZE_widespread_nationalization = { picture = man_five_year_plan_industry allowed = { always = no } allowed_civil_war = { has_government = communism } modifier = { consumer_goods_factor = 0.1 production_speed_buildings_factor = 0.1 local_resources_factor = 0.25 economy_cost_factor = -0.5 } } CZE_secret_police_lar = { name = CZE_secret_police picture = generic_secret_police allowed = { always = no } modifier = { operative_slot = 1 drift_defence_factor = 0.15 } } CZE_secret_police = { picture = generic_secret_police allowed = { always = no } modifier = { foreign_subversive_activites = -0.25 drift_defence_factor = 0.15 } } CZE_working_with_exiles_lar = { name = CZE_working_with_exiles allowed = { always = no } removal_cost = -1 picture = generic_spy_coup modifier = { new_operative_slot_bonus = 1 justify_war_goal_time = -0.2 starting_compliance = 0.1 } } CZE_working_with_exiles = { allowed = { always = no } removal_cost = -1 picture = generic_spy_coup modifier = { subversive_activites_upkeep = -0.3 justify_war_goal_time = -0.2 starting_compliance = 0.1 } } CZE_machine_tools = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = man_five_year_plan_industry modifier = { production_speed_industrial_complex_factor = 0.05 production_speed_arms_factory_factor = 0.1 } } CZE_aligned_church = { allowed = { always = no } allowed_civil_war = { always = yes } picture = MEX_church_power_3 modifier = { stability_factor = 0.1 political_power_factor = 0.1 } } CZE_army_questionable_loyalties = { allowed = { always = no } allowed_civil_war = { has_government = communism } picture = SOV_purged_junior_army_officers modifier = { war_support_factor = -0.1 army_morale_factor = -0.2 promote_cost_factor = 1 } } CZE_outsourced_weapons_production = { allowed = { always = no } allowed_civil_war = { always = yes } picture = generic_license_production do_effect = { CZE = { has_capitulated = no } } cancel = { NOT = { is_ally_with = CZE } } on_remove = { add_offsite_building = { type = arms_factory level = -2 } } targeted_modifier = { tag = CZE cic_to_target_factor = 0.07 license_purchase_cost = -0.75 license_production_speed = 0.15 #partially counter-acts the debuff of 25% } } CZE_adminstrative_chaos = { picture = RAJ_partition_chaos_less_bad allowed = { always = no } allowed_civil_war = { is_subject_of = GER } modifier = { political_power_factor = -0.4 conscription_factor = -0.5 } } CZE_semi_constitutional_constitution = { picture = generic_constitutional_guarantees allowed = { always = no } allowed_civil_war = { has_government = neutrality } modifier = { stability_factor = 0.15 political_advisor_cost_factor = -0.25 drift_defence_factor = -0.2 } } CZE_skoda_weapon_sales_dummy_idea = { picture = NOR_printing_money modifier = { custom_modifier_tooltip = CZE_skoda_offsite_factory_amount } on_remove = { add_offsite_building = { type = industrial_complex level = weapon_sales_factory_var } } } CZE_skoda_weapons_buyer_idea = { picture = NOR_printing_money modifier = { civilian_factory_use = 2 } } CZE_aggressive_foreign_policy_idea = { name = CZE_aggressive_foreign_policy picture = SWI_spirit_of_helvetia_aggressive_peace rule = { can_boost_other_ideologies = yes can_guarantee_other_ideologies = yes } modifier = { enemy_justify_war_goal_time = -0.25 justify_war_goal_time = -0.25 } } CZE_destroy_the_fascist_threats_idea = { name = CZE_destroy_the_fascist_threats picture = SPR_the_popular_front removal_cost = -1 allowed = { always = no # Added via focus } allowed_civil_war = { always = no } modifier = { army_attack_against_major_factor = 0.05 army_breakthrough_against_major_factor = 0.05 } } CZE_legacy_of_the_czechoslovak_legion_army = { name = CZE_legacy_of_the_czechoslovak_legion_army_spirit picture = tur_sub_zero_survival_training allowed = { always = no } modifier = { trait_winter_specialist_xp_gain_factor = 0.10 acclimatization_cold_climate_gain_factor = 0.10 winter_attrition_factor = -0.1 army_retreat_speed_factor = 0.05 army_experience_from_volunteers = 0.10 #tactic_delay_preferred_weight_factor = 0.25 } } CZE_soviet_influence = { picture = prc_the_long_march2 modifier = { drift_defence_factor = -0.25 custom_modifier_tooltip = CZE_mil_access_debuff_cancels_after_month_tt } targeted_modifier = { tag = SOV defense_bonus_against = -0.10 } cancel = { OR = { has_war_with = SOV NOT = { gives_military_access_to = SOV } NOT = { country_exists = SOV } is_ally_with = SOV } NOT = { has_country_flag = CZE_removing_soviet_influence } } on_add = { CZE = { add_opinion_modifier = { target = ROOT modifier = CZE_allows_passage_of_soviet_troops } } } on_remove = { CZE = { remove_opinion_modifier = { target = ROOT modifier = CZE_allows_passage_of_soviet_troops } } if = { limit = { SOV = { exists = yes NOT = { is_ally_with = ROOT } } } set_country_flag = CZE_removing_soviet_influence add_timed_idea = { idea = CZE_soviet_influence days = 30 } } } } CZE_state_catholicism = { allowed = { always = no } allowed_civil_war = { OR = { has_government = neutrality has_government = fascism } } removal_cost = -1 picture = MEX_church_power_4 modifier = { stability_factor = 0.1 consumer_goods_factor = -0.15 } } #KAAS - marijn211: Let's me easily find this line when I forget what the last idea I added is #Ideas used for the Army Readiness BOP going from left to right CZE_army_readiness_1 = { picture = CZE_army_bop_minus_2 allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { land_bunker_effectiveness_factor = -0.15 army_defence_against_major_factor = -0.15 max_dig_in_factor = -0.15 } } CZE_army_readiness_2 = { picture = CZE_army_bop_minus_1 name = CZE_army_readiness_1 allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { land_bunker_effectiveness_factor = -0.10 army_defence_against_major_factor = -0.10 max_dig_in_factor = -0.10 } } CZE_army_readiness_3 = { picture = CZE_army_bop_neutral allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { #repair_speed_bunker_factor = 0.05 } } CZE_army_readiness_4 = { #Start date one picture = CZE_army_bop_plus_1 name = CZE_army_readiness_3 allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { dig_in_speed_factor = 0.10 repair_speed_bunker_factor = 0.10 planning_speed = 0.10 } } CZE_army_readiness_5 = { picture = CZE_army_bop_plus_2 name = CZE_army_readiness_3 allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { dig_in_speed_factor = 0.15 repair_speed_bunker_factor = 0.15 planning_speed = 0.15 } } CZE_ready_for_anything_idea = { picture = CZE_army_bop_plus_3 allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { dig_in_speed_factor = 0.15 repair_speed_bunker_factor = 0.15 planning_speed = 0.15 war_stability_factor = 0.15 party_popularity_stability_factor = 0.15 command_power_gain_mult = 0.15 } } CZE_kickstart_rapid_rearmanent_aat_idea = { picture = chi_army_corruption3 allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { production_speed_arms_factory_factor = 0.10 military_industrial_organization_size_up_requirement = -0.10 } } CZE_kickstart_rapid_rearmanent_no_aat_idea = { picture = chi_army_corruption3 name = CZE_kickstart_rapid_rearmanent_aat_idea allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { production_speed_arms_factory_factor = 0.10 materiel_manufacturer_cost_factor = -0.1 } } CZE_influx_of_industrial_funds = { picture = GER_wirtschaftswunder allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { consumer_goods_factor = -0.10 production_speed_infrastructure_factor = 0.10 } } CZE_devaluate_the_koruna_idea = { picture = chi_hyper_inflation allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { stability_weekly = 0.001 consumer_goods_factor = -0.10 } } CZE_the_freeway_project = { picture = ARG_invest_in_roads allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { production_speed_infrastructure_factor = 0.15 } research_bonus = { construction_tech = 0.05 } } CZE_double_tracking_efforts = { picture = generic_train_tracks allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { production_speed_rail_way_factor = 0.1 production_speed_energy_infrastructure_factor = 0.1 } } CZE_railway_station_construction_effort = { picture = generic_railroads allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { production_speed_supply_node_factor = 1.5 #Yes, 150% } } CZE_broken_shield = { picture = generic_fortify_the_borders allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { land_bunker_effectiveness_factor = -0.25 production_speed_bunker_factor = -0.25 } research_bonus = { cat_fortification = -0.25 } } CZE_redirected_fortification_council_funds = { picture = PER_fund_state_intelligence_idea allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { consumer_goods_factor = -0.10 party_popularity_stability_factor = 0.10 } } CZE_rural_education_efforts = { picture = generic_research_bonus allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 available = { original_tag = CZE } modifier = { research_speed_factor = 0.03 custom_modifier_tooltip = CZE_rural_education_efforts_modifier_tt } on_remove = { #Theres the same check on the focus, just being extra safe owner = { if = { limit = { amount_research_slots < 7 } add_research_slot = 1 } } } } CZE_joint_stock_schemes_idea_aat = { picture = RAJ_issue_bonds_on_the_stock_market allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { military_industrial_organization_funds_gain = 0.10 } } CZE_joint_stock_schemes_idea_no_aat = { picture = RAJ_issue_bonds_on_the_stock_market name = "CZE_joint_stock_schemes_idea_aat" allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { tank_manufacturer_cost_factor = -0.25 materiel_manufacturer_cost_factor = -0.25 naval_manufacturer_cost_factor = -0.25 aircraft_manufacturer_cost_factor = -0.25 } } CZE_vitkovice_mining_and_metallurgical_company = { picture = generic_exploit_mines allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { local_resources_factor = 0.025 production_lack_of_resource_penalty_factor = -0.025 production_speed_fuel_silo_factor = 0.025 } } CZE_vitkovice_mining_and_metallurgical_company_2 = { picture = generic_exploit_mines name = "CZE_vitkovice_mining_and_metallurgical_company" allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { local_resources_factor = 0.05 production_lack_of_resource_penalty_factor = -0.05 production_speed_fuel_silo_factor = 0.05 } research_bonus = { excavation_tech = 0.05 } } CZE_vitkovice_mining_and_metallurgical_company_3 = { picture = generic_exploit_mines name = "CZE_vitkovice_mining_and_metallurgical_company" allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { local_resources_factor = 0.075 production_lack_of_resource_penalty_factor = -0.075 production_speed_fuel_silo_factor = 0.075 } research_bonus = { excavation_tech = 0.05 } } CZE_vitkovice_mining_and_metallurgical_company_4 = { picture = generic_exploit_mines name = "CZE_vitkovice_mining_and_metallurgical_company" allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { local_resources_factor = 0.1 production_lack_of_resource_penalty_factor = -0.1 production_speed_fuel_silo_factor = 0.1 } research_bonus = { excavation_tech = 0.10 } } #Capstone Industry Ideas from here merge down, so they should keep the modifiers of the ones before them CZE_merged_consumer_good_plants = { picture = generic_goods_red_bonus allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { consumer_goods_factor = -0.1 } } CZE_only_the_best_is_good_enough_idea = { name = "CZE_only_the_best_is_good_enough" picture = SOV_organize_wreckers allowed = { always = no } allowed_civil_war = { always = yes } available = { } removal_cost = -1 modifier = { consumer_goods_factor = -0.1 } equipment_bonus = { light_tank_chassis = { reliability = 0.10 instant = yes } medium_tank_chassis = { reliability = 0.10 instant = yes } heavy_tank_chassis = { reliability = 0.10 instant = yes } artillery_equipment = { reliability = 0.10 instant = yes } anti_tank_equipment = { reliability = 0.10 instant = yes } anti_air_equipment = { reliability = 0.10 instant = yes } ship_hull_light = { reliability = 0.10 instant = yes } } } CZE_czech_state_mines = { picture = SOV_third_five_year_plan_civilian allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { local_resources_factor = 0.1 energy_gain_factor = 0.10 } } CZE_giant_of_central_europe_industry_idea = { picture = ARG_rapid_militarization name = "CZE_giant_of_central_europe_industry" allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { #From CZE_czech_state_mines local_resources_factor = 0.1 energy_gain_factor = 0.10 #From CZE_giant_of_central_europe_industry_idea production_factory_max_efficiency_factor = 0.1 industrial_capacity_factory = 0.1 global_building_slots_factor = 0.2 } } CZE_an_industrial_legacy_idea = { name = "CZE_an_industrial_legacy" picture = ARG_construction_guilds allowed = { always = no } allowed_civil_war = { always = yes } available = { } removal_cost = -1 research_bonus = { industry = 0.10 } modifier = { #From CZE_czech_state_mines local_resources_factor = 0.1 energy_gain_factor = 0.10 #From CZE_giant_of_central_europe_industry_idea industrial_capacity_factory = 0.1 #Merged Modifiers from top ideas global_building_slots_factor = 0.3 production_factory_max_efficiency_factor = 0.2 } } CZE_powerhouse_of_europe_idea = { picture = PRC_factory_617 name = "CZE_powerhouse_of_europe" allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 research_bonus = { #From CZE_giant_of_central_europe_industry_idea industry = 0.10 } modifier = { #From CZE_czech_state_mines local_resources_factor = 0.1 energy_gain_factor = 0.10 #From CZE_giant_of_central_europe_industry_idea industrial_capacity_factory = 0.1 #From CZE_powerhouse_of_europe_idea production_speed_energy_infrastructure_factor = 0.10 production_speed_industrial_infrastructure_factor = 0.10 industrial_capacity_factory_powered = 0.10 industrial_capacity_dockyard_powered = 0.10 #Merged Modifiers from top ideas global_building_slots_factor = 0.3 production_factory_max_efficiency_factor = 0.2 } } #End capstone ideas merge swaps CZE_czech_state_oil = { picture = ARG_resource_extration_focus allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { fuel_gain_factor = 0.10 out_of_power_impact_factor = 0.10 } } CZE_mobilize_the_reserves_idea = { picture = generic_manpower_bonus allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { mobilization_laws_cost_factor = -0.25 mobilization_speed = 0.25 minimum_training_level = -0.05 } } CZE_rapid_response_divisions_idea = { picture = ITA_bandits_war allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { mechanized_defence_factor = 0.05 army_armor_defence_factor = 0.05 motorized_defence_factor = 0.05 #army_armor_attack_factor = 0.05 #previously army_armor_speed_factor which is a dead modifier } equipment_bonus = { motorized_equipment = { instant = yes maximum_speed = 0.05 } light_tank_chassis = { instant = yes maximum_speed = 0.05 } mechanized_equipment = { instant = yes maximum_speed = 0.05 } } } CZE_military_aeronautical_institute_idea = { picture = generic_air_research allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { air_agility_factor = 0.10 } research_bonus = { air_equipment = 0.10 } } CZE_military_aeronautical_institute_idea_2 = { name = "CZE_military_aeronautical_institute_idea" picture = generic_air_research allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { air_agility_factor = 0.15 } research_bonus = { air_equipment = 0.15 } } CZE_kramer_and_lobel_research = { picture = generic_radio_concern allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { sp_tag_radar_speed_factor = 0.25 } research_bonus = { electronics = 0.05 } } CZE_vladimirs_rocket_program = { picture = generic_rocket_bonus allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { sp_tag_rocket_speed_factor = 0.15 } research_bonus = { rocketry = 0.05 } } CZE_car_and_oil_rationing_idea = { name = "CZE_car_and_oil_rationing" picture = generic_stockpile_fuel allowed = { original_tag = CZE } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { army_fuel_consumption_factor = -0.15 air_fuel_consumption_factor = -0.15 } equipment_bonus = { motorized_equipment = { instant = yes build_cost_ic = -0.15 } } } CZE_invest_in_the_smaller_air_plants_idea = { picture = man_five_year_plan_air allowed = { original_tag = CZE } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { aircraft_manufacturer_cost_factor = -0.05 } equipment_bonus = { small_plane_airframe = { instant = yes air_agility = 0.05 reliability = 0.05 } medium_plane_airframe = { instant = yes air_agility = 0.05 reliability = 0.05 } large_plane_airframe = { instant = yes air_agility = 0.05 reliability = 0.05 } } } CZE_vtlu_idea = { picture = man_five_year_plan_tank allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { production_speed_land_facility_factor = 0.025 army_armor_defence_factor = 0.025 #previously army_armor_speed_factor which is a dead modifier tank_manufacturer_cost_factor = -0.10 } research_bonus = { armor = 0.02 } } CZE_vtlu_idea_2 = { picture = man_five_year_plan_tank name = "CZE_vtlu_idea" allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { production_speed_land_facility_factor = 0.05 army_armor_defence_factor = 0.05 #previously army_armor_speed_factor which is a dead modifier tank_manufacturer_cost_factor = -0.15 } research_bonus = { armor = 0.04 } } CZE_vtlu_idea_3 = { picture = man_five_year_plan_tank name = "CZE_vtlu_idea" allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { production_speed_land_facility_factor = 0.075 army_armor_defence_factor = 0.075 #previously army_armor_speed_factor which is a dead modifier tank_manufacturer_cost_factor = -0.20 } research_bonus = { armor = 0.06 } } CZE_vtlu_idea_4 = { picture = man_five_year_plan_tank name = "CZE_vtlu_idea" allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { production_speed_land_facility_factor = 0.10 army_armor_defence_factor = 0.10 #previously army_armor_speed_factor which is a dead modifier tank_manufacturer_cost_factor = -0.25 } research_bonus = { armor = 0.10 } } CZE_bribery_investigations_idea = { picture = man_five_year_plan_tank allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { political_power_factor = -0.25 experience_gain_army_factor = -0.25 } } CZE_elevate_the_vsv_idea_1 = { picture = generic_army_war_college allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { army_leader_start_planning_level = 1 max_planning_factor = 0.05 planning_speed = 0.05 } } CZE_elevate_the_vsv_idea_2 = { picture = generic_army_war_college name = "CZE_elevate_the_vsv_idea_1" allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { army_leader_start_planning_level = 1 max_planning_factor = 0.075 planning_speed = 0.075 } } CZE_elevate_the_vsv_idea_3 = { picture = generic_army_war_college name = "CZE_elevate_the_vsv_idea_1" allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { army_leader_start_planning_level = 1 max_planning_factor = 0.10 planning_speed = 0.10 } } CZE_elevate_the_vsv_idea_4 = { picture = generic_army_war_college name = "CZE_elevate_the_vsv_idea_1" allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { army_leader_start_planning_level = 1 army_leader_start_attack_level = 1 army_leader_start_defense_level = 1 max_planning_factor = 0.15 planning_speed = 0.15 } } CZE_elevate_the_vsv_idea_5 = { #ATM only for tooltip purposes picture = generic_army_war_college name = "CZE_elevate_the_vsv_idea_1" allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { army_leader_start_planning_level = 1 army_leader_start_attack_level = 2 army_leader_start_defense_level = 2 max_planning_factor = 0.20 planning_speed = 0.20 } } CZE_department_2_idea_lar = { picture = generic_spy_intel allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { civilian_intel_to_others = -2.5 agency_upgrade_time = -0.05 operative_slot = 1 new_operative_slot_bonus = 1 intelligence_agency_defense = 0.05 } } CZE_department_2_idea_lar_air_first = { picture = generic_spy_intel name = "CZE_department_2_idea_lar" allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { civilian_intel_to_others = -5.0 airforce_intel_to_others = -5.0 agency_upgrade_time = -0.05 operative_slot = 1 new_operative_slot_bonus = 1 intelligence_agency_defense = 0.10 } } CZE_department_2_idea_lar_land_first = { picture = generic_spy_intel name = "CZE_department_2_idea_lar" allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { civilian_intel_to_others = -5 army_intel_to_others = -5 agency_upgrade_time = -0.05 operative_slot = 1 new_operative_slot_bonus = 1 intelligence_agency_defense = 0.10 } } CZE_department_2_idea_lar_third = { picture = generic_spy_intel name = "CZE_department_2_idea_lar" allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { civilian_intel_to_others = -7.5 airforce_intel_to_others = -7.5 army_intel_to_others = -7.5 agency_upgrade_time = -0.10 operative_slot = 1 new_operative_slot_bonus = 1 intelligence_agency_defense = 0.15 } } CZE_department_2_idea_lar_final = { picture = generic_spy_intel name = "CZE_department_2_idea_lar" allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { civilian_intel_to_others = -10 airforce_intel_to_others = -10 army_intel_to_others = -10 agency_upgrade_time = -0.15 intelligence_agency_defense = 0.25 operative_slot = 2 new_operative_slot_bonus = 1 } } CZE_department_2_idea_no_lar = { picture = generic_spy_intel name = "CZE_department_2_idea_lar" allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { foreign_subversive_activites = -0.05 civilian_intel_to_others = -2.5 encryption_factor = 0.05 } research_bonus = { decryption_tech = 0.05 } } CZE_department_2_idea_no_lar_air_first = { picture = generic_spy_intel name = "CZE_department_2_idea_lar" allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { civilian_intel_to_others = -5.0 airforce_intel_to_others = -5.0 foreign_subversive_activites = -0.10 encryption_factor = 0.10 } research_bonus = { decryption_tech = 0.10 } } CZE_department_2_idea_no_lar_land_first = { picture = generic_spy_intel name = "CZE_department_2_idea_lar" allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { civilian_intel_to_others = -5 army_intel_to_others = -5 foreign_subversive_activites = -0.10 encryption_factor = 0.10 } research_bonus = { decryption_tech = 0.10 } } CZE_department_2_idea_no_lar_third = { picture = generic_spy_intel name = "CZE_department_2_idea_lar" allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { civilian_intel_to_others = -7.5 airforce_intel_to_others = -7.5 army_intel_to_others = -7.5 foreign_subversive_activites = -0.15 encryption_factor = 0.15 } research_bonus = { decryption_tech = 0.10 } } CZE_department_2_idea_no_lar_final = { picture = generic_spy_intel name = "CZE_department_2_idea_lar" allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { civilian_intel_to_others = -10 airforce_intel_to_others = -10 army_intel_to_others = -10 foreign_subversive_activites = -0.25 encryption_factor = 0.25 } research_bonus = { decryption_tech = 0.15 } } CZE_heighten_resistance = { picture = chi_war_of_resistance3 allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { resistance_damage_to_garrison_on_our_occupied_states = 0.25 resistance_growth_on_our_occupied_states = 0.25 resistance_target_on_our_occupied_states = 0.10 } } CZE_heighten_resistance_lar = { picture = chi_war_of_resistance3 name = "CZE_heighten_resistance" allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { boost_resistance_factor = 0.25 resistance_damage_to_garrison_on_our_occupied_states = 0.25 resistance_growth_on_our_occupied_states = 0.25 resistance_target_on_our_occupied_states = 0.10 } } CZE_a_modern_navy_idea = { picture = generic_sea_focused_navy allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { navy_org_factor = 0.05 positioning = 0.05 naval_night_attack = 0.05 production_speed_naval_supply_hub_factor = 0.05 production_speed_naval_headquarters_factor = 0.05 } } CZE_leveraged_sokol = { picture = CZE_sokol_movement allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { conscription = 0.005 training_time_factor = -0.10 } } CZE_wielding_the_hammer_idea = { picture = generic_constitutional_guarantees allowed = { always = no } allowed_civil_war = { always = yes } available = { #has_government = democratic } removal_cost = -1 modifier = { economy_cost_factor = -0.15 political_advisor_cost_factor = -0.15 mobilization_laws_cost_factor = -0.15 trade_laws_cost_factor = -0.15 drift_defence_factor = 0.15 } } CZE_emergency_measures_idea = { picture = FRA_scw_intervention_republicans_focus allowed = { always = no } allowed_civil_war = { always = yes } available = { #has_government = democratic } removal_cost = -1 modifier = { consumer_goods_factor = -0.10 civilian_intel_to_others = -10 repair_speed_arms_factory_factor = 0.10 war_stability_factor = 0.10 #command_power_gain_mult = 0.15 } } CZE_bastion_of_liberty_idea = { picture = generic_democratic_drift_bonus allowed = { always = no } allowed_civil_war = { always = yes } available = { has_government = democratic } removal_cost = -1 modifier = { democratic_drift = 0.05 trade_opinion_factor = 0.15 political_advisor_cost_factor = -0.10 defensive_war_stability_factor = 0.10 foreign_subversive_activites = -0.15 } } CZE_truth_prevails_idea = { picture = EST_democratic_opposition allowed = { always = no } allowed_civil_war = { always = yes } available = { has_government = democratic } removal_cost = -1 modifier = { democratic_drift = 0.05 war_support_factor = 0.10 stability_factor = 0.10 resistance_growth_on_our_occupied_states = 0.10 } } CZE_standing_against_the_storm_idea = { picture = FRA_army_of_aggression_focus allowed = { always = no } allowed_civil_war = { always = yes } available = { has_government = democratic } removal_cost = -1 modifier = { army_core_defence_factor = 0.05 war_stability_factor = 0.15 weekly_casualties_war_support = 0.001 } } CZE_continue_industrial_relocation_schemes_idea = { picture = ARG_economic_reactivation allowed = { always = no } allowed_civil_war = { always = yes } available = { has_government = democratic } removal_cost = -1 modifier = { production_speed_arms_factory_factor = 0.10 industry_repair_factor = 0.1 } } CZE_coalition_building_idea = { picture = PER_unification_initiative_idea allowed = { always = no } allowed_civil_war = { always = yes } available = { has_government = democratic } removal_cost = -1 modifier = { political_advisor_cost_factor = -0.25 } } CZE_the_broad_coalition_idea_1 = { picture = generic_victors_of_ww1 allowed = { always = no } allowed_civil_war = { always = yes } available = { OR = { has_government = democratic has_government = neutrality } } removal_cost = -1 modifier = { party_popularity_stability_factor = 0.025 drift_defence_factor = 0.025 } } CZE_the_broad_coalition_idea_2 = { picture = generic_victors_of_ww1 name = "CZE_the_broad_coalition_idea_1" allowed = { always = no } allowed_civil_war = { always = yes } available = { OR = { has_government = democratic has_government = neutrality } } removal_cost = -1 modifier = { party_popularity_stability_factor = 0.05 drift_defence_factor = 0.05 } } CZE_the_broad_coalition_idea_3 = { picture = generic_victors_of_ww1 name = "CZE_the_broad_coalition_idea_1" allowed = { always = no } allowed_civil_war = { always = yes } available = { OR = { has_government = democratic has_government = neutrality } } removal_cost = -1 modifier = { party_popularity_stability_factor = 0.075 drift_defence_factor = 0.075 } } CZE_the_broad_coalition_idea_4 = { picture = generic_victors_of_ww1 name = "CZE_the_broad_coalition_idea_1" allowed = { always = no } allowed_civil_war = { always = yes } available = { OR = { has_government = democratic has_government = neutrality } } removal_cost = -1 modifier = { party_popularity_stability_factor = 0.10 drift_defence_factor = 0.10 } } CZE_forgive_trading_debts_idea = { picture = generic_foreign_capital allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { consumer_goods_factor = 0.1 min_export = 0.1 trade_opinion_factor = 0.1 } } CZE_widespread_protests = { picture = RAJ_partition_chaos_bad allowed = { always = no } allowed_civil_war = { always = yes } available = { } removal_cost = -1 modifier = { party_popularity_stability_factor = -0.25 stability_factor = -0.25 } } CZE_back_against_the_mountains_RUT = { #For RUT, so they don't get any bad ideas picture = YUG_federal_defense_council allowed = { always = no } allowed_civil_war = { always = yes } available = { is_ai = yes } on_add = { set_rule = { can_join_factions = no } } on_remove = { set_rule = { can_join_factions = yes } } removal_cost = -1 modifier = { max_dig_in_factor = 0.05 army_core_defence_factor = 0.05 custom_modifier_tooltip = SOV_shocked_by_surprise_attack_cant_join_factions_tt hidden_modifier = { ai_get_ally_desire_factor = -500 #Please no ai_join_ally_desire_factor = -500 #If we are somehow are in a faction and by ourselfs do not join them ai_call_ally_desire_factor = -500 #If we are somehow are in a faction and by ourselfs do not call them } } } CZE_back_against_the_mountains_RUT_player = { #For RUT player picture = YUG_federal_defense_council allowed = { always = no } allowed_civil_war = { always = yes } available = { original_tag = RUT } removal_cost = -1 modifier = { max_dig_in_factor = 0.10 army_core_defence_factor = 0.10 conscription_factor = 0.10 conscription = 0.001 weekly_manpower = 100 } } CZE_integrate_czech_manufacturers_GER_idea_aat = { #For GER_integrate_czech_manufacturers picture = ARG_rapid_militarization allowed = { always = no } allowed_civil_war = { always = yes } available = { 9 = { is_controlled_by_ROOT_or_ally = yes } } removal_cost = -1 modifier = { tank_manufacturer_cost_factor = -0.05 military_industrial_organization_funds_gain = 0.05 line_change_production_efficiency_factor = 0.05 } } CZE_pfot_fortification_destruction_research = { picture = generic_artillery_regiments allowed = { always = no } allowed_civil_war = { always = yes } available = { } research_bonus = { artillery = 0.15 } removal_cost = -1 modifier = { sp_land_large_caliber_kinetic_energy_sabot_speed_factor = 0.50 } } CZE_strike_at_the_heart_of_bolshevism_idea = { picture = anti_soviet_pact allowed = { always = no } allowed_civil_war = { always = yes } available = { SOV = { exists = yes } } removal_cost = -1 targeted_modifier = { tag = SOV attack_bonus_against = 0.10 breakthrough_bonus_against = 0.10 } modifier = { foreign_subversive_activites = -0.10 } } CZE_integrate_czech_manufacturers_GER_idea_no_aat = { #For GER_integrate_czech_manufacturers picture = ARG_rapid_militarization name = "CZE_integrate_czech_manufacturers_GER_idea_aat" allowed = { always = no } allowed_civil_war = { always = yes } available = { 9 = { is_controlled_by_ROOT_or_ally = yes } } removal_cost = -1 modifier = { tank_manufacturer_cost_factor = -0.25 materiel_manufacturer_cost_factor = -0.25 line_change_production_efficiency_factor = 0.10 } } CZE_federalization_agreement_1 = { picture = chi_wargaming_division allowed = { always = no } allowed_civil_war = { always = yes } available = { } removal_cost = -1 modifier = { stability_factor = 0.05 faction_trade_opinion_factor = 0.05 conscription_factor = 0.05 #war_support_factor = 0.025 } } CZE_federalization_agreement_2 = { picture = chi_wargaming_division name = "CZE_federalization_agreement_1" allowed = { always = no } allowed_civil_war = { always = yes } available = { } removal_cost = -1 modifier = { stability_factor = 0.10 #war_support_factor = 0.05 faction_trade_opinion_factor = 0.10 conscription_factor = 0.15 } } CZE_federalization_agreement_3 = { picture = chi_wargaming_division name = "CZE_federalization_agreement_1" allowed = { always = no } allowed_civil_war = { always = yes } available = { } removal_cost = -1 modifier = { stability_factor = 0.15 war_support_factor = 0.05 faction_trade_opinion_factor = 0.15 conscription_factor = 0.25 } } CZE_federalization_agreement_puppets = { picture = COG_the_invisible_roof allowed = { always = no } allowed_civil_war = { always = yes } available = { is_subject_of = CZE } removal_cost = -1 modifier = { autonomy_gain_global_factor = -0.25 cic_to_overlord_factor = 0.25 mic_to_overlord_factor = 0.05 overlord_trade_cost_factor = -0.05 autonomy_gain = -0.5 master_ideology_drift = 0.05 } } CZE_stabilize_the_protectorate_idea = { name = "CZE_stabilize_the_protectorate" picture = generic_pp_unity_bonus allowed = { always = no } allowed_civil_war = { always = yes } available = { is_subject_of = GER } removal_cost = -1 modifier = { autonomy_gain_global_factor = 0.10 cic_to_overlord_factor = -0.10 stability_factor = 0.10 } } CZE_form_the_government_army_idea = { #name = "CZE_form_the_government_army" picture = generic_manpower_bonus allowed = { always = no } allowed_civil_war = { always = yes } available = { is_subject_of = GER } removal_cost = -1 modifier = { autonomy_manpower_share = -0.25 autonomy_gain_warscore_factor = 0.25 conscription_factor = 0.10 } } CZE_forced_administration_of_companies_idea = { name = "CZE_forced_administration_of_companies" picture = man_five_year_plan_tank allowed = { always = no } allowed_civil_war = { always = yes } available = { is_subject_of = GER } removal_cost = -1 modifier = { cic_to_overlord_factor = -0.25 mic_to_overlord_factor = -0.25 production_lack_of_resource_penalty_factor = -0.15 production_speed_buildings_factor = 0.15 } equipment_bonus = { infantry_equipment = { build_cost_ic = -0.10 instant = yes } light_tank_chassis = { build_cost_ic = -0.20 instant = yes } medium_tank_chassis = { build_cost_ic = -0.10 instant = yes } } } CZE_national_defense_act_idea = { #merges down into the lions roar picture = YUG_federal_defense_council allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { production_speed_arms_factory_factor = 0.1 mobilization_speed = 0.1 mobilization_laws_cost_factor = -0.10 } } CZE_the_lions_roar_idea = { name = "CZE_the_lions_roar" picture = SWE_the_lion_of_the_north allowed = { always = no } allowed_civil_war = { always = yes } available = { } removal_cost = -1 modifier = { #From CZE_national_defense_act_idea production_speed_arms_factory_factor = 0.1 mobilization_speed = 0.1 mobilization_laws_cost_factor = -0.10 #From CZE_the_lions_roar_idea army_attack_factor = 0.05 breakthrough_factor = 0.05 air_superiority_bonus_in_combat = 0.05 unit_medal_effectiveness = 0.05 land_mastery_gain_factor = 0.05 weekly_casualties_war_support = 0.001 } } CZE_guardian_of_central_europe_idea = { picture = generic_pp_unity_bonus allowed = { always = no } allowed_civil_war = { always = yes } available = { } removal_cost = -1 modifier = { generate_wargoal_tension = -0.50 request_lease_tension = -0.50 guarantee_cost = -0.50 justify_war_goal_time = -0.25 faction_trade_opinion_factor = 0.25 } } CZE_central_european_faction_idea = { picture = generic_pp_unity_bonus name = "CZE_central_european_faction" allowed = { always = no } allowed_civil_war = { always = yes } available = { } on_add = { set_rule = { can_join_factions = yes } } removal_cost = -1 modifier = { generate_wargoal_tension = -0.10 guarantee_cost = -0.50 justify_war_goal_time = -0.10 faction_trade_opinion_factor = 0.10 } } CZE_peace_on_our_time_idea = { name = "CZE_peace_on_our_time" picture = SPR_torchbearers_of_tomorrow allowed = { always = no } allowed_civil_war = { always = yes } available = { } removal_cost = -1 modifier = { army_org_regain = 0.01 coordination_bonus = 0.01 cas_damage_reduction = 0.10 war_support_factor = 0.10 faction_influence_war_score_factor = 0.1 #enemy_declare_war_tension = 0.1 land_bunker_effectiveness_factor = 0.1 #resistance_growth_on_our_occupied_states = 0.1 weekly_bombing_war_support = 0.001 } } CZE_peace_on_our_time_from_guardian_of_central_europe_idea = { name = "CZE_peace_on_our_time" picture = SPR_torchbearers_of_tomorrow allowed = { always = no } allowed_civil_war = { always = yes } available = { } removal_cost = -1 modifier = { #From CZE_guardian_of_central_europe_idea generate_wargoal_tension = -0.50 request_lease_tension = -0.50 guarantee_cost = -0.50 justify_war_goal_time = -0.25 faction_trade_opinion_factor = 0.25 #From CZE_peace_on_our_time_idea army_org_regain = 0.01 coordination_bonus = 0.01 cas_damage_reduction = 0.10 war_support_factor = 0.10 faction_influence_war_score_factor = 0.1 land_bunker_effectiveness_factor = 0.1 weekly_bombing_war_support = 0.001 } } CZE_peace_on_our_time_central_european_faction_idea = { name = "CZE_peace_on_our_time" picture = SPR_torchbearers_of_tomorrow allowed = { always = no } allowed_civil_war = { always = yes } available = { } removal_cost = -1 modifier = { #From CZE_central_european_faction_idea generate_wargoal_tension = -0.10 guarantee_cost = -0.50 justify_war_goal_time = -0.10 faction_trade_opinion_factor = 0.10 #From CZE_peace_on_our_time_idea army_org_regain = 0.01 coordination_bonus = 0.01 cas_damage_reduction = 0.10 war_support_factor = 0.10 faction_influence_war_score_factor = 0.1 land_bunker_effectiveness_factor = 0.1 weekly_bombing_war_support = 0.001 } } #Raids CZE_sokolov_raid_pfot_limited_success_ns = { picture = generic_aircraft_support allowed = { always = no } removal_cost = -1 targeted_modifier = { breakthrough_bonus_against = 0.03 tag = CZE } } CZE_sokolov_raid_pfot_success_ns = { picture = generic_aircraft_support allowed = { always = no } removal_cost = -1 targeted_modifier = { breakthrough_bonus_against = 0.05 tag = CZE } } CZE_sokolov_raid_pfot_critical_success_ns = { picture = generic_aircraft_support allowed = { always = no } removal_cost = -1 targeted_modifier = { breakthrough_bonus_against = 0.07 tag = CZE } } CZE_exiles_idea_POL = { name = "CZE_exiles_idea_POL" picture = generic_aircraft_support allowed = { always = no } available = { NOT = { has_war_with = CZE } } removal_cost = -1 modifier = { air_untrained_pilots_penalty_factor = -0.05 experience_gain_air_factor = 0.05 } } CZE_exiles_idea_FRA = { name = "CZE_exiles_idea_POL" picture = generic_aircraft_support allowed = { always = no } available = { NOT = { has_war_with = CZE } } removal_cost = -1 modifier = { air_ace_generation_chance_factor = 0.05 air_wing_xp_loss_when_killed_factor = -0.05 air_training_xp_gain_factor = 0.05 } } CZE_exiles_idea_ENG = { name = "CZE_exiles_idea_POL" picture = generic_aircraft_support allowed = { always = no } available = { NOT = { has_war_with = CZE } } removal_cost = -1 modifier = { air_ace_generation_chance_factor = 0.05 ace_effectiveness_factor = 0.05 air_untrained_pilots_penalty_factor = -0.05 air_training_xp_gain_factor = 0.05 } } CZE_exiles_idea_SOV = { name = "CZE_exiles_idea_POL" picture = generic_volunteer_expedition_bonus allowed = { always = no } removal_cost = -1 modifier = { experience_gain_artillery_combat_factor = 0.05 air_untrained_pilots_penalty_factor = -0.05 training_time_army_factor = -0.01 } } ################# ##End MUN IDEAS## ################# CZE_democratic_bastion = { allowed = { always = no } allowed_civil_war = { has_government = democratic } picture = generic_democratic_drift_bonus removal_cost = -1 modifier = { democratic_drift = 0.05 drift_defence_factor = 0.3 war_support_factor = 0.05 } } CZE_czech_fascism = { allowed = { always = no } allowed_civil_war = { has_government = fascism } picture = generic_fascism_drift_bonus removal_cost = -1 modifier = { fascism_drift = 0.06 } } CZE_beacon_of_liberty = { allowed = { always = no } allowed_civil_war = { has_government = democratic } picture = generic_democratic_drift_bonus removal_cost = -1 modifier = { democratic_drift = 0.1 drift_defence_factor = 0.3 war_support_factor = 0.1 army_core_defence_factor = 0.1 research_speed_factor = 0.07 } } CZE_czech_socialism = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = generic_intel_bonus modifier = { compliance_gain = 0.05 resistance_activity = -0.05 monthly_population = 0.10 foreign_subversive_activites = -0.75 } } CZE_communism_with_a_human_face = { allowed = { always = no } allowed_civil_war = { OR = { has_government = communism has_government = fascism } } removal_cost = -1 picture = generic_manpower_bonus modifier = { non_core_manpower = 0.03 conscription = 0.03 opinion_gain_monthly_same_ideology_factor = 0.10 } } CZE_german_millitary_cooperation_focus = { picture = german_advisors allowed = { original_tag = CZE } allowed_civil_war = { OR = { AND = { has_government = fascism GER = { has_government = fascism } } AND = { has_government = communism GER = { has_government = communism } } AND = { has_government = democratic GER = { has_government = democratic } } } } removal_cost = -1 modifier = { land_doctrine_cost_factor = -0.05 air_doctrine_cost_factor = -0.05 research_speed_factor = 0.05 } } CZE_war_college_idea = { picture = generic_disjointed_gov allowed = { original_tag = CZE } allowed_civil_war = { } picture = generic_infantry_bonus removal_cost = -1 modifier = { planning_speed = 0.1 military_leader_cost_factor = -0.3 army_leader_start_attack_level = 1 army_leader_start_planning_level = 1 army_leader_start_defense_level = 1 field_officer_promotion_penalty = -1.0 } } CZE_air_focus = { allowed = { original_tag = CZE always = no } allowed_civil_war = { always = yes } picture = air_support_focus removal_cost = -1 equipment_bonus = { small_plane_airframe = { build_cost_ic = -0.15 instant = yes } } } CZE_naval_focus = { allowed = { original_tag = CZE always = no } allowed_civil_war = { always = yes } picture = generic_navy_bonus removal_cost = -1 equipment_bonus = { ship_hull_light = { build_cost_ic = -0.1 instant = yes } ship_hull_cruiser = { build_cost_ic = -0.1 instant = yes } } } CZE_export_focus1 = { allowed = { original_tag = CZE always = no } allowed_civil_war = { always = yes } picture = free_trade removal_cost = -1 modifier = { consumer_goods_factor = -0.05 production_factory_efficiency_gain_factor = 0.05 trade_opinion_factor = 0.05 trade_laws_cost_factor = -0.05 } } CZE_export_focus2 = { allowed = { original_tag = CZE always = no } allowed_civil_war = { always = yes } picture = free_trade removal_cost = -1 modifier = { consumer_goods_factor = -0.10 production_factory_efficiency_gain_factor = 0.05 trade_opinion_factor = 0.10 trade_laws_cost_factor = -0.10 } equipment_bonus = { infantry_equipment = { build_cost_ic = -0.05 instant = yes } } } CZE_export_focus3 = { allowed = { original_tag = CZE always = no } allowed_civil_war = { always = yes } picture = free_trade removal_cost = -1 modifier = { consumer_goods_factor = -0.15 production_factory_efficiency_gain_factor = 0.1 trade_opinion_factor = 0.15 trade_laws_cost_factor = -0.15 } equipment_bonus = { infantry_equipment = { build_cost_ic = -0.05 instant = yes } light_tank_chassis = { build_cost_ic = -0.15 instant = yes } medium_tank_chassis = { build_cost_ic = -0.05 instant = yes } } } CZE_fortification_focus = { allowed = { original_tag = CZE always = no } allowed_civil_war = { always = yes } picture = FRA_fortification_focus removal_cost = -1 modifier = { production_speed_bunker_factor = 0.3 conscription = 0.003 bunker_max_level_terrain_limit = 1 coastal_bunker_max_level_terrain_limit = 1 } } CZE_fortification_focus2 = { allowed = { original_tag = CZE always = no } allowed_civil_war = { always = yes } picture = FRA_fortification_focus removal_cost = -1 modifier = { production_speed_bunker_factor = 0.3 conscription = 0.006 bunker_max_level_terrain_limit = 2 coastal_bunker_max_level_terrain_limit = 1 } } CZE_fortification_focus3 = { allowed = { original_tag = CZE always = no } allowed_civil_war = { always = yes } picture = FRA_fortification_focus removal_cost = -1 modifier = { production_speed_bunker_factor = 0.3 conscription = 0.009 bunker_max_level_terrain_limit = 2 coastal_bunker_max_level_terrain_limit = 1 } } CZE_fortification_focus4 = { allowed = { original_tag = CZE always = no } allowed_civil_war = { always = yes } picture = FRA_fortification_focus removal_cost = -1 modifier = { production_speed_bunker_factor = 0.3 conscription = 0.012 bunker_max_level_terrain_limit = 3 coastal_bunker_max_level_terrain_limit = 1 } } CZE_skoda_works = { allowed = { original_tag = CZE always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { industrial_capacity_factory = 0.1 production_speed_facility_factor = 0.05 special_project_facility_supply_consumption_factor = -0.05 } } CZE_divided_nation = { allowed = { original_tag = CZE always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { stability_factor = -0.2 conscription = -0.005 } } CZE_czech_fascism_idea = { picture = generic_fascism_drift_bonus allowed = { original_tag = CZE always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { army_org_Factor = 0.05 conscription = -0.005 } } CZE_national_fascism_idea = { picture = generic_fascism_drift_bonus allowed = { original_tag = CZE always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { land_reinforce_rate = 0.02 army_morale_factor = 0.10 } } CZE_industrial_legacy_idea = { allowed = { original_tag = CZE always = no } allowed_civil_war = { always = yes } picture = generic_production_bonus removal_cost = -1 modifier = { conversion_cost_civ_to_mil_factor= -0.1 industrial_concern_cost_factor = -0.05 equipment_conversion_speed = 0.05 production_speed_industrial_complex_factor = 0.05 out_of_power_impact_factor = 0.05 } } CZE_planning_bonus = { allowed = { always = no } available = { } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { max_planning = 0.15 } } } # TECHNOLOGY tank_manufacturer = { designer = yes CZE_ckd = { picture = generic_tank_manufacturer_1 allowed = { OR = { original_tag = CZE tag = RKH } } visible = { NOT = { has_completed_focus = CZE_the_tvp_project } } research_bonus = { armor = 0.15 } traits = { fast_tank_manufacturer } equipment_bonus = { # made light/medium tanks panzerkampfwagen 38 } } CZE_ckd_improved = { name = CZE_ckd picture = CZE_ckd allowed = { original_tag = CZE } visible = { has_completed_focus = CZE_the_tvp_project } research_bonus = { armor = 0.15 } traits = { fast_tank_manufacturer_2 } equipment_bonus = { # made light/medium tanks panzerkampfwagen 38 } } CZE_tatra = { picture = CZE_tatra allowed = { OR = { original_tag = CZE tag = RKH } } visible = { ROOT = { NOT = { has_completed_focus = CZE_grow_tatras_capabilities } } } research_bonus = { armor = 0.15 } traits = { medium_tank_manufacturer } equipment_bonus = { } } CZE_tatra_improved = { name = CZE_tatra picture = CZE_tatra allowed = { original_tag = CZE } visible = { has_completed_focus = CZE_grow_tatras_capabilities } research_bonus = { armor = 0.15 } equipment_bonus = { medium_tank_chassis = { build_cost_ic = -0.05 instant = yes } } traits = { medium_tank_manufacturer } ai_will_do = { factor = 1 } } CZE_skoda_armor = { picture = CZE_skoda_armor allowed = { OR = { original_tag = CZE original_tag = SLO } } visible = { NOT = { has_completed_focus = CZE_redouble_tank_development_efforts } } research_bonus = { armor = 0.15 } traits = { infantry_tank_manufacturer } equipment_bonus = { } } CZE_skoda_armor_improved = { name = CZE_skoda_armor picture = CZE_skoda_armor allowed = { original_tag = CZE } visible = { has_completed_focus = CZE_redouble_tank_development_efforts } research_bonus = { armor = 0.20 } traits = { infantry_tank_manufacturer_2 } equipment_bonus = { } } CZE_skoda_plzen_tank_destroyer = { picture = CZE_skoda_plzen allowed = { has_dlc = "Peace For Our Time" OR = { original_tag = CZE original_tag = AUS original_tag = SLO original_tag = POL } } available = { if = { limit = { original_tag = CZE } has_completed_focus = CZE_rearmed_and_retooled } else_if = { limit = { original_tag = AUS } controls_state = 9 } else = { limit = { original_tag = POL } has_completed_focus = POL_join_CZE_military } } research_bonus = { armor = 0.15 artillery = 0.05 } traits = { tank_destroyer_manufacturer } equipment_bonus = { } } CZE_skoda_works_german_manufacturer = { picture = CZE_skoda_artillery name = "CZE_skoda_works_german_organization" allowed = { original_tag = GER has_dlc = "Peace For Our Time" } available = { has_completed_focus = GER_integrate_czech_manufacturers 9 = { is_controlled_by_ROOT_or_ally = yes } } visible = { #We don't need to hide these right away since these ton of space in the GUI for Manufacturers NOT = { has_completed_focus = GER_oppose_hitler has_completed_focus = GER_oppose_hitler_ww } } research_bonus = { armor = 0.10 } modifier = { equipment_conversion_speed = 0.15 equipment_capture_factor = 0.15 land_equipment_upgrade_xp_cost = -0.1 } traits = { tank_refurbishment_plant } equipment_bonus = { } } CZE_bohmische_mahrische_maschinenfabrik_ag_german_manufacturer = { picture = CZE_ckd name = "CZE_bohmische_mahrische_maschinenfabrik_ag_german_organization" allowed = { original_tag = GER has_dlc = "Peace For Our Time" } available = { has_completed_focus = GER_integrate_czech_manufacturers 9 = { is_controlled_by_ROOT_or_ally = yes } } visible = { #We don't need to hide these since these ton of space in the GUI for Manufacturers NOT = { has_completed_focus = GER_oppose_hitler has_completed_focus = GER_oppose_hitler_ww } } research_bonus = { armor = 0.15 artillery = 0.05 } modifier = { equipment_conversion_speed = 0.05 } traits = { tank_destroyer_manufacturer } equipment_bonus = { light_tank_destroyer_chassis = { build_cost_ic = -0.1 } } } } naval_manufacturer = { designer = yes CZE_skoda_shipyards = { picture = generic_naval_manufacturer_3 allowed = { OR = { original_tag = CZE tag = RKH } } research_bonus = { naval_equipment = 0.15 } equipment_bonus = { } traits = { coastal_defence_naval_manufacturer } } } aircraft_manufacturer = { designer = yes CZE_ckd_praga = { picture = generic_air_manufacturer_1 allowed = { OR = { original_tag = CZE original_tag = ETH } } research_bonus = { air_equipment = 0.15 } traits = { multi_role_aircraft_manufacturer } # fighter aircraft B-534, versitile and high performing in manuverability and speed ai_will_do = { factor = 1 } } CZE_avia = { picture = CZE_avia allowed = { OR = { original_tag = CZE tag = RKH } } visible = { NOT = { has_completed_focus = CZE_continue_avia_expansion } } research_bonus = { air_equipment = 0.15 } traits = { light_aircraft_manufacturer } # fighter aircraft B-534, versitile and high performing in manuverability and speed ai_will_do = { factor = 1 } } CZE_avia_improved = { name = "CZE_avia" picture = CZE_avia allowed = { original_tag = CZE } visible = { has_completed_focus = CZE_continue_avia_expansion } research_bonus = { air_equipment = 0.25 } traits = { light_aircraft_manufacturer_3 } # fighter aircraft B-534, versitile and high performing in manuverability and speed ai_will_do = { factor = 2 } } CZE_aero = { picture = generic_air_manufacturer_2 allowed = { OR = { original_tag = CZE original_tag = SLO tag = RKH } } research_bonus = { air_equipment = 0.15 } traits = { CAS_manufacturer } ai_will_do = { factor = 1 } } CZE_letov = { picture = CZE_letov allowed = { OR = { original_tag = CZE original_tag = SLO original_tag = RKH } } visible = { if = { limit = { original_tag = CZE } NOT = { has_completed_focus = CZE_invest_in_the_smaller_air_plants } } } research_bonus = { air_equipment = 0.15 } traits = { heavy_aircraft_manufacturer } equipment_bonus = { # produced almost 300 junker 290 heavy hombers during ww2, as well as own fighters prior to the war } ai_will_do = { factor = 1 } } CZE_letov_improved = { name = "CZE_letov" picture = CZE_letov allowed = { original_tag = CZE } visible = { has_completed_focus = CZE_invest_in_the_smaller_air_plants } research_bonus = { air_equipment = 0.20 } traits = { heavy_aircraft_manufacturer } equipment_bonus = { # produced almost 300 junker 290 heavy hombers during ww2, as well as own fighters prior to the war } ai_will_do = { factor = 1 } } CZE_benees_mraz = { name = "CZE_benees_mraz_organization" picture = CZE_benes_mraz allowed = { original_tag = CZE has_dlc = "Peace For Our Time" } visible = { NOT = { has_completed_focus = CZE_invest_in_the_smaller_air_plants } } research_bonus = { air_equipment = 0.15 } traits = { fuel_efficient_aircraft_manufacturer } equipment_bonus = { } ai_will_do = { factor = 1 } } CZE_benees_mraz_improved = { name = "CZE_benees_mraz_organization" picture = CZE_benes_mraz allowed = { original_tag = CZE has_dlc = "Peace For Our Time" } visible = { has_completed_focus = CZE_invest_in_the_smaller_air_plants } research_bonus = { air_equipment = 0.20 } traits = { fuel_efficient_aircraft_manufacturer } equipment_bonus = { } ai_will_do = { factor = 1 } } CZE_zlin_aircraft = { name = "CZE_zlin_aircraft_organization" picture = generic_air_manufacturer_3 allowed = { OR = { original_tag = CZE original_tag = GER } has_dlc = "Peace For Our Time" } available = { if = { limit = { original_tag = GER } has_completed_focus = GER_integrate_czech_manufacturers } } visible = { if = { limit = { original_tag = CZE } NOT = { has_completed_focus = CZE_invest_in_the_smaller_air_plants } } if = { limit = { original_tag = GER } NOT = { has_completed_focus = GER_oppose_hitler has_completed_focus = GER_oppose_hitler_ww } } } research_bonus = { air_equipment = 0.15 } traits = { aircraft_production_plant } equipment_bonus = { } ai_will_do = { factor = 1 } } CZE_zlin_aircraft_improved = { name = "CZE_zlin_aircraft_organization" picture = CZE_zlin_aircraft allowed = { original_tag = CZE has_dlc = "Peace For Our Time" } visible = { has_completed_focus = CZE_invest_in_the_smaller_air_plants } research_bonus = { air_equipment = 0.20 } traits = { aircraft_production_plant } equipment_bonus = { } ai_will_do = { factor = 1 } } } materiel_manufacturer = { designer = yes CZE_zbrojovka_brno = { picture = generic_infantry_equipment_manufacturer_3 allowed = { OR = { original_tag = CZE tag = RKH AND = { has_dlc = "Peace For Our Time" original_tag = ETH } } } visible = { OR = { original_tag = CZE AND = { original_tag = ETH has_country_flag = CZE_zbrojovka_brno_is_smuggling_guns_in has_global_flag = second_italo_ethiopian_war_flag } } } available = { if = { limit = { original_tag = ETH } has_global_flag = second_italo_ethiopian_war_flag NOT = { has_war_with = CZE } } } research_bonus = { infantry_weapons = 0.15 } traits = { infantry_equipment_manufacturer } ai_will_do = { factor = 1 } } CZE_skoda_artillery = { picture = generic_artillery_manufacturer_2 allowed = { OR = { original_tag = CZE original_tag = SLO tag = RKH } } visible = { if = { limit = { original_tag = CZE } NOT = { has_completed_focus = CZE_expand_skoda_offices } } } research_bonus = { artillery = 0.15 } traits = { artillery_manufacturer } equipment_bonus = { } } CZE_skoda_artillery_improved = { name = "CZE_praga" picture = CZE_skoda_artillery allowed = { original_tag = CZE } research_bonus = { artillery = 0.15 } visible = { has_completed_focus = CZE_expand_skoda_offices } traits = { artillery_manufacturer } equipment_bonus = { artillery_equipment = { instant = yes build_cost_ic = -0.1 reliability = 0.05 } } } CZE_praga = { picture = CZE_praga allowed = { OR = { original_tag = CZE tag = RKH } } visible = { NOT = { has_completed_focus = CZE_expand_praga } } research_bonus = { motorized_equipment = 0.15 } traits = { motorized_equipment_manufacturer } } CZE_praga_improved = { name = "CZE_praga" picture = CZE_praga allowed = { original_tag = CZE } visible = { has_completed_focus = CZE_expand_praga } cost = 75 research_bonus = { motorized_equipment = 0.15 } traits = { motorized_equipment_manufacturer } equipment_bonus = { motorized_equipment = { instant = yes build_cost_ic = -0.1 } } } CZE_ringhoffer_tatra = { name = "CZE_ringhoffer_tatra_organization" picture = CZE_tatra allowed = { OR = { original_tag = CZE tag = RKH } } cost = 150 research_bonus = { armor = 0.15 } traits = { armored_car_manufacturer } equipment_bonus = { } } CZE_zbrojovka_vsetin = { name = "CZE_zbrojovka_vsetin_organization" picture = generic_infantry_equipment_manufacturer_2 allowed = { OR = { original_tag = CZE original_tag = POL tag = RKH } has_dlc = "Peace For Our Time" } available = { if = { limit = { original_tag = POL } has_completed_focus = POL_join_CZE_industry OR = { controls_state = 9 any_subject_country = { controls_state = 9 } } } } visible = { if = { limit = { original_tag = POL } has_completed_focus = POL_join_CZE_industry } } research_bonus = { infantry_weapons = 0.05 support_tech = 0.10 } equipment_bonus = { support_equipment = { build_cost_ic = -0.03 reliability = 0.03 instant = yes } } traits = { support_equipment_manufacturer } ai_will_do = { factor = 1 } } CZE_ceska_zbrojovka_uhersky_brod = { name = "CZE_ceska_zbrojovka_uhersky_brod_organization" picture = GFX_idea_CZE_ceska_zbrojovka_uhersky_brod allowed = { OR = { original_tag = CZE original_tag = GER original_tag = POL tag = RKH } has_dlc = "Peace For Our Time" } available = { if = { limit = { original_tag = CZE } has_completed_focus = CZE_establish_a_armament_factory_in_uhersky_brod } if = { limit = { original_tag = GER } has_completed_focus = GER_integrate_czech_manufacturers } if = { limit = { original_tag = POL } has_completed_focus = POL_join_CZE_military } } visible = { if = { limit = { original_tag = GER } NOT = { has_completed_focus = GER_oppose_hitler has_completed_focus = GER_oppose_hitler_ww } } if = { limit = { original_tag = POL } has_completed_focus = POL_join_CZE_military } } research_bonus = { infantry_weapons = 0.15 air_equipment = 0.01 } equipment_bonus = { infantry_equipment = { build_cost_ic = -0.05 breakthrough = 0.03 instant = yes } small_plane_airframe = { build_cost_ic = -0.01 air_attack = 0.01 instant = yes } } traits = { automatic_weapons_manufacturer } ai_will_do = { factor = 1 } } CZE_CKD_plzen = { name = "CZE_CKD_plzen_organization" picture = CZE_ckd_plzen allowed = { OR = { original_tag = CZE original_tag = POL } has_dlc = "Peace For Our Time" } available = { if = { limit = { original_tag = POL } has_completed_focus = POL_join_CZE_rails OR = { controls_state = 9 any_subject_country = { controls_state = 9 } } } } visible = { if = { limit = { original_tag = CZE } NOT = { has_completed_focus = CZE_the_slovak_arrow } } if = { limit = { original_tag = POL } has_completed_focus = POL_join_CZE_rails } } research_bonus = { train_tech = 0.25 support_tech = 0.05 } equipment_bonus = { train_equipment = { build_cost_ic = -0.10 armor_value = 0.10 air_attack = 0.10 instant = yes } support_equipment = { build_cost_ic = -0.01 } } traits = { train_equipment_manufacturer } ai_will_do = { factor = 1 } } CZE_CKD_plzen_improved = { name = "CZE_CKD_plzen_organization" picture = CZE_ckd_plzen allowed = { original_tag = CZE has_dlc = "Peace For Our Time" } available = { has_completed_focus = CZE_the_slovak_arrow } visible = { has_completed_focus = CZE_the_slovak_arrow } research_bonus = { train_tech = 0.30 support_tech = 0.10 } equipment_bonus = { train_equipment = { build_cost_ic = -0.15 armor_value = 0.15 air_attack = 0.15 instant = yes } support_equipment = { build_cost_ic = -0.01 } } traits = { train_equipment_manufacturer } ai_will_do = { factor = 1 } } CZE_praga_aviation = { picture = cze_praga_aviation allowed = { original_tag = CZE has_dlc = "Gotterdammerung" } research_bonus = { support_tech = 0.05 air_equipment = 0.05 } traits = { helicopter_equipment_manufacturer } } } industrial_concern = { CZE_elektra = { picture = generic_industrial_concern_1 allowed = { OR = { original_tag = CZE original_tag = SLO tag = RKH } } visible = { if = { limit = { original_tag = CZE } NOT = { has_completed_focus = CZE_bring_kramer_and_lobel_under_state_control } } } research_bonus = { electronics = 0.15 } traits = { electronics_concern } ai_will_do = { factor = 1 } } CZE_elektra_improved = { name = "CZE_elektra" picture = CZE_elektra allowed = { original_tag = CZE } visible = { if = { limit = { original_tag = CZE } has_completed_focus = CZE_bring_kramer_and_lobel_under_state_control } } available = { if = { limit = { original_tag = CZE } has_completed_focus = CZE_bring_kramer_and_lobel_under_state_control } } modifier = { coordination_bonus = 0.02 } research_bonus = { electronics = 0.15 } traits = { electronics_concern } ai_will_do = { factor = 1 } } CZE_skoda_works_2 = { picture = generic_electronics_concern_1 allowed = { OR = { original_tag = CZE original_tag = SLO tag = RKH } } visible = { if = { limit = { original_tag = CZE } NOT = { has_completed_focus = CZE_an_industrial_legacy } } } research_bonus = { industry = 0.15 } modifier = { equipment_conversion_speed = 0.15 } traits = { industrial_concern } } CZE_skoda_works_2_improved = { name = "CZE_skoda_works_2" picture = CZE_skoda_works_2 allowed = { original_tag = CZE } visible = { if = { limit = { original_tag = CZE } has_completed_focus = CZE_an_industrial_legacy } } research_bonus = { industry = 0.15 } modifier = { equipment_conversion_speed = 0.15 industrial_capacity_factory = 0.15 } traits = { industrial_concern } } CZE_csd = { picture = CZE_csd allowed = { OR = { original_tag = CZE original_tag = SLO original_tag = POL tag = RKH } } available = { if = { limit = { original_tag = CZE } if = { limit = { NOT = { has_dlc = "Peace For Our Time" } } has_completed_focus = CZE_industrial_legacy } else = { has_completed_focus = CZE_the_slovak_arrow } } if = { limit = { original_tag = POL } has_completed_focus = POL_join_CZE_rails } } visible = { if = { limit = { original_tag = POL } has_completed_focus = POL_join_CZE_rails } } cost = 75 research_bonus = { } traits = { railway_company } modifier = { } } #MUN Concerns CZE_national_bank_of_czechoslovakia = { picture = GFX_idea_CZE_national_bank_of_czechoslovakia allowed = { original_tag = CZE has_dlc = "Peace For Our Time" } available = { has_completed_focus = CZE_raise_more_industrial_funds } visible = { NOT = { has_completed_focus = CZE_redirect_the_fortification_councils_funds } } traits = { industrial_focused_central_bank } modifier = { consumer_goods_factor = -0.05 production_speed_industrial_complex_factor = 0.05 production_speed_infrastructure_factor = 0.05 line_change_production_efficiency_factor = 0.05 energy_gain_factor = 0.05 } research_bonus = { industry = 0.05 } } CZE_national_bank_of_czechoslovakia_improved = { name = "CZE_national_bank_of_czechoslovakia" picture = CZE_national_bank_of_czechoslovakia allowed = { original_tag = CZE has_dlc = "Peace For Our Time" } available = { has_completed_focus = CZE_redirect_the_fortification_councils_funds } visible = { has_completed_focus = CZE_redirect_the_fortification_councils_funds } traits = { industrial_focused_central_bank } modifier = { consumer_goods_factor = -0.10 production_speed_industrial_complex_factor = 0.10 production_speed_infrastructure_factor = 0.10 line_change_production_efficiency_factor = 0.10 energy_gain_factor = 0.10 } research_bonus = { industry = 0.10 } } CZE_muller_and_kapsa = { #Müller & Kapsa picture = generic_electronics_concern_1 allowed = { original_tag = CZE has_dlc = "Peace For Our Time" } available = { has_completed_focus = CZE_bolster_domestic_construction } traits = { construction_company_shell } modifier = { production_speed_buildings_factor = 0.1 } research_bonus = { construction_tech = 0.10 } } CZE_walter_co = { picture = generic_electronics_concern_1 allowed = { OR = { original_tag = CZE original_tag = POL } has_dlc = "Peace For Our Time" } visible = { if = { limit = { original_tag = CZE } always = yes } if = { limit = { original_tag = POL } has_completed_focus = POL_join_CZE_industry } } available = { if = { limit = { original_tag = CZE } has_completed_focus = CZE_joint_stock_schemes } if = { limit = { original_tag = POL } has_completed_focus = POL_join_CZE_industry } } traits = { engine_manufacturing_concern } research_bonus = { motorized_equipment = 0.05 air_equipment = 0.05 } } CZE_bata_corporation = { #WARNING: IF STATS ARE CHANGED, CZE_bata_corporation_tt MUST ALSO BE CHANGED! picture = generic_electronics_concern_1 allowed = { original_tag = CZE has_dlc = "Peace For Our Time" } available = { has_completed_focus = CZE_diversify_bata controls_state = 75 } traits = { consumer_goods_conglomerate } #modifier = { # consumer_goods_factor = 0.02 #} research_bonus = { support_tech = 0.05 armor = -0.05 } on_add = { custom_effect_tooltip = generic_effect_on_selection_tt 75 = { add_resource = { type = rubber amount = 6 } } if = { limit = { has_power_balance = { id = CZE_bop_army_readiness } } custom_effect_tooltip = generic_skip_one_line_tt CZE_bop_very_low_decrease_effect = yes } } on_remove = { 75 = { add_resource = { type = rubber amount = -6 } } if = { limit = { has_power_balance = { id = CZE_bop_army_readiness } } custom_effect_tooltip = generic_skip_one_line_tt CZE_bop_very_low_increase_effect = yes custom_effect_tooltip = generic_skip_one_line_tt } } } CZE_zse = { picture = generic_energy_concern allowed = { OR = { original_tag = CZE original_tag = SLO original_tag = HUN original_tag = AUS original_tag = RUT } has_dlc = "Peace For Our Time" } available = { if = { limit = { original_tag = CZE } has_completed_focus = CZE_complete_the_power_grid 70 = { is_controlled_by_ROOT_or_ally = yes } } if = { limit = { OR = { original_tag = AUS original_tag = HUN } } 70 = { is_controlled_by = ROOT OR = { is_claimed_by = ROOT is_core_of = ROOT } } } if = { limit = { original_tag = RUT } 70 = { is_controlled_by = ROOT } } } traits = { energy_supply_company_zse } research_bonus = { cat_production = 0.05 electronics = 0.05 nuclear = 0.05 } } CZE_apollo = { allowed = { OR = { original_tag = CZE original_tag = SLO original_tag = AUS } has_dlc = "Peace For Our Time" } visible = { NOT = { has_completed_focus = CZE_merge_the_oil_companies } } available = { if = { limit = { original_tag = CZE } has_completed_focus = CZE_diversify_refinery_processes 70 = { is_controlled_by_ROOT_or_ally = yes } } if = { limit = { original_tag = AUS } 70 = { OR = { is_claimed_by = ROOT is_core_of = ROOT } is_controlled_by = ROOT } } } research_bonus = { industry = 0.05 synth_resources = 0.15 } modifier = { production_speed_synthetic_refinery_factor = 0.1 fuel_gain_factor_from_states = 0.1 fuel_gain_factor = 0.1 } traits = { refinery_concern } ai_will_do = { factor = 1 } } CZE_apollo_improved = { name = "CZE_apollo" picture = CZE_apollo allowed = { original_tag = CZE has_dlc = "Peace For Our Time" } visible = { has_completed_focus = CZE_merge_the_oil_companies } available = { if = { limit = { original_tag = CZE } has_completed_focus = CZE_diversify_refinery_processes } } research_bonus = { industry = 0.05 synth_resources = 0.15 } modifier = { production_speed_synthetic_refinery_factor = 0.15 fuel_gain_factor_from_states = 0.15 fuel_gain_factor = 0.15 } traits = { refinery_concern } ai_will_do = { factor = 1 } } CZE_trinec_ironworks = { allowed = { OR = { original_tag = CZE original_tag = SLO original_tag = POL original_tag = SIL original_tag = PRE } has_dlc = "Peace For Our Time" } available = { if = { limit = { original_tag = CZE } has_completed_focus = CZE_expand_trinec_ironworks } controls_state = 72 } modifier = { out_of_power_impact_factor = 0.10 } research_bonus = { industry = 0.10 } traits = { industrial_steel_mills_trait } ai_will_do = { factor = 1 modifier = { original_tag = POL factor = 0 } } } CZE_anglo_czechoslovak_bank = { picture = gre_schachtplan2 allowed = { OR = { original_tag = CZE original_tag = GER } has_dlc = "Peace For Our Time" } available = { ROOT = { not = { has_war_with = ENG } } if = { limit = { original_tag = CZE } has_completed_focus = CZE_grow_the_anglo_czechoslovak_prague_credit_bank } if = { limit = { original_tag = GER } has_completed_focus = GER_establish_a_customs_union 9 = { is_controlled_by_ROOT_or_ally = yes } } } visible = { if = { limit = { original_tag = CZE } NOT = { OR = { has_completed_focus = CZE_appeal_to_the_castle has_completed_focus = CZE_increase_funding_from_moscow has_completed_focus = CZE_negotiations_with_the_autonomous_bloc } } } if = { limit = { original_tag = GER } has_completed_focus = GER_establish_a_customs_union } } research_bonus = { } traits = { commercial_bank } ai_will_do = { factor = 1 } } } }