ideas = { country = { state_shintoism = { allowed = { always = no } allowed_civil_war = { NOT = { has_government = democratic } } removal_cost = -1 modifier = { industry_air_damage_factor = -0.1 army_morale_factor = 0.1 } } JAP_public_awareness_of_war_ns = { allowed = { always = no } picture = FRA_scw_intervention_republicans_focus allowed_civil_war = { } removal_cost = -1 modifier = { war_support_factor = -0.05 political_power_factor = -0.05 } } JAP_public_awareness_of_war_worse_ns = { name = JAP_public_awareness_of_war_ns allowed = { always = no } picture = FRA_scw_intervention_republicans_focus allowed_civil_war = { } removal_cost = -1 modifier = { war_support_factor = -0.1 political_power_factor = -0.05 } } JAP_public_awareness_of_war_worst_ns = { name = JAP_public_awareness_of_war_ns allowed = { always = no } picture = FRA_scw_intervention_republicans_focus allowed_civil_war = { } removal_cost = -1 modifier = { war_support_factor = -0.1 political_power_factor = -0.1 } } # POLITICAL student_mobilization_idea = { allowed = { always = no } allowed_civil_war = { NOT = { has_government = democratic } } removal_cost = -1 picture = generic_infantry_bonus modifier = { land_doctrine_cost_factor = -0.05 } } imperial_austerity_idea = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = generic_goods_red_bonus modifier = { consumer_goods_factor = -0.15 } } spiritual_mobilization_idea = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = imperial_glory_idea # was generic_manpower_bonus modifier = { conscription = 0.03 } } the_long_lance = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { naval_torpedo_screen_penetration_factor = 0.1 } } imperial_glory_idea = { allowed = { always = no } allowed_civil_war = { has_government = fascism } removal_cost = -1 modifier = { political_power_gain = 1 stability_factor = 0.1 war_support_factor = 0.05 } } warrior_traditions_idea = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { war_support_factor = 0.15 army_morale_factor = 0.1 } } for_the_emperor_idea = { allowed = { always = no } allowed_civil_war = { has_government = fascism } removal_cost = -1 picture = generic_morale_bonus modifier = { army_org = 5 army_morale_factor = 0.1 } } JAP_first_air_fleet = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = generic_navy_carrier_bonus modifier = { sortie_efficiency = 0.2 } } JAP_zaibatsus = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = jap_zaibatsu modifier = { } } JAP_nationalize_the_zaibatsus = { allowed = { always = no } allowed_civil_war = { has_government = communism } removal_cost = -1 picture = jap_zaibatsu_control modifier = { production_speed_industrial_complex_factor = 0.05 production_speed_arms_factory_factor = 0.05 production_speed_dockyard_factor = 0.05 } } JAP_guide_the_zaibatsus = { allowed = { always = no } allowed_civil_war = { has_government = fascism } removal_cost = -1 picture = jap_zaibatsu_ally modifier = { political_power_cost = 0.25 trade_laws_cost_factor = 0.25 economy_cost_factor = 0.25 production_speed_industrial_complex_factor = 0.10 production_speed_arms_factory_factor = 0.10 production_speed_dockyard_factor = 0.05 industrial_capacity_factory = 0.05 consumer_goods_factor = 0.10 } } JAP_zaibatsus_empowered = { allowed = { always = no } allowed_civil_war = { has_government = democratic } removal_cost = -1 picture = jap_zaibatsu_ally modifier = { political_power_cost = 0.5 trade_laws_cost_factor = 0.25 economy_cost_factor = 0.25 production_speed_industrial_complex_factor = 0.10 production_speed_arms_factory_factor = 0.10 production_speed_dockyard_factor = 0.10 consumer_goods_factor = 0.10 } } JAP_zaibatsus_challenged = { allowed = { always = no } allowed_civil_war = { has_government = neutrality } removal_cost = -1 picture = jap_zaibatsu_control modifier = { stability_factor = -0.1 production_speed_industrial_complex_factor = 0.10 production_speed_arms_factory_factor = 0.10 production_speed_dockyard_factor = 0.10 consumer_goods_factor = 0.10 } } JAP_militarism = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = warrior_traditions_idea modifier = { mobilization_laws_cost_factor = -0.25 justify_war_goal_time = -0.2 research_speed_factor = -0.05 production_speed_industrial_complex_factor = -0.1 ai_desired_divisions_factor = 0.25 } } JAP_militarism_shogunate = { name = JAP_militarism allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = jap_militarism_shogun modifier = { war_support_factor = 0.3 mobilization_laws_cost_factor = -0.35 justify_war_goal_time = -0.2 research_speed_factor = -0.10 production_speed_industrial_complex_factor = -0.1 production_speed_arms_factory_factor = 0.05 } } JAP_militarism_showa = { name = JAP_militarism allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = jap_militarism_showa modifier = { war_support_factor = 0.1 mobilization_laws_cost_factor = -0.15 justify_war_goal_time = -0.1 production_speed_industrial_complex_factor = 0.1 } } MAN_militarism = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = man_militarism modifier = { war_support_factor = 0.2 mobilization_laws_cost_factor = -0.25 justify_war_goal_time = -0.2 research_speed_factor = -0.05 } } JAP_hirohito = { allowed = { always = no } allowed_civil_war = { has_government = democratic } removal_cost = -1 picture = jap_hirohito modifier = { stability_factor = 0.5 } } JAP_the_unthinkable_option = { allowed = { always = no } allowed_civil_war = { always = no } removal_cost = -1 picture = jap_the_unthinkable_option modifier = { stability_weekly = -0.01 communism_drift = 0.03 } } JAP_reeducation_campaign = { allowed = { always = no } allowed_civil_war = { always = no } available = { has_stability < 0.7 } removal_cost = -1 picture = socialist_science_focus modifier = { stability_weekly = 0.05 } } JAP_red_brigades = { allowed = { always = no } allowed_civil_war = { has_government = communism } removal_cost = -1 picture = generic_communist_army modifier = { conscription = 0.02 } } JAP_cleaning_up_our_own_mess = { allowed = { always = no } allowed_civil_war = { has_government = communism } removal_cost = -1 picture = nkvd_2 modifier = { war_support_factor = 0.1 } targeted_modifier = { tag = MAN attack_bonus_against = 0.15 defense_bonus_against = 0.1 } } JAP_communist_volunteers = { allowed = { always = no } allowed_civil_war = { has_government = communism } removal_cost = -1 picture = generic_volunteer_expedition_bonus modifier = { send_volunteer_divisions_required = -1 send_volunteer_size = 1 } } JAP_people_owned_mines = { allowed = { always = no } allowed_civil_war = { has_government = communism } removal_cost = -1 picture = generic_exploit_mines modifier = { local_resources_factor = 0.1 } } JAP_liaison_conference = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = generic_army_war_college modifier = { army_leader_start_planning_level = 1 } } JAP_anti_communist_volunteers = { allowed = { always = no } allowed_civil_war = { has_government = democratic } removal_cost = -1 picture = generic_volunteer_expedition_bonus rule = { can_send_volunteers = yes } modifier = { send_volunteer_size = 3 send_volunteer_divisions_required = -1 } } JAP_interservice_rivalry_army_dominant = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = jap_interservice_rivalry_army_dominant research_bonus = { naval_equipment = -0.1 } modifier = { production_speed_arms_factory_factor = 0.1 production_speed_dockyard_factor = -0.2 industrial_capacity_factory = 0.1 industrial_capacity_dockyard = -0.2 naval_doctrine_cost_factor = 0.1 land_doctrine_cost_factor = -0.05 } } JAP_interservice_rivalry_army_strengthened = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = jap_interservice_rivalry_army_strengthened modifier = { production_speed_arms_factory_factor = 0.05 production_speed_dockyard_factor = -0.1 industrial_capacity_factory = 0.05 industrial_capacity_dockyard = -0.1 } } JAP_interservice_rivalry_balanced = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = jap_interservice_rivalry_balanced } JAP_interservice_rivalry_navy_strengthened = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = jap_interservice_rivalry_navy_strengthened modifier = { production_speed_arms_factory_factor = -0.1 production_speed_dockyard_factor = 0.1 industrial_capacity_factory = -0.05 industrial_capacity_dockyard = 0.05 } } JAP_interservice_rivalry_navy_dominant = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = jap_interservice_rivalry_navy_dominant modifier = { production_speed_arms_factory_factor = -0.2 production_speed_dockyard_factor = 0.2 planning_speed = -0.1 industrial_capacity_factory = -0.05 industrial_capacity_dockyard = 0.1 land_doctrine_cost_factor = 0.1 naval_doctrine_cost_factor = -0.05 } } JAP_supremacy_of_technology = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = jap_supremacy_of_technology modifier = { special_project_speed_factor = 0.05 } research_bonus = { infantry_weapons = 0.07 armor = 0.07 } } JAP_superior_will = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = jap_supremacy_of_will modifier = { research_speed_factor = -0.05 army_defence_factor = 0.1 army_attack_factor = 0.1 army_morale_factor = 0.1 } } JAP_expand_the_snlf = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = generic_naval_manufacturer_1 modifier = { special_forces_cap = 0.05 } } JAP_intervene_in_china_1 = { name = JAP_intervene_in_china allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = jap_intervene_in_china targeted_modifier = { tag = CHI attack_bonus_against = -0.1 defense_bonus_against = -0.05 } targeted_modifier = { tag = PRC attack_bonus_against = -0.1 defense_bonus_against = -0.05 } targeted_modifier = { tag = SHX attack_bonus_against = -0.1 defense_bonus_against = -0.05 } targeted_modifier = { tag = XSM attack_bonus_against = -0.1 defense_bonus_against = -0.05 } targeted_modifier = { tag = YUN attack_bonus_against = -0.1 defense_bonus_against = -0.05 } targeted_modifier = { tag = GXC attack_bonus_against = -0.1 defense_bonus_against = -0.05 } targeted_modifier = { tag = SIK attack_bonus_against = -0.1 defense_bonus_against = -0.05 } } JAP_intervene_in_china_2 = { name = JAP_intervene_in_china allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = jap_intervene_in_china targeted_modifier = { tag = CHI attack_bonus_against = -0.2 defense_bonus_against = -0.10 } targeted_modifier = { tag = PRC attack_bonus_against = -0.2 defense_bonus_against = -0.10 } targeted_modifier = { tag = SHX attack_bonus_against = -0.2 defense_bonus_against = -0.10 } targeted_modifier = { tag = XSM attack_bonus_against = -0.2 defense_bonus_against = -0.10 } targeted_modifier = { tag = YUN attack_bonus_against = -0.2 defense_bonus_against = -0.10 } targeted_modifier = { tag = GXC attack_bonus_against = -0.2 defense_bonus_against = -0.10 } targeted_modifier = { tag = SIK attack_bonus_against = -0.2 defense_bonus_against = -0.1 } } JAP_intervene_in_china_3 = { name = JAP_intervene_in_china allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = jap_intervene_in_china targeted_modifier = { tag = CHI attack_bonus_against = -0.3 defense_bonus_against = -0.15 } targeted_modifier = { tag = PRC attack_bonus_against = -0.3 defense_bonus_against = -0.15 } targeted_modifier = { tag = SHX attack_bonus_against = -0.3 defense_bonus_against = -0.15 } targeted_modifier = { tag = XSM attack_bonus_against = -0.3 defense_bonus_against = -0.15 } targeted_modifier = { tag = YUN attack_bonus_against = -0.3 defense_bonus_against = -0.15 } targeted_modifier = { tag = GXC attack_bonus_against = -0.3 defense_bonus_against = -0.15 } targeted_modifier = { tag = SIK attack_bonus_against = -0.3 defense_bonus_against = -0.15 } } JAP_intervene_in_china_4 = { name = JAP_intervene_in_china allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = jap_intervene_in_china targeted_modifier = { tag = CHI attack_bonus_against = -0.4 defense_bonus_against = -0.20 } targeted_modifier = { tag = PRC attack_bonus_against = -0.4 defense_bonus_against = -0.20 } targeted_modifier = { tag = SHX attack_bonus_against = -0.4 defense_bonus_against = -0.20 } targeted_modifier = { tag = XSM attack_bonus_against = -0.4 defense_bonus_against = -0.20 } targeted_modifier = { tag = YUN attack_bonus_against = -0.4 defense_bonus_against = -0.20 } targeted_modifier = { tag = GXC attack_bonus_against = -0.4 defense_bonus_against = -0.20 } targeted_modifier = { tag = SIK attack_bonus_against = -0.4 defense_bonus_against = -0.2 } } JAP_intervene_in_china_5 = { name = JAP_intervene_in_china allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = jap_intervene_in_china targeted_modifier = { tag = CHI attack_bonus_against = -0.5 defense_bonus_against = -0.25 } targeted_modifier = { tag = PRC attack_bonus_against = -0.5 defense_bonus_against = -0.25 } targeted_modifier = { tag = SHX attack_bonus_against = -0.5 defense_bonus_against = -0.25 } targeted_modifier = { tag = XSM attack_bonus_against = -0.5 defense_bonus_against = -0.25 } targeted_modifier = { tag = YUN attack_bonus_against = -0.5 defense_bonus_against = -0.25 } targeted_modifier = { tag = GXC attack_bonus_against = -0.5 defense_bonus_against = -0.25 } targeted_modifier = { tag = SIK attack_bonus_against = -0.5 defense_bonus_against = -0.25 } } JAP_ichi_go = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = jap_ichi_go targeted_modifier = { tag = CHI attack_bonus_against = 0.2 defense_bonus_against = 0.05 } targeted_modifier = { tag = PRC attack_bonus_against = 0.2 defense_bonus_against = 0.05 } targeted_modifier = { tag = SHX attack_bonus_against = 0.2 defense_bonus_against = 0.05 } targeted_modifier = { tag = XSM attack_bonus_against = 0.2 defense_bonus_against = 0.05 } targeted_modifier = { tag = YUN attack_bonus_against = 0.2 defense_bonus_against = 0.05 } targeted_modifier = { tag = GXC attack_bonus_against = 0.2 defense_bonus_against = 0.05 } targeted_modifier = { tag = SIK attack_bonus_against = 0.2 defense_bonus_against = 0.05 } } JAP_ichi_go_sea = { name = JAP_ichi_go allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = jap_ichi_go targeted_modifier = { tag = CHI attack_bonus_against = 0.2 defense_bonus_against = 0.05 } targeted_modifier = { tag = PRC attack_bonus_against = 0.2 defense_bonus_against = 0.05 } targeted_modifier = { tag = SHX attack_bonus_against = 0.2 defense_bonus_against = 0.05 } targeted_modifier = { tag = XSM attack_bonus_against = 0.2 defense_bonus_against = 0.05 } targeted_modifier = { tag = YUN attack_bonus_against = 0.2 defense_bonus_against = 0.05 } targeted_modifier = { tag = GXC attack_bonus_against = 0.2 defense_bonus_against = 0.05 } targeted_modifier = { tag = SIK attack_bonus_against = 0.2 defense_bonus_against = 0.05 } targeted_modifier = { tag = SND attack_bonus_against = 0.2 defense_bonus_against = 0.05 } targeted_modifier = { tag = GDC attack_bonus_against = 0.2 defense_bonus_against = 0.05 } targeted_modifier = { tag = HBC attack_bonus_against = 0.2 defense_bonus_against = 0.05 } targeted_modifier = { tag = XIC attack_bonus_against = 0.2 defense_bonus_against = 0.05 } targeted_modifier = { tag = KHM attack_bonus_against = 0.2 defense_bonus_against = 0.05 } targeted_modifier = { tag = NXM attack_bonus_against = 0.2 defense_bonus_against = 0.05 } targeted_modifier = { tag = GSM attack_bonus_against = 0.2 defense_bonus_against = 0.05 } targeted_modifier = { tag = SIC attack_bonus_against = 0.2 defense_bonus_against = 0.05 } } JAP_the_london_naval_treaty = { allowed = { always = no } allowed_civil_war = { has_government = democratic } removal_cost = -1 picture = generic_the_london_naval_treaty modifier = { industrial_capacity_factory = 0.05 industrial_capacity_dockyard = -0.25 } } JAP_military_purges = { allowed = { always = no } allowed_civil_war = { has_government = democratic } removal_cost = -1 picture = generic_intel_bonus modifier = { neutrality_drift = 0.3 } } JAP_strengthen_civilian_government = { allowed = { always = no } allowed_civil_war = { has_government = democratic } removal_cost = -1 picture = generic_democratic_drift_bonus modifier = { democratic_drift = 0.1 } } JAP_tora_tora_tora_idea = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = generic_navy_carrier_bonus modifier = { port_strike = 1 carrier_capacity_penalty_reduction = -0.5 sortie_efficiency = 0.5 naval_strike_attack_factor = 0.12 naval_strike_targetting_factor = 0.12 naval_strike_agility_factor = 0.12 } } JAP_german_rocketry = { removal_cost = -1 allowed = { always = no # Added via focus } allowed_civil_war = { always = yes } picture = generic_research_bonus modifier = { research_speed_factor = 0.07 } } JAP_prioritize_army_aircraft_construction = { removal_cost = -1 allowed = { always = no # Added via focus } allowed_civil_war = { always = yes } picture = generic_air_research equipment_bonus = { small_plane_cas_airframe = { build_cost_ic = -0.1 instant = yes } medium_plane_airframe = { build_cost_ic = -0.1 instant = yes } } } JAP_prioritize_naval_aircraft_construction = { removal_cost = -1 allowed = { always = no # Added via focus } allowed_civil_war = { always = yes } picture = generic_air_research equipment_bonus = { cv_small_plane_airframe = { build_cost_ic = -0.2 instant = yes } cv_small_plane_cas_airframe = { build_cost_ic = -0.1 instant = yes } cv_small_plane_naval_bomber_airframe = { build_cost_ic = -0.1 instant = yes } small_plane_naval_bomber_airframe = { build_cost_ic = -0.2 instant = yes } } } JAP_supremacy_of_the_battlefleet = { removal_cost = -1 allowed = { always = no # Added via focus } allowed_civil_war = { always = yes } picture = generic_navy_bonus modifier = { navy_capital_ship_defence_factor = 0.10 sp_naval_super_heavy_battleship_speed_factor = 1 } } #################################################### ################ NEW SEA IDEAS ##################### #################################################### JAP_tokko_idea_lar = { picture = generic_secret_police removal_cost = -1 allowed = { original_tag = JAP } allowed_civil_war = { has_government = fascism } modifier = { operative_slot = 1 enemy_operative_detection_chance_factor = 0.1 enemy_operative_intel_extraction_rate = 0.05 enemy_operative_capture_chance_factor = 0.05 intelligence_agency_defense = 0.05 drift_defence_factor = 0.15 } } JAP_tokko_idea_no_lar = { name = JAP_tokko_idea_lar picture = generic_secret_police removal_cost = -1 allowed = { original_tag = JAP } allowed_civil_war = { has_government = fascism } modifier = { foreign_subversive_activites = -0.15 encryption_factor = 0.2 drift_defence_factor = 0.3 resistance_target = -0.03 } } JAP_tokko_idea_lar_2 = { name = JAP_tokko_idea_lar picture = generic_secret_police removal_cost = -1 allowed = { original_tag = JAP } allowed_civil_war = { has_government = fascism } modifier = { operative_slot = 1 enemy_operative_detection_chance_factor = 0.15 enemy_operative_intel_extraction_rate = 0.1 enemy_operative_capture_chance_factor = 0.05 intelligence_agency_defense = 0.1 drift_defence_factor = 0.2 stability_factor = 0.05 root_out_resistance_effectiveness_factor = 0.1 } } JAP_tokko_idea_no_lar_2 = { name = JAP_tokko_idea_lar picture = generic_secret_police removal_cost = -1 allowed = { original_tag = JAP } allowed_civil_war = { has_government = fascism } modifier = { foreign_subversive_activites = -0.2 encryption_factor = 0.2 drift_defence_factor = 0.4 resistance_target = -0.05 stability_factor = 0.05 } } JAP_operation_an_idea = { allowed = { original_tag = JAP } allowed_civil_war = { OR = { has_government = fascism has_government = neutrality } } removal_cost = -1 picture = SWE_coastal_support modifier = { naval_invasion_planning_bonus_speed = 0.1 naval_invasion_penalty = -0.1 } targeted_modifier = { tag = AST attack_bonus_against = 0.15 defense_bonus_against = 0.1 } targeted_modifier = { tag = NZL attack_bonus_against = 0.15 defense_bonus_against = 0.1 } } JAP_central_economic_council_idea = { allowed = { original_tag = JAP } allowed_civil_war = { OR = { has_government = fascism has_government = neutrality } } removal_cost = -1 picture = HABSBURG_economy modifier = { consumer_goods_factor = -0.05 production_speed_buildings_factor = 0.05 } } JAP_german_tech_exchange = { removal_cost = -1 allowed = { original_tag = JAP } allowed_civil_war = { always = yes } picture = generic_research_bonus modifier = { research_speed_factor = 0.02 } } JAP_air_defence_surveilance_corps_idea = { picture = generic_anti_air allowed = { original_tag = JAP } allowed_civil_war = { always = yes } modifier = { spotting_chance = 0.05 air_detection = 0.05 static_anti_air_hit_chance_factor = 0.1 tech_air_damage_factor = -0.02 industry_air_damage_factor = -0.05 } } JAP_national_defense_brotherhood_idea = { removal_cost = -1 allowed = { original_tag = JAP } allowed_civil_war = { has_government = fascism } picture = JAP_national_defense_brotherhood modifier = { consumer_goods_factor = -0.1 production_speed_buildings_factor = 0.05 stability_factor = -0.1 political_power_factor = -0.1 } } JAP_expel_the_barbarians = { removal_cost = -1 allowed = { original_tag = JAP } allowed_civil_war = { OR = { has_government = fascism has_government = neutrality } } picture = JAP_expel_the_barbarians modifier = { army_claim_attack_factor = 0.15 army_claim_defence_factor = 0.1 } } JAP_utilizing_ainu_expertize = { picture = JAP_ainu_expertise allowed = { original_tag = JAP } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { winter_attrition_factor = -0.15 initiative_factor = 0.02 } } JAP_press_association_idea = { picture = JAP_press_association_idea allowed = { original_tag = JAP } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { stability_weekly = 0.001 } } JAP_distributing_rations = { picture = generic_supply_lines allowed = { original_tag = JAP } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { stability_weekly = 0.001 consumer_goods_factor = -0.1 } } JAP_battle_for_oceania = { picture = generic_air_interception allowed = { original_tag = JAP } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { air_mission_efficiency = 0.05 sortie_efficiency = 0.05 air_carrier_night_penalty_reduction_factor = 0.1 } targeted_modifier = { tag = AST attack_bonus_against = 0.05 } targeted_modifier = { tag = NZL attack_bonus_against = 0.05 } } JAP_senbu_idea = { picture = JAP_senbu_organizations allowed = { original_tag = JAP } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { resistance_target = -0.05 subjects_autonomy_gain = -0.1 } #targeted_modifier = { # tag = CHI # compliance_gain = 0.01 #} } MEN_true_mongol_state = { picture = MEN_true_mongol_state allowed = { original_tag = MEN } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { conscription_factor = 0.1 cavalry_attack_factor = 0.1 cavalry_defence_factor = 0.1 } targeted_modifier = { tag = MON attack_bonus_against = -0.05 breakthrough_bonus_against = -0.05 } } senbu_occupation_law_fake_idea = { #Used for tooltip purposes #name = JAP_senbu_idea removal_cost = -1 allowed = { always = no } modifier = { resistance_target = -0.2 compliance_gain = 0.01 required_garrison_factor = 0.05 resistance_damage_to_garrison = -0.35 local_factories = -0.1 local_resources = -0.1 } } GEACPS_exploitation_occupation_law_fake_idea = { #Used for tooltip purposes #name = JAP_senbu_idea removal_cost = -1 allowed = { always = no } modifier = { resistance_target = -0.40 compliance_gain = -0.08 required_garrison_factor = 0.3 resistance_damage_to_garrison = 0.6 local_factories = 0.2 local_resources = 0.6 repair_speed_arms_factory_factor = 0.25 repair_speed_industrial_complex_factor = 0.25 custom_modifier_tooltip = "factory_sabotage_decrease_tooltip" } } GEACPS_prosperity_occupation_law_fake_idea = { #Used for tooltip purposes #name = JAP_senbu_idea removal_cost = -1 allowed = { always = no } modifier = { resistance_target = -0.15 compliance_gain = 0 required_garrison_factor = 0.05 resistance_damage_to_garrison = -0.25 local_factories = 0.1 local_resources = 0.05 } } JAP_japanese_influence_growing_tibet = { picture = JAP_japanese_influence_growing allowed = { original_tag = TIB } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { fascism_drift = 0.08 } targeted_modifier = { tag = JAP defense_bonus_against = -0.05 } } JAP_smaller_japanese_influence_growing_tibet = { picture = JAP_japanese_influence_growing allowed = { original_tag = TIB } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { fascism_drift = 0.05 stability_factor = -0.05 } } JAP_japanese_influence_growing_tibet_2 = { name = JAP_japanese_influence_growing_tibet picture = JAP_japanese_influence_growing allowed = { original_tag = TIB } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { fascism_drift = 0.12 } targeted_modifier = { tag = JAP defense_bonus_against = -0.05 attack_bonus_against = -0.05 } } JAP_new_order_in_east_asia_idea = { picture = JAP_new_order_in_east_asia_idea allowed = { always = no } allowed_civil_war = { always = yes } available = { is_subject_of = JAP # Removed if no longer a Japanese subject } removal_cost = -1 modifier = { local_resources_factor = 0.05 production_speed_buildings_factor = 0.05 army_core_defence_factor = 0.05 master_ideology_drift = 0.04 } } JAP_subject_tonarigumi_idea = { picture = generic_fascist_workers allowed = { always = no } allowed_civil_war = { always = yes } available = { is_subject_of = JAP # Removed if no longer a Japanese subject } removal_cost = -1 modifier = { stability_factor = 0.1 war_support_factor = 0.1 master_ideology_drift = 0.05 } } SHX_suiyuan_campaign_idea = { picture = chi_wargaming_division allowed = { original_tag = SHX } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { surrender_limit = 0.25 mobilization_speed = 0.1 } targeted_modifier = { tag = JAP defense_bonus_against = 0.2 } } JAP_sufu_materials = { picture = SWE_hungershield allowed = { original_tag = JAP } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { stability_factor = -0.1 production_factory_efficiency_gain_factor = 0.05 production_factory_max_efficiency_factor = 0.05 production_lack_of_resource_penalty_factor = -0.05 } } JAP_boeitai_idea = { picture = chi_army_corruption2 allowed = { original_tag = JAP } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { stability_factor = -0.05 war_support_factor = -0.05 conscription_factor = 0.15 } } JAP_collapsing_government_idea = { picture = JAP_collapsing_government allowed = { original_tag = JAP } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { stability_weekly = -0.002 political_power_gain = -0.1 } } JAP_crumbling_military_cabinet_idea = { picture = JAP_collapsing_government allowed = { original_tag = JAP } allowed_civil_war = { always = yes } cancel = { NOT = { has_government = fascism } } removal_cost = -1 modifier = { stability_weekly = -0.005 war_support_weekly = -0.005 political_power_gain = -0.25 command_power_gain_mult = -0.15 army_org_factor = -0.05 army_attack_factor = -0.025 } } JAP_crumbling_military_cabinet_idea_2 = { picture = JAP_collapsing_government allowed = { original_tag = JAP } allowed_civil_war = { always = yes } cancel = { NOT = { has_government = fascism } } removal_cost = -1 modifier = { stability_factor = -0.1 war_support_factor = -0.2 army_org_factor = -0.05 army_attack_factor = -0.025 } } JAP_crumbling_military_cabinet_idea_3 = { name = JAP_crumbling_military_cabinet_idea_2 picture = JAP_collapsing_government allowed = { original_tag = JAP } allowed_civil_war = { always = yes } cancel = { NOT = { has_government = fascism } } removal_cost = -1 modifier = { war_support_factor = -0.15 } } JAP_crumbling_military_cabinet_idea_4 = { name = JAP_crumbling_military_cabinet_idea_2 picture = JAP_collapsing_government allowed = { original_tag = JAP } allowed_civil_war = { always = yes } cancel = { NOT = { has_government = fascism } } removal_cost = -1 modifier = { stability_factor = -0.2 war_support_factor = -0.1 } } JAP_crumbling_military_cabinet_idea_5 = { picture = JAP_collapsing_government allowed = { original_tag = JAP } allowed_civil_war = { always = yes } cancel = { OR = { NOT = { has_government = fascism } has_war = no } } removal_cost = -1 modifier = { stability_factor = -0.25 army_core_defence_factor = 0.1 army_core_attack_factor = 0.1 conscription_factor = 0.1 } } JAP_accepted_the_potsdam_agreement = { picture = NOR_broken_gun_ns allowed = { original_tag = JAP } allowed_civil_war = { always = yes } cancel = { OR = { NOT = { has_government = fascism } has_war = no } } removal_cost = -1 modifier = { forced_surrender_limit = -1.0 } } JAP_advance_one_hundred_million_fireballs_idea = { picture = JAP_advance_one_hundred_million_fireballs allowed = { original_tag = JAP } allowed_civil_war = { has_government = fascism } removal_cost = -1 modifier = { stability_weekly = -0.003 army_core_defence_factor = 0.1 army_core_attack_factor = 0.1 conscription_factor = 0.05 army_morale_factor = 0.05 compliance_growth_on_our_occupied_states = -0.2 resistance_target_on_our_occupied_states = 0.1 } cancel = { has_stability < 0.4 } on_remove = { add_political_power = -50 add_popularity = { ideology = ROOT popularity = -0.05 } } } JAP_the_eternal_kingdom_idea = { picture = JAP_the_eternal_kingdom allowed = { original_tag = JAP } allowed_civil_war = { OR = { has_government = neutrality has_government = fascism } } removal_cost = -1 modifier = { drift_defence_factor = 0.25 political_power_gain = 0.15 stability_factor = 0.15 war_support_factor = 0.1 } cancel = { surrender_progress > 0.5 } on_remove = { } } JAP_increased_national_security_no_lar = { picture = generic_spy_political allowed = { original_tag = JAP } allowed_civil_war = { OR = { has_government = neutrality has_government = fascism } } removal_cost = -1 modifier = { foreign_subversive_activites = -0.2 encryption = 1 } cancel = { } on_remove = { } } JAP_increased_national_security_lar = { name = JAP_increased_national_security_no_lar picture = generic_spy_political allowed = { original_tag = JAP } allowed_civil_war = { OR = { has_government = neutrality has_government = fascism } } removal_cost = -1 modifier = { enemy_operative_capture_chance_factor = 0.15 enemy_operative_detection_chance_factor = 0.1 intelligence_agency_defense = 0.1 enemy_operative_intel_extraction_rate = 0.1 } cancel = { } on_remove = { } } JAP_anti_communist_crackdowns_idea = { picture = NOR_anti_communist_sentiment allowed = { OR = { original_tag = JAP original_tag = CHI } } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { communism_drift = -0.05 political_power_gain = 0.05 } } CHI_suppression_of_anti_japanese_sentiments_idea = { picture = generic_army_problems allowed = { original_tag = CHI } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { } targeted_modifier = { tag = JAP attack_bonus_against = -0.1 defense_bonus_against = -0.1 } } JAP_pro_japanese_sentiments_for_usa_idea = { picture = generic_army_problems allowed = { original_tag = USA } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { } targeted_modifier = { tag = JAP attack_bonus_against = -0.05 defense_bonus_against = -0.05 } } JAP_supported_pro_japanese_sentiments_idea = { picture = JAP_pro_japanese_sentiments allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { fascism_drift = 0.03 } targeted_modifier = { tag = JAP attack_bonus_against = -0.05 defense_bonus_against = -0.05 } } JAP_MAN_joint_economic_block_idea = { picture = RAJ_external_investments allowed = { OR = { original_tag = MAN original_tag = JAP } } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { consumer_goods_factor = -0.05 production_speed_infrastructure_factor = 0.05 } } JAP_yen_bloc_idea = { picture = generic_economic_increase allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { consumer_goods_factor = -0.1 production_speed_infrastructure_factor = 0.05 production_speed_industrial_complex_factor = 0.1 } } JAP_mongolian_independence_army_reestablished_idea = { picture = MEX_politicised_army_2 allowed = { OR = { original_tag = JAP original_tag = MAN original_tag = MEN original_tag = KOR } } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { } targeted_modifier = { tag = MON attack_bonus_against = 0.1 compliance_gain = 0.01 } targeted_modifier = { tag = BYA attack_bonus_against = 0.1 compliance_gain = 0.01 } } JAP_surprise_invasion_idea = { picture = jap_intervene_in_china allowed = { original_tag = JAP } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { army_attack_factor = -0.05 army_org_regain = -0.05 army_morale_factor = -0.05 planning_speed = -0.1 max_planning_factor = -0.1 recon_factor = -0.05 mobilization_speed = -0.05 land_mastery_gain_factor = -0.1 } } JAP_japanese_chinese_friendship = { allowed = { always = no } picture = JAP_new_order_in_east_asia_idea allowed_civil_war = { OR = { AND = { tag = JAP has_government = neutrality CHI = { NOT = { has_government = communism } } } AND = { tag = CHI NOT = { has_government = communism } JAP = { has_government = neutrality } } } } cancel = { OR = { AND = { tag = JAP is_subject = yes has_war_with = CHI NOT = { is_in_faction_with = CHI } } AND = { tag = CHI is_subject = yes has_war_with = JAP NOT = { is_in_faction_with = JAP } } } } on_remove = { IF = { limit = { tag = JAP is_in_faction_with = CHI CHI = { is_subject = no } } JAP = { dismantle_faction = yes clr_country_flag = JAP_CHI_pact_is_active_flag } } } removal_cost = -1 modifier = { custom_modifier_tooltip = JAP_dimantle_faction_tt communism_acceptance = -100 } } JAP_invesments_into_minor_asian_states_cost = { allowed = { original_tag = JAP } allowed_civil_war = { always = yes } removal_cost = -1 picture = EST_exploit_the_banks modifier = { consumer_goods_factor = 0.1 } } JAP_industrial_development_support = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = generic_production_bonus modifier = { industrial_capacity_factory = 0.05 production_speed_buildings_factor = 0.05 } } JAP_ministry_of_greater_east_asia_idea = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = ARG_resource_extration_focus modifier = { resources_to_overlord_factor = 0.15 political_power_factor = 0.05 } } JAP_japanese_influence_growing_mongolia = { name = JAP_japanese_influence_growing_tibet picture = JAP_japanese_influence_growing allowed = { original_tag = MON } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { fascism_drift = 0.12 } targeted_modifier = { tag = JAP defense_bonus_against = -0.05 attack_bonus_against = -0.05 } } JAP_second_russo_japanese_war_fervor_idea = { picture = generic_attack_soviet_union allowed = { original_tag = JAP } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { mobilization_speed = 0.15 } targeted_modifier = { tag = SOV defense_bonus_against = 0.05 attack_bonus_against = 0.1 breakthrough_bonus_against = 0.1 } } JAP_kenkokukai = { picture = generic_attack_soviet_union allowed = { original_tag = JAP } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { mobilization_speed = 0.05 fascism_drift = 0.02 } targeted_modifier = { tag = SOV defense_bonus_against = 0.1 attack_bonus_against = 0.1 } } SOV_full_focus_on_the_west = { picture = saf_soviet_advisers allowed = { original_tag = SOV } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { mobilization_speed = 0.05 army_core_defence_factor = 0.05 army_core_attack_factor = 0.05 surrender_limit = 0.1 stability_factor = -0.1 political_power_gain = -0.05 } } JAP_aid_ETH = { picture = generic_manpower_bonus allowed = { original_tag = JAP } allowed_civil_war = { always = yes } cancel = { ETH = { exists = no } } modifier = { send_volunteer_size = 4 lend_lease_tension = -0.80 send_volunteers_tension = -1 } } JAP_kempeitai_idea_lar = { picture = generic_secret_police removal_cost = -1 allowed = { original_tag = JAP } allowed_civil_war = { OR = { has_government = fascism has_government = neutrality } } modifier = { operative_slot = 1 enemy_operative_detection_chance_factor = 0.1 enemy_operative_intel_extraction_rate = 0.05 enemy_operative_capture_chance_factor = 0.05 intelligence_agency_defense = 0.05 resistance_target = -0.05 } } JAP_kempeitai_idea_no_lar = { name = JAP_kempeitai_idea_lar picture = generic_secret_police removal_cost = -1 allowed = { original_tag = JAP } allowed_civil_war = { OR = { has_government = fascism has_government = neutrality } } modifier = { foreign_subversive_activites = -0.15 encryption_factor = 0.15 drift_defence_factor = 0.3 resistance_target = -0.05 } } JAP_double_leaf_society_idea = { picture = generic_army_war_college removal_cost = -1 allowed = { original_tag = JAP } allowed_civil_war = { OR = { has_government = fascism has_government = neutrality } } modifier = { experience_gain_army = 0.1 promote_cost_factor = -0.1 } } JAP_japanese_investments = { picture = ARG_public_works_investment allowed = { OR = { original_tag = MAN original_tag = MEN original_tag = KOR original_tag = FOR } } allowed_civil_war = { always = yes } cancel = { OR = { JAP = { exists = no} NOT = { is_subject_of = JAP } has_war_with = JAP } } removal_cost = -1 modifier = { consumer_goods_factor = -0.2 industrial_capacity_factory = 0.05 industrial_capacity_dockyard = 0.05 } } JAP_restructing_the_industrial_conglomerates = { picture = jap_zaibatsu_control allowed = { original_tag = JAP } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { consumer_goods_factor = 0.15 stability_factor = -0.05 } cancel = { } on_remove = { JAP_add_or_modify_early_industrialization = yes add_to_variable = { JAP_industry_consumer_goods_factor = -0.1 tooltip = consumer_goods_factor_tt } add_to_variable = { JAP_industry_factory_energy_consumption = -0.05 tooltip = factory_energy_consumption_tt } add_to_variable = { JAP_industry_local_resources_coal_factor = 0.05 tooltip = local_resources_coal_factor_tt } add_to_variable = { JAP_industry_industrial_capacity_factory = 0.05 tooltip = industrial_capacity_factory_tt } } } JAP_POL_anti_soviet_pact = { picture = SPR_subvert_soviet_control removal_cost = -1 allowed = { OR = { original_tag = JAP original_tag = POL } } allowed_civil_war = { always = yes } available = { is_subject = no } modifier = { custom_modifier_tooltip = JAP_POL_anti_soviet_pact_2_tt } } JAP_POL_anti_soviet_pact_refused_call = { picture = generic_communism_drift_bonus removal_cost = -1 allowed = { OR = { original_tag = JAP original_tag = POL } } allowed_civil_war = { always = yes } modifier = { stability_factor = -0.1 communism_drift = 0.05 } } JAP_in_the_footsteps_of_jimmu = { picture = JAP_in_the_footsteps_of_jimmu removal_cost = -1 allowed = { original_tag = JAP } allowed_civil_war = { always = yes } modifier = { mobilization_speed = 0.1 training_time_factor = -0.15 experience_gain_army = 0.1 experience_gain_air = 0.1 experience_gain_navy = 0.1 } } JAP_kokutai_idea = { picture = JAP_kokutai_idea removal_cost = -1 allowed = { original_tag = JAP } allowed_civil_war = { always = yes } modifier = { improve_relations_maintain_cost_factor = 0.15 political_power_factor = 0.05 stability_factor = 0.15 monthly_population = 0.1 } } JAP_yatagarasus_guidance_idea = { picture = JAP_yatagarasus_guidance removal_cost = -1 allowed = { original_tag = JAP } allowed_civil_war = { always = yes } modifier = { coordination_bonus = 0.05 spotting_chance = 0.1 air_detection = 0.1 } } JAP_amaterasus_weapons_idea = { picture = JAP_amaterasus_weapons_idea removal_cost = -1 allowed = { original_tag = JAP } allowed_civil_war = { always = yes } modifier = { nuclear_production_factor = 0.15 specialization_nuclear_speed_factor = 0.3 army_artillery_attack_factor = 0.1 } } JAP_danganressha_idea = { name = JAP_danganressha picture = BEL_engine_of_the_economy removal_cost = -1 allowed = { original_tag = JAP } allowed_civil_war = { always = yes } modifier = { production_speed_supply_node_factor = 0.15 production_speed_rail_way_factor = 0.15 } } JAP_the_divine_wind_idea = { picture = generic_air_fighter removal_cost = -1 allowed = { original_tag = JAP } allowed_civil_war = { always = yes } modifier = { air_untrained_pilots_penalty_factor = -0.1 port_strike = 0.05 air_nav_efficiency = 0.05 } } JAP_metabolism_idea = { picture = JAP_metabolism removal_cost = -1 allowed = { original_tag = JAP } allowed_civil_war = { always = yes } modifier = { production_speed_buildings_factor = 0.05 global_building_slots = 1 } } JAP_danchi_idea = { picture = JAP_danchi removal_cost = -1 allowed = { original_tag = JAP } allowed_civil_war = { always = yes } modifier = { production_speed_buildings_factor = 0.1 stability_factor = 0.05 } } JAP_low_popular_support_idea = { picture = prc_low_popular_support removal_cost = -1 allowed = { original_tag = JAP } allowed_civil_war = { always = yes } modifier = { war_support_factor = -0.1 stability_factor = -0.1 army_core_attack_factor = -0.05 army_core_defence_factor = -0.05 } } JAP_low_on_funds_idea = { picture = generic_army_problems removal_cost = -1 allowed = { original_tag = JAP } allowed_civil_war = { always = yes } modifier = { consumer_goods_factor = 0.2 industrial_capacity_dockyard = -0.15 industrial_capacity_factory = -0.15 } } JAP_military_strike_idea = { picture = chi_war_of_resistance allowed = { original_tag = JAP } allowed_civil_war = { always = no } modifier = { custom_modifier_tooltip = SPR_military_disloyalty_tt military_leader_cost_factor = 1.00 } on_remove = { country_lock_all_division_template = no } } JAP_royal_support_for_civilian_government_idea = { picture = generic_political_support removal_cost = -1 allowed = { original_tag = JAP } allowed_civil_war = { always = yes } modifier = { stability_weekly = 0.001 war_support_weekly = 0.001 } } JAP_amakudari_idea = { picture = generic_central_management removal_cost = -1 allowed = { original_tag = JAP } allowed_civil_war = { always = yes } modifier = { production_speed_infrastructure_factor = -0.1 production_speed_rail_way_factor = -0.1 party_popularity_stability_factor = 0.05 political_power_factor = 0.15 } } JAP_agricultural_protectionism_idea = { picture = generic_agrarian_reform allowed = { original_tag = JAP } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { production_speed_industrial_complex_factor = 0.15 stability_factor = 0.05 } } JAP_industrial_meritocracy_idea = { picture = ARG_economic_reactivation removal_cost = -1 allowed = { original_tag = JAP } allowed_civil_war = { always = yes } modifier = { production_speed_buildings_factor = 0.05 political_power_factor = -0.05 } } JAP_strong_unions_idea = { picture = FIN_finnish_federation_of_trade_unions removal_cost = -1 allowed = { original_tag = JAP } allowed_civil_war = { always = yes } modifier = { production_speed_buildings_factor = 0.02 production_factory_max_efficiency_factor = 0.05 stability_factor = 0.05 communism_drift = 0.03 democratic_drift = 0.03 } } JAP_shinkansen_construction_idea = { picture = EST_exploit_the_banks removal_cost = -1 allowed = { original_tag = JAP } allowed_civil_war = { always = yes } modifier = { consumer_goods_factor = 0.15 } on_remove = { add_ideas = JAP_shinkansen_in_operation_idea } } JAP_shinkansen_in_operation_idea = { picture = generic_train_tracks removal_cost = -1 allowed = { original_tag = JAP } allowed_civil_war = { always = yes } modifier = { research_speed_factor = 0.05 consumer_goods_factor = -0.1 stability_factor = 0.05 production_speed_infrastructure_factor = 0.15 production_speed_supply_node_factor = 0.2 } } JAP_usa_jap_trade_agreement_idea = { allowed = { original_tag = JAP } allowed_civil_war = { always = yes } removal_cost = -1 picture = can_wartime_prices_and_trade_board cancel = { has_war_with = USA } modifier = { } targeted_modifier = { tag = USA trade_cost_for_target_factor = -0.5 } } JAP_pacific_customs_union_member = { allowed = { always = no } allowed_civil_war = { OR = { has_government = democratic has_government = neutrality } } removal_cost = -1 picture = HUN_treaty_of_triannon cancel = { NOT = { is_ally_with = JAP original_tag = JAP } } modifier = { consumer_goods_factor = -0.1 min_export = 0.05 } } JAP_pacific_customs_union_member_upgraded = { name = JAP_pacific_customs_union_member allowed = { always = no } allowed_civil_war = { OR = { has_government = democratic has_government = neutrality } } removal_cost = -1 picture = HUN_treaty_of_triannon modifier = { consumer_goods_factor = -0.15 min_export = 0.05 } } JAP_pacific_integrated_customs_union_member = { name = JAP_pacific_customs_union_member allowed = { always = no } allowed_civil_war = { OR = { has_government = democratic has_government = neutrality } } removal_cost = -1 picture = HUN_treaty_of_triannon cancel = { NOT = { is_ally_with = JAP original_tag = JAP } } modifier = { consumer_goods_factor = -0.25 industrial_capacity_factory = 0.05 industrial_capacity_dockyard = 0.05 min_export = 0.15 custom_modifier_tooltip = JAP_pacific_integrated_customs_union_member_tt } } JAP_customs_union_trade_idea = { allowed = { always = no } picture = can_wartime_prices_and_trade_board removal_cost = -1 cancel = { has_war_with = JAP } on_add = { add_offsite_building = { type = industrial_complex level = 1 } } on_remove = { IF = { limit = { has_country_flag = JAP_getting_offshore_civ_flag } add_offsite_building = { type = industrial_complex level = -1 } clr_country_flag = JAP_getting_offshore_civ_flag } IF = { limit = { has_opinion_modifier = JAP_trading_partners } remove_opinion_modifier = { target = JAP modifier = JAP_trading_partners } } } targeted_modifier = { tag = JAP trade_cost_for_target_factor = -0.4 custom_modifier_tooltip = JAP_pacific_trade_offshore_tt } } JAP_influx_of_socialist_industrial_expertise_idea = { picture = eng_spirit_of_the_industrial_revolution removal_cost = -1 allowed = { original_tag = JAP } allowed_civil_war = { OR = { has_government = communism has_government = democratic } } modifier = { research_speed_factor = 0.06 production_speed_buildings_factor = 0.1 industrial_capacity_factory = 0.05 industrial_capacity_dockyard = 0.05 communism_drift = 0.05 } } JAP_widespread_protests_and_sabotage_idea = { picture = generic_communism_drift_bonus removal_cost = -1 allowed = { original_tag = JAP } allowed_civil_war = { always = yes } modifier = { war_support_factor = -0.15 stability_factor = -0.15 industrial_capacity_factory = -0.15 industrial_capacity_dockyard = -0.15 } } JAP_stolen_equipment_idea = { picture = SWE_hodgepodge_of_equipment removal_cost = -1 allowed = { original_tag = JAP } allowed_civil_war = { always = yes } modifier = { industrial_capacity_factory = -0.15 } } JAP_army_arsenals_emptied_idea = { picture = SWE_hodgepodge_of_equipment removal_cost = -1 allowed = { original_tag = JAP } allowed_civil_war = { always = yes } modifier = { industrial_capacity_factory = -0.1 } } JAP_buddhist_socialism_idea = { picture = JAP_buddhist_socialism removal_cost = -1 allowed = { original_tag = JAP } allowed_civil_war = { has_government = communism } modifier = { stability_factor = 0.1 political_power_factor = 0.1 } } JAP_buddhist_socialism_idea_2 = { name = JAP_buddhist_socialism_idea picture = JAP_buddhist_socialism removal_cost = -1 allowed = { original_tag = JAP } allowed_civil_war = { has_government = communism } modifier = { stability_factor = 0.2 political_power_factor = 0.1 drift_defence_factor = 1 weekly_manpower = 500 army_core_attack_factor = 0.1 army_core_defence_factor = 0.1 compliance_gain = 0.02 } } JAP_modern_ikko_ikki_idea = { picture = JAP_modern_ashigaru removal_cost = -1 allowed = { original_tag = JAP } allowed_civil_war = { has_government = communism } modifier = { conscription = 0.01 army_org_factor = 0.05 army_morale_factor = 0.05 army_attack_factor = 0.05 } } JAP_modern_ashigaru_idea = { picture = JAP_modern_ashigaru removal_cost = -1 allowed = { original_tag = JAP } allowed_civil_war = { has_government = communism } modifier = { conscription = 0.02 modifier_army_sub_unit_militia_attack_factor = 0.1 modifier_army_sub_unit_militia_defence_factor = 0.1 modifier_army_sub_unit_militia_max_org_factor = 0.1 } } JAP_the_final_war_theory_idea = { picture = YUG_federal_defense_council removal_cost = -1 allowed = { original_tag = JAP } allowed_civil_war = { OR = { has_government = neutrality has_government = fascism } } modifier = { weekly_bombing_war_support = 0.0002 weekly_casualties_war_support = 0.0002 weekly_convoys_war_support = 0.0002 conversion_cost_civ_to_mil_factor = -0.1 industry_air_damage_factor = -0.15 } } JAP_socialist_pioneers_idea = { picture = JAP_socialist_pioneers removal_cost = -1 allowed = { original_tag = JAP } allowed_civil_war = { has_government = communism } modifier = { communism_drift = 0.1 conscription_factor = 0.05 war_support_factor = 0.05 custom_modifier_tooltip = FIN_lotta_svard_support_battalions_bonus_tt } } JAP_syndicalism_idea = { picture = generic_syndicalism removal_cost = -1 allowed = { original_tag = JAP } allowed_civil_war = { has_government = communism } modifier = { consumer_goods_factor = -0.1 production_speed_buildings_factor = 0.05 stability_factor = 0.05 } } JAP_women_in_industry_idea = { allowed = { original_tag = JAP } allowed_civil_war = { has_government = communism } removal_cost = -1 picture = ARG_women_in_industry modifier = { production_factory_max_efficiency_factor = 0.075 consumer_goods_factor = -0.15 } } JAP_reorganization_of_society_idea = { allowed = { original_tag = JAP } allowed_civil_war = { has_government = communism } removal_cost = -1 picture = FIN_socialist_welfare modifier = { stability_factor = -0.1 political_power_factor = -0.15 } on_remove = { JAP_add_or_modify_early_industrialization = yes add_to_variable = { JAP_industry_consumer_goods_factor = -0.1 tooltip = consumer_goods_factor_tt } JAP_add_or_modify_imperial_army = yes add_to_variable = { JAP_army_conscription_factor = 0.1 tooltip = conscription_factor_tt } } } JAP_learn_from_the_nkvd_lar = { picture = generic_secret_police removal_cost = -1 allowed = { original_tag = JAP } allowed_civil_war = { has_government = communism } modifier = { foreign_subversive_activites = -0.15 encryption_factor = 0.2 drift_defence_factor = 0.3 resistance_target = -0.03 } } JAP_the_five_year_plan_idea = { picture = eng_spirit_of_the_industrial_revolution removal_cost = -1 allowed = { original_tag = JAP } allowed_civil_war = { has_government = communism } modifier = { production_speed_buildings_factor = 0.1 industrial_capacity_factory = 0.05 } } JAP_anti_kwantung_army_maneuvers_idea = { allowed = { always = no } allowed_civil_war = { has_government = communism } removal_cost = -1 picture = ITA_bandits_war modifier = { war_support_factor = 0.05 } targeted_modifier = { tag = MAN attack_bonus_against = 0.15 defense_bonus_against = 0.1 } } JAP_anti_breakway_navy_maneuvers_idea = { allowed = { always = no } allowed_civil_war = { has_government = communism } removal_cost = -1 picture = generic_navy_cruiser_warfare modifier = { war_support_factor = 0.05 } targeted_modifier = { tag = PLU attack_bonus_against = 0.15 defense_bonus_against = 0.1 } targeted_modifier = { tag = FOR attack_bonus_against = 0.15 defense_bonus_against = 0.1 } targeted_modifier = { tag = KOR attack_bonus_against = 0.15 defense_bonus_against = 0.1 } } JAP_mobilizing_the_proletariat = { allowed = { always = no } allowed_civil_war = { has_government = communism } removal_cost = -1 picture = SPR_class_war modifier = { war_support_factor = 0.05 industrial_capacity_factory = 0.1 mobilization_speed = 0.15 } } JAP_the_long_march_to_victory_idea = { allowed = { always = no } allowed_civil_war = { has_government = communism } removal_cost = -1 picture = generic_communist_army modifier = { supply_consumption_factor = -0.1 army_speed_factor = 0.05 breakthrough_factor = 0.1 org_loss_when_moving = -0.05 } } JAP_fifth_international_agitation = { picture = generic_communism_drift_bonus allowed = { always = no } removal_cost = -1 allowed_civil_war = { always = no } cancel = { OR = { communism > 0.4 has_government = communism } } on_remove = { IF = { limit = { communism > 0.39 # It needs to be 40% or higher NOT = { has_government = communism # So as long as they are not already communist, this can happen is_ally_with = JAP } } country_event = { id = SEA_japan_popup_events.38 hours = 6 } } } modifier = { communism_drift = 0.1 custom_modifier_tooltip = GER_communist_influence_tt } } JAP_pan_asian_union_idea = { picture = JAP_pan_asian_union removal_cost = -1 allowed = { original_tag = JAP } allowed_civil_war = { has_government = communism } modifier = { political_power_factor = 0.1 justify_war_goal_time = -0.15 compliance_gain = 0.02 non_core_manpower = 0.02 subjects_autonomy_gain = -0.2 } } JAP_free_asia_pacific_idea = { picture = JAP_free_asia_pacific removal_cost = -1 allowed = { original_tag = JAP } allowed_civil_war = { has_government = communism } modifier = { stability_weekly_factor = 0.002 war_support_weekly_factor = 0.002 army_org_factor = 0.1 research_speed_factor = 0.05 } } JAP_red_dawn_over_asia_idea = { picture = JAP_red_dawn_over_asia removal_cost = -1 allowed = { original_tag = JAP } allowed_civil_war = { has_government = communism } modifier = { stability_factor = 0.1 war_support_factor = 0.1 political_power_factor = 0.15 drift_defence_factor = 0.75 conscription_factor = 0.1 army_core_defence_factor = 0.1 army_core_attack_factor = 0.1 } } JAP_ministry_of_pan_asian_development_idea = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = ARG_resource_extration_focus modifier = { resources_to_overlord_factor = 0.15 political_power_factor = 0.05 master_ideology_drift = 0.05 } } JAP_peoples_liberation_army_of_monglia_idea = { picture = MEX_politicised_army_2 allowed = { OR = { original_tag = JAP original_tag = MAN original_tag = MEN original_tag = KOR } } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { } targeted_modifier = { tag = MON attack_bonus_against = 0.1 compliance_gain = 0.01 } targeted_modifier = { tag = BYA attack_bonus_against = 0.1 compliance_gain = 0.01 } targeted_modifier = { tag = MEN attack_bonus_against = 0.1 compliance_gain = 0.01 } targeted_modifier = { tag = TAN attack_bonus_against = 0.1 compliance_gain = 0.01 } targeted_modifier = { tag = KUM attack_bonus_against = 0.1 compliance_gain = 0.01 } } JAP_striking_the_sleeping_bear = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = generic_attack_soviet_union modifier = { war_support_factor = 0.1 } targeted_modifier = { tag = SOV attack_bonus_against = 0.1 defense_bonus_against = 0.05 } } #STRIKE SOUTH JAP_strike_south_idea = { picture = generic_naval_invasion allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { amphibious_invasion = 0.25 } } JAP_1936_fake_industrial_idea = { name = JAP_early_industrialization_efforts_dm allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = JAP_japanese_economy modifier = { industry_air_damage_factor = 0.25 production_lack_of_resource_penalty_factor = 0.1 research_speed_factor = -0.03 consumer_goods_factor = 0.3 } } JAP_1936_fake_state_shintoism_idea = { name = JAP_state_shinotism_dm allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = state_shintoism modifier = { surrender_limit = 0.1 war_support_factor = 0.2 } } JAP_1939_fake_state_shintoism_idea = { name = JAP_state_shinotism_dm allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = state_shintoism modifier = { surrender_limit = 0.1 war_support_factor = 0.2 pocket_penalty = -0.05 } } # PEARL HARBOR IDEAS JAP_day_of_infamy_1 = { name = JAP_day_of_infamy picture = generic_japanese_conflict allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 on_remove = { } modifier = { repair_speed_factor = -0.05 navy_anti_air_attack_factor = -0.1 } targeted_modifier = { tag = JAP spotting_chance_against = -0.1 navy_capital_ship_attack_factor_against = -0.1 } } JAP_day_of_infamy_2 = { name = JAP_day_of_infamy picture = generic_japanese_conflict allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 on_remove = { } modifier = { repair_speed_factor = -0.1 navy_anti_air_attack_factor = -0.2 } targeted_modifier = { tag = JAP spotting_chance_against = -0.25 navy_capital_ship_attack_factor_against = -0.25 } } JAP_day_of_infamy_3 = { name = JAP_day_of_infamy picture = generic_japanese_conflict allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 on_remove = { } modifier = { repair_speed_factor = -0.15 navy_anti_air_attack_factor = -0.25 } targeted_modifier = { tag = JAP spotting_chance_against = -0.4 navy_capital_ship_attack_factor_against = -0.4 } } USA_wounded_national_pride_idea = { picture = tur_disorganised_armed_forces allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 on_remove = { } modifier = { surrender_limit = -0.1 } } JAP_temporary_factory_output_bonus_idea = { picture = generic_production_bonus allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 on_remove = { } modifier = { industrial_capacity_factory = 0.1 } } JAP_temporary_dockyard_output_bonus_idea = { picture = AUS_naval_efficiency_idea allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 on_remove = { } modifier = { industrial_capacity_dockyard = 0.1 } } JAP_temporary_manpower_growth_bonus_idea = { picture = generic_manpower_bonus allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 on_remove = { } modifier = { mobilization_speed = 0.1 training_time_factor = -0.1 } } JAP_temporary_better_supply_lines_bonus_idea = { picture = generic_supply_lines allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 on_remove = { } modifier = { supply_consumption_factor = -0.1 truck_attrition_factor = -0.1 } } JAP_temporary_construction_bonus_idea = { picture = ARG_construction_guilds allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 on_remove = { } modifier = { consumer_goods_factor = -0.1 production_speed_buildings_factor = 0.05 } } JAP_temporary_infra_construction_bonus_idea = { picture = generic_build_infrastructure allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 on_remove = { } modifier = { production_speed_infrastructure_factor = 0.15 } } } hidden_ideas = { JAP_ship_management_committee_idea = { name = JAP_ship_management_committee picture = generic_convoys removal_cost = -1 allowed = { original_tag = JAP } equipment_bonus = { convoy_1 = { instant = yes build_cost_ic = -0.15 #If this changes, update JAPGetConvoyProductionCostBonusText too } } } JAP_hakko_ichiu_monument_idea = { name = landmark_hakko_ichiu picture = man_militarism removal_cost = -1 allowed = { original_tag = JAP } equipment_bonus = { } modifier = { war_support_factor = 0.05 justify_war_goal_time = -0.1 } } JAP_separate_air_services = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = jap_duplicate_research research_bonus = { air_equipment = -0.10 } } JAP_japanese_armor_doctrine = { picture = JAP_japanese_armor_doctrine allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 research_bonus = { armor = -0.10 } equipment_bonus = { mio_cat_eq_all_tanks = { build_cost_ic = 0.1 instant = yes } } modifier = { army_armor_attack_factor = -0.1 custom_modifier_tooltip = JAP_jungle_armor_tt } } JAP_japanese_armor_doctrine_2 = { name = JAP_japanese_armor_doctrine picture = JAP_japanese_armor_doctrine allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { army_armor_attack_factor = -0.1 custom_modifier_tooltip = JAP_jungle_armor_tt } equipment_bonus = { mio_cat_eq_all_tanks = { build_cost_ic = 0.1 instant = yes } } } JAP_japanese_armor_doctrine_3 = { name = JAP_japanese_armor_doctrine picture = JAP_japanese_armor_doctrine allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { custom_modifier_tooltip = JAP_jungle_armor_tt } equipment_bonus = { mio_cat_eq_all_tanks = { build_cost_ic = -0.1 instant = yes } } } #FIRST STRIKE PRINCIPLE IDEAS JAP_first_strike_principle_1 = { picture = jap_militarism_shogun allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 on_remove = { clear_variable = JAP_first_strike_principle_target_1 } targeted_modifier = { tag = JAP.JAP_first_strike_principle_target_1 attack_bonus_against = 0.1 breakthrough_bonus_against = 0.1 } } JAP_first_strike_principle_2 = { picture = jap_militarism_shogun allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 on_remove = { clear_variable = JAP_first_strike_principle_target_2 } targeted_modifier = { tag = JAP.JAP_first_strike_principle_target_2 attack_bonus_against = 0.1 breakthrough_bonus_against = 0.1 } } JAP_first_strike_principle_3 = { picture = jap_militarism_shogun allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 on_remove = { clear_variable = JAP_first_strike_principle_target_3 } targeted_modifier = { tag = JAP.JAP_first_strike_principle_target_3 attack_bonus_against = 0.1 breakthrough_bonus_against = 0.1 } } #KANTAI KESSEN IDEAS JAP_kantai_kessen_1 = { picture = generic_navy_cruiser_warfare allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 on_remove = { clear_variable = JAP_kantai_kessen_target_1 } targeted_modifier = { tag = JAP.JAP_kantai_kessen_target_1 spotting_chance_against = 0.1 navy_capital_ship_attack_factor_against = 0.1 } } JAP_kantai_kessen_2 = { picture = generic_navy_cruiser_warfare allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 on_remove = { clear_variable = JAP_kantai_kessen_target_2 } targeted_modifier = { tag = JAP.JAP_kantai_kessen_target_2 spotting_chance_against = 0.1 navy_capital_ship_attack_factor_against = 0.1 } } JAP_kantai_kessen_3 = { picture = generic_navy_cruiser_warfare allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 on_remove = { clear_variable = JAP_kantai_kessen_target_3 } targeted_modifier = { tag = JAP.JAP_kantai_kessen_target_3 spotting_chance_against = 0.1 navy_capital_ship_attack_factor_against = 0.1 } } } #### ## ## ######## ######## ######## #### ### ## #### ## ## ######## ## ## ## ######## ## ## ###### ######## ## ### ### ## ## ## ## ## ## ## ## ## ## ### ## ## ## ## ## ## ### ## ## ## ## ## #### #### ## ## ## ## ## ## ## ## ## ## #### ## ## ## ## ## ## #### ## ## ## ## ## ### ## ######## ###### ######## ## ## ## ## ## ## ## ## ###### ## ## ## ###### ## ## ## ## ###### ## ## ## ## ## ## ## ## ######### ## ## ## #### ## ## ## ## ## ## #### ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ### ## ## ## ## ## ## ### ## ## ## #### ## ## ## ######## ## ## #### ## ## ######## #### ## ## ## ######## ####### ######## ## ## ###### ######## hidden_ideas = { ########################## ########################## ### ARMY FACTION ### ########################## ########################## #TIER 1 JAP_army_faction_tier_1_equal_navy = { #Subdued and Equal to Navy removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { #The Following Modifiers are Dependent on the Influence difference with the Navy army_fuel_capacity_factor = -0.025 } equipment_bonus = { mio_cat_eq_all_infantry_and_support_equipment = { build_cost_ic = 0.025 instant = yes } mio_cat_eq_all_artillery = { build_cost_ic = 0.025 instant = yes } mio_cat_eq_only_light_fighter_and_CAS_no_cv = { build_cost_ic = 0.025 instant = yes } } } JAP_army_faction_tier_1_lesser_1 = { #Subdued but lesser to Navy by 1 Tier - Navy is Meddling removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { #The Following Modifiers are Dependent on the Influence difference with the Navy army_fuel_capacity_factor = -0.05 } equipment_bonus = { mio_cat_eq_all_infantry_and_support_equipment = { build_cost_ic = 0.05 instant = yes } mio_cat_eq_all_artillery = { build_cost_ic = 0.05 instant = yes } mio_cat_eq_only_light_fighter_and_CAS_no_cv = { build_cost_ic = 0.05 instant = yes } } } JAP_army_faction_tier_1_lesser_2 = { #Subdued but lesser to Navy by 2 Tiers - Navy is Influential removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { #The Following Modifiers are Dependent on the Influence difference with the Navy army_fuel_capacity_factor = -0.075 } equipment_bonus = { mio_cat_eq_all_infantry_and_support_equipment = { build_cost_ic = 0.075 instant = yes } mio_cat_eq_all_artillery = { build_cost_ic = 0.075 instant = yes } mio_cat_eq_only_light_fighter_and_CAS_no_cv = { build_cost_ic = 0.075 instant = yes } } } JAP_army_faction_tier_1_lesser_3 = { #Subdued but lesser to Navy by 3 Tiers - Navy is Dominant removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { #The Following Modifiers are Dependent on the Influence difference with the Navy army_fuel_capacity_factor = -0.1 } equipment_bonus = { mio_cat_eq_all_infantry_and_support_equipment = { build_cost_ic = 0.1 instant = yes } mio_cat_eq_all_artillery = { build_cost_ic = 0.1 instant = yes } mio_cat_eq_only_light_fighter_and_CAS_no_cv = { build_cost_ic = 0.1 instant = yes } } } JAP_army_faction_tier_1 = { # Subdued after focus removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { army_fuel_capacity_factor = -0.025 } equipment_bonus = { mio_cat_eq_all_infantry_and_support_equipment = { build_cost_ic = 0.025 instant = yes } mio_cat_eq_all_artillery = { build_cost_ic = 0.025 instant = yes } mio_cat_eq_only_light_fighter_and_CAS_no_cv = { build_cost_ic = 0.025 instant = yes } } } #TIER 2 JAP_army_faction_tier_2_equal_navy = { #Meddling and Equal to Navy removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { #The Following Modifiers are Dependent on the Influence difference with the Navy army_fuel_capacity_factor = -0.025 } equipment_bonus = { mio_cat_eq_all_infantry_and_support_equipment = { build_cost_ic = 0.025 instant = yes } mio_cat_eq_all_artillery = { build_cost_ic = 0.025 instant = yes } mio_cat_eq_only_light_fighter_and_CAS_no_cv = { build_cost_ic = 0.025 instant = yes } } } JAP_army_faction_tier_2_greater_1 = { #Meddling and greater than Navy by 1 Tier - Navy is Subdued removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { #The Following Modifiers are Dependent on the Influence difference with the Navy army_fuel_capacity_factor = 0.05 } equipment_bonus = { mio_cat_eq_all_infantry_and_support_equipment = { build_cost_ic = -0.05 instant = yes } mio_cat_eq_all_artillery = { build_cost_ic = -0.05 instant = yes } mio_cat_eq_only_light_fighter_and_CAS_no_cv = { build_cost_ic = -0.05 instant = yes } } } JAP_army_faction_tier_2_lesser_1 = { #Meddling but lesser to Navy by 1 Tier - Navy is Influential removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { #The Following Modifiers are Dependent on the Influence difference with the Navy army_fuel_capacity_factor = -0.075 } equipment_bonus = { mio_cat_eq_all_infantry_and_support_equipment = { build_cost_ic = 0.05 instant = yes } mio_cat_eq_all_artillery = { build_cost_ic = 0.05 instant = yes } mio_cat_eq_only_light_fighter_and_CAS_no_cv = { build_cost_ic = 0.05 instant = yes } } } JAP_army_faction_tier_2_lesser_2 = { #Meddling but lesser to Navy by 2 Tiers - Navy is Dominant removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { #The Following Modifiers are Dependent on the Influence difference with the Navy army_fuel_capacity_factor = -0.1 } equipment_bonus = { mio_cat_eq_all_infantry_and_support_equipment = { build_cost_ic = 0.075 instant = yes } mio_cat_eq_all_artillery = { build_cost_ic = 0.075 instant = yes } mio_cat_eq_only_light_fighter_and_CAS_no_cv = { build_cost_ic = 0.075 instant = yes } } } JAP_army_faction_tier_2 = { # Meddling after focus removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { army_fuel_capacity_factor = 0.05 } equipment_bonus = { mio_cat_eq_all_infantry_and_support_equipment = { build_cost_ic = -0.05 instant = yes } mio_cat_eq_all_artillery = { build_cost_ic = -0.05 instant = yes } mio_cat_eq_only_light_fighter_and_CAS_no_cv = { build_cost_ic = -0.05 instant = yes } } } #TIER 3 JAP_army_faction_tier_3_equal_navy = { #Influential and Equal to Navy removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { #The Following Modifiers are Dependent on the Influence difference with the Navy army_fuel_capacity_factor = -0.025 } equipment_bonus = { mio_cat_eq_all_infantry_and_support_equipment = { build_cost_ic = 0.025 instant = yes } mio_cat_eq_all_artillery = { build_cost_ic = 0.025 instant = yes } mio_cat_eq_only_light_fighter_and_CAS_no_cv = { build_cost_ic = 0.025 instant = yes } } } JAP_army_faction_tier_3_greater_1 = { #Influential and greater than Navy by 1 Tier - Navy is Meddling removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { #The Following Modifiers are Dependent on the Influence difference with the Navy army_fuel_capacity_factor = 0.05 } equipment_bonus = { mio_cat_eq_all_infantry_and_support_equipment = { build_cost_ic = -0.05 instant = yes } mio_cat_eq_all_artillery = { build_cost_ic = -0.05 instant = yes } mio_cat_eq_only_light_fighter_and_CAS_no_cv = { build_cost_ic = -0.05 instant = yes } } } JAP_army_faction_tier_3_greater_2 = { #Influential and greater than Navy by 1 Tier - Navy is Subdued removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { #The Following Modifiers are Dependent on the Influence difference with the Navy army_fuel_capacity_factor = 0.075 } equipment_bonus = { mio_cat_eq_all_infantry_and_support_equipment = { build_cost_ic = -0.075 instant = yes } mio_cat_eq_all_artillery = { build_cost_ic = -0.075 instant = yes } mio_cat_eq_only_light_fighter_and_CAS_no_cv = { build_cost_ic = -0.075 instant = yes } } } JAP_army_faction_tier_3_lesser_1 = { #Influential but lesser to Navy by 1 Tier - Navy is Dominating removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { #The Following Modifiers are Dependent on the Influence difference with the Navy army_fuel_capacity_factor = -0.05 } equipment_bonus = { mio_cat_eq_all_infantry_and_support_equipment = { build_cost_ic = 0.05 instant = yes } mio_cat_eq_all_artillery = { build_cost_ic = 0.05 instant = yes } mio_cat_eq_only_light_fighter_and_CAS_no_cv = { build_cost_ic = 0.05 instant = yes } } } JAP_army_faction_tier_3 = { # Influential after focus removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { army_fuel_capacity_factor = 0.075 } equipment_bonus = { mio_cat_eq_all_infantry_and_support_equipment = { build_cost_ic = -0.075 instant = yes } mio_cat_eq_all_artillery = { build_cost_ic = -0.075 instant = yes } mio_cat_eq_only_light_fighter_and_CAS_no_cv = { build_cost_ic = -0.075 instant = yes } } } #TIER 4 JAP_army_faction_tier_4_greater_1 = { #Dominating and greater than Navy by 1 Tier - Navy is Influential removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { #The Following Modifiers are Dependent on the Influence difference with the Navy army_fuel_capacity_factor = 0.05 } equipment_bonus = { mio_cat_eq_all_infantry_and_support_equipment = { build_cost_ic = -0.05 instant = yes } mio_cat_eq_all_artillery = { build_cost_ic = -0.05 instant = yes } mio_cat_eq_only_light_fighter_and_CAS_no_cv = { build_cost_ic = -0.05 instant = yes } } } JAP_army_faction_tier_4_greater_2 = { #Influential and greater than Navy by 1 Tier - Navy is Meddling removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { #The Following Modifiers are Dependent on the Influence difference with the Navy army_fuel_capacity_factor = 0.075 } equipment_bonus = { mio_cat_eq_all_infantry_and_support_equipment = { build_cost_ic = -0.075 instant = yes } mio_cat_eq_all_artillery = { build_cost_ic = -0.075 instant = yes } mio_cat_eq_only_light_fighter_and_CAS_no_cv = { build_cost_ic = -0.075 instant = yes } } } JAP_army_faction_tier_4_greater_3 = { #Influential but lesser to Navy by 1 Tier - Navy is SUbdued removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { #The Following Modifiers are Dependent on the Influence difference with the Navy army_fuel_capacity_factor = 0.1 } equipment_bonus = { mio_cat_eq_all_infantry_and_support_equipment = { build_cost_ic = -0.1 instant = yes } mio_cat_eq_all_artillery = { build_cost_ic = -0.1 instant = yes } mio_cat_eq_only_light_fighter_and_CAS_no_cv = { build_cost_ic = -0.1 instant = yes } } } JAP_army_faction_tier_4 = { # Dominating after focus removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { army_fuel_capacity_factor = 0.1 } equipment_bonus = { mio_cat_eq_all_infantry_and_support_equipment = { build_cost_ic = -0.1 instant = yes } mio_cat_eq_all_artillery = { build_cost_ic = -0.1 instant = yes } mio_cat_eq_only_light_fighter_and_CAS_no_cv = { build_cost_ic = -0.1 instant = yes } } } ######################### ######################### ### NAVAL FACTION ### ######################### ######################### JAP_naval_faction_tier_1_equal_army = { #Subued and Equal to Army removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { #The Following Modifiers are Dependent on the Influence difference with the Navy navy_fuel_consumption_factor = 0.025 } equipment_bonus = { mio_cat_eq_all_cv_aircraft = { build_cost_ic = 0.025 instant = yes } mio_cat_eq_all_ships_no_convoys = { build_cost_ic = 0.025 instant = yes } } } JAP_naval_faction_tier_1_lesser_1 = { #Subdued but lesser to Army by 1 Tier - Army is Meddling removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { #The Following Modifiers are Dependent on the Influence difference with the Navy navy_fuel_consumption_factor = 0.05 } equipment_bonus = { mio_cat_eq_all_cv_aircraft = { build_cost_ic = 0.05 instant = yes } mio_cat_eq_all_ships_no_convoys = { build_cost_ic = 0.05 instant = yes } } } JAP_naval_faction_tier_1_lesser_2 = { #Subdued but lesser to Army by 2 Tiers - Army is Influential removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { #The Following Modifiers are Dependent on the Influence difference with the Navy navy_fuel_consumption_factor = 0.075 } equipment_bonus = { mio_cat_eq_all_cv_aircraft = { build_cost_ic = 0.075 instant = yes } mio_cat_eq_all_ships_no_convoys = { build_cost_ic = 0.075 instant = yes } } } JAP_naval_faction_tier_1_lesser_3 = { #Subdued but lesser to Army by 3 Tier - Army is Dominating removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { #The Following Modifiers are Dependent on the Influence difference with the Navy navy_fuel_consumption_factor = 0.1 } equipment_bonus = { mio_cat_eq_all_cv_aircraft = { build_cost_ic = 0.01 instant = yes } mio_cat_eq_all_ships_no_convoys = { build_cost_ic = 0.1 instant = yes } } } JAP_naval_faction_tier_1 = { #Subued after focus removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { navy_fuel_consumption_factor = 0.025 } equipment_bonus = { mio_cat_eq_all_cv_aircraft = { build_cost_ic = 0.025 instant = yes } mio_cat_eq_all_ships_no_convoys = { build_cost_ic = 0.025 instant = yes } } } #TIER 2 JAP_naval_faction_tier_2_equal_army = { #Meddling and Equal to Army removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { #The Following Modifiers are Dependent on the Influence difference with the Army navy_fuel_consumption_factor = 0.025 } equipment_bonus = { mio_cat_eq_all_cv_aircraft = { build_cost_ic = 0.025 instant = yes } mio_cat_eq_all_ships_no_convoys = { build_cost_ic = 0.025 instant = yes } } } JAP_naval_faction_tier_2_greater_1 = { #Meddling and greater than Army by 1 Tier - Army is Subdued removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { #The Following Modifiers are Dependent on the Influence difference with the Army navy_fuel_consumption_factor = -0.05 } equipment_bonus = { mio_cat_eq_all_cv_aircraft = { build_cost_ic = -0.05 instant = yes } mio_cat_eq_all_ships_no_convoys = { build_cost_ic = -0.05 instant = yes } } } JAP_naval_faction_tier_2_lesser_1 = { #Meddling but lesser to Army by 1 Tier - Army is Influential removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { #The Following Modifiers are Dependent on the Influence difference with the Army navy_fuel_consumption_factor = 0.075 } equipment_bonus = { mio_cat_eq_all_cv_aircraft = { build_cost_ic = 0.05 instant = yes } mio_cat_eq_all_ships_no_convoys = { build_cost_ic = 0.05 instant = yes } } } JAP_naval_faction_tier_2_lesser_2 = { #Meddling but lesser to Army by 2 Tiers - Army is Dominating removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { #The Following Modifiers are Dependent on the Influence difference with the Army navy_fuel_consumption_factor = 0.1 } equipment_bonus = { mio_cat_eq_all_cv_aircraft = { build_cost_ic = 0.075 instant = yes } mio_cat_eq_all_ships_no_convoys = { build_cost_ic = 0.075 instant = yes } } } JAP_naval_faction_tier_2 = { # Meddling after focus removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { navy_fuel_consumption_factor = -0.05 } equipment_bonus = { mio_cat_eq_all_cv_aircraft = { build_cost_ic = -0.05 instant = yes } mio_cat_eq_all_ships_no_convoys = { build_cost_ic = -0.05 instant = yes } } } #TIER 3 JAP_naval_faction_tier_3_equal_army = { #Influential and Equal to Army removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { #The Following Modifiers are Dependent on the Influence difference with the Army navy_fuel_consumption_factor = 0.025 } equipment_bonus = { mio_cat_eq_all_cv_aircraft = { build_cost_ic = 0.025 instant = yes } mio_cat_eq_all_ships_no_convoys = { build_cost_ic = 0.025 instant = yes } } } JAP_naval_faction_tier_3_greater_1 = { #Influential and greater than Army by 1 Tier - Army is Meddling removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { #The Following Modifiers are Dependent on the Influence difference with the Army navy_fuel_consumption_factor = -0.05 } equipment_bonus = { mio_cat_eq_all_cv_aircraft = { build_cost_ic = -0.05 instant = yes } mio_cat_eq_all_ships_no_convoys = { build_cost_ic = -0.05 instant = yes } } } JAP_naval_faction_tier_3_greater_2 = { #Influential and greater than Army by 2 Tiers - Army is Subdued removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { #The Following Modifiers are Dependent on the Influence difference with the Army navy_fuel_consumption_factor = -0.075 } equipment_bonus = { mio_cat_eq_all_cv_aircraft = { build_cost_ic = -0.075 instant = yes } mio_cat_eq_all_ships_no_convoys = { build_cost_ic = -0.075 instant = yes } } } JAP_naval_faction_tier_3_lesser_1 = { #Influential but lesser to Army by 1 Tier - Army is Dominating removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { #The Following Modifiers are Dependent on the Influence difference with the Army navy_fuel_consumption_factor = 0.075 } equipment_bonus = { mio_cat_eq_all_cv_aircraft = { build_cost_ic = 0.05 instant = yes } mio_cat_eq_all_ships_no_convoys = { build_cost_ic = 0.05 instant = yes } } } JAP_naval_faction_tier_3 = { #Influential after focus removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { navy_fuel_consumption_factor = -0.075 } equipment_bonus = { mio_cat_eq_all_cv_aircraft = { build_cost_ic = -0.075 instant = yes } mio_cat_eq_all_ships_no_convoys = { build_cost_ic = -0.075 instant = yes } } } #TIER 4 JAP_naval_faction_tier_4_greater_1 = { #Dominating and greater than Army by 1 Tier - Army is Influential removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { #The Following Modifiers are Dependent on the Influence difference with the Army navy_fuel_consumption_factor = -0.05 } equipment_bonus = { mio_cat_eq_all_cv_aircraft = { build_cost_ic = -0.05 instant = yes } mio_cat_eq_all_ships_no_convoys = { build_cost_ic = -0.05 instant = yes } } } JAP_naval_faction_tier_4_greater_2 = { #Dominating and greater than Army by 2 Tiers - Army is Meddling removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { #The Following Modifiers are Dependent on the Influence difference with the Army navy_fuel_consumption_factor = -0.075 } equipment_bonus = { mio_cat_eq_all_cv_aircraft = { build_cost_ic = -0.075 instant = yes } mio_cat_eq_all_ships_no_convoys = { build_cost_ic = -0.075 instant = yes } } } JAP_naval_faction_tier_4_greater_3 = { #Dominating and greater than Army by 3 Tiers - Army is Subdued removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { #The Following Modifiers are Dependent on the Influence difference with the Army navy_fuel_consumption_factor = -0.1 } equipment_bonus = { mio_cat_eq_all_cv_aircraft = { build_cost_ic = -0.1 instant = yes } mio_cat_eq_all_ships_no_convoys = { build_cost_ic = -0.1 instant = yes } } } JAP_naval_faction_tier_4 = { #Dominating after taking the focus removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { navy_fuel_consumption_factor = -0.1 } equipment_bonus = { mio_cat_eq_all_cv_aircraft = { build_cost_ic = -0.1 instant = yes } mio_cat_eq_all_ships_no_convoys = { build_cost_ic = -0.1 instant = yes } } } ############################ ############################ ### ZAIBATSU FACTION ### ############################ ############################ JAP_zaibatsu_faction_tier_1 = { #Subdued removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { production_speed_industrial_complex_factor = 0.05 production_speed_infrastructure_factor = 0.05 economy_cost_factor = 0.1 } } JAP_zaibatsu_faction_tier_2 = { #Meddling removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { production_speed_industrial_complex_factor = 0.1 production_speed_infrastructure_factor = 0.1 economy_cost_factor = 0.2 } } JAP_zaibatsu_faction_tier_3 = { #Influential removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { production_speed_industrial_complex_factor = 0.15 production_speed_infrastructure_factor = 0.15 economy_cost_factor = 0.3 } } JAP_zaibatsu_faction_tier_4 = { #Dominating removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { production_speed_industrial_complex_factor = 0.2 production_speed_infrastructure_factor = 0.2 economy_cost_factor = 0.4 } } ############################## ############################## ### GOVERNMENT FACTION ### ############################## ############################## JAP_government_faction_tier_1 = { #Subdued removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { stability_factor = 0.05 war_support_factor = -0.05 conscription_factor = -0.025 trade_laws_cost_factor = 0.4 } } JAP_government_faction_tier_2 = { #Meddling removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { political_power_gain = 0.05 stability_factor = 0.05 war_support_factor = -0.1 conscription_factor = -0.05 trade_laws_cost_factor = 0.25 } } JAP_government_faction_tier_3 = { #Influential removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { political_power_gain = 0.1 stability_factor = 0.1 war_support_factor = -0.15 conscription_factor = -0.075 trade_laws_cost_factor = -0.15 } } JAP_government_faction_tier_4 = { #Dominating removal_cost = -1 allowed = { always = yes } allowed_civil_war = { always = yes } picture = PLACEHOLDER_idea_icon modifier = { political_power_gain = 0.15 stability_factor = 0.15 war_support_factor = -0.2 conscription_factor = -0.1 trade_laws_cost_factor = -0.25 } } } ######################################################################## ######################################################################## ######################################################################## # TECHNOLOGY naval_manufacturer = { designer = yes kure_naval_arsenal = { allowed = { original_tag = JAP } available = { has_completed_focus = JAP_expand_hiratsuka_navy_arsenal #JAP_supremacy_of_the_battlefleet } cost = 75 research_bonus = { naval_equipment = 0.15 } traits = { battlefleet_designer } # built Yamato } yokosuka_naval_arsenal = { allowed = { original_tag = JAP } research_bonus = { naval_equipment = 0.15 } traits = { pacific_fleet_naval_manufacturer } #built best CVs equipment_bonus = { } } maizuru_naval_arsenal = { allowed = { original_tag = JAP } research_bonus = { naval_equipment = 0.15 } traits = { convoy_escort_naval_manufacturer } #destroyer R&D equipment_bonus = { } } sasebo_naval_arsenal = { allowed = { OR = { original_tag = JAP PHI_SEA = yes } } available = { if = { limit = { original_tag = PHI } has_completed_focus = PHI_align_with_japan if = { #Easter egg so dont always show the requirement limit = { has_completed_focus = PHI_declare_military_emergency } NOT = { has_completed_focus = PHI_declare_military_emergency } } } } research_bonus = { naval_equipment = 0.15 } traits = { coastal_defence_naval_manufacturer } #used for many repairs and conversions equipment_bonus = { } } hikari_naval_arsenal = { picture = JAP_hikari_naval_arsenal allowed = { original_tag = JAP } visible = { } research_bonus = { naval_equipment = 0.1 } traits = { repair_and_refurbishment_plant } modifier = { naval_accidents_chance = -0.15 repair_speed_factor = 0.1 refit_ic_cost = -0.1 refit_speed = 0.1 } } } aircraft_manufacturer = { designer = yes mitsubishi = { picture = JAP_mitsubishi_airplanes allowed = { OR = { original_tag = JAP PHI_SEA = yes } } available = { if = { limit = { original_tag = JAP } has_completed_focus = JAP_develop_new_fighters } else_if = { limit = { original_tag = PHI } has_completed_focus = PHI_align_with_japan if = { #Easter egg so dont always show the requirement limit = { has_completed_focus = PHI_declare_military_emergency } NOT = { has_completed_focus = PHI_declare_military_emergency } } } } research_bonus = { air_equipment = 0.15 } traits = { light_aircraft_manufacturer_2 } modifier = { } } aichi = { allowed = { original_tag = JAP } available = { has_completed_focus = JAP_sea_long_operational_range } research_bonus = { air_equipment = 0.15 } traits = { fuel_efficient_aircraft_manufacturer } } nakajima = { allowed = { original_tag = JAP } research_bonus = { air_equipment = 0.15 } traits = { heavy_aircraft_manufacturer } } yokosuka = { allowed = { original_tag = JAP } research_bonus = { air_equipment = 0.15 } traits = { naval_aircraft_manufacturer } } kawanishi_aircraft_company = { picture = JAP_kawanishi allowed = { original_tag = JAP } visible = { } cost = 150 modifier = { } research_bonus = { air_equipment = 0.15 } traits = { multi_role_aircraft_manufacturer } } kawasaki_aircraft_industries = { picture = JAP_kawasaki_aircraft allowed = { original_tag = JAP } visible = { } cost = 150 research_bonus = { air_equipment = 0.15 } traits = { medium_aircraft_manufacturer } ai_will_do = { base = 1 } } } industrial_concern = { #The Big 4 Zaibatsu on Top sumitomo = { allowed = { original_tag = JAP } available = { has_completed_focus = JAP_approach_sumitomo } research_bonus = { excavation_tech = 0.05 cat_production = 0.05 } ai_will_do = { base = 1 modifier = { factor = 15 has_active_mission = JAP_zaibatsu_faction_demands_industrial_company_employment } } traits = { mining_zaibatsu } } mitsubishi_civilian = { picture = mitsubishi allowed = { original_tag = JAP } available = { has_completed_focus = JAP_approach_mitsubishi } research_bonus = { } ai_will_do = { base = 1 modifier = { factor = 15 has_active_mission = JAP_zaibatsu_faction_demands_industrial_company_employment } } traits = { armament_zaibatsu } } mitsui_bank = { picture = JAP_mitsui allowed = { original_tag = JAP } visible = { } available = { has_completed_focus = JAP_approach_mitsui } research_bonus = { electronics = 0.05 industry = 0.1 } ai_will_do = { base = 0.5 modifier = { factor = 15 has_active_mission = JAP_zaibatsu_faction_demands_industrial_company_employment } } traits = { industrial_conglomerate } modifier = { } } yasuda_zaibatsu = { picture = JAP_yasuda_zaibatsu allowed = { original_tag = JAP } visible = { } available = { has_completed_focus = JAP_approach_yasuda } research_bonus = { } ai_will_do = { base = 0.5 modifier = { factor = 15 has_active_mission = JAP_zaibatsu_faction_demands_industrial_company_employment } } traits = { zaibatsu_bank } modifier = { political_power_factor = -0.1 consumer_goods_factor = -0.2 } } kawasaki = { allowed = { original_tag = JAP } research_bonus = { industry = 0.15 } ai_will_do = { base = 2 } traits = { industrial_concern } } JAP_idemitsu_kosan = { picture = JAP_idemitsu_kosan allowed = { original_tag = JAP } research_bonus = { industry = 0.05 synth_resources = 0.1 } ai_will_do = { base = 1 } traits = { refinery_concern } } hitachi_civilian = { picture = JAP_hitachi allowed = { original_tag = JAP } research_bonus = { electronics = 0.15 excavation_tech = 0.05 } ai_will_do = { base = 2 } traits = { electronics_concern } } imperial_japanese_airways = { picture = JAP_imperial_airways allowed = { original_tag = JAP } visible = { } available = { has_completed_focus = JAP_establish_showa_aircraft_idnsutry } research_bonus = { air_equipment = 0.05 } ai_will_do = { base = 1 } traits = { civilian_airway_company } modifier = { } } tetsudou_shou = { picture = JAP_tetsudo_sho allowed = { original_tag = JAP } available = { } visible = { } research_bonus = { } ai_will_do = { base = 2 } traits = { railway_company } modifier = { } } oriental_development_company = { picture = JAP_oriental_development_company allowed = { original_tag = JAP } visible = { NOT = { has_completed_focus = JAP_upgrade_the_oriental_development_company } } available = { has_completed_focus = JAP_ministry_of_colonial_affairs } research_bonus = { } ai_will_do = { base = 1 } traits = { colonial_investments_company } modifier = { non_core_manpower = 0.01 local_resources_factor = 0.05 resistance_target = -0.05 production_speed_infrastructure_factor = 0.05 } } oriental_development_company_upgraded = { name = oriental_development_company picture = JAP_oriental_development_company allowed = { original_tag = JAP } visible = { has_completed_focus = JAP_upgrade_the_oriental_development_company } available = { has_completed_focus = JAP_upgrade_the_oriental_development_company } research_bonus = { } ai_will_do = { base = 1 } traits = { colonial_investments_company } modifier = { non_core_manpower = 0.02 local_resources_factor = 0.1 resistance_target = -0.1 production_speed_infrastructure_factor = 0.2 consumer_goods_factor = -0.05 } } #nanyou_kouhatsu = { # # picture = JAP_nanyo_kohatsu # # allowed = { # original_tag = JAP # } # # available = { # # } # # visible = { # # } # # research_bonus = { # } # # ai_will_do = { # base = 1 # } # # traits = { south_seas_development_company } # # modifier = { # non_core_manpower = 0.01 # local_resources_factor = 0.05 # consumer_goods_factor = -0.05 # } #} #japan_steel_works = { # # picture = JAP_japan_steel_works # # allowed = { # original_tag = JAP # } # # research_bonus = { # industry = 0.1 # } # # ai_will_do = { # base = 1 # } # # traits = { industrial_steel_mills_trait } #} doumei_tsushin = { picture = JAP_domei_tsushin allowed = { original_tag = JAP } available = { OR = { has_completed_focus = JAP_found_the_great_japan_press_association has_completed_focus = JAP_propagandize_the_nihon_shoki #has_completed_focus = JAP_reform_the_education_system } } research_bonus = { } ai_will_do = { base = 1 } traits = { national_news_agency } } } materiel_manufacturer = { designer = yes kokura_arsenal = { picture = tokyo_arsenal allowed = { OR = { original_tag = JAP PHI_SEA = yes } } available = { if = { limit = { original_tag = PHI } has_completed_focus = PHI_align_with_japan if = { #Easter egg so dont always show the requirement limit = { has_completed_focus = PHI_declare_military_emergency } NOT = { has_completed_focus = PHI_declare_military_emergency } } } } research_bonus = { infantry_weapons = 0.15 } traits = { infantry_equipment_manufacturer } } nissan = { allowed = { OR = { original_tag = JAP PHI_SEA = yes } } available = { if = { limit = { original_tag = PHI } has_completed_focus = PHI_align_with_japan if = { #Easter egg so dont always show the requirement limit = { has_completed_focus = PHI_declare_military_emergency } NOT = { has_completed_focus = PHI_declare_military_emergency } } } } research_bonus = { motorized_equipment = 0.15 } traits = { motorized_equipment_manufacturer } } nagoya_arsenal = { picture = JAP_nagoya_arsenal allowed = { OR = { original_tag = JAP PHI_SEA = yes } } available = { if = { limit = { original_tag = PHI } has_completed_focus = PHI_align_with_japan if = { #Easter egg so dont always show the requirement limit = { has_completed_focus = PHI_declare_military_emergency } NOT = { has_completed_focus = PHI_declare_military_emergency } } } } cost = 150 research_bonus = { support_tech = 0.10 } traits = { support_equipment_manufacturer } } JAP_nippon_sharyo = { name = "JAP_nippon_sharyo_organization" picture = JAP_nippon_sharyo allowed = { original_tag = JAP } research_bonus = { train_tech = 0.15 support_tech = 0.07 } equipment_bonus = { train_equipment = { build_cost_ic = -0.10 armor_value = 0.10 air_attack = 0.10 instant = yes } } traits = { train_equipment_manufacturer } ai_will_do = { factor = 0 } } JAP_kayaba_industry = { name = "JAP_kayaba_industry_organization" picture = JAP_kayaba_industry allowed = { original_tag = JAP has_dlc = "Gotterdammerung" } research_bonus = { support_tech = 0.05 air_equipment = 0.05 } traits = { helicopter_equipment_manufacturer } ai_will_do = { factor = 0 } } } tank_manufacturer = { designer = yes osaka_army_arsenal = { allowed = { original_tag = JAP } available = { } ai_will_do = { base = 2 } research_bonus = { armor = 0.15 } traits = { tank_manufacturer } } tokyo_automobile_industries = { picture = JAP_isuzu_mot_1 # Can become JAP_isuzu_mot_2 ai_will_do = { base = 1 } allowed = { original_tag = JAP has_dlc = "La Resistance" } available = { } research_bonus = { armor = 0.1 } traits = { armored_car_manufacturer } } sagami_army_arsenal = { picture = JAP_sagami_arsenal ai_will_do = { base = 1.5 } allowed = { original_tag = JAP } available = { } research_bonus = { armor = 0.15 } traits = { medium_tank_manufacturer } } mitsubishi_heavy_industries = { picture = JAP_mitsubishi_tanks allowed = { OR = { original_tag = JAP PHI_SEA = yes } } available = { if = { limit = { original_tag = PHI } has_completed_focus = PHI_align_with_japan if = { #Easter egg so dont always show the requirement limit = { has_completed_focus = PHI_declare_military_emergency } NOT = { has_completed_focus = PHI_declare_military_emergency } } } } research_bonus = { armor = 0.15 } traits = { infantry_tank_manufacturer } modifier = { } } hitachi_arms_department = { picture = JAP_hitachi_arms available = { } ai_will_do = { base = 1 } allowed = { original_tag = JAP } research_bonus = { armor = 0.15 } traits = { assault_gun_manufacturer } } } }