ideas = { country = { mexico_german_submarine_happy_time = { # Added by event to Germany for 90 days, draws Mexico into WW2 picture = generic_coastal_navy allowed = { always = no # Triggered via event } picture = generic_sea_focused_navy modifier = { convoy_raiding_efficiency_factor = 0.25 } } synarchist_support_surge = { allowed = { always = no # Triggered via event } picture = generic_fascism_drift_bonus modifier = { stability_factor = -0.05 fascism_drift = 0.10 } ai_will_do = { factor = 0 } } MEX_callistas = { picture = mex_callistas allowed = { always = no } removal_cost = -1 allowed_civil_war = { always = yes } modifier = { production_speed_buildings_factor = -0.1 political_power_factor = -0.2 } } MEX_plutarco_calles = { picture = generic_political_advisor_europe_5 allowed = { always = no } removal_cost = -1 allowed_civil_war = { OR = { has_government = neutrality has_government = fascism } } cancel = { has_country_leader = { ruling_only = yes character = MEX_saturnino_cedillo } } modifier = { political_power_factor = 0.1 } } MEX_church_power_1 = { picture = chi_war_of_resistance allowed = { always = no } removal_cost = -1 allowed_civil_war = { #tag = MEX # Should be removed from a civil war country that doesn't have MEX's focus tree always = yes } modifier = { industrial_capacity_factory = 0.2 stability_factor = -0.05 } } MEX_church_power_2 = { picture = chi_war_of_resistance2 allowed = { always = no } removal_cost = -1 allowed_civil_war = { #tag = MEX # Should be removed from a civil war country that doesn't have MEX's focus tree always = yes } modifier = { industrial_capacity_factory = 0.1 } } MEX_church_power_3 = { picture = chi_war_of_resistance2 allowed = { always = no } removal_cost = -1 allowed_civil_war = { #tag = MEX # Should be removed from a civil war country that doesn't have MEX's focus tree always = yes } modifier = { stability_factor = 0.05 } } MEX_church_power_4 = { picture = chi_war_of_resistance3 allowed = { always = no } removal_cost = -1 allowed_civil_war = { #tag = MEX # Should be removed from a civil war country that doesn't have MEX's focus tree always = yes } modifier = { consumer_goods_factor = -0.05 } } MEX_church_power_5 = { picture = chi_war_of_resistance3 allowed = { always = no } removal_cost = -1 allowed_civil_war = { #tag = MEX # Should be removed from a civil war country that doesn't have MEX's focus tree always = yes } modifier = { consumer_goods_factor = -0.15 stability_factor = -0.05 } } MEX_cedillo_tension = { picture = chi_war_of_resistance allowed = { always = no } removal_cost = -1 allowed_civil_war = { always = no } modifier = { stability_factor = -0.03 } } MEX_cedillo_tension_2 = { picture = chi_war_of_resistance allowed = { always = no } removal_cost = -1 allowed_civil_war = { always = no } modifier = { stability_factor = -0.05 } } MEX_cedillo_tension_3 = { picture = chi_war_of_resistance2 allowed = { always = no } removal_cost = -1 allowed_civil_war = { always = no } modifier = { stability_factor = -0.07 } } MEX_cedillo_tension_4 = { picture = chi_war_of_resistance3 allowed = { always = no } removal_cost = -1 allowed_civil_war = { always = no } modifier = { stability_factor = -0.1 } } MEX_brown_water_navy = { picture = generic_coastal_navy allowed = { always = no } removal_cost = -1 modifier = { convoy_escort_efficiency = 0.1 } } MEX_blue_water_navy = { picture = generic_sea_focused_navy allowed = { always = no } removal_cost = -1 modifier = { convoy_escort_efficiency = 0.2 } } MEX_raiding_navy = { picture = generic_coastal_navy allowed = { always = no } removal_cost = -1 modifier = { convoy_escort_efficiency = 0.1 convoy_raiding_efficiency_factor = 0.1 } } MEX_heavy_artillery = { picture = generic_artillery_regiments allowed = { always = no } removal_cost = -1 equipment_bonus = { artillery_equipment = { soft_attack = 0.1 instant = yes } rocket_artillery_equipment = { soft_attack = 0.1 instant = yes } } } MEX_aerial_artillery = { picture = strategic_bombing_focus allowed = { always = no } removal_cost = -1 equipment_bonus = { small_plane_cas_airframe = { air_ground_attack = 0.15 instant = yes } cv_small_plane_cas_airframe = { air_ground_attack = 0.15 instant = yes } medium_plane_airframe = { air_ground_attack = 0.15 instant = yes } } } MEX_politicised_army = { allowed = { always = no } removal_cost = -1 allowed_civil_war = { always = yes } modifier = { military_leader_cost_factor = 1.0 planning_speed = -0.2 } } MEX_politicised_army_2 = { picture = MEX_politicised_army allowed = { always = no } removal_cost = -1 allowed_civil_war = { always = yes } modifier = { military_leader_cost_factor = 0.5 planning_speed = -0.1 } } MEX_professional_army = { picture = generic_war_preparation allowed = { always = no } removal_cost = -1 allowed_civil_war = { always = yes } modifier = { army_leader_start_planning_level = 1 army_leader_start_logistics_level = 1 } } MEX_revolutionary_army = { allowed = { always = no } removal_cost = -1 allowed_civil_war = { always = yes } modifier = { military_leader_cost_factor = 0.5 planning_speed = -0.2 max_command_power = 20 } } MEX_left_wing_paramilitaries = { picture = MEX_revolutionary_army allowed = { always = no } removal_cost = -1 allowed_civil_war = { OR = { has_government = communism has_government = neutrality } } modifier = { military_leader_cost_factor = 0.5 max_command_power = 20 communism_drift = 0.1 army_core_attack_factor = 0.1 army_core_defence_factor = 0.1 } } MEX_right_wing_paramilitaries = { picture = chi_army_corruption3 allowed = { always = no } removal_cost = -1 allowed_civil_war = { OR = { has_government = fascism has_government = neutrality } } modifier = { military_leader_cost_factor = 0.5 max_command_power = 20 fascism_drift = 0.1 army_morale_factor = 0.15 } } MEX_ejido_worker_militias = { picture = jap_the_unthinkable_option allowed = { always = no } removal_cost = -1 allowed_civil_war = { has_government = communism } modifier = { conscription = 0.02 communism_drift = 0.1 } } MEX_caudillo_private_armies = { picture = chi_army_corruption3 allowed = { always = no } removal_cost = -1 allowed_civil_war = { NOT = { has_government = communism } } modifier = { conscription = 0.01 war_support_factor = 0.05 } } MEX_strike_breaking = { picture = man_five_year_plan_industry allowed = { always = no } removal_cost = -1 allowed_civil_war = { NOT = { has_government = communism } } modifier = { industrial_capacity_factory = 0.1 } } MEX_capital_reserves = { picture = generic_foreign_capital allowed = { always = no } removal_cost = -1 allowed_civil_war = { always = yes } modifier = { license_purchase_cost = -0.5 license_production_speed = 0.25 } } MEX_knights_of_columbus = { picture = generic_democratic_drift_bonus allowed = { always = no } removal_cost = -1 allowed_civil_war = { has_government = democratic } modifier = { democratic_drift = 0.1 production_speed_industrial_complex_factor = 0.1 production_speed_infrastructure_factor = 0.1 } } MEX_social_catholicism = { picture = generic_democratic_drift_bonus allowed = { always = no } removal_cost = -1 allowed_civil_war = { has_government = democratic } modifier = { democratic_drift = 0.2 production_speed_industrial_complex_factor = 0.2 production_speed_infrastructure_factor = 0.2 } } MEX_legion_of_christ = { picture = generic_fascism_drift_bonus allowed = { always = no } removal_cost = -1 allowed_civil_war = { has_government = fascism } modifier = { fascism_drift = 0.1 mobilization_speed = 0.1 } } MEX_triumph_of_synarchism = { picture = generic_fascism_drift_bonus allowed = { always = no } removal_cost = -1 allowed_civil_war = { has_government = fascism } modifier = { fascism_drift = 0.2 mobilization_speed = 0.2 } } MEX_womens_suffrage = { picture = generic_democratic_drift_bonus allowed = { always = no } removal_cost = -1 allowed_civil_war = { always = yes } modifier = { democratic_drift = 0.1 research_speed_factor = 0.05 } } MEX_international_peacekeepers = { picture = generic_flexible_foreign_policy2 allowed = { always = no } removal_cost = -1 allowed_civil_war = { always = yes } modifier = { democratic_drift = 0.1 send_volunteer_divisions_required = -1 enemy_justify_war_goal_time = 1.0 } } MEX_international_struggle = { picture = generic_morale_bonus allowed = { always = no } removal_cost = -1 allowed_civil_war = { always = yes } modifier = { lend_lease_tension = -1 send_volunteers_tension = -1 send_volunteer_divisions_required = -0.6 } } MEX_hispanic_culture = { picture = generic_morale_bonus allowed = { always = no } removal_cost = -1 allowed_civil_war = { always = yes } modifier = { lend_lease_tension = -1 send_volunteers_tension = -1 send_volunteer_divisions_required = -0.6 mobilization_speed = 0.1 } } MEX_proletarian_class_army = { picture = generic_communist_army allowed = { always = no } removal_cost = -1 allowed_civil_war = { always = yes } modifier = { lend_lease_tension = -1 send_volunteers_tension = -1 send_volunteer_divisions_required = -0.6 justify_war_goal_time = -0.5 } } MEX_oil_concessions = { picture = generic_morale_bonus allowed = { always = no } removal_cost = -1 allowed_civil_war = { always = yes } modifier = { } on_add = { custom_effect_tooltip = MEX_oil_concessions_tt } #TODO William (Tooltip about the foreign companies taking the oil) } MEX_synarchist_influence = { picture = generic_fascism_drift_bonus allowed = { always = no } removal_cost = -1 allowed_civil_war = { always = yes #TODO check civil war conditions #Add event to warn the South American players? } modifier = { stability_factor = -0.05 fascism_drift = 0.10 } } MEX_bolivarian_agitation = { picture = generic_communism_drift_bonus allowed = { always = no } removal_cost = -1 allowed_civil_war = { always = no } modifier = { communism_drift = 0.2 } } MEX_idea_vanguard_of_the_4th_international = { picture = fourth_international allowed = { always = no } removal_cost = -1 allowed_civil_war = { OR = { has_government = communism has_government = neutrality } } modifier = { non_core_manpower = 0.05 } } synarchist_youth = { picture = generic_fascism_drift_2 allowed = { always = no } removal_cost = -1 allowed_civil_war = { OR = { has_government = fascism has_government = neutrality } } modifier = { conscription = 0.01 } } } tank_manufacturer = { designer = yes MEX_tga = { cost = 75 allowed = { original_tag = MEX has_dlc = "Man the Guns" } available = { has_completed_focus = MEX_focus_tank_workshops } research_bonus = { armor = 0.15 } traits = { tank_manufacturer } } germano_mexican_tanks = { picture = porsche allowed = { original_tag = MEX has_dlc = "Man the Guns" } available = { is_in_faction_with = GER } research_bonus = { armor = 0.15 } traits = { heavy_tank_manufacturer } } russo_mexican_tanks = { picture = morozov_design_bureau allowed = { original_tag = MEX has_dlc = "Man the Guns" } available = { is_in_faction_with = SOV } research_bonus = { armor = 0.15 } traits = { fast_tank_manufacturer } ai_will_do = { factor = 1 } } american_mexican_tanks = { picture = chrysler allowed = { original_tag = MEX has_dlc = "Man the Guns" } available = { is_in_faction_with = USA } research_bonus = { armor = 0.15 } traits = { medium_tank_manufacturer } ai_will_do = { factor = 1 } } } naval_manufacturer = { designer = yes MEX_astimar_gulf = { allowed = { original_tag = MEX has_dlc = "Man the Guns" } available = { has_completed_focus = MEX_focus_gulf_coast_naval_yards } research_bonus = { naval_equipment = 0.15 } traits = { atlantic_fleet_naval_manufacturer } modifier = { } } MEX_astimar_pacific = { allowed = { original_tag = MEX has_dlc = "Man the Guns" } available = { has_completed_focus = MEX_focus_pacific_coast_naval_yards } research_bonus = { naval_equipment = 0.15 } traits = { pacific_fleet_naval_manufacturer } modifier = { } } } aircraft_manufacturer = { designer = yes MEX_tnca = { allowed = { original_tag = MEX has_dlc = "Man the Guns" } available = { has_completed_focus = MEX_focus_aviation_workshops } research_bonus = { air_equipment = 0.15 } traits = { light_aircraft_manufacturer } equipment_bonus = { # made avro 504 and O2U Corsair under license } ai_will_do = { factor = 1 } } } industrial_concern = { MEX_royal_dutch_shell = { picture = HOL_royal_dutch_shell cost = 25 allowed = { original_tag = MEX has_dlc = "Man the Guns" } available = { has_completed_focus = MEX_focus_royal_dutch_shell } research_bonus = { industry = 0.05 synth_resources = 0.1 } modifier = { trade_laws_cost_factor = -0.25 } traits = { refinery_concern } ai_will_do = { factor = 1 } } MEX_pemex = { cost = 25 allowed = { original_tag = MEX has_dlc = "Man the Guns" } available = { has_completed_focus = MEX_focus_nationalize_the_oil_fields } research_bonus = { industry = 0.05 synth_resources = 0.1 } modifier = { production_speed_infrastructure_factor = 0.1 } traits = { refinery_concern } ai_will_do = { factor = 1 } } MEX_banco_de_mexico = { cost = 75 allowed = { original_tag = MEX has_dlc = "Man the Guns" } available = { has_completed_focus = MEX_focus_national_bank } research_bonus = { industry = 0.15 } modifier = { economy_cost_factor = -0.25 } traits = { industrial_concern } } MEX_escuela_de_ingeneria_electrica = { cost = 25 allowed = { original_tag = MEX has_dlc = "Man the Guns" } available = { has_completed_focus = MEX_focus_engineering_school } research_bonus = { electronics = 0.15 } modifier = { tank_manufacturer_cost_factor = -0.25 naval_manufacturer_cost_factor = -0.25 aircraft_manufacturer_cost_factor = -0.25 materiel_manufacturer_cost_factor = -0.25 } traits = { electronics_concern } } } materiel_manufacturer = { designer = yes fabrica_nacional_armas = { picture = generic_infantry_equipment_manufacturer_3 allowed = { original_tag = MEX } research_bonus = { infantry_weapons = 0.15 } equipment_bonus = { # rifles (mauser 98k) and light artillery } traits = { infantry_equipment_manufacturer } modifier = { } } comesa = { picture = generic_artillery_manufacturer_1 allowed = { original_tag = MEX } research_bonus = { artillery = 0.15 } equipment_bonus = { # artillery equipment, very little info } traits = { artillery_manufacturer } modifier = { } } mexican_ford = { picture = ford_motor_company allowed = { original_tag = MEX } research_bonus = { motorized_equipment = 0.15 } traits = { motorized_equipment_manufacturer } modifier = { } } } }