ideas = { country = { great_depression = { picture = usa_great_depression_3 allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { political_power_cost = 1 consumer_goods_factor = 0.60 conscription_factor = -0.5 join_faction_tension = 0.20 local_resources_factor = -0.2 } } great_depression_2 = { picture = usa_great_depression_2 allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { political_power_cost = 0.65 consumer_goods_factor = 0.50 conscription_factor = -0.4 join_faction_tension = 0.20 local_resources_factor = -0.15 } } great_depression_3 = { picture = usa_great_depression allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { political_power_cost = 0.25 consumer_goods_factor = 0.35 conscription_factor = -0.2 join_faction_tension = 0.20 local_resources_factor = -0.1 } } USA_limited_intervention = { picture = generic_production_bonus allowed = { always = no } allowed_civil_war = { has_government = democratic } removal_cost = -1 modifier = { join_faction_tension = -0.25 send_volunteers_tension = -0.35 guarantee_tension = -0.2 mobilization_laws_cost_factor = 1 economy_cost_factor = 1 } } USA_neutrality_act = { picture = generic_production_bonus allowed = { always = no } allowed_civil_war = { has_government = democratic } removal_cost = -1 modifier = { join_faction_tension = 0.25 send_volunteers_tension = 0.5 guarantee_tension = 0.5 embargo_threshold_factor = 1.5 } } USA_neutrality_act_aat = { name = USA_neutrality_act picture = generic_production_bonus allowed = { always = no } allowed_civil_war = { has_government = democratic } removal_cost = -1 on_add = { } on_remove = { remove_relation_rule_override = { can_access_market = no trigger = trade_partner_not_at_war } } modifier = { custom_modifier_tooltip = trade_partner_not_at_war_tt join_faction_tension = 0.25 send_volunteers_tension = 0.5 guarantee_tension = 0.5 embargo_threshold_factor = 1.5 } } # version if player went down limited intervention USA_lend_lease_act_li = { picture = generic_production_bonus name = USA_lend_lease_act allowed = { always = no } allowed_civil_war = { has_government = democratic } removal_cost = -1 modifier = { lend_lease_tension = -1 join_faction_tension = -0.25 send_volunteers_tension = -0.35 guarantee_tension = -0.2 mobilization_laws_cost_factor = 1 economy_cost_factor = 1 } } USA_lend_lease_act_na = {# version if player went down neutrality act picture = generic_production_bonus name = USA_lend_lease_act allowed = { always = no } allowed_civil_war = { has_government = democratic } removal_cost = -1 modifier = { lend_lease_tension = -1 join_faction_tension = 0.25 send_volunteers_tension = 0.5 guarantee_tension = 0.5 embargo_threshold_factor = 1.5 } } USA_lend_lease_act_dummy = { #dummy version to show effects picture = generic_production_bonus name = USA_lend_lease_act allowed = { always = no } allowed_civil_war = { has_government = democratic } removal_cost = -1 modifier = { lend_lease_tension = -1 } } USA_accumulated_wealth_tax_act = { picture = generic_foreign_capital allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { consumer_goods_factor = -0.15 } } USA_intervention_in_the_americas = { picture = generic_war_preparation allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { planning_speed = 0.05 } } USA_intervention_in_europe = { picture = generic_fortify_the_borders allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { command_power_gain_mult = 0.1 } } USA_airborne_divisions = { picture = usa_airborne_divisions allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { special_forces_cap = 0.05 } } USA_womens_armed_service_integration_act = { picture = eng_imperial_conscription allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { conscription = 0.02 } } USA_war_department = { picture = usa_war_department allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { max_command_power = 20 } } USA_department_of_defense = { picture = usa_department_of_defense allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { max_command_power = 30 command_power_gain_mult = 0.1 experience_gain_factor = 0.1 } } USA_state_funds_refused = { picture = MEX_callistas allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { consumer_goods_factor = 0.10 } } USA_the_pentagon = { picture = generic_army_war_college allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { planning_speed = 0.1 } } USA_maritime_commission = { picture = generic_sea_focused_navy allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { production_speed_dockyard_factor = 0.1 } } USA_greenland_patrol_idea = { picture = tur_sub_zero_survival_training allowed = { original_tag = USA } allowed_civil_war = { always = yes } removal_cost = -1 available = { 101 = { is_controlled_by = ROOT } DEN = { OR = { has_war = yes is_subject = yes } } } cancel = { DEN = { is_subject = no has_war = no is_in_faction_with = ROOT has_government = ROOT } } on_remove = { IF = { limit = { DEN = { exists = yes is_subject = no } 101 = { is_owned_and_controlled_by = ROOT } } 101 = { transfer_state_to = DEN } DEN = { country_event = { id = AAT_USA_events.07 days = 1 } } } } modifier = { acclimatization_cold_climate_gain_factor = 0.1 spotting_chance = 0.02 } } USA_us_air_force = { picture = usa_us_air_force allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { air_doctrine_cost_factor = -0.10 } } USA_homeland_defense = { picture = YUG_federal_defense_council allowed = { always = no } allowed_civil_war = { always = no } removal_cost = -1 modifier = { army_core_defence_factor = 0.2 army_core_attack_factor = 0.2 } } USA_armed_forces_desegregation = { picture = usa_desegregation_1 allowed = { always = no } allowed_civil_war = { OR = { has_government = communism has_government = democratic } } removal_cost = -1 modifier = { conscription = 0.02 } } USA_full_desegregation = { picture = usa_desegregation_2 allowed = { always = no } allowed_civil_war = { OR = { has_government = communism has_government = democratic } } removal_cost = -1 modifier = { conscription = 0.02 conscription_factor = 0.2 } } USA_worker_management_act = { picture = generic_production_bonus allowed = { always = no } allowed_civil_war = { OR = { has_government = communism has_government = democratic } } removal_cost = -1 modifier = { industrial_capacity_factory = 0.05 } } USA_labour_management_relations_act = { picture = generic_disjointed_gov allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { production_factory_max_efficiency_factor = 0.05 } } USA_militia_organization_act = { picture = generic_manpower_bonus allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { training_time_army_factor = -0.1 } } USA_gold_standard = { picture = generic_goods_red_bonus allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { consumer_goods_factor = 0.10 stability_factor = 0.1 } } USA_magic = { picture = usa_magic allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { spotting_chance = 0.2 } } USA_banking_sector_deregulation = { picture = generic_foreign_capital allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { production_speed_industrial_complex_factor = 0.1 production_speed_arms_factory_factor = 0.1 } } USA_privatization = { picture = man_five_year_plan_industry allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { production_speed_infrastructure_factor = 0.1 } } USA_national_employment_strategy = { picture = man_five_year_plan_industry allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { production_speed_industrial_complex_factor = 0.1 production_speed_arms_factory_factor = 0.1 production_factory_efficiency_gain_factor = 0.1 } } USA_war_powers_act = { picture = generic_reserve_divisions allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { defensive_war_stability_factor = 0.2 offensive_war_stability_factor = 0.2 } } USA_army_of_the_united_states = { picture = HUN_secret_rearmament allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { mobilization_speed = 0.2 } } new_deal = { allowed = { always = no } allowed_civil_war = { has_government = democratic } removal_cost = -1 modifier = { production_speed_infrastructure_factor = 0.2 stability_factor = 0.10 } } wilkies_new_deal = { allowed = { always = no } allowed_civil_war = { has_government = democratic } removal_cost = -1 modifier = { production_speed_infrastructure_factor = 0.1 stability_factor = 0.05 drift_defence_factor = 0.2 } } full_employment = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = generic_pp_unity_bonus modifier = { political_power_cost = 1 } } wartime_industry_focus = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = generic_production_bonus modifier = { conversion_cost_civ_to_mil_factor = -0.5 } } bureau_of_ships_focus = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = generic_navy_bonus modifier = { naval_equipment_upgrade_xp_cost = -0.1 } equipment_bonus = { ship_hull_heavy = { build_cost_ic = -0.05 instant = yes } ship_hull_carrier = { build_cost_ic = -0.05 instant = yes } ship_hull_cruiser = { build_cost_ic = -0.05 instant = yes } ship_hull_light = { build_cost_ic = -0.05 instant = yes } ship_hull_submarine = { build_cost_ic = -0.05 instant = yes } } } USA_unrestricted_submarine_warfare = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = generic_navy_bonus equipment_bonus = { submarine = { surface_detection = 0.1 instant = yes sub_visibility = -0.1 instant = yes } } } USA_prepare_intervention = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = FRA_scw_intervention_nationalists_focus modifier = { lend_lease_tension = -0.15 } } limited_interventionism = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = generic_volunteer_expedition_bonus modifier = { send_volunteers_tension = -0.20 send_volunteer_divisions_required = -0.25 } } combined_bomber_offensive = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = generic_air_bonus equipment_bonus = { large_plane_airframe = { air_range = 0.1 instant = yes } } } office_of_strategic_services = { allowed = { always = no } allowed_civil_war = { has_government = democratic } removal_cost = -1 research_bonus = { decryption_tech = 0.05 encryption_tech = 0.05 } modifier = { decryption_factor = 0.2 } } office_of_strategic_services_lar = { name = office_of_strategic_services picture = office_of_strategic_services allowed = { always = no } allowed_civil_war = { has_government = democratic } removal_cost = -1 modifier = { operation_infiltrate_outcome = 0.25 boost_resistance_factor = 0.25 } } USA_black_chamber = { picture = office_of_strategic_services allowed = { always = no } allowed_civil_war = { has_government = democratic } removal_cost = -1 modifier = { propaganda_mission_factor = 0.25 boost_ideology_mission_factor = 0.25 } } USA_manhattan_project_ns = { name = USA_manhattan_project picture = generic_research_bonus allowed = { always = no } allowed_civil_war = { has_government = democratic } removal_cost = -1 modifier = { specialization_nuclear_speed_factor = 0.05 } } war_bonds_focus = { allowed = { always = no } allowed_civil_war = { has_government = democratic } removal_cost = -1 picture = generic_goods_red_bonus modifier = { consumer_goods_factor = -0.15 } } USA_adjusted_compensation_payment = { allowed = { always = no } allowed_civil_war = { has_government = democratic } removal_cost = -1 picture = generic_goods_red_bonus modifier = { consumer_goods_factor = 0.10 } } liberty_ships_focus = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { amphibious_invasion = 0.10 } equipment_bonus = { convoy = { instant = yes build_cost_ic = -0.25 } } } air_war_plans_division_focus = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 equipment_bonus = { small_plane_airframe = { build_cost_ic = -0.1 instant = yes } medium_plane_fighter_airframe = { build_cost_ic = -0.1 instant = yes } } } air_support_focus = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 equipment_bonus = { small_plane_cas_airframe = { build_cost_ic = -0.1 instant = yes } medium_plane_airframe = { build_cost_ic = -0.1 instant = yes } } } strategic_bombing_focus = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 equipment_bonus = { large_plane_airframe = { build_cost_ic = -0.1 instant = yes } } } escort_effort_focus = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 equipment_bonus = { ship_hull_light = { build_cost_ic = -0.1 instant = yes } } } home_of_the_free = { allowed = { always = no } allowed_civil_war = { } removal_cost = -1 picture = generic_pp_unity_bonus rule = { can_join_opposite_factions = no can_create_factions = yes } modifier = { drift_defence_factor = 0.2 ai_badass_factor = 0.03 # cares for 3% of normal threat ai_desired_divisions_factor = 0.5 } } # idea for the protect Amercians focus - USA democratic american_influence_defence_democratic = { allowed = { always = no } allowed_civil_war = { has_government = democratic } removal_cost = -1 picture = generic_democratic_drift_bonus modifier = { drift_defence_factor = 0.5 } } american_influence_drift_democratic = { allowed = { always = no } allowed_civil_war = { has_government = democratic } removal_cost = -1 picture = generic_democratic_drift_bonus modifier = { democratic_drift = 0.05 } } american_protection_defence_democratic = { allowed = { always = no } allowed_civil_war = { has_government = democratic } removal_cost = -1 picture = generic_intel_bonus modifier = { drift_defence_factor = 0.5 } } american_protection_drift_democratic = { allowed = { always = no } allowed_civil_war = { has_government = democratic } removal_cost = -1 picture = generic_intel_bonus modifier = { democratic_drift = 0.05 } } # idea for the protect Amercians focus - USA communist american_influence_defence_communism = { allowed = { always = no } allowed_civil_war = { has_government = communism } removal_cost = -1 picture = generic_communism_drift_bonus modifier = { drift_defence_factor = 0.5 } } american_influence_drift_communism = { allowed = { always = no } allowed_civil_war = { has_government = communism } removal_cost = -1 picture = generic_communism_drift_bonus modifier = { communism_drift = 0.05 } } american_protection_defence_communism = { allowed = { always = no } allowed_civil_war = { has_government = communism } removal_cost = -1 picture = generic_intel_bonus modifier = { drift_defence_factor = 0.5 } } american_protection_drift_communism = { allowed = { always = no } allowed_civil_war = { has_government = communism } removal_cost = -1 picture = generic_intel_bonus modifier = { communism_drift = 0.05 } } # idea for the protect Amercians focus - USA fascist american_influence_defence_fascism = { allowed = { always = no } allowed_civil_war = { has_government = fascism } removal_cost = -1 picture = generic_fascism_drift_bonus modifier = { drift_defence_factor = 0.5 } } american_influence_drift_fascism = { allowed = { always = no } allowed_civil_war = { has_government = fascism } removal_cost = -1 picture = generic_fascism_drift_bonus modifier = { fascism_drift = 0.05 } } american_protection_defence_fascism = { allowed = { always = no } allowed_civil_war = { has_government = fascism } removal_cost = -1 picture = generic_intel_bonus modifier = { drift_defence_factor = 0.5 } } american_protection_drift_fascism = { allowed = { always = no } allowed_civil_war = { has_government = fascism } removal_cost = -1 picture = generic_intel_bonus modifier = { fascism_drift = 0.05 } } USA_world_police = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = generic_volunteer_expedition_bonus modifier = { justify_war_goal_time = -0.35 } } CSA_spirit_of_rebellion = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = generic_volunteer_expedition_bonus modifier = { army_core_attack_factor = 0.25 army_core_defence_factor = 0.25 training_time_factor = -0.5 equipment_capture = 0.125 consumer_goods_factor = -0.25 conscription_factor = 0.25 } } ABDA_maintain_strategic_flexibility_spirit = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = generic_sea_focused_navy modifier = { industrial_capacity_dockyard = 0.10 navy_max_range_factor = 0.10 } } } tank_manufacturer = { designer = yes marmon_herrington = { allowed = { original_tag = USA } research_bonus = { armor = 0.15 } traits = { fast_tank_manufacturer } modifier = { } } chrysler = { allowed = { OR = { original_tag = USA PHI_SEA = yes } } available = { if = { limit = { original_tag = PHI } if = { limit = { NOT = { has_completed_focus = PHI_declare_military_emergency } } has_completed_focus = PHI_align_with_the_usa else = { has_completed_focus = PHI_declare_military_emergency } } } } research_bonus = { armor = 0.15 } traits = { medium_tank_manufacturer } modifier = { } } detroit_arsenal = { picture = generic_industrial_concern_1 allowed = { OR = { original_tag = USA PHI_SEA = yes } } available = { if = { limit = { original_tag = PHI } if = { limit = { NOT = { has_completed_focus = PHI_declare_military_emergency } } has_completed_focus = PHI_align_with_the_usa else = { has_completed_focus = PHI_declare_military_emergency } } } if = { limit = { original_tag = USA } has_completed_focus = USA_main_battle_tanks } else = { USA = { has_completed_focus = USA_main_battle_tanks } } } research_bonus = { armor = 0.15 } traits = { } equipment_bonus = { medium_tank_chassis = { build_cost_ic = -0.1 } light_tank_chassis = { build_cost_ic = -0.1 } } modifier = { } } tank_destroyer_board = { picture = usa_tank_destroyer_board allowed = { original_tag = USA } available = { has_completed_focus = USA_tank_destroyer_doctrine } research_bonus = { armor = 0.15 } traits = { } equipment_bonus = { light_tank_destroyer_chassis = { build_cost_ic = -0.1 ap_attack = 0.1 hard_attack = 0.25 } medium_tank_destroyer_chassis = { build_cost_ic = -0.1 ap_attack = 0.1 hard_attack = 0.25 } heavy_tank_destroyer_chassis = { build_cost_ic = -0.1 ap_attack = 0.1 hard_attack = 0.25 } } modifier = { } } army_ordnance_department = { allowed = { original_tag = USA } research_bonus = { armor = 0.15 } traits = { heavy_tank_manufacturer } modifier = { } } } naval_manufacturer = { designer = yes norfolk_naval_yard = { allowed = { original_tag = USA } research_bonus = { naval_equipment = 0.15 } traits = { coastal_defence_naval_manufacturer } modifier = { } } electric_boat_company = { allowed = { OR = { original_tag = USA PHI_SEA = yes } } available = { if = { limit = { original_tag = PHI } if = { limit = { NOT = { has_completed_focus = PHI_declare_military_emergency } } has_completed_focus = PHI_align_with_the_usa else = { has_completed_focus = PHI_declare_military_emergency } } } } research_bonus = { naval_equipment = 0.15 } traits = { raiding_fleet_naval_manufacturer } modifier = { } } brooklyn_naval_yard = { allowed = { original_tag = USA } research_bonus = { naval_equipment = 0.15 } traits = { atlantic_fleet_naval_manufacturer } modifier = { } } newport_news_shipbuilding = { allowed = { original_tag = USA } research_bonus = { naval_equipment = 0.15 } traits = { pacific_fleet_naval_manufacturer } modifier = { } } } aircraft_manufacturer = { designer = yes north_american_aviation = { allowed = { OR = { original_tag = USA PHI_SEA = yes } } available = { if = { limit = { original_tag = PHI } if = { limit = { NOT = { has_completed_focus = PHI_declare_military_emergency } } has_completed_focus = PHI_align_with_the_usa else = { has_completed_focus = PHI_declare_military_emergency } } } } research_bonus = { air_equipment = 0.15 } traits = { light_aircraft_manufacturer } modifier = { } } #bell = { # # # allowed = { # original_tag = USA # } # # # # research_bonus = { # air_equipment = 0.15 # } # # traits = { light_aircraft_manufacturer } #TODO, make different from north american # # modifier = { # } #} lockheed = { allowed = { OR = { original_tag = USA PHI_SEA = yes } } available = { if = { limit = { original_tag = PHI } if = { limit = { NOT = { has_completed_focus = PHI_declare_military_emergency } } has_completed_focus = PHI_align_with_the_usa else = { has_completed_focus = PHI_declare_military_emergency } } } } research_bonus = { air_equipment = 0.15 } traits = { medium_aircraft_manufacturer } modifier = { } } douglas_aircraft_company = { allowed = { original_tag = USA } research_bonus = { air_equipment = 0.15 } traits = { CAS_manufacturer } modifier = { } } boeing = { allowed = { original_tag = USA } research_bonus = { air_equipment = 0.15 } traits = { heavy_aircraft_manufacturer } modifier = { } } #consolidated_aircraft = { # # # allowed = { # original_tag = USA # } # # # # research_bonus = { # air_equipment = 0.15 # } # # traits = { heavy_aircraft_manufacturer } #TODO remove? # # modifier = { # } #} grumman = { allowed = { original_tag = USA } research_bonus = { air_equipment = 0.15 } traits = { naval_aircraft_manufacturer } modifier = { } } } materiel_manufacturer = { designer = yes springfield_armory = { allowed = { OR = { original_tag = USA PHI_SEA = yes } } available = { if = { limit = { original_tag = PHI } if = { limit = { NOT = { has_completed_focus = PHI_declare_military_emergency } } has_completed_focus = PHI_align_with_the_usa else = { has_completed_focus = PHI_declare_military_emergency } } } } research_bonus = { infantry_weapons = 0.15 } traits = { infantry_equipment_manufacturer } modifier = { } } ford_motor_company = { allowed = { OR = { original_tag = USA PHI_SEA = yes } } available = { if = { limit = { original_tag = PHI } if = { limit = { NOT = { has_completed_focus = PHI_declare_military_emergency } } has_completed_focus = PHI_align_with_the_usa else = { has_completed_focus = PHI_declare_military_emergency } } } } research_bonus = { motorized_equipment = 0.15 } traits = { motorized_equipment_manufacturer } modifier = { } } rock_island_arsenal = { allowed = { OR = { original_tag = USA PHI_SEA = yes } } available = { if = { limit = { original_tag = PHI } if = { limit = { NOT = { has_completed_focus = PHI_declare_military_emergency } } has_completed_focus = PHI_align_with_the_usa else = { has_completed_focus = PHI_declare_military_emergency } } } } research_bonus = { artillery = 0.15 } traits = { artillery_manufacturer } modifier = { } } USA_baldwin_locomotive_works_manufacturer = { name = "USA_baldwin_locomotive_works_organization" picture = USA_blw allowed = { original_tag = USA } available = { } visible = { } research_bonus = { train_tech = 0.15 support_tech = 0.07 } equipment_bonus = { train_equipment = { build_cost_ic = -0.10 armor_value = 0.10 air_attack = 0.10 instant = yes } } cost = 150 traits = { train_equipment_manufacturer } ai_will_do = { factor = 0 } } USA_sikorsky = { name = "USA_sikorsky_organization" picture = generic_helicopter_1 allowed = { original_tag = USA has_dlc = "Gotterdammerung" } research_bonus = { support_tech = 0.05 air_equipment = 0.05 } traits = { helicopter_equipment_manufacturer } } } industrial_concern = { standard_oil_california = { allowed = { original_tag = USA } research_bonus = { industry = 0.05 synth_resources = 0.15 } traits = { refinery_concern } modifier = { } } general_electric = { allowed = { original_tag = USA } research_bonus = { electronics = 0.15 } traits = { electronics_concern } modifier = { } } USA_general_motors = { picture = usa_general_motors allowed = { original_tag = USA } available = { has_completed_focus = USA_wartime_industry } research_bonus = { industry = 0.15 } traits = { industrial_concern } modifier = { industrial_capacity_factory = 0.05 } } USA_union_pacific_railway = { picture = idea_USA_union_pacific_railway allowed = { original_tag = USA } available = { } research_bonus = { industry = 0.05 } traits = { railway_company } } } }