ideas = { hidden_ideas = { league_of_nations_member_idea = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { } } continuous_naval_production = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { industrial_capacity_dockyard = 0.2 } } continuous_air_production = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 equipment_bonus = { small_plane_airframe = { instant = yes build_cost_ic = -0.10 } cv_small_plane_airframe = { instant = yes build_cost_ic = -0.10 } small_plane_cas_airframe = { instant = yes build_cost_ic = -0.10 } cv_small_plane_cas_airframe = { instant = yes build_cost_ic = -0.10 } small_plane_naval_bomber_airframe = { instant = yes build_cost_ic = -0.10 } cv_small_plane_naval_bomber_airframe = { instant = yes build_cost_ic = -0.10 } medium_plane_airframe = { instant = yes build_cost_ic = -0.10 } medium_plane_fighter_airframe = { instant = yes build_cost_ic = -0.10 } medium_plane_scout_plane_airframe = { instant = yes build_cost_ic = -0.10 } large_plane_airframe = { instant = yes build_cost_ic = -0.10 } large_plane_maritime_patrol_plane_airframe = { instant = yes build_cost_ic = -0.10 } transport_plane_equipment = { instant = yes build_cost_ic = -0.10 } guided_missile_equipment = { instant = yes build_cost_ic = -0.10 } } } # sp_multi_charge_large_caliber_gun_small_size_ns = { #MM: Used for Small version of V-3 SP. Uncomment if Code Support gets implemented # allowed = { # always = no # } # # allowed_civil_war = { # always = yes # } # # removal_cost = -1 # # modifier = { # production_speed_mega_gun_emplacement_factor = 0.5 # } # } } # Special ones that can be applied on other countries through focus system. country = { damage_to_naval_base_low = { allowed = { always = no } allowed_civil_war = { always = yes } picture = POL_disjointed_industry removal_cost = -1 modifier = { refit_speed = -0.05 repair_speed_factor = -0.05 } } damage_to_naval_base_medium = { allowed = { always = no } allowed_civil_war = { always = yes } picture = POL_disjointed_industry removal_cost = -1 modifier = { refit_speed = -0.1 repair_speed_factor = -0.1 } } damage_to_naval_base_high = { allowed = { always = no } picture = POL_disjointed_industry allowed_civil_war = { always = yes } removal_cost = -1 modifier = { refit_speed = -0.25 repair_speed_factor = -0.25 } } TO_chose_neutrality = { picture = generic_pp_unity_bonus removal_cost = -1 allowed = { always = no # Added via event } #on_add = { # set_rule = { can_join_factions = no } #} # #on_remove = { # set_rule = { can_join_factions = yes } #} modifier = { trade_opinion_factor = 0.25 democratic_acceptance = -300 communism_acceptance = 100 #custom_modifier_tooltip = SOV_shocked_by_surprise_attack_cant_join_factions_tt } } TO_nato_ratified = { picture = generic_democratic_drift_bonus removal_cost = -1 allowed = { always = no # Added via event } modifier = { operative_slot = 1 communism_acceptance = -15 } } nationalism = { allowed = { always = no } allowed_civil_war = { has_government = fascism } removal_cost = -1 picture = generic_infantry_bonus modifier = { fascism_drift = 0.1 } } MTG_TEST_NAVAL_IDEA = { #MTG_TODO_GABRIEL: remove before shipping allowed = { always = no } removal_cost = -1 picture = generic_infantry_bonus modifier = { navy_fuel_consumption_factor = -1 air_fuel_consumption_factor = -1 #spotting_chance = 5 } } internationalism = { allowed = { always = no } allowed_civil_war = { has_government = communism } removal_cost = -1 picture = generic_intel_bonus modifier = { #justify_war_goal_time = -0.25 communism_drift = 0.1 } } fascist_influence = { allowed = { always = no } allowed_civil_war = { has_government = fascism } removal_cost = -1 picture = generic_fascism_drift_bonus modifier = { fascism_drift = 0.1 fascism_acceptance = 65 } } strong_fascist_influence = { name = fascist_influence allowed = { always = no } allowed_civil_war = { has_government = fascism } removal_cost = -1 picture = generic_fascism_drift_bonus modifier = { fascism_drift = 0.25 fascism_acceptance = 150 drift_defence_factor = -0.25 } } communist_influence = { allowed = { always = no } allowed_civil_war = { has_government = communism } removal_cost = -1 picture = generic_communism_drift_bonus modifier = { communism_drift = 0.1 communism_acceptance = 85 } } democratic_influence = { allowed = { always = no } allowed_civil_war = { has_government = democratic } removal_cost = -1 picture = generic_democratic_drift_bonus modifier = { democratic_drift = 0.1 democratic_acceptance = 85 } } neutrality_influence = { allowed = { always = no } allowed_civil_war = { has_government = neutrality } removal_cost = -1 picture = generic_pp_unity_bonus modifier = { neutrality_drift = 0.1 neutrality_acceptance = 85 } } #Weaker version fascist_influence_weak = { name = fascist_influence allowed = { always = no } allowed_civil_war = { has_government = fascism } removal_cost = -1 picture = generic_fascism_drift_bonus modifier = { fascism_drift = 0.1 fascism_acceptance = 35 } } communist_influence_weak = { name = communist_influence allowed = { always = no } allowed_civil_war = { has_government = communism } removal_cost = -1 picture = generic_communism_drift_bonus modifier = { communism_drift = 0.1 communism_acceptance = 35 } } democratic_influence_weak = { name = democratic_influence allowed = { always = no } allowed_civil_war = { has_government = democratic } removal_cost = -1 picture = generic_democratic_drift_bonus modifier = { democratic_drift = 0.1 democratic_acceptance = 35 } } neutrality_influence_weak = { name = neutrality_influence allowed = { always = no } allowed_civil_war = { has_government = neutrality } removal_cost = -1 picture = generic_pp_unity_bonus modifier = { neutrality_drift = 0.1 neutrality_acceptance = 35 } } soviet_german_friendship = { allowed = { always = no } allowed_civil_war = { OR = { AND = { tag = GER has_government = fascism SOV = { has_government = communism } } AND = { tag = SOV has_government = communism GER = { has_government = fascism } } } } cancel = { OR = { AND = { tag = GER is_subject = yes has_war_with = SOV NOT = { is_in_faction_with = SOV } } AND = { tag = SOV is_subject = yes has_war_with = GER NOT = { is_in_faction_with = GER } } } } on_remove = { if = { limit = { tag = GER is_in_faction_with = SOV } GER = { dismantle_faction = yes } } } removal_cost = -1 modifier = { custom_modifier_tooltip = GER_dimantle_faction_tt communism_acceptance = 100 fascism_acceptance = 100 } } communist_pressure = { allowed = { always = no } allowed_civil_war = { has_government = communism } removal_cost = -1 picture = generic_communism_drift_bonus modifier = { communism_drift = 0.1 } } # from decision socialist_education = { allowed = { always = no } allowed_civil_war = { has_government = communism } removal_cost = -1 picture = generic_communism_drift_bonus modifier = { communism_drift = 0.1 research_speed_factor = 0.035 } } # Secret Weapons generic_secret_weapons_ns = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = generic_research_bonus modifier = { special_project_speed_factor = 0.05 } } # from decision paramilitary_training = { allowed = { always = no } allowed_civil_war = { has_government = fascism } removal_cost = -1 picture = generic_fascism_drift_bonus modifier = { fascism_drift = 0.1 experience_gain_army = 0.1 } } # from decision nation_building = { allowed = { always = no } allowed_civil_war = { has_government = democratic } removal_cost = -1 picture = generic_democratic_drift_bonus modifier = { democratic_drift = 0.1 stability_factor = 0.1 } } military_parade = { allowed = { always = no } allowed_civil_war = { has_government = neutrality } removal_cost = -1 picture = generic_pp_unity_bonus modifier = { neutrality_drift = 0.1 mobilization_speed = 0.15 } } # Generic Focus Ideas special_forces = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = FRA_scw_intervention_nationalists_focus modifier = { special_forces_cap = 0.02 } } collectivist_ethos_focus = { allowed = { always = no } allowed_civil_war = { has_government = communism } removal_cost = -1 picture = generic_pp_unity_bonus modifier = { democratic_drift = -0.02 } } liberty_ethos_focus = { allowed = { always = no } allowed_civil_war = { has_government = democratic } removal_cost = -1 picture = generic_democratic_drift_bonus modifier = { trade_opinion_factor = 0.2 } } militarism_focus = { allowed = { always = no } allowed_civil_war = { has_government = fascism } removal_cost = -1 picture = generic_manpower_bonus modifier = { conscription = 0.02 resistance_damage_to_garrison = -0.1 } } military_youth_focus = { allowed = { always = no } allowed_civil_war = { OR = { has_government = communism has_government = fascism } } removal_cost = -1 picture = generic_manpower_bonus modifier = { conscription = 0.01 mobilization_speed = 0.25 } } paramilitarism_focus = { allowed = { always = no } allowed_civil_war = { OR = { has_government = communism has_government = fascism } } removal_cost = -1 picture = generic_infantry_bonus modifier = { training_time_army_factor = -0.1 supply_combat_penalties_on_core_factor = -0.15 } } indoctrination_focus = { allowed = { always = no } allowed_civil_war = { OR = { has_government = communism has_government = fascism } } removal_cost = -1 picture = generic_pp_unity_bonus modifier = { stability_factor = 0.05 weekly_manpower = 400 } } ideological_fanaticism_focus = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = generic_pp_unity_bonus rule = { can_create_factions = yes } modifier = { war_support_factor = 0.05 army_core_attack_factor = 0.1 army_core_defence_factor = 0.1 } } political_commissars_focus = { allowed = { always = no } allowed_civil_war = { has_government = communism } removal_cost = -1 picture = generic_morale_bonus modifier = { army_morale_factor = 0.1 } } neutrality_idea = { allowed = { always = no } allowed_civil_war = { has_government = neutrality } cancel = { has_war = yes } removal_cost = -1 modifier = { #generate_wargoal_tension = 1.00 join_faction_tension = 1.00 #lend_lease_tension = 0.50 send_volunteers_tension = 0.20 guarantee_tension = 1.0 embargo_threshold_factor = 2.5 ai_badass_factor = 0.01 # Will receive 1% of the threat from others ai_get_ally_desire_factor = -100 } } deterrence = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = generic_production_bonus modifier = { production_speed_bunker_factor = 0.2 production_speed_coastal_bunker_factor = 0.2 production_speed_anti_air_building_factor = 0.2 production_speed_arms_factory_factor = 0.2 bunker_max_level_terrain_limit = 1 } } volunteer_corps_focus = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = generic_volunteer_expedition_bonus modifier = { send_volunteer_divisions_required = -0.25 } } foreign_expeditions_focus = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = generic_volunteer_expedition_bonus modifier = { send_volunteer_divisions_required = -0.5 send_volunteer_factor = 0.1 send_volunteers_tension = -0.1 } } why_we_fight_focus = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = generic_pp_unity_bonus modifier = { stability_factor = 0.10 war_support_factor = 0.1 } } idea_political_correctness = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = generic_intel_bonus modifier = { foreign_subversive_activites = -0.75 } } communism_banned = { picture = anti_soviet_pact allowed = { always = no } allowed_civil_war = { NOT = { has_government = communism } } modifier = { communism_drift = -0.05 } } fascism_banned = { picture = generic_fascism_banned allowed = { always = no } allowed_civil_war = { NOT = { has_government = fascism } } modifier = { fascism_drift = -0.05 } } race_for_the_bomb = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = generic_research_bonus modifier = { production_speed_nuclear_reactor_factor = 0.15 # was 0.2 specialization_nuclear_speed_factor = 0.05 production_speed_nuclear_facility_factor = 0.05 } research_bonus = { nuclear = 0.05 # was 0.15 } } race_for_the_bomb_outclassed = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = generic_research_bonus modifier = { production_speed_nuclear_reactor_factor = 0.2 # was 0.25 political_power_factor = -0.5 specialization_nuclear_speed_factor = 0.05 production_speed_nuclear_facility_factor = 0.05 } research_bonus = { nuclear = 0.05 } } received_attache = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 modifier = { army_org_factor = 0.02 planning_speed = 0.10 } } draft_dodging = { allowed = { always = no } removal_cost = -1 allowed_civil_war = { always = yes } picture = generic_manpower_bonus modifier = { conscription_factor = -0.2 } } draft_dodging_2 = { allowed = { always = no } removal_cost = -1 allowed_civil_war = { always = yes } picture = generic_manpower_bonus modifier = { conscription_factor = -0.3 } } draft_dodging_3 = { allowed = { always = no } removal_cost = -1 allowed_civil_war = { always = yes } picture = generic_manpower_bonus modifier = { conscription_factor = -0.4 } } strikes_1 = { allowed = { always = no } removal_cost = -1 allowed_civil_war = { always = yes } picture = generic_production_bonus modifier = { consumer_goods_factor = 0.4 local_resources_factor = -0.2 industrial_capacity_factory = -0.2 industrial_capacity_dockyard = -0.2 } } strikes_2 = { allowed = { always = no } removal_cost = -1 allowed_civil_war = { always = yes } picture = generic_production_bonus modifier = { consumer_goods_factor = 0.6 local_resources_factor = -0.3 industrial_capacity_factory = -0.3 industrial_capacity_dockyard = -0.3 } } strikes_3 = { allowed = { always = no } removal_cost = -1 allowed_civil_war = { always = yes } picture = generic_production_bonus modifier = { consumer_goods_factor = 0.8 local_resources_factor = -0.5 industrial_capacity_factory = -0.5 industrial_capacity_dockyard = -0.5 } } mutiny_1 = { allowed = { always = no } removal_cost = -1 allowed_civil_war = { always = yes } picture = generic_army_problems modifier = { army_morale_factor = -0.2 training_time_factor = 0.2 army_attack_factor = -0.25 experience_gain_army = -0.1 army_org_factor = -0.1 } } mutiny_2 = { allowed = { always = no } removal_cost = -1 allowed_civil_war = { always = yes } picture = generic_army_problems modifier = { army_morale_factor = -0.35 training_time_factor = 0.35 army_attack_factor = -0.5 experience_gain_army = -0.2 army_org_factor = -0.20 } } mutiny_3 = { allowed = { always = no } removal_cost = -1 allowed_civil_war = { always = yes } picture = generic_army_problems modifier = { army_morale_factor = -0.5 training_time_factor = 0.5 army_attack_factor = -0.75 experience_gain_army = -0.3 army_org_factor = -0.5 } } # Civil War Ideas civil_war_surprise_attack_plan = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = generic_manpower_bonus modifier = { army_core_attack_factor = 0.25 } } idea_weapons_for_the_resistance = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = chi_war_of_resistance3 modifier = { resistance_growth_on_our_occupied_states = 0.1 resistance_damage_to_garrison_on_our_occupied_states = 0.25 } } MTG_naval_treaty_adherent = { allowed = { always = no } allowed_civil_war = { always = no } removal_cost = -1 picture = MTG_naval_treaty_adherent modifier = { production_cost_max_ship_hull_cruiser = 5300 production_cost_max_ship_hull_heavy = 10000 production_cost_max_ship_hull_carrier = 9500 } } MTG_naval_treaty_adherent_reduced = { allowed = { always = no } allowed_civil_war = { always = no } removal_cost = -1 picture = MTG_naval_treaty_adherent_reduced modifier = { production_cost_max_ship_hull_cruiser = 6000 production_cost_max_ship_hull_heavy = 12000 production_cost_max_ship_hull_carrier = 10500 } } MTG_naval_treaty_cheating = { name = MTG_naval_treaty_adherent allowed = { always = no } allowed_civil_war = { always = no } removal_cost = -1 picture = MTG_naval_treaty_adherent modifier = { production_cost_max_ship_hull_cruiser = 5700 production_cost_max_ship_hull_heavy = 11500 production_cost_max_ship_hull_carrier = 10250 } } MTG_naval_treaty_cheating_reduced = { name = MTG_naval_treaty_adherent_reduced allowed = { always = no } allowed_civil_war = { always = no } removal_cost = -1 picture = MTG_naval_treaty_adherent_reduced modifier = { production_cost_max_ship_hull_cruiser = 6500 production_cost_max_ship_hull_heavy = 14000 production_cost_max_ship_hull_carrier = 10750 } } organization_of_african_unity_member_idea = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = generic_org_of_african_unity modifier = { } } special_project_consumer_costs_high = { allowed = { always = yes } allowed_civil_war = { always = yes } removal_cost = -1 picture = generic_industrial_concern_1 modifier = { consumer_goods_factor = 0.1 } } special_project_consumer_costs_medium = { allowed = { always = yes } allowed_civil_war = { always = yes } removal_cost = -1 picture = generic_industrial_concern_1 modifier = { consumer_goods_factor = 0.05 } } special_project_consumer_costs_low = { allowed = { always = yes } allowed_civil_war = { always = yes } removal_cost = -1 picture = generic_industrial_concern_1 modifier = { consumer_goods_factor = 0.025 } } } # TECHNOLOGY tank_manufacturer = { designer = yes generic_tank_manufacturer = { picture = generic_tank_manufacturer_1 allowed = { NOT = { OR = { tag = GER tag = ENG tag = SOV tag = FRA tag = ITA tag = JAP tag = USA tag = BEL tag = CZE tag = FIN tag = SLO tag = RKH } } NOT = { has_allowed_idea_with_traits = { idea = tank_manufacturer limit = 1 } } NOT = { AND = { OR = { tag = AST tag = SAF tag = NZL tag = CAN } has_dlc = "Together for Victory" } } NOT = { AND = { OR = { is_literally_china = yes tag = MAN } has_dlc = "Waking the Tiger" } } NOT = { AND = { OR = { tag = MEX } has_dlc = "Man the Guns" } } NOT = { AND = { OR = { tag = BUL tag = GRE tag = TUR } has_dlc = "Battle for the Bosporus" } } NOT = { AND = { OR = { tag = ETH tag = SWI } has_dlc = "By Blood Alone" } } NOT = { AND = { OR = { tag = CHL tag = ARG tag = BRA } has_dlc = "Trial of Allegiance" } } NOT = { AND = { OR = { tag = HUN tag = AUS } has_dlc = "Gotterdammerung" } } PHI_SEA = no } cost = 150 removal_cost = 10 research_bonus = { armor = 0.15 } traits = { tank_manufacturer } } } naval_manufacturer = { designer = yes generic_naval_manufacturer = { picture = generic_naval_manufacturer_1 allowed = { NOT = { OR = { tag = GER tag = ENG tag = SOV tag = FRA tag = ITA tag = JAP tag = USA tag = SWE tag = HUN tag = CZE tag = FIN tag = RKH } } NOT = { has_allowed_idea_with_traits = { idea = naval_manufacturer limit = 1 } } NOT = { AND = { OR = { tag = AST tag = CAN tag = NZL tag = RAJ } has_dlc = "Together for Victory" } } NOT = { AND = { OR = { tag = CHI tag = PRC tag = MAN tag = SHX tag = XSM tag = GXC tag = YUN tag = SIK tag = MEN } has_dlc = "Waking the Tiger" } } NOT = { AND = { OR = { tag = MEX tag = HOL } has_dlc = "Man the Guns" } } NOT = { AND = { OR = { tag = SPR tag = SPA tag = SPB tag = SPC tag = SPD } has_dlc = "La Resistance" } } NOT = { AND = { OR = { tag = BUL tag = GRE tag = TUR } has_dlc = "Battle for the Bosporus" } } NOT = { AND = { OR = { tag = ETH tag = SWI } has_dlc = "By Blood Alone" } } NOT = { AND = { OR = { tag = CHL tag = ARG tag = BRA } has_dlc = "Trial of Allegiance" } } NOT = { AND = { tag = AUS has_dlc = "Gotterdammerung" } } NOT = { AND = { tag = INS has_dlc = "Thunder at Our Gates" } } PHI_SEA = no } cost = 150 removal_cost = 10 research_bonus = { naval_equipment = 0.15 } traits = { naval_manufacturer } } } aircraft_manufacturer = { designer = yes generic_light_aircraft_manufacturer = { picture = generic_air_manufacturer_1 allowed = { NOT = { OR = { tag = GER tag = ENG tag = SOV tag = FRA tag = ITA tag = JAP tag = USA tag = FIN } } NOT = { has_allowed_idea_with_traits = { idea = light_aircraft_manufacturer limit = 1 } } if = { limit = { has_dlc = "Death or Dishonor" } NOT = { tag = ROM } NOT = { tag = YUG } } NOT = { AND = { OR = { tag = CHI tag = PRC tag = MAN tag = SHX tag = XSM tag = GXC tag = YUN tag = SIK tag = MEN } has_dlc = "Waking the Tiger" } } NOT = { AND = { OR = { tag = MEX tag = HOL } has_dlc = "Man the Guns" } } NOT = { AND = { OR = { tag = SPR tag = SPA tag = SPB tag = SPC tag = SPD tag = POR} has_dlc = "La Resistance" } } NOT = { AND = { OR = { tag = BUL tag = GRE tag = TUR } has_dlc = "Battle for the Bosporus" } } NOT = { AND = { OR = { tag = ETH tag = SWI } has_dlc = "By Blood Alone" } } NOT = { AND = { OR = { tag = ARG } has_dlc = "Trial of Allegiance" } } NOT = { AND = { tag = AUS has_dlc = "Gotterdammerung" } } NOT = { AND = { tag = INS has_dlc = "Thunder at Our Gates" } } PHI_SEA = no } cost = 150 removal_cost = 10 research_bonus = { air_equipment = 0.15 } traits = { light_aircraft_manufacturer } } generic_medium_aircraft_manufacturer = { picture = generic_air_manufacturer_3 allowed = { NOT = { OR = { tag = GER tag = ENG tag = SOV tag = FRA tag = ITA tag = JAP tag = USA tag = ROM tag = FIN tag = SLO tag = CZE } } NOT = { has_allowed_idea_with_traits = { idea = medium_aircraft_manufacturer limit = 1 } } if = { limit = { has_dlc = "Death or Dishonor" } NOT = { tag = YUG } } NOT = { AND = { OR = { tag = CHI tag = PRC tag = MAN tag = SHX tag = XSM tag = GXC tag = YUN tag = SIK tag = MEN } has_dlc = "Waking the Tiger" } } NOT = { AND = { OR = { tag = MEX tag = HOL } has_dlc = "Man the Guns" } } NOT = { AND = { OR = { tag = SPR tag = SPA tag = SPB tag = SPC tag = SPD tag = POR } has_dlc = "La Resistance" } } NOT = { AND = { OR = { tag = BUL tag = GRE tag = TUR } has_dlc = "Battle for the Bosporus" } } NOT = { AND = { OR = { tag = ETH tag = SWI } has_dlc = "By Blood Alone" } } NOT = { AND = { OR = { tag = CHL tag = ARG } has_dlc = "Trial of Allegiance" } } NOT = { AND = { OR = { tag = HUN tag = AUS } has_dlc = "Gotterdammerung" } } NOT = { AND = { tag = INS has_dlc = "Thunder at Our Gates" } } PHI_SEA = no } cost = 150 removal_cost = 10 research_bonus = { air_equipment = 0.15 } traits = { medium_aircraft_manufacturer } } generic_heavy_aircraft_manufacturer = { picture = generic_air_manufacturer_2 allowed = { NOT = { OR = { tag = GER tag = ENG tag = SOV tag = FRA tag = ITA tag = JAP tag = USA tag = CAN tag = ROM tag = FIN } } NOT = { has_allowed_idea_with_traits = { idea = heavy_aircraft_manufacturer limit = 1 } } if = { limit = { has_dlc = "Death or Dishonor" } NOT = { tag = YUG } } NOT = { AND = { OR = { tag = CHI tag = PRC tag = MAN tag = SHX tag = XSM tag = GXC tag = YUN tag = SIK tag = MEN } } } NOT = { AND = { OR = { tag = MEX tag = HOL } has_dlc = "Man the Guns" } } NOT = { AND = { OR = { tag = SPR tag = SPA tag = SPB tag = SPC tag = SPD tag = POR } has_dlc = "La Resistance" } } NOT = { AND = { OR = { tag = BUL tag = GRE tag = TUR } has_dlc = "Battle for the Bosporus" } } NOT = { AND = { OR = { tag = ETH tag = SWI } has_dlc = "By Blood Alone" } } NOT = { AND = { OR = { tag = CHL tag = ARG } has_dlc = "Trial of Allegiance" } } NOT = { AND = { OR = { tag = HUN tag = AUS } has_dlc = "Gotterdammerung" } } NOT = { AND = { OR = { tag = INS tag = AST } has_dlc = "Thunder at Our Gates" } } PHI_SEA = no } cost = 150 removal_cost = 10 research_bonus = { air_equipment = 0.15 } traits = { heavy_aircraft_manufacturer } } generic_naval_aircraft_manufacturer = { picture = generic_naval_manufacturer_2 allowed = { NOT = { OR = { tag = GER tag = ENG tag = SOV tag = FRA tag = ITA tag = JAP tag = USA tag = CAN tag = ROM tag = YUG tag = FIN tag = CZE tag = SLO tag = RKH } } NOT = { has_allowed_idea_with_traits = { idea = naval_aircraft_manufacturer limit = 1 } } if = { limit = { has_dlc = "Waking the Tiger" } NOT = { OR = { tag = CHI tag = PRC tag = MAN tag = SHX tag = XSM tag = GXC tag = YUN tag = SIK tag = MEN } } } NOT = { AND = { OR = { tag = MEX tag = HOL } has_dlc = "Man the Guns" } } NOT = { AND = { OR = { tag = SPR tag = SPA tag = SPB tag = SPC tag = SPD tag = POR } has_dlc = "La Resistance" } } NOT = { AND = { OR = { tag = BUL tag = GRE tag = TUR } has_dlc = "Battle for the Bosporus" } } NOT = { AND = { OR = { tag = ETH tag = SWI } has_dlc = "By Blood Alone" } } NOT = { AND = { OR = { tag = CHL tag = ARG } has_dlc = "Trial of Allegiance" } } NOT = { AND = { OR = { tag = HUN tag = AUS } has_dlc = "Gotterdammerung" } } NOT = { AND = { OR = { tag = INS tag = AST } has_dlc = "Thunder at Our Gates" } } PHI_SEA = no } cost = 150 removal_cost = 10 research_bonus = { air_equipment = 0.15 } traits = { naval_aircraft_manufacturer } } } industrial_concern = { generic_industrial_concern = { picture = generic_industrial_concern_1 allowed = { NOT = { OR = { original_tag = GER original_tag = ENG original_tag = SOV original_tag = FRA original_tag = ITA original_tag = JAP original_tag = USA original_tag = HUN original_tag = FIN } } NOT = { has_allowed_idea_with_traits = { idea = industrial_concern limit = 1 } } NOT = { AND = { OR = { original_tag = CHI original_tag = PRC original_tag = MAN original_tag = SHX original_tag = XSM original_tag = GXC original_tag = YUN original_tag = SIK } has_dlc = "Waking the Tiger" } } NOT = { AND = { OR = { original_tag = MEX original_tag = HOL } has_dlc = "Man the Guns" } } NOT = { AND = { OR = { original_tag = SPR original_tag = SPA original_tag = SPB original_tag = SPC original_tag = SPD } has_dlc = "La Resistance" } } NOT = { AND = { OR = { original_tag = BUL original_tag = GRE original_tag = TUR } has_dlc = "Battle for the Bosporus" } } NOT = { AND = { original_tag = ETH has_dlc = "By Blood Alone" } } NOT = { AND = { OR = { original_tag = ICE original_tag = DEN } has_dlc = "Arms Against Tyranny" } } NOT = { AND = { original_tag = BRA has_dlc = "Trial of Allegiance" } } NOT = { AND = { OR = { original_tag = HUN original_tag = AUS original_tag = BEL original_tag = COG } has_dlc = "Gotterdammerung" } } NOT = { AND = { OR = { original_tag = PER original_tag = IRQ original_tag = RAJ } has_dlc = "Graveyard of Empires" } } NOT = { AND = { OR = { original_tag = PHI original_tag = SND original_tag = HBC original_tag = XIC original_tag = GDC original_tag = SIC original_tag = NXM original_tag = GSM original_tag = KHM original_tag = KUM } has_dlc = "No Compromise, No Surrender" } } NOT = { AND = { OR = { original_tag = SIA original_tag = AST original_tag = INS } has_dlc = "Thunder at Our Gates" } } } cost = 150 removal_cost = 10 research_bonus = { industry = 0.15 } traits = { industrial_concern } } generic_electronics_concern = { picture = generic_electronics_concern_1 allowed = { NOT = { OR = { original_tag = GER original_tag = ENG original_tag = SOV original_tag = FRA original_tag = ITA original_tag = JAP original_tag = USA original_tag = FIN } } NOT = { has_allowed_idea_with_traits = { idea = electronics_concern limit = 1 } } NOT = { AND = { has_DLC = "Waking the Tiger" OR = { original_tag = MAN is_literally_china = yes } } } NOT = { AND = { OR = { original_tag = HOL original_tag = MEX } has_dlc = "Man the Guns" } } NOT = { AND = { OR = { original_tag = SPR original_tag = SPA original_tag = SPB original_tag = SPC original_tag = SPD } has_dlc = "La Resistance" } } NOT = { AND = { OR = { original_tag = BUL original_tag = GRE original_tag = TUR } has_dlc = "Battle for the Bosporus" } } NOT = { AND = { OR = { original_tag = ETH original_tag = SWI } has_dlc = "By Blood Alone" } } NOT = { AND = { OR = { original_tag = FIN original_tag = ICE original_tag = SWE } has_dlc = "Arms Against Tyranny" } } NOT = { AND = { has_dlc = "Trial of Allegiance" original_tag = BRA } } NOT = { AND = { OR = { original_tag = HUN original_tag = AUS original_tag = BEL original_tag = COG } has_dlc = "Gotterdammerung" } } NOT = { AND = { OR = { original_tag = PER original_tag = IRQ original_tag = RAJ } has_dlc = "Graveyard of Empires" } } NOT = { AND = { # OR = { original_tag = PHI # } has_dlc = "No Compromise, No Surrender" } } NOT = { AND = { OR = { original_tag = AST original_tag = INS } has_dlc = "Thunder at Our Gates" } } } cost = 150 removal_cost = 10 research_bonus = { electronics = 0.15 } traits = { electronics_concern } } } materiel_manufacturer = { designer = yes generic_motorized_equipment_manufacturer = { picture = generic_motorized_equipment_manufacturer_3 allowed = { NOT = { OR = { tag = GER tag = ENG tag = SOV tag = FRA tag = ITA tag = JAP tag = USA tag = FIN } } NOT = { has_allowed_idea_with_traits = { idea = motorized_equipment_manufacturer limit = 1 } } NOT = { AND = { OR = { tag = CHI tag = PRC tag = MAN tag = SHX tag = XSM tag = GXC tag = YUN tag = SIK tag = MEN } has_dlc = "Waking the Tiger" } } NOT = { AND = { OR = { tag = HOL } has_dlc = "Man the Guns" } } NOT = { AND = { OR = { tag = SPR tag = SPA tag = SPB tag = SPC tag = SPD tag = POR } has_dlc = "La Resistance" } } NOT = { AND = { OR = { tag = BUL tag = GRE tag = TUR } has_dlc = "Battle for the Bosporus" } } NOT = { AND = { tag = ETH has_dlc = "By Blood Alone" } } NOT = { AND = { OR = { tag = HUN tag = AUS } has_dlc = "Gotterdammerung" } } NOT = { AND = { tag = INS has_dlc = "Thunder at Our Gates" } } } cost = 150 removal_cost = 10 research_bonus = { motorized_equipment = 0.15 } traits = { motorized_equipment_manufacturer } } generic_infantry_equipment_manufacturer = { picture = generic_infantry_equipment_manufacturer_2 allowed = { NOT = { OR = { tag = GER tag = ENG tag = SOV tag = FRA tag = ITA tag = JAP tag = USA tag = HUN tag = FIN } } NOT = { has_allowed_idea_with_traits = { idea = infantry_equipment_manufacturer limit = 1 } } NOT = { AND = { OR = { tag = CHI tag = PRC tag = MAN tag = SHX tag = XSM tag = GXC tag = YUN tag = SIK tag = MEN } has_dlc = "Waking the Tiger" } } NOT = { AND = { OR = { tag = HOL } has_dlc = "Man the Guns" } } NOT = { AND = { OR = { tag = SPR tag = SPA tag = SPB tag = SPC tag = SPD tag = POR } has_dlc = "La Resistance" } } NOT = { AND = { OR = { tag = BUL tag = GRE tag = TUR } has_dlc = "Battle for the Bosporus" } } NOT = { AND = { tag = ETH has_dlc = "By Blood Alone" } } NOT = { AND = { tag = AUS has_dlc = "Gotterdammerung" } } } cost = 150 removal_cost = 10 research_bonus = { infantry_weapons = 0.15 } traits = { infantry_equipment_manufacturer } } generic_artillery_manufacturer = { picture = generic_artillery_manufacturer_2 allowed = { NOT = { OR = { tag = GER tag = ENG tag = SOV tag = FRA tag = ITA tag = JAP tag = USA tag = FIN } } NOT = { has_allowed_idea_with_traits = { idea = artillery_manufacturer limit = 1 } } NOT = { AND = { OR = { tag = CHI tag = PRC tag = MAN tag = SHX tag = XSM tag = GXC tag = YUN tag = SIK tag = MEN } has_dlc = "Waking the Tiger" } } NOT = { AND = { OR = { tag = HOL } has_dlc = "Man the Guns" } } NOT = { AND = { OR = { tag = SPR tag = SPA tag = SPB tag = SPC tag = SPD tag = POR } has_dlc = "La Resistance" } } NOT = { AND = { OR = { tag = BUL tag = GRE tag = TUR } has_dlc = "Battle for the Bosporus" } } NOT = { AND = { tag = ETH has_dlc = "By Blood Alone" } } NOT = { AND = { tag = CHL has_dlc = "Trial of Allegiance" } } NOT = { AND = { tag = HUN has_dlc = "Gotterdammerung" } } } cost = 150 removal_cost = 10 research_bonus = { artillery = 0.15 } traits = { artillery_manufacturer } } } }