capture_cyphers_bribe = { name = capture_cyphers_bribe desc = capture_cyphers_bribe_desc outcome = capture_cyphers_bribe_outcome picture = "GFX_phase_infiltrate_military_bribe" icon = "GFX_phase_infiltrate_military_bribe_small" requirements = { OR = { has_operation_token = { tag = FROM token = token_army } has_operation_token = { tag = FROM token = token_airforce } has_operation_token = { tag = FROM token = token_navy } } } equipment = { civilian_factories = { amount = 3 days = 30 } } } capture_cyphers_raid = { name = capture_cyphers_raid desc = capture_cyphers_raid_desc outcome = capture_cyphers_raid_outcome picture = "GFX_phase_capture_cyphers_raid" icon = "GFX_phase_capture_cyphers_raid_small" requirements = { } equipment = { infantry_equipment = 500 support_equipment = 100 } } capture_cyphers_seduction = { name = capture_cyphers_seduction desc = capture_cyphers_seduction_desc outcome = capture_cyphers_seduction_outcome picture = "GFX_phase_infiltrate_military_seduction" icon = "GFX_phase_infiltrate_military_seduction_small" requirements = { } equipment = { } } capture_cyphers_smuggle = { name = capture_cyphers_smuggle desc = capture_cyphers_smuggle_desc outcome = capture_cyphers_smuggle_outcome picture = "GFX_phase_capture_cyphers_smuggle" icon = "GFX_phase_capture_cyphers_smuggle_small" requirements = { } equipment = { civilian_factories = { amount = 3 days = 30 } } } capture_cyphers_reverse_engineer = { name = capture_cyphers_reverse_engineer desc = capture_cyphers_reverse_engineer_desc outcome = capture_cyphers_reverse_engineer_outcome picture = "GFX_phase_capture_cyphers_reverse_engineer" icon = "GFX_phase_capture_cyphers_reverse_engineer_small" requirements = { FROM = { has_war = no } } equipment = { civilian_factories = { amount = 3 days = 30 } } }