infiltration_paradrop = { name = infiltration_paradrop desc = infiltration_paradrop_desc outcome = infiltration_paradrop_outcome picture = "GFX_phase_infiltration_airplane" icon = "GFX_phase_infiltration_airplane_small" requirements = { ROOT = { has_equipment = { transport_plane_equipment > 0 } } } equipment = { transport_plane_equipment = 1 } return_on_complete = yes } infiltration_submarine = { name = infiltration_submarine desc = infiltration_submarine_desc outcome = infiltration_submarine_outcome picture = "GFX_phase_infiltration_submarine" icon = "GFX_phase_infiltration_submarine_small" requirements = { FROM = { any_controlled_state = { is_coastal = yes } } } equipment = { } } infiltration_border = { name = infiltration_border desc = infiltration_border_desc outcome = infiltration_border_outcome picture = "GFX_phase_infiltration_border" icon = "GFX_phase_infiltration_border_small" requirements = { FROM = { any_neighbor_country = { NOT = { has_war_with = ROOT } NOT = { has_war_with = FROM } } } } equipment = { } } infiltration_diplomatic = { name = infiltration_diplomatic desc = infiltration_diplomatic_desc outcome = infiltration_diplomatic_outcome picture = "GFX_phase_infiltration_diplomatic" icon = "GFX_phase_infiltration_diplomatic_small" equipment = { civilian_factories = { amount = 1 days = 15 } } }