## ## ## ### ATTENTION ### ## ## ## # SCIENTIST TRAIT WILL ONLY APPLY TO SPECIAL PROJECTS. THEREFORE ONLY MODIFIERS APPLICABLE TO THOSE SHOULD BE USED. ##### ###### ##### #### #### # # ## # # ##### # # # # # # # # # # ## # # # # # # # # # # ##### # # #### # # # # # # # # # # # ##### # ##### # # # # # # ###### # # # # # # # # # # # # # ## # # # # # # # ###### # # #### #### # # # # ###### # # # scientist_trait_genius = { # Optional # Localization key used for the name of the trait #name = name_loc_key # if name provided, use it. # else use loc key my_scientist_trait_token # Optional # GFX key of the icon used to illustrate the Trait icon = GFX_scientist_trait_genius # if icon provided, use GFX_icon # else use key GFX_my_scientist_trait_token # Optional # Modifiers that will apply to the special project the scientist with that trait is attached to modifier = { special_project_speed_factor = 0.1 scientist_breakthrough_bonus_factor = 0.05 scientist_research_bonus_factor = 0.05 } } scientist_trait_brilliant_theorist = { modifier = { special_project_speed_factor = 0.05 scientist_breakthrough_bonus_factor = 0.02 } } scientist_trait_gifted_engineer = { modifier = { special_project_speed_factor = 0.05 scientist_research_bonus_factor = 0.02 } } scientist_trait_bright = { modifier = { special_project_speed_factor = 0.05 scientist_xp_gain_factor = 0.05 } } scientist_trait_fast_learner = { modifier = { scientist_xp_gain_factor = 0.1 } } scientist_trait_resourceful = { modifier = { special_project_facility_supply_consumption_factor = -0.1 } } scientist_trait_schrodingers_trait = { modifier = { custom_modifier_tooltip = scientist_trait_schrodingers_trait_tt } } ##### ##### #### # ###### #### ##### # # # # # # # # # # # # # # # # # # ##### # # ##### ##### # # # # # # # # # # # # # # # # # # # # #### #### ###### #### # scientist_trait_aircraft_specialist = { specialization = { specialization_air } modifier = { sp_tag_aircraft_speed_factor = 0.05 } } scientist_trait_rocketry_specialist = { specialization = { specialization_air } modifier = { sp_tag_rocket_speed_factor = 0.05 } } scientist_trait_electronics_specialist = { specialization = { specialization_air } modifier = { sp_tag_radar_speed_factor = 0.05 } } scientist_trait_helicopter_expert = { specialization = { specialization_air } available = { #Helis are GOT has_dlc = "Gotterdammerung" } modifier = { sp_tag_helicopter_speed_factor = 0.15 } } scientist_trait_jet_expert = { specialization = { specialization_air } modifier = { sp_tag_jet_speed_factor = 0.1 } } scientist_trait_bombs_expert = { specialization = { specialization_air } available = { #Bombs are GOT has_dlc = "Gotterdammerung" } modifier = { sp_tag_bomb_speed_factor = 0.1 } } scientist_trait_guidance_systems_expert = { specialization = { specialization_air } modifier = { sp_tag_guided_bomb_speed_factor = 0.1 } } scientist_trait_armored_specialist = { specialization = { specialization_land } modifier = { sp_tag_tank_speed_factor = 0.05 } } scientist_trait_artillery_specialist = { specialization = { specialization_land } available = { #Only SH RWG if no GOT, which is NSB OR = { has_dlc = "Gotterdammerung" has_dlc = "No Step Back" } } modifier = { sp_tag_artillery_speed_factor = 0.05 } } scientist_trait_submarine_specialist = { specialization = { specialization_naval } modifier = { sp_tag_submarine_speed_factor = 0.05 } } scientist_trait_surface_ship_specialist = { specialization = { specialization_naval } modifier = { sp_tag_surface_ship_speed_factor = 0.05 } } scientist_trait_nuclear_specialist = { specialization = { specialization_nuclear } modifier = { specialization_nuclear_speed_factor = 0.05 } } scientist_trait_nuclear_warfare_expert = { specialization = { specialization_nuclear } modifier = { sp_tag_nuclear_warfare_speed_factor = 0.1 } } scientist_trait_nuclear_power_expert = { specialization = { specialization_nuclear } modifier = { sp_tag_nuclear_power_speed_factor = 0.1 } }