alter_subsistence_economy_modifier_industrialize = { custom_effect_tooltip = AFG_modify_ssem_ns_intro add_to_variable = { AFG_economy_production_efficiency_gain_factor = 0.1 tooltip = production_factory_efficiency_gain_factor_tt } add_to_variable = { AFG_economy_production_max_efficiency_factor = 0.1 tooltip = production_factory_max_efficiency_factor_tt } add_to_variable = { AFG_economy_industrial_capacity_factor = 0.1 tooltip = industrial_capacity_factory_tt } add_to_variable = { AFG_stability_factor_dm = -0.05 tooltip = stability_factor_tt } } alter_regionalism_modifier_industrialize = { custom_effect_tooltip = AFG_modify_er_ns_intro add_to_variable = { AFG_state_development_production_speed = 0.05 tooltip = MODIFIER_STATE_PRODUCTION_SPEED_BUILDINGS_FACTOR_tt } add_to_variable = { AFG_state_development_state_resources_factor = 0.05 tooltip = MODIFIER_STATE_RESOURCES_FACTOR_tt } add_to_variable = { AFG_state_production_speed_infrastructure_factor = 0.05 tooltip = production_speed_infrastructure_factor_tt } } add_ideology_drift_based_on_partner = { IF = { limit = { has_government = fascism } ROOT = { add_timed_idea = { idea = AFG_fascist_influence days = 365 } } } ELSE_IF = { limit = { has_government = democratic } ROOT = { add_timed_idea = { idea = AFG_democratic_influence_2 days = 365 } } } ELSE_IF = { limit = { has_government = communism } ROOT = { add_timed_idea = { idea = AFG_communist_influence days = 365 } } } ROOT = { IF = { limit = { NOT = { has_country_flag = AFG_influence_warning } } set_country_flag = AFG_influence_warning every_other_country = { limit = { original_tag = ENG original_tag = GER original_tag = SOU } country_event = { id = AFG_political_events.43 days = 1 } } } } } AFG_create_puppet_army = { division_template = { name = "Tribal Militia" #division_names_group = AFG_INF_01 is_locked = yes force_allow_recruiting = yes regiments = { militia = { x = 0 y = 0 } militia = { x = 0 y = 1 } militia = { x = 1 y = 0 } militia = { x = 1 y = 1 } } } capital_scope = { create_unit = { division = "division_template = \"Tribal Militia\" start_experience_factor = 0.05 start_equipment_factor = 1" owner = PREV count = 3 } } } create_soviet_iranian_joint_submarine = { IF = { limit = { has_dlc = "Man the Guns" } IF = { limit = { NOT = { has_tech = early_ship_hull_submarine } } set_technology = { early_ship_hull_submarine = 1 popup = no } create_equipment_variant = { name = "Soviet-Iranian Class" type = ship_hull_submarine_1 name_group = PER_SS_HISTORICAL parent_version = 0 allow_without_tech = yes modules = { fixed_ship_engine_slot = sub_ship_engine_2 fixed_ship_torpedo_slot = ship_torpedo_sub_2 rear_1_custom_slot = ship_torpedo_sub_2 } } } ELSE_IF = { limit = { has_tech = early_ship_hull_submarine NOT = { has_tech = basic_ship_hull_submarine } } set_technology = { basic_ship_hull_submarine = 2 popup = no } create_equipment_variant = { name = "Soviet-Iranian Class" type = ship_hull_submarine_2 name_group = PER_SS_HISTORICAL parent_version = 0 allow_without_tech = yes modules = { fixed_ship_engine_slot = sub_ship_engine_2 fixed_ship_torpedo_slot = ship_torpedo_sub_2 rear_1_custom_slot = ship_torpedo_sub_2 } } } ELSE_IF = { limit = { has_tech = basic_ship_hull_submarine NOT = {has_tech = improved_ship_hull_submarine } } set_technology = { improved_ship_hull_submarine = 3 popup = no } create_equipment_variant = { name = "Soviet-Iranian Class" type = ship_hull_submarine_3 name_group = PER_SS_HISTORICAL parent_version = 0 allow_without_tech = yes modules = { fixed_ship_engine_slot = sub_ship_engine_2 fixed_ship_torpedo_slot = ship_torpedo_sub_2 front_1_custom_slot = empty mid_1_custom_slot = ship_sub_snorkel_1 rear_1_custom_slot = ship_torpedo_sub_2 } } } ELSE_IF = { limit = { has_tech = improved_ship_hull_submarine } set_technology = { advanced_ship_hull_submarine = 1 popup = no } create_equipment_variant = { name = "Soviet-Iranian Class" type = ship_hull_submarine_4 name_group = PER_SS_HISTORICAL parent_version = 0 allow_without_tech = yes modules = { fixed_ship_engine_slot = sub_ship_engine_2 fixed_ship_torpedo_slot = ship_torpedo_sub_2 front_1_custom_slot = empty mid_1_custom_slot = ship_sub_snorkel_1 rear_1_custom_slot = ship_torpedo_sub_2 } } } } } create_soviet_iranian_joint_nav_bomber = { IF = { limit = { has_dlc = "By Blood Alone" } create_equipment_variant = { name = "Soviet-Iranian NAV" type = small_plane_naval_bomber_airframe_2 allow_without_tech = yes modules = { fixed_main_weapon_slot = torpedo_mounting engine_type_slot = engine_2_1x special_type_slot_1 = lmg_defense_turret special_type_slot_2 = floats } #icon = "GFX_GER_naval_bomber1_medium" } } ELSE = { } } AFG_create_turkestan_free_legion_div = { create_unit = { division = "division_template = \"Turkestan Legion\" start_experience_factor = 0.05 start_equipment_factor = 1" owner = AFG count = 1 } }