# options for map_icon_category: # For land units: infantry,armored,other # For sea units: ship,transport,uboat sub_units = { anti_air = { abbreviation = "AA" sprite = infantry map_icon_category = infantry priority = 0 ai_priority = 0 active = yes affects_speed = no type = { infantry support } group = support categories = { category_support_battalions category_army category_anti_air category_divisional_support_battalions } regimental = no combat_width = 0 training_time = 120 need = { anti_air_equipment = 20 } can_be_parachuted = no #Size Definitions max_strength = 0.2 max_organisation = 0 default_morale = 0.1 manpower = 300 weight = 0.1 supply_consumption = 0.1 # Support nerfs to combat abilities defense = -0.4 breakthrough = -0.4 soft_attack = -0.4 hard_attack = -0.4 air_attack = -0.2 } }