equipments = { # strat_bomber_equipment = { # year = 1933 # # can_be_produced = { # NOT = { # has_idea = BUL_army_restrictions # } # } # # is_archetype = yes # is_convertable = yes # picture = archetype_strat_bomber_equipment # is_buildable = no # type = strategic_bomber # group_by = archetype # sprite = heavy_plane # air_map_icon_frame = 11 # # interface_category = interface_category_air # # # Strategic bomber # interface_overview_category_index = 5 # # upgrades = { # plane_bomb_upgrade # plane_range_upgrade # plane_engine_upgrade # plane_reliability_upgrade # } # # air_superiority = 0.01 # reliability = 0.8 # # # Air vs Navy - high damage / low hit chance / hard to hurt # naval_strike_attack = 1.5 # naval_strike_targetting = 0.6 # surface_detection = 10 # For airwing of 100 planes (Destroyer I: 20 surface detection) # sub_detection = 2.5 # For airwing of 100 planes (Destroyer I: 5 sub detection ) # # #Space taken in convoy # lend_lease_cost = 12 # # build_cost_ic = 60 # resources = { # #oil = 1 # aluminium = 3 # rubber = 2 # } # # manpower = 80 # fuel_consumption = 0.8 # } # # jet_strat_bomber_equipment = { # year = 1933 # # can_be_produced = { # NOT = { # has_idea = BUL_army_restrictions # } # } # # is_archetype = yes # is_convertable = yes # picture = archetype_strat_bomber_equipment # is_buildable = no # type = strategic_bomber # group_by = archetype # sprite = heavy_plane # air_map_icon_frame = 10 # # interface_category = interface_category_air # # # Strategic bomber # interface_overview_category_index = 5 # # upgrades = { # plane_bomb_upgrade # plane_range_upgrade # plane_engine_upgrade # plane_reliability_upgrade # } # # air_superiority = 0.01 # reliability = 0.8 # # # Air vs Navy - high damage / low hit chance / hard to hurt # naval_strike_attack = 1.5 # naval_strike_targetting = 0.6 # surface_detection = 10 # For airwing of 100 planes (Destroyer I: 20 surface detection) # sub_detection = 2.5 # For airwing of 100 planes (Destroyer I: 5 sub detection ) # # build_cost_ic = 80 # resources = { # aluminium = 3 # tungsten = 3 # rubber = 1 # } # # manpower = 160 # fuel_consumption = 1.6 # } # # # # Basic strat_bomber # strat_bomber_equipment_1 = { # year = 1936 # # archetype = strat_bomber_equipment # priority = 140 # # air_range = 2500 # maximum_speed = 400 # air_agility = 5 # air_attack = 50 # air_defence = 25 # air_bombing = 30 # # # build_cost_ic = 36 # } # # # Improved strat_bomber # strat_bomber_equipment_2 = { # year = 1940 # # archetype = strat_bomber_equipment # parent = strat_bomber_equipment_1 # priority = 140 # # air_range = 3500 # maximum_speed = 450 # air_agility = 7 # air_attack = 100 # air_defence = 35 # air_bombing = 45 # # build_cost_ic = 62 # resources = { # #oil = 1 # aluminium = 4 # rubber = 2 # } # } # # # Advanced strat_bomber # strat_bomber_equipment_3 = { # year = 1944 # # archetype = strat_bomber_equipment # parent = strat_bomber_equipment_2 # priority = 140 # # air_range = 5000 # maximum_speed = 500 # air_agility = 10 # air_attack = 150 # air_defence = 50 # air_bombing = 60 # # build_cost_ic = 64 # resources = { # #oil = 1 # aluminium = 5 # rubber = 2 # } # } # # # Basic Jet strat_bomber # jet_strat_bomber_equipment_1 = { # year = 1950 # # archetype = jet_strat_bomber_equipment # priority = 150 # # air_range = 7000 # maximum_speed = 920 # air_agility = 14 # air_attack = 100 # air_defence = 54 # air_bombing = 64 # } # Transport plane ########################## transport_plane_equipment = { year = 1933 allow_mission_type = { paradrop air_supply } is_archetype = yes is_convertable = yes picture = archetype_strat_bomber_equipment type = air_transport group_by = archetype sprite = medium_plane air_map_icon_frame = 12 interface_category = interface_category_air # Transport interface_overview_category_index = 6 air_superiority = 0 reliability = 0.8 # Air vs Navy - high damage / low hit chance / hard to hurt naval_strike_attack = 0.0 naval_strike_targetting = 0.0 build_cost_ic = 38 resources = { #oil = 1 aluminium = 3 rubber = 2 } manpower = 80 fuel_consumption = 1.0 } transport_plane_equipment_1 = { year = 1933 archetype = transport_plane_equipment active = no priority = 130 air_superiority = 0 air_range = 1000 maximum_speed = 400 air_agility = 10 air_defence = 20 } transport_plane_equipment_2 = { year = 1940 archetype = transport_plane_equipment active = no priority = 130 parent = transport_plane_equipment_1 air_superiority = 0 air_range = 1300 maximum_speed = 450 air_agility = 10 air_defence = 20 } transport_plane_equipment_3 = { year = 1948 archetype = transport_plane_equipment active = no priority = 130 parent = transport_plane_equipment_2 air_superiority = 0 air_range = 1800 maximum_speed = 480 air_agility = 10 air_defence = 20 } }