# All equipment based on super_heavy tank chassis equipments = { # super_heavy_tank_equipment = { # year = 1934 # # can_be_produced = { # NOT = { # has_idea = BUL_army_restrictions # } # } # # is_archetype = yes # is_convertable = yes # picture = archetype_super_heavy_tank_equipment # is_buildable = no # type = armor # group_by = archetype # # interface_category = interface_category_armor # # upgrades = { # tank_reliability_upgrade # tank_engine_upgrade # tank_armor_upgrade # tank_gun_upgrade # } # # #Misc Abilities # maximum_speed = 4 # reliability = 0.8 # # #Defensive Abilities # defense = 10 # breakthrough = 74 # hardness = 0.99 # armor_value = 145 # # #Offensive Abilities # soft_attack = 38 # hard_attack = 45 # ap_attack = 146 # air_attack = 0 # # #Space taken in convoy # lend_lease_cost = 15 # # build_cost_ic = 100 # resources = { # #oil = 2 # steel = 3 # chromium = 4 # } # # fuel_consumption = 10 # } # # super_heavy_tank_equipment_1 = { # year = 1943 # # archetype = super_heavy_tank_equipment # priority = 130 # visual_level = 0 # is_convertable = yes # } # # super_heavy_tank_artillery_equipment = { # year = 1934 # # can_be_produced = { # NOT = { # has_idea = BUL_army_restrictions # } # } # # is_archetype = yes # is_convertable = yes # picture = archetype_super_heavy_tank_equipment # is_buildable = no # family = super_heavy_tank_equipment # type = { # armor # artillery # } # group_by = archetype # # interface_category = interface_category_armor # # upgrades = { # tank_reliability_upgrade # tank_engine_upgrade # tank_armor_upgrade # tank_art_upgrade # } # # #Misc Abilities # maximum_speed = 4 # reliability = 0.8 # # #Defensive Abilities # defense = 7 # breakthrough = 3.5 # hardness = 0.9 # armor_value = 100 # # #Offensive Abilities # soft_attack = 85 # hard_attack = 3 # ap_attack = 9 # air_attack = 0 # # build_cost_ic = 100 # resources = { # #oil = 2 # steel = 3 # chromium = 4 # } # fuel_consumption = 5 # } # # super_heavy_tank_artillery_equipment_1 = { # year = 1943 # # archetype = super_heavy_tank_artillery_equipment # priority = 140 # visual_level = 0 # can_convert_from = { # super_heavy_tank_equipment_1 # } # } # # # super_heavy_tank_destroyer_equipment = { # year = 1934 # # can_be_produced = { # NOT = { # has_idea = BUL_army_restrictions # } # } # # is_archetype = yes # is_convertable = yes # picture = archetype_super_heavy_tank_equipment # is_buildable = no # family = super_heavy_tank_equipment # type = { # armor # anti_tank # } # group_by = archetype # # interface_category = interface_category_armor # # upgrades = { # tank_reliability_upgrade # tank_engine_upgrade # tank_armor_upgrade # tank_at_upgrade # } # # #Misc Abilities # maximum_speed = 4 # reliability = 0.8 # # #Defensive Abilities # defense = 7 # breakthrough = 1.8 # hardness = 0.99 # armor_value = 145 # # #Offensive Abilities # soft_attack = 12 # hard_attack = 70 # ap_attack = 170 # air_attack = 0 # # build_cost_ic = 100 # resources = { # #oil = 2 # steel = 3 # chromium = 4 # } # fuel_consumption = 5 # } # # super_heavy_tank_destroyer_equipment_1 = { # year = 1943 # # archetype = super_heavy_tank_destroyer_equipment # priority = 160 # visual_level = 0 # can_convert_from = { # super_heavy_tank_equipment_1 # } # } # # # super_heavy_tank_aa_equipment = { # year = 1934 # # can_be_produced = { # NOT = { # has_idea = BUL_army_restrictions # } # } # # is_archetype = yes # is_convertable = yes # picture = archetype_super_heavy_tank_equipment # is_buildable = no # family = super_heavy_tank_equipment # type = { # armor # anti_air # } # group_by = archetype # # interface_category = interface_category_armor # # upgrades = { # tank_reliability_upgrade # tank_engine_upgrade # tank_armor_upgrade # tank_aa_upgrade # } # # #Misc Abilities # maximum_speed = 4 # reliability = 0.8 # # #Defensive Abilities # defense = 3.5 # breakthrough = 3.5 # hardness = 0.9 # armor_value = 100 # # #Offensive Abilities # soft_attack = 11.5 # hard_attack = 9 # ap_attack = 98 # air_attack = 50 # # build_cost_ic = 100 # resources = { # #oil = 2 # steel = 3 # chromium = 4 # } # fuel_consumption = 2.5 # } # # super_heavy_tank_aa_equipment_1 = { # year = 1943 # # archetype = super_heavy_tank_aa_equipment # priority = 150 # visual_level = 0 # can_convert_from = { # super_heavy_tank_equipment_1 # } # } }