# Division template historical names system. Is a new method of naming the divisions based on the names-group assigned to it's template. # If we run out of all historical names, the names will be assigned in the old way. # # Each group has a made up tag. Use it if you want to append more, or replace existing names with the extra txt files (modding). # # for_countries - lists all countries that can use it. If empty, or entire tag is missing, all countries in the world can use it. # # can_use - is a trigger that locks/unlocks the group under specific circumstances. The trigger is in a country scope. # # division_types - is a list of tokens to corresponding unit types. A player can in fact use any group of names for a div.template # however this tag is a helper for an automated choice (for AI, or if the group must switch on it's own, because # for example the current one is no longer available due to the can_use trigger saying so). # In automated choice, the division template must have at least 1 of the following types for it to be chosen. # # fallback_name - Is going to be used if we run out of the scripted historical names. If you want to use the old division naming # mechanics to be used for fallbacks, then just skip this option. # # unordered - It's a list of historical division names that did not have a number. Regardless if such names happened in history or not # this option is available here mainly for a mods. # # ordered - Is a list of all historical names. # Numbers must start from 1 and up. # Numbers can't repeat in one scope. # If you script the name for this group, at the same number (for example in a mod in another file), the name will be override. # All arguments between the brackets must be separated by spaces. Each argument is wrapped in "quotas". # 1st argument = The name. It must contain either: # %d (for decimal number placement) # %s (for string number placement - ROMAN numbers like XIV). # 2nd argument is optional = A localizable text describing this historical division. The text will be visible in the tooltip # where you choose the historical division name. # 3rd argument is optional = An URL preferably pointing to the WIKI. It's a future feature that is not currently working in # the current game version. SHX_INF_01 = { name = "Infantry Unit" for_countries = { SHX } can_use = { always = yes } division_types = { "infantry" } # Number reservation system will tie to another group. #link_numbering_with = { SHX_INF_01 } fallback_name = "%d Shanxi Juntuán" # Names with numbers (only one number per entry). # It's okay to have gaps in numbering. ordered = { 1 = { "%d Shanxi Juntuán" } # fictional warlord corps 2 = { "%d Shanxi Juntuán" } 3 = { "%d Shanxi Juntuán" } 4 = { "%d Shanxi Juntuán" } 5 = { "%d Shanxi Juntuán" } 6 = { "%d Shanxi Juntuán" } 7 = { "%d Shanxi Juntuán" } 8 = { "%d Shanxi Juntuán" } 9 = { "%d Shanxi Juntuán" } 10 = { "%d Shanxi Juntuán" } 11 = { "%d Shanxi Juntuán" } 12 = { "%d Shanxi Juntuán" } 13 = { "%d Shanxi Juntuán" } 14 = { "%d Shanxi Juntuán" } 15 = { "%d Shanxi Juntuán" } 16 = { "%d Shanxi Juntuán" } 17 = { "%d Shanxi Juntuán" } 18 = { "%d Shanxi Juntuán" } 19 = { "%d Shanxi Juntuán" } 20 = { "%d Shanxi Juntuán" } } } SHX_CAV_01 = { name = "Cavalry Unit" for_countries = { SHX } can_use = { always = yes } division_types = { "cavalry" } # Number reservation system will tie to another group. #link_numbering_with = { CHI_INF_01 } fallback_name = "%d Shanxi Qibing Jun" # Names with numbers (only one number per entry). # It's okay to have gaps in numbering. ordered = { 1 = { "%d Shanxi Qibing Jun" } # All fictional warlord cavalry corps 2 = { "%d Shanxi Qibing Jun" } 3 = { "%d Shanxi Qibing Jun" } 4 = { "%d Shanxi Qibing Jun" } 6 = { "%d Shanxi Qibing Jun" } 5 = { "%d Shanxi Qibing Jun" } 7 = { "%d Shanxi Qibing Jun" } 8 = { "%d Shanxi Qibing Jun" } 9 = { "%d Shanxi Qibing Jun" } 10 = { "%d Shanxi Qibing Jun" } 11 = { "%d Shanxi Qibing Jun" } 12 = { "%d Shanxi Qibing Jun" } 13 = { "%d Shanxi Qibing Jun" } 14 = { "%d Shanxi Qibing Jun" } 15 = { "%d Shanxi Qibing Jun" } } } SHX_MOT_01 = { name = "Motorized Unit" for_countries = { SHX } can_use = { always = yes } division_types = { "motorized" } # Number reservation system will tie to another group. link_numbering_with = { SHX_INF_01 } fallback_name = "%d Shanxi Juntuán" # Names with numbers (only one number per entry). # It's okay to have gaps in numbering. ordered = { 1 = { "%d Shanxi Juntuán" } # fictional warlord corps 2 = { "%d Shanxi Juntuán" } 3 = { "%d Shanxi Juntuán" } 4 = { "%d Shanxi Juntuán" } 5 = { "%d Shanxi Juntuán" } 6 = { "%d Shanxi Juntuán" } 7 = { "%d Shanxi Juntuán" } 8 = { "%d Shanxi Juntuán" } 9 = { "%d Shanxi Juntuán" } 10 = { "%d Shanxi Juntuán" } 11 = { "%d Shanxi Juntuán" } 12 = { "%d Shanxi Juntuán" } 13 = { "%d Shanxi Juntuán" } 14 = { "%d Shanxi Juntuán" } 15 = { "%d Shanxi Juntuán" } 16 = { "%d Shanxi Juntuán" } 17 = { "%d Shanxi Juntuán" } 18 = { "%d Shanxi Juntuán" } 19 = { "%d Shanxi Juntuán" } 20 = { "%d Shanxi Juntuán" } } } SHX_MEC_01 = { name = "Mechanized Unit" for_countries = { SHX } can_use = { always = yes } division_types = { "mechanized" } # Number reservation system will tie to another group. link_numbering_with = { SHX_INF_01 } fallback_name = "%d Shanxi Juntuán" # Names with numbers (only one number per entry). # It's okay to have gaps in numbering. ordered = { 1 = { "%d Shanxi Juntuán" } # fictional warlord corps 2 = { "%d Shanxi Juntuán" } 3 = { "%d Shanxi Juntuán" } 4 = { "%d Shanxi Juntuán" } 5 = { "%d Shanxi Juntuán" } 6 = { "%d Shanxi Juntuán" } 7 = { "%d Shanxi Juntuán" } 8 = { "%d Shanxi Juntuán" } 9 = { "%d Shanxi Juntuán" } 10 = { "%d Shanxi Juntuán" } 11 = { "%d Shanxi Juntuán" } 12 = { "%d Shanxi Juntuán" } 13 = { "%d Shanxi Juntuán" } 14 = { "%d Shanxi Juntuán" } 15 = { "%d Shanxi Juntuán" } 16 = { "%d Shanxi Juntuán" } 17 = { "%d Shanxi Juntuán" } 18 = { "%d Shanxi Juntuán" } 19 = { "%d Shanxi Juntuán" } 20 = { "%d Shanxi Juntuán" } } } #CHI_ARM_01 -- armor linked to CHI naming group #CHI_PAR_01 -- airborne linked to CHI naming group #CHI_MAR_01 -- marines linked to CHI naming group SHX_MNT_01 = { name = "Mountain Unit" for_countries = { SHX } can_use = { always = yes } division_types = { "mountaineers" } # Number reservation system will tie to another group. link_numbering_with = { SHX_INF_01 } fallback_name = "%d Shanxi Juntuán" # Names with numbers (only one number per entry). # It's okay to have gaps in numbering. ordered = { 1 = { "%d Shanxi Juntuán" } # fictional warlord corps 2 = { "%d Shanxi Juntuán" } 3 = { "%d Shanxi Juntuán" } 4 = { "%d Shanxi Juntuán" } 5 = { "%d Shanxi Juntuán" } 6 = { "%d Shanxi Juntuán" } 7 = { "%d Shanxi Juntuán" } 8 = { "%d Shanxi Juntuán" } 9 = { "%d Shanxi Juntuán" } 10 = { "%d Shanxi Juntuán" } 11 = { "%d Shanxi Juntuán" } 12 = { "%d Shanxi Juntuán" } 13 = { "%d Shanxi Juntuán" } 14 = { "%d Shanxi Juntuán" } 15 = { "%d Shanxi Juntuán" } 16 = { "%d Shanxi Juntuán" } 17 = { "%d Shanxi Juntuán" } 18 = { "%d Shanxi Juntuán" } 19 = { "%d Shanxi Juntuán" } 20 = { "%d Shanxi Juntuán" } } } SHX_GAR_01 = { name = "Garrison Unit" for_countries = { SHX } can_use = { always = yes } division_types = { "infantry" } # Number reservation system will tie to another group. #link_numbering_with = { CHI_INF_01 } fallback_name = "%d Shanxi Jingbei" # Names with numbers (only one number per entry). # It's okay to have gaps in numbering. ordered = { 101 = { "1 Suiyuan Jingbei" } # All fictional names for local militias 111 = { "1 Chahar Jingbei" } 102 = { "2 Suiyuan Jingbei" } 103 = { "3 Suiyuan Jingbei" } 112 = { "2 Chahar Jingbei" } 113 = { "3 Chahar Jingbei" } 104 = { "4 Suiyuan Jingbei" } 105 = { "5 Suiyuan Jingbei" } 114 = { "4 Chahar Jingbei" } 115 = { "5 Chahar Jingbei" } 131 = { "Shanxi Baoan Ke" } 132 = { "1 Suiyuan Baoan Ke" } 133 = { "1 Taiyuan Baoan Ke" } 134 = { "2 Taiyuan Baoan Ke" } 135 = { "3 Taiyuan Baoan Ke" } 136 = { "2 Suiyuan Baoan Ke" } 137 = { "3 Suiyuan Baoan Ke" } 1 = { "%d Shanxi Jingbei" } 2 = { "%d Shanxi Jingbei" } 3 = { "%d Shanxi Jingbei" } 4 = { "%d Shanxi Jingbei" } 5 = { "%d Shanxi Jingbei" } 6 = { "%d Shanxi Jingbei" } 7 = { "%d Shanxi Jingbei" } 8 = { "%d Shanxi Jingbei" } 9 = { "%d Shanxi Jingbei" } 10 = { "%d Shanxi Jingbei" } } }