sub_units = { submarine = { sprite = submarine map_icon_category = ship priority = 2 active = yes type = { submarine } need = { ship_hull_submarine = 1 } max_organisation = 30 supply_consumption = 0.04 critical_parts = { destroyed_ammo_storage broken_propeller on_fire rudder_jammed ballast_tanks_inoperable leaking_pressure_hull battery_leak } critical_part_damage_chance_mult = 1 hit_profile_mult = 1.0 } }