FRA_MIRAGE2000_MR = { category = air available_for = { FRA } roles = { #Equipment role when deployed light_mr_fighter } priority = { factor = 5 #equipment build choice weight } FRA_MIRAGE2000_MR = { priority = { factor = 20 modifier = { has_tech = gen_5_light factor = 0 } } history = yes target_variant = { match_value = 5000 type = small_plane_strike_airframe_2 modules = { fixed_main_weapon_slot = plane_guided_bombs fixed_auxiliary_weapon_slot_1 = plane_intercept_weapons fixed_gun_slot = weap_multi_gun_1 engine_type_slot = plane_light_single avionics_type_slot = plane_avionics wingform_type_slot = wing_delta special_slot_type_1 = plane_countermeasures special_slot_type_2 = { any_of = { spec_tgp_3 spec_tgp_2 spec_tgp_1 } } special_slot_type_3 = plane_refueling_systems } upgrades = { plane_bba_engine_upgrade = 4 plane_bba_radar_upgrade = { base = 3 modifier = { add = 2 has_war = yes } } } } allowed_modules = { } } } FRA_MIRAGE2000_FIGHTER = { category = air available_for = { FRA } roles = { #Equipment role when deployed light_mr_fighter } priority = { factor = 5 #equipment build choice weight } FRA_MIRAGE2000_ASF = { priority = { factor = 20 modifier = { has_tech = gen_5_light factor = 0 } } history = yes target_variant = { match_value = 5000 type = small_plane_airframe_2 modules = { fixed_main_weapon_slot = plane_intercept_weapons fixed_auxiliary_weapon_slot_1 = plane_fighter_weapons fixed_gun_slot = weap_multi_gun_1 engine_type_slot = plane_light_single avionics_type_slot = plane_avionics wingform_type_slot = wing_delta special_slot_type_1 = plane_countermeasures special_slot_type_2 = plane_redundant_systems special_slot_type_3 = plane_refueling_systems } upgrades = { plane_bba_engine_upgrade = 4 plane_bba_radar_upgrade = { base = 3 modifier = { add = 2 has_war = yes } } } } allowed_modules = { } } } FRA_MIRAGE2000_CAS = { category = air available_for = { FRA } roles = { #Equipment role when deployed light_cas } priority = { factor = 5 #equipment build choice weight } FRA_MIRAGE2000_CAS = { priority = { factor = 20 modifier = { has_tech = gen_5_light factor = 0 } } history = yes target_variant = { match_value = 5000 type = small_plane_cas_airframe_2 modules = { fixed_main_weapon_slot = plane_cas_weapons fixed_auxiliary_weapon_slot_1 = plane_fighter_weapons fixed_gun_slot = weap_multi_gun_1 engine_type_slot = plane_light_single avionics_type_slot = plane_avionics wingform_type_slot = wing_delta special_slot_type_1 = plane_countermeasures special_slot_type_2 = { any_of = { spec_tgp_3 spec_tgp_2 spec_tgp_1 } } special_slot_type_3 = plane_refueling_systems } upgrades = { plane_bba_engine_upgrade = 4 plane_bba_radar_upgrade = { base = 3 modifier = { add = 2 has_war = yes } } } } allowed_modules = { } } } med_RAFALE_MR = { category = air available_for = { FRA GRE } roles = { medium_mr_fighter } priority = { factor = 2000 } med_RAFALE_MR = { priority = { factor = 150 modifier = { #dont build if you have better tech has_tech = gen_5_medium factor = 0 } } history = yes target_variant = { match_value = 3000 type = medium_plane_airframe_2 modules = { fixed_main_weapon_slot = plane_guided_bombs fixed_auxiliary_weapon_slot_1 = plane_intercept_weapons fixed_auxiliary_weapon_slot_2 = plane_guided_bombs fixed_gun_slot = weap_multi_gun_3 engine_type_slot = plane_jet_double avionics_type_slot = plane_avionics wingform_type_slot = wing_delta_canard special_slot_type_1 = plane_countermeasures special_slot_type_2 = plane_refueling_systems special_slot_type_3 = { any_of = { spec_stealthmats_2 spec_stealthmats_1 spec_redundant_3 spec_redundant_2 spec_redundant_1 } } special_slot_type_4 = { any_of = { spec_tgp_3 spec_tgp_2 spec_tgp_1 spec_refuel_1 } } } upgrades = { plane_bba_engine_upgrade = { base = 1 modifier = { add = 2 has_war = yes } } plane_bba_radar_upgrade = { base = 3 modifier = { add = 2 has_war = yes } } } } allowed_modules = { } } } med_RAFALE_ASF = { category = air available_for = { FRA GRE } roles = { medium_as_fighter } priority = { factor = 700 } med_RAFALE_ASF = { priority = { factor = 160 modifier = { #dont build if you have better tech has_tech = gen_5_medium factor = 0 } } history = yes target_variant = { match_value = 3000 type = medium_plane_fighter_airframe_2 modules = { fixed_main_weapon_slot = plane_intercept_weapons fixed_auxiliary_weapon_slot_1 = plane_intercept_weapons fixed_auxiliary_weapon_slot_2 = plane_guided_bombs fixed_gun_slot = weap_multi_gun_3 engine_type_slot = plane_jet_double avionics_type_slot = plane_avionics wingform_type_slot = wing_delta_canard special_slot_type_1 = plane_countermeasures special_slot_type_2 = plane_refueling_systems special_slot_type_3 = { any_of = { spec_stealthmats_2 spec_stealthmats_1 spec_redundant_3 spec_redundant_2 spec_redundant_1 } } special_slot_type_4 = { any_of = { spec_tgp_3 spec_tgp_2 spec_tgp_1 spec_refuel_1 } } } upgrades = { plane_bba_engine_upgrade = { base = 1 modifier = { add = 2 has_war = yes } } plane_bba_radar_upgrade = { base = 3 modifier = { add = 2 has_war = yes } } } } allowed_modules = { } } } med_RAFALE_CAS = { category = air available_for = { FRA GRE } roles = { medium_cas_fighter } priority = { factor = 700 } med_RAFALE_CAS = { priority = { factor = 150 modifier = { #dont build if you have better tech has_tech = gen_5_medium factor = 0 } } history = yes target_variant = { match_value = 3000 type = medium_plane_cas_airframe_2 modules = { fixed_main_weapon_slot = { any_of = { weap_ag_cas_hardpoint_4 weap_ag_cas_hardpoint_3 weap_ag_cas_hardpoint_2 weap_ag_cas_hardpoint_1 } } fixed_auxiliary_weapon_slot_1 = { any_of = { weap_ag_cas_hardpoint_4 weap_ag_cas_hardpoint_3 weap_ag_cas_hardpoint_2 weap_ag_cas_hardpoint_1 } } fixed_auxiliary_weapon_slot_2 = plane_guided_bombs fixed_gun_slot = weap_multi_gun_3 engine_type_slot = plane_jet_double avionics_type_slot = plane_avionics wingform_type_slot = wing_delta_canard special_slot_type_1 = plane_countermeasures special_slot_type_2 = plane_refueling_systems special_slot_type_3 = { any_of = { spec_stealthmats_2 spec_stealthmats_1 spec_redundant_3 spec_redundant_2 spec_redundant_1 } } special_slot_type_4 = { any_of = { spec_tgp_3 spec_tgp_2 spec_tgp_1 spec_refuel_1 } } } upgrades = { plane_bba_engine_upgrade = { base = 1 modifier = { add = 2 has_war = yes } } plane_bba_radar_upgrade = { base = 3 modifier = { add = 2 has_war = yes } } } } allowed_modules = { } } } med_EUROFIGHTER_MR = { category = air available_for = { ENG GER POR SPR HOL BEL DEN NRY SWE ITA POL CZE SLO ROM HUN AUS LIT LAT EST } roles = { medium_mr_fighter } priority = { factor = 2000 } med_EUROFIGHTER_MR = { priority = { factor = 150 modifier = { #dont build if you have better tech has_tech = gen_5_medium factor = 0 } } history = yes target_variant = { match_value = 3000 type = medium_plane_airframe_2 modules = { fixed_main_weapon_slot = plane_guided_bombs fixed_auxiliary_weapon_slot_1 = plane_intercept_weapons fixed_auxiliary_weapon_slot_2 = plane_guided_bombs fixed_gun_slot = weap_multi_gun_3 engine_type_slot = plane_jet_double avionics_type_slot = plane_avionics wingform_type_slot = wing_delta_canard special_slot_type_1 = plane_countermeasures special_slot_type_2 = plane_refueling_systems special_slot_type_3 = { any_of = { spec_stealthmats_2 spec_stealthmats_1 spec_redundant_3 spec_redundant_2 spec_redundant_1 } } special_slot_type_4 = { any_of = { spec_tgp_3 spec_tgp_2 spec_tgp_1 spec_refuel_1 } } } upgrades = { plane_bba_engine_upgrade = { base = 1 modifier = { add = 2 has_war = yes } } plane_bba_radar_upgrade = { base = 3 modifier = { add = 2 has_war = yes } } } } allowed_modules = { } } } med_EUROFIGHTER_ASF = { category = air available_for = { ENG GER POR SPR HOL BEL DEN NRY SWE ITA POL CZE SLO ROM HUN AUS LIT LAT EST } roles = { medium_as_fighter } priority = { factor = 700 } med_EUROFIGHTER_ASF = { priority = { factor = 160 modifier = { #dont build if you have better tech has_tech = gen_5_medium factor = 0 } } history = yes target_variant = { match_value = 3000 type = medium_plane_fighter_airframe_2 modules = { fixed_main_weapon_slot = plane_intercept_weapons fixed_auxiliary_weapon_slot_1 = plane_intercept_weapons fixed_auxiliary_weapon_slot_2 = plane_guided_bombs fixed_gun_slot = weap_multi_gun_3 engine_type_slot = plane_jet_double avionics_type_slot = plane_avionics wingform_type_slot = wing_delta_canard special_slot_type_1 = plane_countermeasures special_slot_type_2 = plane_refueling_systems special_slot_type_3 = { any_of = { spec_stealthmats_2 spec_stealthmats_1 spec_redundant_3 spec_redundant_2 spec_redundant_1 } } special_slot_type_4 = { any_of = { spec_tgp_3 spec_tgp_2 spec_tgp_1 spec_refuel_1 } } } upgrades = { plane_bba_engine_upgrade = { base = 1 modifier = { add = 2 has_war = yes } } plane_bba_radar_upgrade = { base = 3 modifier = { add = 2 has_war = yes } } } } allowed_modules = { } } } med_EUROFIGHTER_CAS = { category = air available_for = { ENG GER POR SPR HOL BEL DEN NRY SWE ITA POL CZE SLO ROM HUN AUS LIT LAT EST } roles = { medium_cas_fighter } priority = { factor = 700 } med_EUROFIGHTER_CAS = { priority = { factor = 150 modifier = { #dont build if you have better tech has_tech = gen_5_medium factor = 0 } } history = yes target_variant = { match_value = 3000 type = medium_plane_cas_airframe_2 modules = { fixed_main_weapon_slot = { any_of = { weap_ag_cas_hardpoint_4 weap_ag_cas_hardpoint_3 weap_ag_cas_hardpoint_2 weap_ag_cas_hardpoint_1 } } fixed_auxiliary_weapon_slot_1 = { any_of = { weap_ag_cas_hardpoint_4 weap_ag_cas_hardpoint_3 weap_ag_cas_hardpoint_2 weap_ag_cas_hardpoint_1 } } fixed_auxiliary_weapon_slot_2 = plane_guided_bombs fixed_gun_slot = weap_multi_gun_3 engine_type_slot = plane_jet_double avionics_type_slot = plane_avionics wingform_type_slot = wing_delta_canard special_slot_type_1 = plane_countermeasures special_slot_type_2 = plane_refueling_systems special_slot_type_3 = { any_of = { spec_stealthmats_2 spec_stealthmats_1 spec_redundant_3 spec_redundant_2 spec_redundant_1 } } special_slot_type_4 = { any_of = { spec_tgp_3 spec_tgp_2 spec_tgp_1 spec_refuel_1 } } } upgrades = { plane_bba_engine_upgrade = { base = 1 modifier = { add = 2 has_war = yes } } plane_bba_radar_upgrade = { base = 3 modifier = { add = 2 has_war = yes } } } } allowed_modules = { } } } med_F15E_MR = { category = air available_for = { KOR ISR SIN } roles = { medium_mr_fighter } priority = { factor = 2000 } med_F15E_MR = { priority = { factor = 150 modifier = { #dont build if you have better tech has_tech = gen_5_medium factor = 0 } } history = yes target_variant = { match_value = 3000 type = medium_plane_airframe_2 modules = { fixed_main_weapon_slot = plane_guided_bombs fixed_auxiliary_weapon_slot_1 = { any_of = { weap_ag_cas_hardpoint_4 weap_ag_cas_hardpoint_3 weap_ag_cas_hardpoint_2 weap_ag_cas_hardpoint_1 } } fixed_auxiliary_weapon_slot_2 = plane_intercept_weapons fixed_gun_slot = weap_multi_gun_2 engine_type_slot = plane_jet_double avionics_type_slot = plane_avionics wingform_type_slot = wing_delta special_slot_type_1 = plane_countermeasures special_slot_type_2 = plane_refueling_systems special_slot_type_3 = { any_of = { spec_redundant_3 spec_redundant_2 spec_redundant_1 } } special_slot_type_4 = { any_of = { spec_tgp_3 spec_tgp_2 spec_tgp_1 spec_refuel_1 } } } upgrades = { plane_bba_engine_upgrade = { base = 1 modifier = { add = 2 has_war = yes } } plane_bba_radar_upgrade = { base = 3 modifier = { add = 2 has_war = yes } } } } allowed_modules = { } } } med_F15C_ASF = { category = air available_for = { JAP ISR } roles = { medium_as_fighter } priority = { factor = 700 } med_F15C_ASF = { priority = { factor = 160 modifier = { #dont build if you have better tech has_tech = gen_5_medium factor = 0 } } history = yes target_variant = { match_value = 3000 type = medium_plane_fighter_airframe_2 modules = { fixed_main_weapon_slot = plane_intercept_weapons fixed_auxiliary_weapon_slot_1 = plane_intercept_weapons fixed_auxiliary_weapon_slot_2 = plane_fighter_weapons fixed_gun_slot = weap_multi_gun_2 engine_type_slot = plane_jet_double avionics_type_slot = plane_avionics wingform_type_slot = wing_delta special_slot_type_1 = plane_countermeasures special_slot_type_2 = plane_refueling_systems special_slot_type_3 = { any_of = { spec_redundant_3 spec_redundant_2 spec_redundant_1 } } } upgrades = { plane_bba_engine_upgrade = { base = 2 modifier = { add = 2 has_war = yes } } plane_bba_radar_upgrade = { base = 4 modifier = { add = 1 has_war = yes } } } } allowed_modules = { } } }