SOV_APC_design = { category = land available_for = { SOV BLR } roles = { land_modern_apc } priority = { factor = 2000 modifier = { has_war = yes factor = 2 } } coldwar_APC_default = { #BTR-82A priority = { factor = 100 } history = yes target_variant = { match_value = 2000 type = medium_tank_amphibious_chassis_1 modules = { main_armament_slot = small_autocannon_2 reload_type_slot = automatic_loading ammunition_load_slot = { any_of = { mixed_autocannon_ammo_4 mixed_autocannon_ammo_3 mixed_autocannon_ammo_2 } } turret_type_slot = tank_base_tank_turret suspension_type_slot = tank_wheeled_suspension_medium armor_type_slot = tank_steel_armor_gen2 engine_type_slot = tank_diesel_engine_gen2 special_type_slot_1 = afv_gun_ports special_type_slot_2 = smoke_launchers_2 special_type_slot_4 = { any_of = { tank_battlestation_4 tank_battlestation_3 tank_battlestation_2_thermal } } special_type_slot_5 = afv_troop_capacity } upgrades = { tank_nsb_armor_upgrade = 4 } } } new_APC_default = { #BTR-MD priority = { factor = 100 modifier = { has_tech = mbt_tech_3 factor = 0 #let's not waste XP here } } history = yes target_variant = { match_value = 3000 type = medium_tank_amphibious_chassis_2 modules = { main_armament_slot = { any_of = { afv_machine_gun_4 afv_machine_gun_3 afv_machine_gun_2 } } reload_type_slot = automatic_loading ammunition_load_slot = { any_of = { machine_gun_ammo_4 machine_gun_ammo_3 machine_gun_ammo_2 } } turret_type_slot = tank_no_turret suspension_type_slot = tank_torsion_bar_suspension_medium armor_type_slot = afv_alum_armor_gen2 engine_type_slot = { any_of = { tank_diesel_engine_gen6 tank_diesel_engine_gen5 tank_diesel_engine_gen4 } } special_type_slot_1 = tank_aux_engine_2 special_type_slot_2 = { any_of = { hardkill_system_gen1 smoke_launchers_3 } } special_type_slot_3 = afv_mine_protection special_type_slot_4 = { any_of = { tank_battlestation_4 tank_battlestation_3 } } special_type_slot_5 = afv_troop_capacity special_type_slot_6 = spaced_armor_gen3 } upgrades = { tank_nsb_armor_upgrade = 4 } } } newgen_APC_default = { #Bumerang priority = { factor = 100 modifier = { has_tech = mbt_tech_4 factor = 0 #let's not waste XP here } } history = yes target_variant = { match_value = 4000 type = medium_tank_amphibious_chassis_3 modules = { main_armament_slot = { any_of = { small_autocannon_3 small_autocannon_2 } } secondary_armament_slot = { any_of = { afv_atgm_gen4 afv_atgm_gen3 afv_atgm_gen2 } } reload_type_slot = automatic_loading ammunition_load_slot = { any_of = { mixed_autocannon_ammo_4 mixed_autocannon_ammo_3 mixed_autocannon_ammo_2 } } turret_type_slot = tank_unmanned_turret suspension_type_slot = tank_wheeled_suspension_medium armor_type_slot = tank_steel_armor_gen2 engine_type_slot = { any_of = { tank_diesel_engine_gen6 tank_diesel_engine_gen5 tank_diesel_engine_gen4 } } special_type_slot_1 = crows_mg special_type_slot_2 = { any_of = { hardkill_system_gen1 smoke_launchers_3 } } special_type_slot_3 = tank_aux_engine_2 special_type_slot_4 = { any_of = { tank_battlestation_4 tank_battlestation_3 } } special_type_slot_5 = afv_troop_capacity special_type_slot_6 = spaced_armor_gen3 } upgrades = { tank_nsb_armor_upgrade = 4 } } } } SOV_IFV_design = { category = land available_for = { SOV BLR } roles = { land_modern_ifv } priority = { factor = 2000 modifier = { has_war = yes factor = 2 } } SOV_BMP3M_IFV_default = { #BMP-3M priority = { factor = 100 modifier = { has_tech = mbt_tech_3 factor = 0 #let's not waste XP here } } history = yes target_variant = { match_value = 2000 type = medium_tank_flame_chassis_2 modules = { main_armament_slot = afv_assault_gun_2 secondary_armament_slot = afv_coax_autocannon reload_type_slot = automatic_loading ammunition_load_slot = { any_of = { mixed_main_ammo_4 mixed_main_ammo_3 mixed_main_ammo_2 } } turret_type_slot = tank_base_tank_turret suspension_type_slot = tank_torsion_bar_suspension_medium armor_type_slot = afv_alum_armor_gen2 engine_type_slot = tank_diesel_engine_gen2 special_type_slot_2 = { any_of = { smoke_launchers_3 smoke_launchers_2 } } special_type_slot_4 = { any_of = { tank_battlestation_4 tank_battlestation_3 tank_battlestation_2_thermal } } special_type_slot_5 = afv_troop_capacity special_type_slot_6 = spaced_armor_gen3 } upgrades = { tank_nsb_armor_upgrade = 2 } } } newgen_IFV_default = { #Kurganets-25 priority = { factor = 100 modifier = { has_tech = mbt_tech_4 factor = 0 #let's not waste XP here } } history = yes target_variant = { match_value = 3000 type = medium_tank_flame_chassis_3 modules = { main_armament_slot = { any_of = { small_autocannon_3 small_autocannon_2 } } secondary_armament_slot = { any_of = { afv_atgm_gen4 afv_atgm_gen3 } } reload_type_slot = automatic_loading ammunition_load_slot = { any_of = { mixed_autocannon_ammo_4 mixed_autocannon_ammo_3 mixed_autocannon_ammo_2 } } turret_type_slot = tank_unmanned_turret suspension_type_slot = tank_torsion_bar_suspension_medium armor_type_slot = { any_of = { afv_composite_armor_gen3 afv_composite_armor_gen2 } } engine_type_slot = { any_of = { tank_diesel_engine_gen6 tank_diesel_engine_gen5 tank_diesel_engine_gen4 } } special_type_slot_1 = crows_mg special_type_slot_2 = { any_of = { hardkill_system_gen1 smoke_launchers_3 } } special_type_slot_3 = tank_aux_engine_2 special_type_slot_4 = { any_of = { tank_battlestation_4 tank_battlestation_3 } } special_type_slot_5 = afv_troop_capacity special_type_slot_6 = spaced_armor_gen3 } upgrades = { tank_nsb_armor_upgrade = 4 } } } } SOV_default_tank = { category = land available_for = { SOV BLR } roles = { land_modern_tank } priority = { factor = 2000 modifier = { has_war = yes factor = 2 } } SOV_T72B3_default = { priority = { factor = 100 } history = yes target_variant = { match_value = 2000 type = medium_tank_chassis_1 modules = { main_armament_slot = tank_medium_cannon_2 ammunition_load_slot = { any_of = { mixed_main_ammo_4 mixed_main_ammo_3 mixed_main_ammo_2 } } turret_type_slot = tank_soviet_turret suspension_type_slot = tank_torsion_bar_suspension_medium armor_type_slot = tank_composite_armor_gen2 engine_type_slot = { any_of = { tank_diesel_engine_gen5 tank_diesel_engine_gen3 } } reload_type_slot = automatic_loading special_type_slot_1 = { any_of = { hardkill_system_gen1 smoke_launchers_2 } } special_type_slot_2 = empty special_type_slot_3 = { any_of = { smoothbore_atgm_gen3 smoothbore_atgm_gen2 } } special_type_slot_4 = { any_of = { tank_battlestation_4 tank_battlestation_3 tank_battlestation_2_thermal } } special_type_slot_6 = { any_of = { reactive_armor_gen4 reactive_armor_gen3 reactive_armor_gen2 } } } upgrades = { tank_nsb_armor_upgrade = 3 } } } SOV_T90M_default = { priority = { factor = 100 modifier = { has_tech = mbt_tech_3 factor = 0 #let's not waste XP here } } history = yes target_variant = { match_value = 3000 type = medium_tank_chassis_2 modules = { main_armament_slot = tank_medium_cannon_2 ammunition_load_slot = { any_of = { mixed_main_ammo_4 mixed_main_ammo_3 mixed_main_ammo_2 } } turret_type_slot = tank_base_tank_turret suspension_type_slot = tank_torsion_bar_suspension_medium armor_type_slot = { any_of = { tank_composite_armor_gen3 tank_composite_armor_gen2 } } engine_type_slot = { any_of = { tank_diesel_engine_gen5 tank_diesel_engine_gen4 tank_diesel_engine_gen3 } } reload_type_slot = automatic_loading special_type_slot_1 = { any_of = { hardkill_system_gen1 smoke_launchers_3 } } special_type_slot_2 = empty special_type_slot_3 = { any_of = { smoothbore_atgm_gen3 smoothbore_atgm_gen2 } } special_type_slot_4 = { any_of = { tank_battlestation_4 tank_battlestation_3 } } special_type_slot_6 = { any_of = { reactive_armor_gen4 reactive_armor_gen3 } } } upgrades = { tank_nsb_armor_upgrade = 3 } } } newgen_medium_tank_default = { #T14 priority = { factor = 100 modifier = { has_tech = mbt_tech_4 factor = 0 #let's not waste XP here } } history = yes target_variant = { match_value = 4000 type = medium_tank_chassis_3 modules = { main_armament_slot = { any_of = { tank_large_cannon_2 tank_medium_cannon_3 } } secondary_armament_slot = tank_longer_gun ammunition_load_slot = { any_of = { mixed_main_ammo_4 mixed_main_ammo_3 } } turret_type_slot = tank_unmanned_turret suspension_type_slot = tank_torsion_bar_suspension_medium armor_type_slot = { any_of = { tank_stealth_armor_camelon tank_stealth_armor_thermal nera_armor_gen2 tank_composite_armor_gen3 } } engine_type_slot = { any_of = { tank_diesel_engine_gen6 tank_diesel_engine_gen5 tank_diesel_engine_gen4 } } reload_type_slot = automatic_loading special_type_slot_1 = afv_mine_protection special_type_slot_2 = { any_of = { hardkill_system_gen2 hardkill_system_gen1 smoke_launchers_3 } } special_type_slot_4 = { any_of = { tank_battlestation_4 tank_battlestation_3 } } special_type_slot_5 = tank_aux_engine_2 special_type_slot_6 = { any_of = { reactive_armor_gen4 reactive_armor_gen3 reactive_armor_gen2 } } } upgrades = { tank_nsb_armor_upgrade = 9 } } } future_medium_tank_default = { priority = { factor = 100 } history = yes target_variant = { match_value = 5000 type = medium_tank_chassis_4 modules = { main_armament_slot = { any_of = { tank_large_cannon_3 tank_medium_cannon_4 } } secondary_armament_slot = tank_longer_gun ammunition_load_slot = anti_armor_main_ammo_5 turret_type_slot = tank_unmanned_turret suspension_type_slot = tank_torsion_bar_suspension_medium armor_type_slot = { any_of = { tank_stealth_armor_camelon tank_stealth_armor_thermal nera_armor_gen3 tank_composite_armor_gen4 } } engine_type_slot = tank_electric_engine_gen2 reload_type_slot = revolver_magazine special_type_slot_1 = crows_mg special_type_slot_2 = hardkill_system_gen2 special_type_slot_3 = wet_ammo_storage special_type_slot_4 = tank_battlestation_5 special_type_slot_5 = afv_mine_protection special_type_slot_6 = { any_of = { reactive_armor_gen4 reactive_armor_gen3 reactive_armor_gen2 } } } upgrades = { tank_nsb_armor_upgrade = 9 } } } } SOV_artillery_design = { category = land available_for = { SOV } roles = { land_modern_artillery } priority = { factor = 2000 modifier = { has_war = yes factor = 2 } } modern_artillery_default = { #Msta M priority = { factor = 100 modifier = { has_tech = mbt_tech_3 factor = 0 #let's not waste XP here } } history = yes target_variant = { match_value = 2000 type = medium_tank_artillery_chassis_2 modules = { main_armament_slot = art_med_gun_gen2 reload_type_slot = automatic_loading ammunition_load_slot = { any_of = { artillery_medium_ammo_4 artillery_medium_ammo_3 artillery_medium_ammo_2 } } turret_type_slot = tank_base_tank_turret suspension_type_slot = tank_pneumatic_suspension_medium engine_type_slot = { any_of = { tank_diesel_engine_gen5 tank_diesel_engine_gen2 } } special_type_slot_1 = empty special_type_slot_2 = cluster_ammo_2 special_type_slot_3 = { any_of = { laser_guided_ammo_2 laser_guided_ammo_1 } } special_type_slot_4 = { any_of = { tank_battlestation_4 tank_battlestation_3 } } } upgrades = { tank_nsb_fire_upgrade = 3 } } } newgen_artillery_default = { #2S43 Malva priority = { factor = 100 modifier = { has_tech = mbt_tech_4 factor = 0 #let's not waste XP here } } history = yes target_variant = { match_value = 3000 type = medium_tank_artillery_chassis_3 modules = { main_armament_slot = { any_of = { art_med_gun_gen4 art_med_gun_gen3 } } reload_type_slot = automatic_loading ammunition_load_slot = { any_of = { artillery_medium_ammo_4 artillery_medium_ammo_3 } } turret_type_slot = tank_no_turret suspension_type_slot = tank_wheeled_suspension_medium engine_type_slot = { any_of = { tank_diesel_engine_gen6 afv_gasoline_engine_gen3 } } special_type_slot_1 = empty special_type_slot_2 = empty special_type_slot_3 = { any_of = { laser_guided_ammo_3 laser_guided_ammo_2 } } special_type_slot_4 = { any_of = { tank_battlestation_4 tank_battlestation_3 } } } upgrades = { tank_nsb_fire_upgrade = 5 } } } } SOV_MLRS_design = { category = land available_for = { SOV BLR } roles = { land_modern_mlrs } priority = { factor = 2000 modifier = { has_war = yes factor = 2 } } modern_MLRS_default = { priority = { factor = 100 modifier = { has_tech = mbt_tech_3 factor = 0 #let's not waste XP here } } history = yes target_variant = { match_value = 2000 type = medium_tank_rocket_chassis_2 modules = { main_armament_slot = art_med_rocket_gen3 ammunition_load_slot = artillery_heavy_ammo_3 reload_type_slot = four_missile_pack turret_type_slot = tank_base_tank_turret engine_type_slot = afv_gasoline_engine_gen3 suspension_type_slot = tank_wheeled_suspension_medium special_type_slot_1 = cluster_ammo_2 special_type_slot_2 = mine_ammo_2 special_type_slot_3 = laser_guided_ammo_2 special_type_slot_4 = { any_of = { tank_battlestation_4 tank_battlestation_3 } } } upgrades = { tank_nsb_fire_upgrade = 4 } } } } SOV_AA_design = { category = land available_for = { SOV BLR SYR KAZ TAJ ABK IRQ CHI NKO } roles = { land_medium_tank_anti_air } priority = { factor = 2000 modifier = { has_war = yes factor = 2 } } modern_pantsir_default = { priority = { factor = 100 modifier = { has_tech = mbt_tech_3 factor = 0 #let's not waste XP here } } history = yes target_variant = { match_value = 2000 type = medium_tank_aa_chassis_2 modules = { main_armament_slot = missile_launcher_system secondary_armament_slot = spaa_light_autocannon3 reload_type_slot = sixteen_missile_pack ammunition_load_slot = spaa_short_range_missiles_3 turret_type_slot = tank_soviet_turret suspension_type_slot = tank_wheeled_suspension_medium armor_type_slot = afv_alum_armor_gen2 engine_type_slot = { any_of = { tank_diesel_engine_gen6 tank_diesel_engine_gen5 tank_diesel_engine_gen4 } } special_type_slot_1 = { any_of = { tank_aux_engine_2 tank_aux_engine } } special_type_slot_2 = { any_of = { smoke_launchers_3 smoke_launchers_2 } } special_type_slot_4 = spaa_radar_gen3 } upgrades = { tank_nsb_armor_upgrade = 2 } } } newgen_pantsir_default = { priority = { factor = 100 modifier = { has_tech = mbt_tech_4 factor = 0 #let's not waste XP here } } history = yes target_variant = { match_value = 3000 type = medium_tank_aa_chassis_3 modules = { main_armament_slot = missile_launcher_system secondary_armament_slot = spaa_light_autocannon4 reload_type_slot = sixteen_missile_pack ammunition_load_slot = spaa_short_range_missiles_4 turret_type_slot = tank_soviet_turret suspension_type_slot = tank_wheeled_suspension_medium armor_type_slot = afv_alum_armor_gen2 engine_type_slot = { any_of = { tank_diesel_engine_gen6 tank_diesel_engine_gen5 tank_diesel_engine_gen4 } } special_type_slot_1 = { any_of = { tank_aux_engine_2 tank_aux_engine } } special_type_slot_2 = { any_of = { smoke_launchers_3 smoke_launchers_2 } } special_type_slot_4 = spaa_radar_gen4 } upgrades = { tank_nsb_armor_upgrade = 2 } } } } SOV_KA52_helicopter = { category = land available_for = { SOV BLR } roles = { land_attack_helicopter } post_cold_war_attack_helicopter_default = { priority = { factor = 100 modifier = { factor = 0 has_tech = nsb_attack_helicopter_tech_3 } } history = yes target_variant = { match_value = 4000 type = heavy_tank_chassis_2 #KA-52 modules = { nose_gun_type_slot = helicopter_heavy_nose_gun helicopter_body_layout = gunship_layout top_mount_type_slot = mast_mounted_radar chassis_type_slot = helicopter_medium_chassis engine_type_slot = helicopter_coaxial_engine_type sensor_and_avionics_slot = helicopter_sensor_and_avionics_type armor_type_slot = helicopter_armor_type helicopter_body_mount_1 = helicopter_rockets_type helicopter_body_mount_2 = helicopter_rockets_type helicopter_wing_mount_1 = { any_of = { helicopter_aa_missile_gen3 helicopter_aa_missile_gen2 helicopter_aa_missile_gen1 } } helicopter_wing_mount_2 = helicopter_multiple_atgm_type defence_type_slot = { any_of = { active_defence_system_gen3 active_defence_system_gen2 active_defence_system_gen1 flare_launchers } } defence_type_slot_2 = helicopter_em_lock_type } } allowed_modules = { } } modern_attack_helicopter_default = { priority = { factor = 100 modifier = { factor = 0 has_tech = nsb_attack_helicopter_tech_4 } } history = yes target_variant = { match_value = 5000 type = heavy_tank_chassis_3 #KA-52NM modules = { nose_gun_type_slot = helicopter_heavy_nose_gun helicopter_body_layout = gunship_layout top_mount_type_slot = mast_mounted_radar chassis_type_slot = helicopter_medium_chassis engine_type_slot = helicopter_turbine_engine_type sensor_and_avionics_slot = helicopter_sensor_and_avionics_type armor_type_slot = helicopter_armor_type helicopter_body_mount_1 = helicopter_rockets_type helicopter_body_mount_2 = helicopter_multiple_atgm_type helicopter_wing_mount_1 = { any_of = { helicopter_aa_missile_gen3 helicopter_aa_missile_gen2 helicopter_aa_missile_gen1 } } helicopter_wing_mount_2 = { any_of = { helicopter_drones_gen3 helicopter_drones_gen2 helicopter_drones_gen1 } } defence_type_slot = { any_of = { active_defence_system_gen3 active_defence_system_gen2 active_defence_system_gen1 flare_launchers } } defence_type_slot_2 = helicopter_em_lock_type } } allowed_modules = { } } } SOV_assault_helicopter = { category = land available_for = { SOV BLR } roles = { land_assault_helicopter } priority = { factor = 200 modifier = { num_of_factories < 20 factor = 0 } } early_assault_helicopter_default = { priority = { factor = 10 modifier = { factor = 0 has_tech = nsb_attack_helicopter_tech_1 } } target_variant = { match_value = 1000 type = heavy_tank_amphibious_chassis_0 modules = { nose_gun_type_slot = { any_of = { helicopter_heavy_nose_gun helicopter_medium_nose_gun helicopter_light_nose_gun } } helicopter_body_layout = gunship_transport_layout chassis_type_slot = helicopter_medium_chassis engine_type_slot = { any_of = { helicopter_turbine_engine_type helicopter_piston_engine_type helicopter_coaxial_engine_type } } sensor_and_avionics_slot = helicopter_sensor_and_avionics_type armor_type_slot = helicopter_armor_type helicopter_body_mount_1 = defensive_guns helicopter_body_mount_2 = defensive_guns helicopter_wing_mount_1 = { any_of = { helicopter_rockets_type helicopter_gun_pods_type helicopter_wing_armament } } helicopter_wing_mount_2 = { any_of = { helicopter_rockets_type helicopter_gun_pods_type helicopter_wing_armament } } defence_type_slot = { any_of = { helicopter_stealth_module helicopter_em_lock_type helicopter_defence_type } } defence_type_slot_2 = { any_of = { helicopter_em_lock_type helicopter_defence_type } } } } allowed_modules = { helicopter_mast_mounted_camera helicopter_mast_mounted_radar } } cold_war_assault_helicopter_default = { priority = { factor = 10 modifier = { factor = 0 has_tech = nsb_attack_helicopter_tech_2 } } target_variant = { match_value = 2000 type = heavy_tank_amphibious_chassis_1 modules = { nose_gun_type_slot = { any_of = { helicopter_heavy_nose_gun helicopter_medium_nose_gun helicopter_light_nose_gun } } helicopter_body_layout = gunship_transport_layout chassis_type_slot = helicopter_medium_chassis engine_type_slot = { any_of = { helicopter_turbine_engine_type helicopter_piston_engine_type helicopter_coaxial_engine_type } } sensor_and_avionics_slot = helicopter_sensor_and_avionics_type armor_type_slot = helicopter_armor_type helicopter_body_mount_1 = defensive_guns helicopter_body_mount_2 = defensive_guns helicopter_wing_mount_1 = { any_of = { helicopter_rockets_type helicopter_gun_pods_type helicopter_wing_armament } } helicopter_wing_mount_2 = { any_of = { helicopter_rockets_type helicopter_gun_pods_type helicopter_wing_armament } } defence_type_slot = { any_of = { helicopter_stealth_module helicopter_em_lock_type helicopter_defence_type } } defence_type_slot_2 = { any_of = { helicopter_em_lock_type helicopter_defence_type } } } } allowed_modules = { helicopter_mast_mounted_camera helicopter_mast_mounted_radar } } post_cold_war_assault_helicopter_default = { priority = { factor = 10 modifier = { factor = 0 has_tech = nsb_attack_helicopter_tech_3 } } target_variant = { match_value = 3000 type = heavy_tank_amphibious_chassis_2 modules = { nose_gun_type_slot = { any_of = { helicopter_heavy_nose_gun helicopter_medium_nose_gun helicopter_light_nose_gun } } helicopter_body_layout = gunship_transport_layout chassis_type_slot = helicopter_medium_chassis engine_type_slot = { any_of = { helicopter_turbine_engine_type helicopter_piston_engine_type helicopter_coaxial_engine_type } } sensor_and_avionics_slot = helicopter_sensor_and_avionics_type armor_type_slot = helicopter_armor_type helicopter_body_mount_1 = defensive_guns helicopter_body_mount_2 = defensive_guns helicopter_wing_mount_1 = { any_of = { helicopter_rockets_type helicopter_gun_pods_type helicopter_wing_armament } } helicopter_wing_mount_2 = { any_of = { helicopter_rockets_type helicopter_gun_pods_type helicopter_wing_armament } } defence_type_slot = { any_of = { helicopter_stealth_module helicopter_em_lock_type helicopter_defence_type } } defence_type_slot_2 = { any_of = { helicopter_em_lock_type helicopter_defence_type } } } } allowed_modules = { helicopter_mast_mounted_camera helicopter_mast_mounted_radar } } modern_assault_helicopter_default = { priority = { factor = 10 modifier = { factor = 0 has_tech = nsb_attack_helicopter_tech_4 } } target_variant = { match_value = 4000 type = heavy_tank_amphibious_chassis_3 modules = { nose_gun_type_slot = { any_of = { helicopter_heavy_nose_gun helicopter_medium_nose_gun helicopter_light_nose_gun } } helicopter_body_layout = gunship_transport_layout chassis_type_slot = helicopter_medium_chassis engine_type_slot = { any_of = { helicopter_turbine_engine_type helicopter_piston_engine_type helicopter_coaxial_engine_type } } sensor_and_avionics_slot = helicopter_sensor_and_avionics_type armor_type_slot = helicopter_armor_type helicopter_body_mount_1 = defensive_guns helicopter_body_mount_2 = defensive_guns helicopter_wing_mount_1 = { any_of = { helicopter_rockets_type helicopter_gun_pods_type helicopter_wing_armament } } helicopter_wing_mount_2 = { any_of = { helicopter_rockets_type helicopter_gun_pods_type helicopter_wing_armament } } defence_type_slot = { any_of = { helicopter_stealth_module helicopter_em_lock_type helicopter_defence_type } } defence_type_slot_2 = { any_of = { helicopter_em_lock_type helicopter_defence_type } } } } allowed_modules = { helicopter_mast_mounted_camera helicopter_mast_mounted_radar } } future_assault_helicopter_default = { priority = { factor = 10 } target_variant = { match_value = 5000 type = heavy_tank_amphibious_chassis_4 modules = { nose_gun_type_slot = { any_of = { helicopter_heavy_nose_gun helicopter_medium_nose_gun helicopter_light_nose_gun } } helicopter_body_layout = gunship_transport_layout chassis_type_slot = helicopter_medium_chassis engine_type_slot = { any_of = { helicopter_turbine_engine_type helicopter_piston_engine_type helicopter_coaxial_engine_type } } sensor_and_avionics_slot = helicopter_sensor_and_avionics_type armor_type_slot = helicopter_armor_type helicopter_body_mount_1 = defensive_guns helicopter_body_mount_2 = defensive_guns helicopter_wing_mount_1 = { any_of = { helicopter_rockets_type helicopter_gun_pods_type helicopter_wing_armament } } helicopter_wing_mount_2 = { any_of = { helicopter_rockets_type helicopter_gun_pods_type helicopter_wing_armament } } defence_type_slot = { any_of = { helicopter_stealth_module helicopter_em_lock_type helicopter_defence_type } } defence_type_slot_2 = { any_of = { helicopter_em_lock_type helicopter_defence_type } } } } allowed_modules = { helicopter_mast_mounted_camera helicopter_mast_mounted_radar } } }