ITA_supports_afghanistan = { allowed = { original_tag = ITA } enable = { NOT = { has_war_with = AFG } AFG = { NOT = { has_government = fascism } } OR = { AND = { USA = { has_country_flag = USA_wot_enduring_freedom } OR = { has_country_flag = wot_supported_us_partially has_country_flag = wot_supported_us_fully } } date > 2002.6.1 } } abort_when_not_enabled = yes ai_strategy = { type = befriend id = "AFG" value = 50 } ai_strategy = { type = support id = "AFG" value = 150 } ai_strategy = { type = send_volunteers_desire id = "AFG" value = 50 } } ITA_factory_target = { allowed = { original_tag = ITA } enable = { num_of_civilian_factories < 60 } abort_when_not_enabled = yes ai_strategy = { type = building_target id = industrial_complex value = 125 } } ##Italy unique AI for combat units ITA_default_naval_breakdown = { allowed = { original_tag = ITA } enable = { original_tag = ITA } abort_when_not_enabled = yes ai_strategy = { type = role_ratio id = naval_corvettes value = 12 } ai_strategy = { type = role_ratio id = naval_frigate value = 16 } ai_strategy = { type = role_ratio id = naval_destroyer value = 25 } ai_strategy = { type = role_ratio id = naval_stealth_destroyer value = 6 } ai_strategy = { type = role_ratio id = naval_attack_submarine value = 22 } ai_strategy = { type = role_ratio id = naval_missile_submarine value = 3 } ai_strategy = { type = role_ratio id = naval_helicopter_operator value = 10 } ai_strategy = { type = role_ratio id = naval_carrier value = 3 } ai_strategy = { type = role_ratio id = naval_battlecruiser value = 2 } ai_strategy = { type = role_ratio id = naval_battleship value = 1 } ai_strategy = { type = role_ratio id = naval_cruiser value = 3 } } ITA_support_bosnian_against_rsk = { allowed = { original_tag = ITA } enable = { BOS = { has_country_flag = BOS_defeat_all_serbs OR = { has_idea = BOS_EUFOR has_idea = BOS_SFOR } } RSK = { has_war_with = BOS } has_idea = BOS_sfor_vol_troops } abort_when_not_enabled = yes ai_strategy = { type = send_volunteers_desire id = BOS value = 200 } ai_strategy = { type = befriend id = BOS value = 200 } ai_strategy = { type = support id = BOS value = 200 } } #Libya befriended Italy ITA_befriend_libya = { allowed = { original_tag = ITA } enable = { LBA = { has_completed_focus = LBA_italian_trade } NOT = { has_war_with = LBA } } abort_when_not_enabled = yes ai_strategy = { type = befriend id = "LBA" value = 25 } } #CIVIL WAR IN AMERICA - ITALIA ITA_new_york_help = { allowed = { original_tag = ITA } enable = { country_exists = NYK ITA = { has_war = no } } abort_when_not_enabled = yes ai_strategy = { type = send_volunteers_desire id = "NYK" value = 200 } ai_strategy = { type = send_lend_lease_desire id = "NYK" value = 400 } } ##Diplomacy ITA_transatlantic_ties = { allowed = { original_tag = ITA } enable = { has_completed_focus = ITA_strenghten_ties_with_west country_exists = USA NOT = { has_war_with = USA } } abort_when_not_enabled = yes ai_strategy = { type = befriend id = "USA" value = 80 } ai_strategy = { type = support id = "USA" value = 90 } } ITA_befriend_european_allies = { allowed = { original_tag = ITA } enable = { has_idea = EU_member has_elections = yes } abort_when_not_enabled = yes ai_strategy = { type = befriend id = "GER" value = 50 } ai_strategy = { type = support id = "GER" value = 50 } ai_strategy = { type = befriend id = "FRA" value = 50 } ai_strategy = { type = support id = "FRA" value = 50 } } ITA_support_ukraine = { allowed = { original_tag = ITA } enable = { has_completed_focus = ITA_strenghten_ties_with_west country_exists = UKR UKR = { has_war_with = SOV } NOT = { has_war_with = UKR } } abort_when_not_enabled = yes ai_strategy = { type = protect id = "UKR" value = 50 } ai_strategy = { type = send_lend_lease_desire id = "UKR" value = 125 } } ITA_draw_closer_to_russia = { allowed = { original_tag = ITA } enable = { has_completed_focus = ITA_draw_closer_to_east country_exists = SOV NOT = { has_war_with = SOV } } abort_when_not_enabled = yes ai_strategy = { type = befriend id = "SOV" value = 80 } } ITA_draw_closer_to_china = { allowed = { original_tag = ITA } enable = { has_completed_focus = ITA_draw_closer_to_far_east country_exists = CHI NOT = { has_war_with = CHI } } abort_when_not_enabled = yes ai_strategy = { type = befriend id = "CHI" value = 80 } } ITA_focus_on_stability = { allowed = { original_tag = ITA } enable = { has_stability < 0.4 NOT = { has_country_flag = ITA_undemocratic_coup } } abort_when_not_enabled = yes ai_strategy = { type = pp_spend_priority id = idea value = 100 } } # ITA Air Doctrine — Mediterranean CAS and intercept focus ITA_air_doctrine = { allowed = { original_tag = ITA } enable = { always = yes } abort_when_not_enabled = yes ai_strategy = { type = unit_ratio id = fighter value = 10 } ai_strategy = { type = unit_ratio id = cas value = 20 } ai_strategy = { type = unit_ratio id = naval_bomber value = 15 } ai_strategy = { type = unit_ratio id = tactical_bomber value = 20 } ai_strategy = { type = unit_ratio id = interceptor value = 30 } ai_strategy = { type = unit_ratio id = scout_plane value = 2 } ai_strategy = { type = unit_ratio id = suicide value = 3 } ai_strategy = { type = unit_ratio id = strategic_bomber value = 5 } } # ITA Army Doctrine — balanced Mediterranean force, moderate marines for amphibious ITA_army_doctrine = { allowed = { original_tag = ITA } enable = { num_of_military_factories > 10 } abort_when_not_enabled = yes ai_strategy = { type = role_ratio id = infantry value = 25 } ai_strategy = { type = role_ratio id = apc_mechanized value = 25 } ai_strategy = { type = role_ratio id = ifv_mechanized value = 35 } ai_strategy = { type = role_ratio id = armor value = 30 } ai_strategy = { type = role_ratio id = marines value = 25 } ai_strategy = { type = role_ratio id = Air_mech value = 8 } ai_strategy = { type = role_ratio id = Special_Forces value = 18 } ai_strategy = { type = force_build_armies value = 30 } } ##Losing-war brake: drop the desire to keep a war Italy is behind in ##Roman restoration: only push a front the AI is actually ahead on ITA_roman_conquest_TUN = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_retake_african_coast country_exists = TUN strength_ratio = { tag = TUN ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = TUN value = 200 } ai_strategy = { type = invade id = TUN value = 200 } } ITA_roman_conquest_LBA = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_retake_african_coast country_exists = LBA strength_ratio = { tag = LBA ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = LBA value = 200 } ai_strategy = { type = invade id = LBA value = 200 } } ITA_roman_conquest_ALG = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_retake_african_coast country_exists = ALG strength_ratio = { tag = ALG ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = ALG value = 200 } ai_strategy = { type = invade id = ALG value = 200 } } ITA_roman_conquest_MOR = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_retake_african_coast country_exists = MOR strength_ratio = { tag = MOR ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = MOR value = 200 } ai_strategy = { type = invade id = MOR value = 200 } } ITA_roman_conquest_EGY = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_retake_african_coast country_exists = EGY strength_ratio = { tag = EGY ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = EGY value = 200 } ai_strategy = { type = invade id = EGY value = 200 } } ITA_roman_conquest_ISR = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_retake_levant country_exists = ISR strength_ratio = { tag = ISR ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = ISR value = 200 } ai_strategy = { type = invade id = ISR value = 200 } } ITA_roman_conquest_LEB = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_retake_levant country_exists = LEB strength_ratio = { tag = LEB ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = LEB value = 200 } ai_strategy = { type = invade id = LEB value = 200 } } ITA_roman_conquest_SYR = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_retake_levant country_exists = SYR strength_ratio = { tag = SYR ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = SYR value = 200 } ai_strategy = { type = invade id = SYR value = 200 } } ITA_roman_conquest_JOR = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_retake_levant country_exists = JOR strength_ratio = { tag = JOR ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = JOR value = 200 } ai_strategy = { type = invade id = JOR value = 200 } } ITA_roman_conquest_PAL = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_retake_levant country_exists = PAL strength_ratio = { tag = PAL ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = PAL value = 200 } ai_strategy = { type = invade id = PAL value = 200 } } ITA_roman_conquest_IRQ = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_retake_levant country_exists = IRQ strength_ratio = { tag = IRQ ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = IRQ value = 200 } ai_strategy = { type = invade id = IRQ value = 200 } } ITA_roman_conquest_KUW = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_retake_levant country_exists = KUW strength_ratio = { tag = KUW ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = KUW value = 200 } ai_strategy = { type = invade id = KUW value = 200 } } ITA_roman_conquest_KUR = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_retake_levant country_exists = KUR strength_ratio = { tag = KUR ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = KUR value = 200 } ai_strategy = { type = invade id = KUR value = 200 } } ITA_roman_conquest_PUK = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_retake_levant country_exists = PUK strength_ratio = { tag = PUK ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = PUK value = 200 } ai_strategy = { type = invade id = PUK value = 200 } } ITA_roman_conquest_HEZ = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_retake_levant country_exists = HEZ strength_ratio = { tag = HEZ ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = HEZ value = 200 } ai_strategy = { type = invade id = HEZ value = 200 } } ITA_roman_conquest_SLV = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_recover_balkans country_exists = SLV strength_ratio = { tag = SLV ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = SLV value = 200 } ai_strategy = { type = invade id = SLV value = 200 } } ITA_roman_conquest_CRO = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_recover_balkans country_exists = CRO strength_ratio = { tag = CRO ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = CRO value = 200 } ai_strategy = { type = invade id = CRO value = 200 } } ITA_roman_conquest_BOS = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_recover_balkans country_exists = BOS strength_ratio = { tag = BOS ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = BOS value = 200 } ai_strategy = { type = invade id = BOS value = 200 } } ITA_roman_conquest_SER = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_recover_balkans country_exists = SER strength_ratio = { tag = SER ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = SER value = 200 } ai_strategy = { type = invade id = SER value = 200 } } ITA_roman_conquest_MNT = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_recover_balkans country_exists = MNT strength_ratio = { tag = MNT ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = MNT value = 200 } ai_strategy = { type = invade id = MNT value = 200 } } ITA_roman_conquest_KOS = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_recover_balkans country_exists = KOS strength_ratio = { tag = KOS ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = KOS value = 200 } ai_strategy = { type = invade id = KOS value = 200 } } ITA_roman_conquest_FYR = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_recover_balkans country_exists = FYR strength_ratio = { tag = FYR ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = FYR value = 200 } ai_strategy = { type = invade id = FYR value = 200 } } ITA_roman_conquest_ALB = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_recover_balkans country_exists = ALB strength_ratio = { tag = ALB ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = ALB value = 200 } ai_strategy = { type = invade id = ALB value = 200 } } ITA_roman_conquest_GRE = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_recover_balkans country_exists = GRE strength_ratio = { tag = GRE ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = GRE value = 200 } ai_strategy = { type = invade id = GRE value = 200 } } ITA_roman_conquest_BUL = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_recover_balkans country_exists = BUL strength_ratio = { tag = BUL ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = BUL value = 200 } ai_strategy = { type = invade id = BUL value = 200 } } ITA_roman_conquest_ROM = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_recover_balkans country_exists = ROM strength_ratio = { tag = ROM ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = ROM value = 200 } ai_strategy = { type = invade id = ROM value = 200 } } ITA_roman_conquest_HUN = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_recover_balkans country_exists = HUN strength_ratio = { tag = HUN ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = HUN value = 200 } ai_strategy = { type = invade id = HUN value = 200 } } ITA_roman_conquest_TUR = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_recover_anatolia country_exists = TUR strength_ratio = { tag = TUR ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = TUR value = 200 } ai_strategy = { type = invade id = TUR value = 200 } } ITA_roman_conquest_CYP = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_recover_anatolia country_exists = CYP naval_strength_ratio = { tag = CYP ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = CYP value = 200 } ai_strategy = { type = invade id = CYP value = 200 } } ITA_roman_conquest_NCY = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_recover_anatolia country_exists = NCY naval_strength_ratio = { tag = NCY ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = NCY value = 200 } ai_strategy = { type = invade id = NCY value = 200 } } ITA_roman_conquest_GEO = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_recover_anatolia country_exists = GEO strength_ratio = { tag = GEO ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = GEO value = 200 } ai_strategy = { type = invade id = GEO value = 200 } } ITA_roman_conquest_ABK = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_recover_anatolia country_exists = ABK strength_ratio = { tag = ABK ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = ABK value = 200 } ai_strategy = { type = invade id = ABK value = 200 } } ITA_roman_conquest_SOO = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_recover_anatolia country_exists = SOO strength_ratio = { tag = SOO ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = SOO value = 200 } ai_strategy = { type = invade id = SOO value = 200 } } ITA_roman_conquest_ARM = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_recover_anatolia country_exists = ARM strength_ratio = { tag = ARM ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = ARM value = 200 } ai_strategy = { type = invade id = ARM value = 200 } } ITA_roman_conquest_AZE = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_recover_anatolia country_exists = AZE strength_ratio = { tag = AZE ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = AZE value = 200 } ai_strategy = { type = invade id = AZE value = 200 } } ITA_roman_conquest_FRA = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_strike_gaul country_exists = FRA strength_ratio = { tag = FRA ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = FRA value = 200 } ai_strategy = { type = invade id = FRA value = 200 } } ITA_roman_conquest_BEL = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_strike_gaul country_exists = BEL strength_ratio = { tag = BEL ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = BEL value = 200 } ai_strategy = { type = invade id = BEL value = 200 } } ITA_roman_conquest_LUX = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_strike_gaul country_exists = LUX strength_ratio = { tag = LUX ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = LUX value = 200 } ai_strategy = { type = invade id = LUX value = 200 } } ITA_roman_conquest_SPR = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_recover_iberia country_exists = SPR strength_ratio = { tag = SPR ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = SPR value = 200 } ai_strategy = { type = invade id = SPR value = 200 } } ITA_roman_conquest_POR = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_recover_iberia country_exists = POR strength_ratio = { tag = POR ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = POR value = 200 } ai_strategy = { type = invade id = POR value = 200 } } ITA_roman_conquest_CAT = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_recover_iberia country_exists = CAT strength_ratio = { tag = CAT ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = CAT value = 200 } ai_strategy = { type = invade id = CAT value = 200 } } ITA_roman_conquest_ENG = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_recover_britannia country_exists = ENG naval_strength_ratio = { tag = ENG ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = ENG value = 200 } ai_strategy = { type = invade id = ENG value = 200 } } ITA_roman_conquest_WAS = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_recover_britannia country_exists = WAS naval_strength_ratio = { tag = WAS ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = WAS value = 200 } ai_strategy = { type = invade id = WAS value = 200 } } ITA_roman_conquest_SWI = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_recover_alps country_exists = SWI strength_ratio = { tag = SWI ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = SWI value = 200 } ai_strategy = { type = invade id = SWI value = 200 } } ITA_roman_conquest_AUS = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_recover_alps country_exists = AUS strength_ratio = { tag = AUS ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = AUS value = 200 } ai_strategy = { type = invade id = AUS value = 200 } } ITA_roman_conquest_GER = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_attack_germany country_exists = GER strength_ratio = { tag = GER ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = GER value = 200 } ai_strategy = { type = invade id = GER value = 200 } } ITA_roman_conquest_SOV = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_crush_third_rome country_exists = SOV strength_ratio = { tag = SOV ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = SOV value = 200 } ai_strategy = { type = invade id = SOV value = 200 } } ITA_roman_conquest_CHI = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_attack_china country_exists = CHI strength_ratio = { tag = CHI ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = CHI value = 200 } ai_strategy = { type = invade id = CHI value = 200 } } ITA_roman_conquest_USA = { allowed = { original_tag = ITA } enable = { has_global_flag = ITA_ROMAN_RESTORATION_FOCUS_PATH has_completed_focus = ITA_attack_on_america country_exists = USA naval_strength_ratio = { tag = USA ratio > 1.5 } } abort_when_not_enabled = yes ai_strategy = { type = conquer id = USA value = 200 } ai_strategy = { type = invade id = USA value = 200 } }