#For China autonomy_state = { id = autonomy_special_administrative_region_HKG default = no is_puppet = yes use_overlord_color = yes min_freedom_level = 0.0 manpower_influence = 0.1 rule = { can_not_declare_war = yes can_decline_call_to_war = no units_deployed_to_overlord = yes } modifier = { mic_to_overlord_factor = 0.75 can_master_build_for_us = 1 autonomy_manpower_share = 0.1 extra_trade_to_overlord_factor = 0.8 overlord_trade_cost_factor = -0.8 research_sharing_per_country_bonus_factor = -0.8 } ai_subject_wants_higher = { factor = 0.0 } ai_overlord_wants_lower = { factor = 0.0 } ai_overlord_wants_garrison = { always = yes } allowed = { is_subject = yes original_tag = HKG OVERLORD = { original_tag = CHI } } can_take_level = { always = no } can_lose_level = { always = no } } autonomy_state = { id = autonomy_special_administrative_region_MAC default = no is_puppet = yes use_overlord_color = yes min_freedom_level = 0.0 manpower_influence = 0.1 rule = { can_not_declare_war = yes can_decline_call_to_war = no units_deployed_to_overlord = yes } modifier = { mic_to_overlord_factor = 0.75 can_master_build_for_us = 1 autonomy_manpower_share = 0.1 extra_trade_to_overlord_factor = 0.8 overlord_trade_cost_factor = -0.8 research_sharing_per_country_bonus_factor = -0.8 } ai_subject_wants_higher = { factor = 0.0 } ai_overlord_wants_lower = { factor = 0.0 } ai_overlord_wants_garrison = { always = yes } allowed = { is_subject = yes original_tag = MAC OVERLORD = { original_tag = CHI } } can_take_level = { always = no } can_lose_level = { always = no } } autonomy_state = { id = autonomy_special_administrative_region_TAI default = no is_puppet = yes use_overlord_color = yes min_freedom_level = 0.0 manpower_influence = 0.1 rule = { can_not_declare_war = yes can_decline_call_to_war = no units_deployed_to_overlord = yes } modifier = { mic_to_overlord_factor = 0.75 can_master_build_for_us = 1 autonomy_manpower_share = 0.1 extra_trade_to_overlord_factor = 0.8 overlord_trade_cost_factor = -0.8 research_sharing_per_country_bonus_factor = -0.8 } ai_subject_wants_higher = { factor = 0.0 } ai_overlord_wants_lower = { factor = 0.0 } ai_overlord_wants_garrison = { always = yes } allowed = { is_subject = yes original_tag = TAI OVERLORD = { original_tag = CHI } } can_take_level = { always = no } can_lose_level = { always = no } } autonomy_state = { id = autonomy_special_administrative_region_TIB default = no is_puppet = yes use_overlord_color = yes min_freedom_level = 0.0 manpower_influence = 0.1 rule = { can_not_declare_war = yes can_decline_call_to_war = no units_deployed_to_overlord = yes } modifier = { mic_to_overlord_factor = 0.75 can_master_build_for_us = 1 autonomy_manpower_share = 0.1 extra_trade_to_overlord_factor = 0.8 overlord_trade_cost_factor = -0.8 research_sharing_per_country_bonus_factor = -0.8 } ai_subject_wants_higher = { factor = 0.0 } ai_overlord_wants_lower = { factor = 0.0 } ai_overlord_wants_garrison = { always = yes } allowed = { is_subject = yes original_tag = TIB OVERLORD = { original_tag = CHI } } can_take_level = { always = no } can_lose_level = { always = no } } autonomy_state = { id = autonomy_special_administrative_region_ETK default = no is_puppet = yes use_overlord_color = yes min_freedom_level = 0.0 manpower_influence = 0.1 rule = { can_not_declare_war = yes can_decline_call_to_war = no units_deployed_to_overlord = yes } modifier = { mic_to_overlord_factor = 0.75 can_master_build_for_us = 1 autonomy_manpower_share = 0.1 extra_trade_to_overlord_factor = 0.8 overlord_trade_cost_factor = -0.8 research_sharing_per_country_bonus_factor = -0.8 } ai_subject_wants_higher = { factor = 0.0 } ai_overlord_wants_lower = { factor = 0.0 } ai_overlord_wants_garrison = { always = yes } allowed = { is_subject = yes original_tag = ETK OVERLORD = { original_tag = CHI } } can_take_level = { always = no } can_lose_level = { always = no } } autonomy_state = { id = autonomy_special_administrative_region_MON default = no is_puppet = yes use_overlord_color = yes min_freedom_level = 0.0 manpower_influence = 0.1 rule = { can_not_declare_war = yes can_decline_call_to_war = no units_deployed_to_overlord = yes } modifier = { mic_to_overlord_factor = 0.75 can_master_build_for_us = 1 autonomy_manpower_share = 0.1 extra_trade_to_overlord_factor = 0.8 overlord_trade_cost_factor = -0.8 research_sharing_per_country_bonus_factor = -0.8 } ai_subject_wants_higher = { factor = 0.0 } ai_overlord_wants_lower = { factor = 0.0 } ai_overlord_wants_garrison = { always = yes } allowed = { is_subject = yes original_tag = MON OVERLORD = { original_tag = CHI } } can_take_level = { always = no } can_lose_level = { always = no } }