# TODO: Ensure that repair speed factor is approrpiate @landmark_repair_speed_factor = 0.25 buildings = { # show_on_map: # if it is provincial building, then show_on_map = X is amount per each province # if it is state building, then show_on_map = X is amount per state # # province_max: # if province_max is set, then building is provincial # ## Modifiers: ## country_modifiers - accept only country modifiers ## state_modifiers - accept only state modifiers ## enable_for_controllers - Country modifiers will apply only if the controller of province/state is in the list, or if the list is empty ## Example: # # building = { # country_modifiers = { # enable_for_controllers { GER ENG } # Here you can list countries which can accept the country modifiers of this building # modifiers = { # #Here you can add country modifiers # political_power_factor = 2.0 # } # } # # state_modifiers = { # #Here you can add state modifiers # local_building_slots_factor = 2 # } # } # disable_grow_animation = yes # Disables the grow animation for the building, default = no # missing_tech_loc = # See script concept bindable localization # repair_speed_factor = 0.5 # Optional. Factor for how fast the building is repaired (default = 1.0) landmark_big_ben = { dlc_allowed = { has_dlc = Gotterdammerung } show_on_map = 1 base_cost = 20000 damage_factor = 0 # This building can't be damaged by regular strat bombing icon_frame = 22 value = 5 is_buildable = no disable_grow_animation = yes spawn_point = landmark_spawn repair_speed_factor = @landmark_repair_speed_factor only_display_if_exists = yes special_icon = GFX_big_ben_icon_small level_cap = { province_max = 1 } always_shown = yes drawn_at_distance = yes show_modifier = yes country_modifiers = { modifiers = { stability_factor = 0.02 population_tax_income_multiplier_modifier = 0.02 } } } landmark_colosseum = { dlc_allowed = { has_dlc = Gotterdammerung } show_on_map = 1 base_cost = 20000 damage_factor = 0 # This building can't be damaged by regular strat bombing icon_frame = 22 value = 5 is_buildable = no disable_grow_animation = yes spawn_point = landmark_spawn repair_speed_factor = @landmark_repair_speed_factor only_display_if_exists = yes special_icon = GFX_colosseum_icon_small level_cap = { province_max = 1 } always_shown = yes show_modifier = yes country_modifiers = { modifiers = { stability_factor = 0.02 population_tax_income_multiplier_modifier = 0.02 } } } landmark_cristo_redentor = { dlc_allowed = { has_dlc = Gotterdammerung } show_on_map = 1 base_cost = 20000 damage_factor = 0 # This building can't be damaged by regular strat bombing icon_frame = 22 value = 5 is_buildable = no disable_grow_animation = yes spawn_point = landmark_spawn repair_speed_factor = @landmark_repair_speed_factor only_display_if_exists = yes special_icon = GFX_cristo_redentor_icon_small level_cap = { province_max = 1 } always_shown = yes show_modifier = yes country_modifiers = { modifiers = { stability_factor = 0.02 population_tax_income_multiplier_modifier = 0.02 } } } landmark_eiffel_tower = { dlc_allowed = { has_dlc = Gotterdammerung } show_on_map = 1 base_cost = 20000 damage_factor = 0 # This building can't be damaged by regular strat bombing icon_frame = 22 value = 5 is_buildable = no disable_grow_animation = yes spawn_point = landmark_spawn repair_speed_factor = @landmark_repair_speed_factor only_display_if_exists = yes special_icon = GFX_eiffel_tower_icon_small level_cap = { province_max = 1 } always_shown = yes drawn_at_distance = yes show_modifier = yes country_modifiers = { modifiers = { stability_factor = 0.02 population_tax_income_multiplier_modifier = 0.02 } } } landmark_statue_of_liberty = { show_on_map = 1 base_cost = 20000 damage_factor = 0 # This building can't be damaged by regular strat bombing icon_frame = 22 value = 5 is_buildable = no disable_grow_animation = yes spawn_point = landmark_spawn repair_speed_factor = @landmark_repair_speed_factor only_display_if_exists = yes special_icon = GFX_statue_of_liberty_icon_small level_cap = { province_max = 1 } always_shown = yes show_modifier = yes country_modifiers = { modifiers = { stability_factor = 0.02 political_power_factor = 0.01 population_tax_income_multiplier_modifier = 0.02 } } } landmark_kremlin = { show_on_map = 1 base_cost = 20000 damage_factor = 0 # This building can't be damaged by regular strat bombing icon_frame = 22 value = 5 is_buildable = no disable_grow_animation = yes spawn_point = landmark_spawn repair_speed_factor = @landmark_repair_speed_factor only_display_if_exists = yes special_icon = GFX_kremlin_icon_small level_cap = { province_max = 1 } always_shown = yes show_modifier = yes country_modifiers = { modifiers = { stability_factor = 0.02 command_power_gain_mult = 0.02 population_tax_income_multiplier_modifier = 0.02 } } } landmark_hofburg_palace = { dlc_allowed = { has_dlc = Gotterdammerung } show_on_map = 1 base_cost = 20000 damage_factor = 0 # This building can't be damaged by regular strat bombing icon_frame = 22 value = 5 is_buildable = no disable_grow_animation = yes spawn_point = landmark_spawn repair_speed_factor = @landmark_repair_speed_factor only_display_if_exists = yes special_icon = GFX_hofburg_palace_icon_small level_cap = { province_max = 1 } always_shown = yes show_modifier = yes country_modifiers = { modifiers = { stability_factor = 0.02 population_tax_income_multiplier_modifier = 0.01 } } } landmark_berlin_reichstag = { dlc_allowed = { has_dlc = Gotterdammerung } show_on_map = 1 base_cost = 20000 damage_factor = 0 # This building can't be damaged by regular strat bombing icon_frame = 22 value = 5 is_buildable = no disable_grow_animation = yes only_display_if_exists = yes special_icon = GFX_berlin_reichstag_icon_small spawn_point = landmark_spawn repair_speed_factor = @landmark_repair_speed_factor level_cap = { province_max = 1 } always_shown = yes show_modifier = yes country_modifiers = { modifiers = { stability_factor = 0.02 population_tax_income_multiplier_modifier = 0.01 } } } landmark_binnenhof = { show_on_map = 0 base_cost = 20000 damage_factor = 1 # This building can be damaged by regular strat bombing icon_frame = 22 value = 5 is_buildable = no disable_grow_animation = yes only_display_if_exists = yes special_icon = GFX_binnenhof_icon_small spawn_point = landmark_spawn repair_speed_factor = @landmark_repair_speed_factor level_cap = { province_max = 1 } always_shown = yes show_modifier = yes country_modifiers = { modifiers = { stability_factor = 0.02 population_tax_income_multiplier_modifier = 0.01 } } } landmark_kaaba = { show_on_map = 1 base_cost = 20000 damage_factor = 0 # This building can't be damaged by regular strat bombing icon_frame = 22 value = 5 is_buildable = no disable_grow_animation = yes only_display_if_exists = yes special_icon = GFX_kaaba_icon_small spawn_point = landmark_spawn repair_speed_factor = @landmark_repair_speed_factor level_cap = { province_max = 1 } always_shown = yes show_modifier = yes country_modifiers = { modifiers = { migration_rate_value_factor = 0.10 population_tax_income_multiplier_modifier = 0.02 } } } landmark_goldengate = { show_on_map = 1 base_cost = 20000 damage_factor = 0 # This building can't be damaged by regular strat bombing icon_frame = 22 value = 5 is_buildable = no disable_grow_animation = yes only_display_if_exists = yes special_icon = GFX_goldengate_icon_small spawn_point = landmark_spawn repair_speed_factor = @landmark_repair_speed_factor level_cap = { province_max = 1 } always_shown = yes show_modifier = yes country_modifiers = { modifiers = { stability_factor = 0.02 population_tax_income_multiplier_modifier = 0.02 } } } landmark_UScongress = { show_on_map = 1 base_cost = 20000 damage_factor = 0 # This building can't be damaged by regular strat bombing icon_frame = 22 value = 5 is_buildable = no disable_grow_animation = yes only_display_if_exists = yes special_icon = GFX_UScongress_icon_small spawn_point = landmark_spawn repair_speed_factor = @landmark_repair_speed_factor level_cap = { province_max = 1 } always_shown = yes show_modifier = yes country_modifiers = { modifiers = { stability_factor = 0.02 population_tax_income_multiplier_modifier = 0.01 } } } landmark_milad = { show_on_map = 1 base_cost = 20000 damage_factor = 0 # This building can't be damaged by regular strat bombing icon_frame = 22 value = 5 is_buildable = no disable_grow_animation = yes spawn_point = landmark_spawn repair_speed_factor = @landmark_repair_speed_factor only_display_if_exists = yes special_icon = GFX_milad_icon_small level_cap = { province_max = 1 } always_shown = yes show_modifier = yes country_modifiers = { modifiers = { stability_factor = 0.02 production_speed_internet_station_factor = 0.10 population_tax_income_multiplier_modifier = 0.01 } } } landmark_fuji = { show_on_map = 1 base_cost = 20000 damage_factor = 0 # This building can't be damaged by regular strat bombing icon_frame = 22 value = 5 is_buildable = no disable_grow_animation = yes only_display_if_exists = yes special_icon = GFX_fuji_icon_small spawn_point = landmark_spawn repair_speed_factor = @landmark_repair_speed_factor level_cap = { province_max = 1 } always_shown = yes show_modifier = yes country_modifiers = { modifiers = { stability_factor = 0.02 population_tax_income_multiplier_modifier = 0.02 } } } landmark_domeofrock = { show_on_map = 1 base_cost = 20000 damage_factor = 0 # This building can't be damaged by regular strat bombing icon_frame = 22 value = 5 is_buildable = no disable_grow_animation = yes only_display_if_exists = yes special_icon = GFX_domeofrock_icon_small spawn_point = landmark_spawn repair_speed_factor = @landmark_repair_speed_factor level_cap = { province_max = 1 } always_shown = yes show_modifier = yes country_modifiers = { modifiers = { stability_factor = 0.02 population_tax_income_multiplier_modifier = 0.02 } } } landmark_giza = { show_on_map = 1 base_cost = 20000 damage_factor = 0 # This building can't be damaged by regular strat bombing icon_frame = 22 value = 5 is_buildable = no disable_grow_animation = yes only_display_if_exists = yes special_icon = GFX_giza_icon_small spawn_point = landmark_spawn repair_speed_factor = @landmark_repair_speed_factor level_cap = { province_max = 1 } always_shown = yes show_modifier = yes country_modifiers = { modifiers = { stability_factor = 0.02 population_tax_income_multiplier_modifier = 0.02 } } } landmark_shuttle = { #JFK space center show_on_map = 1 base_cost = 20000 damage_factor = 0 # This building can't be damaged by regular strat bombing icon_frame = 22 value = 5 is_buildable = no disable_grow_animation = yes spawn_point = landmark_spawn repair_speed_factor = @landmark_repair_speed_factor only_display_if_exists = yes special_icon = GFX_shuttle_icon_small level_cap = { province_max = 1 } always_shown = yes show_modifier = yes country_modifiers = { modifiers = { stability_factor = 0.02 population_tax_income_multiplier_modifier = 0.01 } } } landmark_buran = { #Buran at Baikonur show_on_map = 1 base_cost = 20000 damage_factor = 0 # This building can't be damaged by regular strat bombing icon_frame = 22 value = 5 is_buildable = no disable_grow_animation = yes spawn_point = landmark_spawn repair_speed_factor = @landmark_repair_speed_factor only_display_if_exists = yes special_icon = GFX_shuttle_icon_small level_cap = { province_max = 1 } always_shown = yes show_modifier = yes country_modifiers = { modifiers = { stability_factor = 0.02 population_tax_income_multiplier_modifier = 0.01 } } } landmark_shuttle_launch = { #JFK space center show_on_map = 1 base_cost = 20000 damage_factor = 0 # This building can't be damaged by regular strat bombing icon_frame = 22 value = 5 is_buildable = no disable_grow_animation = yes spawn_point = landmark_spawn repair_speed_factor = @landmark_repair_speed_factor only_display_if_exists = yes special_icon = GFX_shuttle_icon_small level_cap = { province_max = 1 } always_shown = yes show_modifier = yes country_modifiers = { modifiers = { stability_factor = 0.02 population_tax_income_multiplier_modifier = 0.01 } } } landmark_ICBMsilominot = { show_on_map = 1 base_cost = 20000 damage_factor = 1 # This building can be damaged by regular strat bombing icon_frame = 22 value = 5 is_buildable = no disable_grow_animation = yes only_display_if_exists = yes special_icon = GFX_ICBMsilo_icon_small spawn_point = landmark_spawn repair_speed_factor = @landmark_repair_speed_factor level_cap = { province_max = 1 } always_shown = yes show_modifier = yes country_modifiers = { enable_for_controllers = { USA } modifiers = { war_support_factor = 0.02 } } } landmark_ICBMsiloyasny = { show_on_map = 1 base_cost = 20000 damage_factor = 1 # This building can be damaged by regular strat bombing icon_frame = 22 value = 5 is_buildable = no disable_grow_animation = yes only_display_if_exists = yes special_icon = GFX_ICBMsilo_icon_small spawn_point = landmark_spawn repair_speed_factor = @landmark_repair_speed_factor level_cap = { province_max = 1 } always_shown = yes show_modifier = yes country_modifiers = { enable_for_controllers = { SOV } modifiers = { war_support_factor = 0.02 } } } landmark_zenobia_wall = { show_on_map = 1 base_cost = 20000 damage_factor = 0 # This building can't be damaged by regular strat bombing icon_frame = 22 value = 5 is_buildable = no disable_grow_animation = yes spawn_point = landmark_spawn repair_speed_factor = @landmark_repair_speed_factor only_display_if_exists = yes special_icon = GFX_zenobia_icon_small level_cap = { province_max = 1 } always_shown = yes show_modifier = yes country_modifiers = { modifiers = { stability_factor = 0.02 population_tax_income_multiplier_modifier = 0.01 } } } landmark_hagia_sophia = { dlc_allowed = { has_dlc = "Graveyard of Empires" } show_on_map = 1 base_cost = 20000 damage_factor = 0 # This building can't be damaged by regular strat bombing icon_frame = 22 value = 5 is_buildable = no disable_grow_animation = yes spawn_point = landmark_spawn repair_speed_factor = @landmark_repair_speed_factor only_display_if_exists = yes special_icon = GFX_haga_sofia_icon_small level_cap = { province_max = 1 } always_shown = yes drawn_at_distance = yes show_modifier = yes country_modifiers = { modifiers = { stability_factor = 0.02 population_tax_income_multiplier_modifier = 0.02 } } } landmark_forbidden_city = { dlc_allowed = { has_dlc = "No Compromise, No Surrender" } show_on_map = 1 base_cost = 20000 damage_factor = 0 # This building can't be damaged by regular strat bombing icon_frame = 22 value = 5 is_buildable = no disable_grow_animation = yes spawn_point = landmark_spawn repair_speed_factor = @landmark_repair_speed_factor only_display_if_exists = yes special_icon = GFX_forbidden_city_icon_small level_cap = { province_max = 1 } always_shown = yes drawn_at_distance = yes show_modifier = yes country_modifiers = { modifiers = { stability_factor = 0.02 population_tax_income_multiplier_modifier = 0.02 } } } landmark_tokyo_imperial_palace = { dlc_allowed = { has_dlc = "No Compromise, No Surrender" } show_on_map = 1 base_cost = 20000 damage_factor = 0 # This building can't be damaged by regular strat bombing icon_frame = 22 value = 5 is_buildable = no disable_grow_animation = yes only_display_if_exists = yes special_icon = GFX_tokyo_imperial_palace_icon_small spawn_point = landmark_spawn repair_speed_factor = @landmark_repair_speed_factor level_cap = { province_max = 1 } always_shown = yes drawn_at_distance = yes show_modifier = yes country_modifiers = { modifiers = { political_power_factor = 0.02 population_tax_income_multiplier_modifier = 0.01 } } } landmark_taj_mahal = { dlc_allowed = { has_dlc = "Graveyard of Empires" } show_on_map = 1 base_cost = 20000 damage_factor = 0 # This building can't be damaged by regular strat bombing icon_frame = 22 value = 5 is_buildable = no disable_grow_animation = yes spawn_point = landmark_spawn repair_speed_factor = @landmark_repair_speed_factor only_display_if_exists = yes special_icon = GFX_taj_mahal_icon_small level_cap = { province_max = 1 } always_shown = yes drawn_at_distance = yes show_modifier = yes country_modifiers = { modifiers = { stability_factor = 0.02 population_tax_income_multiplier_modifier = 0.02 } } } landmark_prague_castle = { dlc_allowed = { has_dlc = "Peace For Our Time" } show_on_map = 1 base_cost = 20000 damage_factor = 0 # This building can't be damaged by regular strat bombing icon_frame = 22 value = 5 is_buildable = no disable_grow_animation = yes spawn_point = landmark_spawn repair_speed_factor = @landmark_repair_speed_factor only_display_if_exists = yes special_icon = GFX_prague_castle_icon_small level_cap = { province_max = 1 } always_shown = yes show_modifier = yes country_modifiers = { modifiers = { command_power_gain_mult = 0.02 political_power_factor = 0.01 population_tax_income_multiplier_modifier = 0.01 } } } landmark_bojnice_castle = { dlc_allowed = { has_dlc = "Peace For Our Time" } show_on_map = 1 base_cost = 20000 damage_factor = 0 # This building can't be damaged by regular strat bombing icon_frame = 22 value = 5 is_buildable = no disable_grow_animation = yes spawn_point = landmark_spawn repair_speed_factor = @landmark_repair_speed_factor only_display_if_exists = yes special_icon = GFX_bojnice_castle_icon_small level_cap = { province_max = 1 } always_shown = yes show_modifier = yes country_modifiers = { modifiers = { stability_factor = 0.02 population_tax_income_multiplier_modifier = 0.01 } } } landmark_sadabad_complex = { dlc_allowed = { has_dlc = "Graveyard of Empires" } show_on_map = 1 base_cost = 20000 damage_factor = 0 # This building can't be damaged by regular strat bombing icon_frame = 22 value = 5 is_buildable = no disable_grow_animation = yes spawn_point = landmark_spawn repair_speed_factor = @landmark_repair_speed_factor only_display_if_exists = yes special_icon = GFX_sadabad_complex_icon_small level_cap = { province_max = 1 } always_shown = yes drawn_at_distance = yes show_modifier = yes country_modifiers = { modifiers = { stability_factor = 0.02 population_tax_income_multiplier_modifier = 0.01 } } } } spawn_points = { landmark_spawn = { type = province max = 1 disable_auto_nudging = yes } }