characters = { ARM_movses_hakobyan = { name = "Movses Hakobyan" portraits = { army = { small = "gfx/leaders/ARM/small/Movses_Hakobyan_small.dds" large = "gfx/leaders/ARM/Movses_Hakobyan.dds" } } field_marshal = { traits = { old_guard politically_connected organisational_leader war_hero } skill = 5 attack_skill = 1 defense_skill = 1 planning_skill = 1 logistics_skill = 1 } } ARM_gurgen_dalibaltyan = { name = "Gurgen Dalibaltyan" portraits = { army = { small = "gfx/leaders/ARM/small/gurgen_dalibaltyan_small.dds" large = "gfx/leaders/ARM/gurgen_dalibaltyan.dds" } } field_marshal = { traits = { politically_connected old_guard war_hero trickster commando_officer fortress_buster } skill = 2 attack_skill = 3 defense_skill = 2 planning_skill = 3 logistics_skill = 1 } } ARM_seyran_ohanian = { name = "Seyran Ohanian" portraits = { army = { small = "gfx/leaders/ARM/small/seyran_ohanian_small.dds" large = "gfx/leaders/ARM/seyran_ohanian.dds" } } field_marshal = { traits = { war_hero combined_arms_expert trickster inflexible_strategist } skill = 2 attack_skill = 2 defense_skill = 2 planning_skill = 2 logistics_skill = 2 } } ARM_haykaz_papik_baghmanyan = { name = "Haykaz Papik Baghmanyan" portraits = { army = { small = "gfx/leaders/ARM/small/Haykaz_Papik_Baghmanyan_small.dds" large = "gfx/leaders/ARM/Haykaz_Papik_Baghmanyan.dds" } } corps_commander = { traits = { artillery_officer } skill = 3 attack_skill = 1 defense_skill = 3 planning_skill = 2 logistics_skill = 4 legacy_id = 242 } } ARM_leva_mnatsakanyan = { name = "Leva Mnatsakanyan" portraits = { army = { small = "gfx/leaders/ARM/small/leva_mnatsakanyan_small.dds" large = "gfx/leaders/ARM/leva_mnatsakanyan.dds" } } corps_commander = { traits = { artillery_officer organizer } skill = 3 attack_skill = 3 defense_skill = 2 planning_skill = 2 logistics_skill = 2 legacy_id = 245 } } ARM_artush_haroutunian = { name = "Artush Haroutunian" portraits = { army = { small = "gfx/leaders/ARM/small/artush_haroutunian_small.dds" large = "gfx/leaders/ARM/artush_haroutunian.dds" } } corps_commander = { traits = { old_guard war_hero combined_arms_expert commando } skill = 4 attack_skill = 2 defense_skill = 2 planning_skill = 3 logistics_skill = 2 legacy_id = 248 } } ARM_seyran_saroyan = { name = "Seyran Saroyan" portraits = { army = { small = "gfx/leaders/ARM/small/seyran_saroyan_small.dds" large = "gfx/leaders/ARM/seyran_saroyan.dds" } } corps_commander = { traits = { politically_connected war_hero harsh_leader career_officer media_personality } skill = 2 attack_skill = 3 defense_skill = 2 planning_skill = 1 logistics_skill = 2 legacy_id = 251 } } ARM_manvel_grigoryan = { name = "Manvel Grigorian" portraits = { army = { small = "gfx/leaders/ARM/small/manvel_grigoryan_small.dds" large = "gfx/leaders/ARM/manvel_grigoryan.dds" } } corps_commander = { traits = { politically_connected war_hero harsh_leader career_officer media_personality } skill = 3 attack_skill = 2 defense_skill = 1 planning_skill = 2 logistics_skill = 1 legacy_id = 253 } } ARM_mikael_harutyunyan = { name = "Mikael Harutyunyan" portraits = { army = { small = "gfx/leaders/ARM/small/Mikael_Harutyunyan_small.dds" large = "gfx/leaders/ARM/Mikael_Harutyunyan.dds" } } corps_commander = { traits = { old_guard politically_connected combined_arms_expert trickster } skill = 3 attack_skill = 2 defense_skill = 3 planning_skill = 2 logistics_skill = 1 } advisor = { slot = army_chief idea_token = mikael_harutyunyan traits = { army_chief_maneuver_2 } cost = 100 ai_will_do = { factor = 1.000 } } } ARM_yuri_khatchaturov = { name = "Yuri Khatchaturov" portraits = { army = { small = "gfx/leaders/ARM/small/Yuri_Khatchaturov_small.dds" large = "gfx/leaders/ARM/Yuri_Khatchaturov.dds" } } advisor = { slot = army_chief idea_token = yuri_khatchaturov traits = { army_chief_offensive_1 } cost = 100 ai_will_do = { factor = 1.000 } } } ARM_Kamo_Qochunts = { name = "Kamo Qochunts" portraits = { army = { small = "gfx/leaders/ARM/small/Kamo_Qochunts_small.dds" large = "gfx/leaders/ARM/Kamo_Qochunts.dds" } } advisor = { slot = army_chief idea_token = kamo_qochunts traits = { army_chief_maneuver_1 } cost = 100 ai_will_do = { factor = 1.000 } } } ARM_onik_gasparyan = { name = "Onik Gasparyan" portraits = { army = { small = "gfx/leaders/ARM/small/Onik_Gasparyan_small.dds" large = "gfx/leaders/ARM/Onik_Gasparyan.dds" } } advisor = { slot = army_chief idea_token = onik_gasparyan traits = { army_chief_morale_1 } cost = 100 ai_will_do = { factor = 1.000 } } } ARM_stepan_galstyan = { name = "Stepan Galstyan" portraits = { army = { small = "gfx/leaders/ARM/small/Stepan_Galstyan_small.dds" large = "gfx/leaders/ARM/Stepan_Galstyan.dds" } } advisor = { slot = air_chief idea_token = stepan_galstyan traits = { air_close_air_support_1 } cost = 100 ai_will_do = { factor = 1.000 } } } ARM_avetik_muradyan = { name = "Avetik Muradyan" portraits = { army = { small = "gfx/leaders/ARM/small/Avetik_Muradyan_small.dds" large = "gfx/leaders/ARM/Avetik_Muradyan.dds" } } advisor = { slot = air_chief idea_token = avetik_muradyan traits = { air_air_superiority_1 } cost = 100 ai_will_do = { factor = 1.000 } } } ARM_arkady_ter_tadevosyan = { name = "Arkady Ter-Tadevosyan" portraits = { army = { small = "gfx/leaders/ARM/small/Arkady_Ter_Tadevosyan_small.dds" large = "gfx/leaders/ARM/Arkady_Ter_Tadevosyan.dds" } } corps_commander = { traits = { old_guard war_hero media_personality combined_arms_expert commando_officer hill_fighter trait_mountaineer brilliant_strategist swamp_fox } skill = 3 attack_skill = 3 defense_skill = 3 planning_skill = 2 logistics_skill = 2 } advisor = { slot = high_command idea_token = arkady_ter_tadevosyan ledger = army traits = { army_infantry_3 } cost = 100 ai_will_do = { factor = 1.000 } } } ARM_andranik_makaryan = { name = "Andranik Makaryan" portraits = { army = { small = "gfx/leaders/ARM/small/Andranik_Makaryan_small.dds" large = "gfx/leaders/ARM/Andranik_Makaryan.dds" } } advisor = { slot = high_command idea_token = andranik_makaryan ledger = army traits = { army_entrenchment_1 } cost = 100 ai_will_do = { factor = 1.000 } } } ARM_pavel_manukyan = { name = "Pavel Manukyan" portraits = { army = { large = "gfx/leaders/ARM/pavlik_manukyan.dds" } } corps_commander = { visible = { has_completed_focus = ARM_new_sparapet_pavel } traits = { politically_connected guerrilla_officer } skill = 4 attack_skill = 4 defense_skill = 1 planning_skill = 4 logistics_skill = 2 } } }