characters = { BAH_davy_rolle = { name = "Davy Rolle" portraits = { army = { small = "gfx/leaders/BAH/small/Davy_Rolle_small.dds" large = "gfx/leaders/BAH/Davy_Rolle.dds" } } corps_commander = { traits = { } skill = 4 attack_skill = 2 defense_skill = 4 planning_skill = 3 logistics_skill = 4 } advisor = { slot = army_chief idea_token = davy_rolle traits = { army_chief_organizational_1 } cost = 100 ai_will_do = { factor = 1 } } } BAH_clifford_scavella = { name = "Clifford Scavella" portraits = { army = { small = "gfx/leaders/BAH/small/Clifford_Scavella_small.dds" large = "gfx/leaders/BAH/Clifford_Scavella.dds" } } navy_leader = { traits = { } skill = 4 attack_skill = 2 defense_skill = 5 maneuvering_skill = 3 coordination_skill = 3 } advisor = { slot = navy_chief idea_token = clifford_scavella traits = { navy_chief_naval_aviation_1 } cost = 100 ai_will_do = { factor = 1 } } } BAH_roderick_bowe = { name = "Roderick Bowe" portraits = { army = { small = "gfx/leaders/BAH/small/Roderick_Bowe_small.dds" large = "gfx/leaders/BAH/Roderick_Bowe.dds" } } advisor = { slot = air_chief idea_token = roderick_bowe traits = { air_chief_safety_2 } cost = 100 ai_will_do = { factor = 1 } } } BAH_tellis_bethel = { name = "Tellis Bethel" portraits = { army = { small = "gfx/leaders/BAH/small/Tellis_Bethel_small.dds" large = "gfx/leaders/BAH/Tellis_Bethel.dds" } } advisor = { slot = high_command idea_token = tellis_bethel ledger = army traits = { army_commando_1 } cost = 100 ai_will_do = { factor = 1 } } } BAH_raymond_king = { name = "Raymond King" portraits = { army = { small = "gfx/leaders/BAH/small/Raymond_King_small.dds" large = "gfx/leaders/BAH/Raymond_King.dds" } } advisor = { slot = high_command idea_token = raymond_king ledger = navy traits = { navy_screen_1 } cost = 100 ai_will_do = { factor = 1 } } } }