characters = { BLC_allah_nazar_baloch = { name = "Allah Nazar Baloch" portraits = { army = { small = "gfx/leaders/BLC/small/Allah_Nazar_Baloch_small.dds" large = "gfx/leaders/BLC/Allah_Nazar_Baloch.dds" } } corps_commander = { skill = 2 attack_skill = 1 defense_skill = 4 planning_skill = 1 logistics_skill = 1 } } BLC_brahumdagh_bugti = { name = "Brahumdagh Bugti" portraits = { army = { small = "gfx/leaders/BLC/small/Brahumdagh_Bugti_small.dds" large = "gfx/leaders/BLC/Brahumdagh_Bugti.dds" } } advisor = { slot = army_chief idea_token = brahumdagh_bugti traits = { army_chief_offensive_1 } cost = 100 ai_will_do = { factor = 1 } } } BLC_mehran_marri = { name = "Mehran Marri" portraits = { army = { small = "gfx/leaders/BLC/small/Mehran_Marri_small.dds" large = "gfx/leaders/BLC/Mehran_Marri.dds" } } advisor = { slot = air_chief idea_token = mehran_marri traits = { air_strategic_bombing_1 } cost = 100 ai_will_do = { factor = 1 } } } BLC_khair_bakhsh_marri = { name = "Khair Bakhsh Marri" portraits = { army = { small = "gfx/leaders/BLC/small/Khair_Bakhsh_Marri_small.dds" large = "gfx/leaders/BLC/Khair_Bakhsh_Marri.dds" } } advisor = { slot = high_command idea_token = khair_bakhsh_marri ledger = army traits = { army_armored_1 } cost = 100 ai_will_do = { factor = 1 } } } BLC_balach_marri = { name = "Balach Marri" portraits = { army = { small = "gfx/leaders/BLC/small/Balach_Marri_small.dds" large = "gfx/leaders/BLC/Balach_Marri.dds" } } advisor = { slot = high_command idea_token = balach_marri ledger = army traits = { army_regrouping_1 } cost = 100 ai_will_do = { factor = 1 } } } }