characters = { BLZ_steven_ortega = { name = "Steven Ortega" portraits = { army = { small = "gfx/leaders/BLZ/small/Steven_Ortega_small.dds" large = "gfx/leaders/BLZ/Steven_Ortega.dds" } } advisor = { slot = army_chief idea_token = steven_ortega traits = { army_chief_organizational_1 } cost = 100 ai_will_do = { factor = 1 } } } BLZ_john_borland = { name = "John Borland" portraits = { army = { small = "gfx/leaders/BLZ/small/John_Borland_small.dds" large = "gfx/leaders/BLZ/John_Borland.dds" } } advisor = { slot = navy_chief idea_token = john_borland traits = { navy_chief_maneuver_1 } cost = 100 ai_will_do = { factor = 1 } } } BLZ_allen_whylie = { name = "Allen Whylie" portraits = { army = { small = "gfx/leaders/BLZ/small/Allen_Whylie_small.dds" large = "gfx/leaders/BLZ/Allen_Whylie.dds" } } advisor = { slot = air_chief idea_token = allen_whylie traits = { air_strategic_bombing_1 } cost = 100 ai_will_do = { factor = 1 } } } BLZ_david_nejemiah_jones = { name = "David Nejemiah Jones" portraits = { army = { small = "gfx/leaders/BLZ/small/David_Nejemiah_Jones_small.dds" large = "gfx/leaders/BLZ/David_Nejemiah_Jones.dds" } } corps_commander = { traits = { organisational_leader } skill = 4 attack_skill = 3 defense_skill = 2 planning_skill = 4 logistics_skill = 4 } } }