characters = { BSH_winter = { name = "Winter" portraits = { army = { large = "gfx/leaders/SOV/BSH/BSH_winter.dds" } } corps_commander = { visible = { has_completed_focus = BSH_baskhir_polk } traits = { winter_specialist } skill = 1 attack_skill = 1 defense_skill = 1 planning_skill = 1 logistics_skill = 1 } } BSH_grom = { name = "Grom" portraits = { army = { large = "gfx/leaders/SOV/BSH/BSH_grom.dds" } } corps_commander = { visible = { has_completed_focus = BSH_baskhir_polk } traits = { commando } skill = 1 attack_skill = 1 defense_skill = 1 planning_skill = 1 logistics_skill = 1 } } }