characters = { CAR_francois_bozize = { name = "Francois Bozize" portraits = { army = { small = "gfx/leaders/CAR/small/Francois_Bozize_small.dds" large = "gfx/leaders/CAR/Francois_Bozize.dds" } } advisor = { slot = army_chief idea_token = francois_bozize traits = { army_chief_organizational_1 } cost = 100 ai_will_do = { factor = 1.000 } } } CAR_zephirin_mamadou = { name = "Zephirin Mamadou" portraits = { army = { small = "gfx/leaders/CAR/small/Zephirin_Mamadou_small.dds" large = "gfx/leaders/CAR/Zephirin_Mamadou.dds" } } advisor = { slot = army_chief idea_token = zephirin_mamadou traits = { army_chief_organizational_1 } cost = 100 ai_will_do = { factor = 1.000 } } } CAR_antoine_gambi = { name = "Antoine Gambi" portraits = { army = { small = "gfx/leaders/CAR/small/Antoine_Gambi_small.dds" large = "gfx/leaders/CAR/Antoine_Gambi.dds" } } advisor = { slot = high_command idea_token = antoine_gambi ledger = army traits = { army_entrenchment_1 } cost = 100 ai_will_do = { factor = 1.000 } } corps_commander = { traits = { } skill = 2 attack_skill = 1 defense_skill = 1 planning_skill = 1 logistics_skill = 1 } } CAR_jules_bernard_ouande = { name = "Jules Bernard Ouande" portraits = { army = { small = "gfx/leaders/CAR/small/Jules_Bernard_Ouande_small.dds" large = "gfx/leaders/CAR/Jules_Bernard_Ouande.dds" } } advisor = { slot = air_chief idea_token = jules_bernard_ouande traits = { air_chief_reform_1 } cost = 100 ai_will_do = { factor = 1.000 } } } }