characters = { CZE_ladislav_jung = { name = "Ladislav Jung" portraits = { army = { small = "gfx/leaders/CZE/small/Ladislav_Jung_small.dds" large = "gfx/leaders/CZE/Ladislav_Jung.dds" } } advisor = { slot = army_chief idea_token = ladislav_jung traits = { army_chief_maneuver_1 } cost = 100 ai_will_do = { factor = 1.000 } } } CZE_petr_hromek = { name = "Petr Hromek" portraits = { army = { small = "gfx/leaders/CZE/small/Petr_Hromek_small.dds" large = "gfx/leaders/CZE/Petr_Hromek.dds" } } advisor = { slot = air_chief idea_token = petr_hromek traits = { air_air_superiority_1 } cost = 100 ai_will_do = { factor = 1.000 } } } CZE_jiri_sedivy = { name = "Jiri Sedivy" portraits = { army = { small = "gfx/leaders/CZE/small/jiri_sedivy_small.dds" large = "gfx/leaders/CZE/jiri_sedivy.dds" } } advisor = { slot = high_command idea_token = jiri_sedivy ledger = army traits = { army_armored_2 } cost = 100 ai_will_do = { factor = 1.000 } } } CZE_pavel_stefka = { name = "Pavel Stefka" portraits = { army = { small = "gfx/leaders/CZE/small/Pavel_Stefka_small.dds" large = "gfx/leaders/CZE/Pavel_Stefka.dds" } } advisor = { slot = high_command idea_token = pavel_stefka ledger = army traits = { army_entrenchment_1 } cost = 100 ai_will_do = { factor = 1.000 } } } CZE_vlastimil_picek = { name = "Vlastimil Picek" portraits = { army = { small = "gfx/leaders/CZE/small/Vlastimil_Picek_small.dds" large = "gfx/leaders/CZE/Vlastimil_Picek.dds" } } advisor = { slot = high_command idea_token = vlastimil_picek ledger = air traits = { air_high_command_heavy_aircraft_2 } cost = 100 ai_will_do = { factor = 1.000 } } } CZE_petr_pavel = { name = "Petr Pavel" portraits = { army = { small = "gfx/leaders/CZE/small/Petr_Pavel_small.dds" large = "gfx/leaders/CZE/Petr_Pavel.dds" } } advisor = { slot = high_command idea_token = petr_pavel ledger = army traits = { army_regrouping_2 } cost = 100 ai_will_do = { factor = 1.000 } } corps_commander = { skill = 3 attack_skill = 2 defense_skill = 3 planning_skill = 3 logistics_skill = 3 visible = { has_completed_focus = CZE_brigadni_general } } } CZE_josef_becvar = { name = "Josef Becvar" portraits = { army = { small = "gfx/leaders/CZE/small/Josef_Becvar_small.dds" large = "gfx/leaders/CZE/Josef_Becvar.dds" } } advisor = { slot = high_command idea_token = josef_becvar ledger = army traits = { army_armored_2 } cost = 100 ai_will_do = { factor = 1.000 } } } CZE_ales_opata = { name = "Ales Opata" portraits = { army = { small = "gfx/leaders/CZE/small/ales_opata_small.dds" large = "gfx/leaders/CZE/ales_opata.dds" } } advisor = { slot = high_command idea_token = ales_opata ledger = army traits = { army_artillery_1 } cost = 100 ai_will_do = { factor = 1.000 } } } CZE_jiri_baloun = { name = "Jiri Baloun" portraits = { army = { small = "gfx/leaders/CZE/small/Jiri_Baloun_small.dds" large = "gfx/leaders/CZE/Jiri_Baloun.dds" } } field_marshal = { traits = { thorough_planner politically_connected } skill = 5 attack_skill = 5 defense_skill = 5 planning_skill = 2 logistics_skill = 4 } } CZE_vratislav_beran = { name = "Vratislav Beran" portraits = { army = { small = "gfx/leaders/CZE/small/Vratislav_Beran_small.dds" large = "gfx/leaders/CZE/Vratislav_Beran.dds" } } corps_commander = { skill = 5 attack_skill = 4 defense_skill = 3 planning_skill = 4 logistics_skill = 5 } } CZE_ivo_strecha = { name = "Ivo Strecha" portraits = { army = { small = "gfx/leaders/CZE/small/Ivo_Strecha_small.dds" large = "gfx/leaders/CZE/Ivo_Strecha.dds" } } corps_commander = { traits = { winter_specialist } skill = 5 attack_skill = 7 defense_skill = 4 planning_skill = 3 logistics_skill = 2 } } }