characters = { DAR_abdul_wahid_al_nur = { name = "Abdul Wahid al Nur" portraits = { army = { small = "gfx/leaders/DAR/small/Abdul_Wahid_al_Nur_small.dds" large = "gfx/leaders/DAR/Abdul_Wahid_al_Nur.dds" } } advisor = { slot = army_chief idea_token = abdul_wahid_al_nur traits = { army_chief_maneuver_1 } cost = 100 ai_will_do = { factor = 1.000 } } field_marshal = { traits = { guerrilla_officer guerrilla_leader_trait } skill = 2 attack_skill = 2 defense_skill = 1 planning_skill = 2 logistics_skill = 2 } } DAR_ahmed_abdulshafi_bassey = { name = "Ahmed Abdulshafi Bassey" portraits = { army = { small = "gfx/leaders/DAR/small/Ahmed_Abdulshafi_Bassey_small.dds" large = "gfx/leaders/DAR/Ahmed_Abdulshafi_Bassey.dds" } } advisor = { slot = high_command idea_token = ahmed_abdulshafi_bassey ledger = army traits = { army_militia_2 } cost = 100 ai_will_do = { factor = 1.000 } } corps_commander = { traits = { guerrilla_officer guerrilla_leader_trait } skill = 2 attack_skill = 2 defense_skill = 1 planning_skill = 2 logistics_skill = 2 } } DAR_air_chief = { portraits = { army = { small = "gfx/leaders/DAR/small/DAR_air_chief_small.dds" large = "gfx/leaders/DAR/DAR_air_chief.dds" } } advisor = { slot = air_chief idea_token = DAR_air_chief traits = { air_close_air_support_1 } cost = 100 ai_will_do = { factor = 1.000 } } } }