characters = { # Military Army Commanders DEN_bjorn_ingemann_bisserup = { name = "Bjørn Ingemann Bisserup" portraits = { army = { small = "gfx/leaders/DEN/small/Portrait_Bjoern_Bisserup_small.dds" large = "gfx/leaders/DEN/Portrait_Bjoern_Bisserup.dds" } } advisor = { slot = high_command idea_token = bjørn_ingemann_bisserup ledger = army traits = { army_logistics_1 } cost = 100 ai_will_do = { factor = 1.500 } } field_marshal = { traits = { old_guard organisational_leader } skill = 6 attack_skill = 5 defense_skill = 5 planning_skill = 4 logistics_skill = 3 } } # Military Naval Commanders DEN_Frank_Trojahn = { name = "Frank Trojahn" portraits = { army = { small = "gfx/leaders/DEN/small/Portrait_Frank_Trojahn_small.dds" large = "gfx/leaders/DEN/Portrait_Frank_Trojahn.dds" } } navy_leader = { traits = { mine_sweeper } skill = 3 attack_skill = 3 defense_skill = 2 maneuvering_skill = 4 coordination_skill = 2 } } #Military Advisors DEN_per_ludvigsen = { name = "Per Ludvigsen" portraits = { army = { small = "gfx/leaders/DEN/small/Portrait_Per_Ludvigsen_small.dds" large = "gfx/leaders/DEN/Portrait_Per_Ludvigsen.dds" } } advisor = { slot = high_command idea_token = per_ludvigsen ledger = army traits = { army_regrouping_1 } cost = 100 ai_will_do = { factor = 1.500 } } } DEN_hanschristian_mathiesen = { name = "Hans-Christian Mathiesen" portraits = { army = { small = "gfx/leaders/DEN/small/Portrait_Hans-Christian_Mathiesen_small.dds" large = "gfx/leaders/DEN/Portrait_Hans-Christian_Mathiesen.dds" } } advisor = { slot = army_chief idea_token = hanschristian_mathiesen traits = { army_chief_logistics_1 } cost = 100 ai_will_do = { factor = 1.000 } } corps_commander = { traits = { fast_planner } skill = 5 attack_skill = 5 defense_skill = 5 planning_skill = 3 logistics_skill = 3 } } DEN_Agner_Rokos = { name = "Agner Rokos" portraits = { army = { small = "gfx/leaders/DEN/small/Portrait_Agner_Rokos_small.dds" large = "gfx/leaders/DEN/Portrait_Agner_Rokos.dds" } } advisor = { slot = army_chief idea_token = Agner_Rokos traits = { army_chief_planning_1 } cost = 100 ai_will_do = { factor = 1.000 } } } DEN_Knud_Bartels = { name = "Knud Bartels" portraits = { army = { small = "gfx/leaders/DEN/small/Portrait_Knud_Bartels_small.dds" large = "gfx/leaders/DEN/Portrait_Knud_Bartels.dds" } } advisor = { slot = high_command idea_token = Knud_Bartels traits = { army_regrouping_2 } cost = 100 ai_will_do = { factor = 1.000 } } } DEN_jorgen_holl = { name = "Jørgen Høll" portraits = { army = { small = "gfx/leaders/DEN/small/Portrait_Joergen_Hoell_small.dds" large = "gfx/leaders/DEN/Portrait_Joergen_Hoell.dds" } } advisor = { slot = high_command idea_token = jørgen_høll ledger = army traits = { army_commando_1 } cost = 100 ai_will_do = { factor = 1.500 } } corps_commander = { traits = { commando ranger } skill = 5 attack_skill = 5 defense_skill = 5 planning_skill = 3 logistics_skill = 3 } } DEN_Hans_Jesper = { name = "Hans Jesper Helsø" portraits = { army = { small = "gfx/leaders/DEN/small/Portrait_Hans_Jesper_Helso_small.dds" large = "gfx/leaders/DEN/Portrait_Hans_Jesper_Helso.dds" } } advisor = { slot = high_command idea_token = Hans_Jesper traits = { army_artillery_2 } cost = 100 ai_will_do = { factor = 1.000 } } } DEN_Tim_Sloth = { name = "Tim Sloth Jørgensen" portraits = { army = { small = "gfx/leaders/DEN/small/Portrait_Tim_Sloth_Jørgensen_small.dds" large = "gfx/leaders/DEN/Portrait_Tim_Sloth_Jørgensen.dds" } } advisor = { slot = high_command idea_token = Tim_Sloth traits = { navy_fleet_logistics_1 } cost = 100 ai_will_do = { factor = 1.000 } } } DEN_max_alt_nielsen = { name = "Max ALT Nielsen" portraits = { army = { small = "gfx/leaders/DEN/small/Portrait_Max_Nielsen_small.dds" large = "gfx/leaders/DEN/Portrait_Max_Nielsen.dds" } } advisor = { slot = air_chief idea_token = max_alt_nielsen traits = { air_pilot_training_1 } cost = 100 ai_will_do = { factor = 0.100 } } } DEN_stig_ostergaard_nielsen = { name = "Stig Østergaard Nielsen" portraits = { army = { small = "gfx/leaders/DEN/small/Portrait_Stig_Nielsen_small.dds" large = "gfx/leaders/DEN/Portrait_Stig_Nielsen.dds" } } advisor = { slot = air_chief idea_token = stig_Østergaard_nielsen traits = { air_pilot_training_1 } cost = 100 ai_will_do = { factor = 0.100 } } } DEN_Christian_Hvidt = { name = "Christian Hvidt" portraits = { army = { small = "gfx/leaders/DEN/small/Portrait_Christian_Hvidt_small.dds" large = "gfx/leaders/DEN/Portrait_Christian_Hvidt.dds" } } advisor = { slot = air_chief idea_token = Christian_Hvidt traits = { air_chief_safety_2 } cost = 100 ai_will_do = { factor = 0.100 } } } DEN_michael_lollesgaard = { name = "Michael Løllesgaard" portraits = { army = { small = "gfx/leaders/DEN/small/Portrait_Michael_Lollesgaard_small.dds" large = "gfx/leaders/DEN/Portrait_Michael_Lollesgaard.dds" } } advisor = { slot = army_chief idea_token = michael_lollesgaard traits = { army_chief_offensive_1 } cost = 100 ai_will_do = { factor = 1.000 } } corps_commander = { traits = { commando desert_fox } skill = 5 attack_skill = 5 defense_skill = 5 planning_skill = 3 logistics_skill = 3 } } DEN_finn_hansen = { name = "Finn Hansen" portraits = { army = { small = "gfx/leaders/DEN/small/Portrait_Finn_Hansen_small.dds" large = "gfx/leaders/DEN/Portrait_Finn_Hansen.dds" } } advisor = { slot = navy_chief idea_token = finn_hansen traits = { navy_chief_decisive_battle_1 } cost = 100 ai_will_do = { factor = 0.100 } } navy_leader = { traits = { fly_swatter } skill = 5 attack_skill = 4 defense_skill = 4 maneuvering_skill = 4 coordination_skill = 4 } } DEN_torben_mikkelsen = { name = "Torben Mikkelsen" portraits = { army = { small = "gfx/leaders/DEN/small/Portrait_Torben_Mikkelsen_small.dds" large = "gfx/leaders/DEN/Portrait_Torben_Mikkelsen.dds" } } advisor = { slot = navy_chief idea_token = torben_mikkelsen traits = { navy_chief_maneuver_1 } cost = 100 ai_will_do = { factor = 0.100 } } navy_leader = { traits = { superior_tactician } skill = 5 attack_skill = 4 defense_skill = 4 maneuvering_skill = 4 coordination_skill = 4 } } DEN_Nils_Christian_Wang = { name = "Nils Christian Wang" portraits = { army = { small = "gfx/leaders/DEN/small/Portrait_Nils_Christian_Wang_small.dds" large = "gfx/leaders/DEN/Portrait_Nils_Christian_Wang.dds" } } advisor = { slot = navy_chief idea_token = Nils_Christian ledger = navy traits = { navy_chief_reform_1 } cost = 100 ai_will_do = { factor = 1 } } } # Political Leaders for DEN #TODO: These need to be entirely redone to the DEN_political_leaders.txt file and not with this system. DEN_Per_Stig_Moller = { name = "Per Stig Moller" portraits = { civilian = { large = "GFX_Per_stig_Moller" } } country_leader = { ideology = conservatism traits = { silent_workhorse western_conservatism corruptible pro_american lawyer } expire = "2100.1.1.1" id = -1 } } DEN_Anders_Fogh_Rasmussen = { name = "Anders Fogh Rasmussent" portraits = { civilian = { large = "GFX_Anders_Fogh_Rasmussen" } } country_leader = { ideology = liberalism traits = { western_liberalism pro_american } expire = "2100.1.1.1" id = -1 } } DEN_Holger_Kirkholm_Nielsen = { name = "Holger Kirkholm Nielsen" portraits = { civilian = { large = "GFX_Holger_Kirkholm_Nielsen" } } country_leader = { ideology = neutral_Social traits = { emerging_anarchist_communism lawyer pro_russia popular_figurehead } expire = "2100.1.1.1" id = -1 } } DEN_Marianne_Jelved = { name = "Marianne Jelved" portraits = { civilian = { large = "GFX_Marianne_Jelved" } } country_leader = { ideology = Neutral_Libertarian traits = { emerging_anarchist_communism lawyer pro_russia popular_figurehead } expire = "2100.1.1.1" id = -1 } } DEN_Kirsten_Jacobsen = { name = "Kirsten Jacobsen" portraits = { civilian = { large = GFX_Kirsten_Jacobsen } } country_leader = { ideology = Nat_Fascism traits = { nationalist_Nat_Fascism islamophobe fascist_demagogue } expire = "2100.1.1.1" id = -1 } } DEN_Pia_Kaersgaard = { name = "Pia Kaersgaard" portraits = { civilian = { large = GFX_Pia_Kaersgaard } } country_leader = { ideology = Nat_Populism traits = { nationalist_Nat_Populism islamophobe fascist_demagogue } expire = "2100.1.1.1" id = -1 } } DEN_crown_prince_frederik = { name = "Crown Prince Frederik" portraits = { army = { large = "gfx/leaders/DEN/Prince_Frederik_Mil.dds" } } field_marshal = { visible = { has_country_flag = DEN_unlock_danish_royals } traits = { ranger commando infantry_officer } skill = 3 attack_skill = 2 defense_skill = 3 planning_skill = 2 logistics_skill = 3 } } DEN_prince_joachim = { name = "Prince Joachim" portraits = { army = { large = "gfx/leaders/DEN/Prince_Joachim_Mil.dds" } } corps_commander = { visible = { has_country_flag = DEN_unlock_danish_royals } traits = { armoured_cavalry_officer artillery_officer } skill = 2 attack_skill = 2 defense_skill = 2 planning_skill = 2 logistics_skill = 2 } } }