characters = { GNC_shaaban_hadia = { name = "Shaaban Hadia" #Commander of Libya Revolutionaries Operations Room portraits = { army = { small = "gfx/leaders/GNC/small/Shaaban_Hadia_small.dds" large = "gfx/leaders/GNC/Shaaban_Hadia.dds" } } corps_commander = { traits = { commando_officer infantry_leader } skill = 2 attack_skill = 1 defense_skill = 2 planning_skill = 2 logistics_skill = 2 } advisor = { slot = army_chief idea_token = shaaban_hadia traits = { army_chief_maneuver_1 } cost = 100 ai_will_do = { factor = 1 } } } GNC_wissam_ben_hamid = { name = "Wissam Ben Hamid" #Leader of Libya Shield 1 (KIA in Benghazi 2018) portraits = { army = { small = "gfx/leaders/GNC/small/Wissam_Ben_Hamid_small.dds" large = "gfx/leaders/GNC/Wissam_Ben_Hamid.dds" } } corps_commander = { traits = { career_officer } skill = 1 attack_skill = 1 defense_skill = 1 planning_skill = 1 logistics_skill = 1 } } GNC_air_chief = { portraits = { army = { small = "gfx/leaders/GNC/small/GNC_air_chief_small.dds" large = "gfx/leaders/GNC/GNC_air_chief.dds" } } advisor = { slot = air_chief idea_token = GNC_air_chief traits = { air_air_superiority_1 } cost = 100 ai_will_do = { factor = 1 } } } }