characters = { GUB_ansumane_mane = { name = "Ansumane Mané" #Organised a coup in 2000, defeated, then assassinated portraits = { army = { small = "gfx/leaders/GUB/small/Ansumane_Mane_small.dds" large = "gfx/leaders/GUB/Ansumane_Mane.dds" } } advisor = { slot = army_chief idea_token = ansumane_mane traits = { army_chief_entrenchment_1 } cost = 100 ai_will_do = { factor = 1.000 } } corps_commander = { traits = { artillery_officer desperate_defender } skill = 2 attack_skill = 1 defense_skill = 1 planning_skill = 1 logistics_skill = 4 } } GUB_verissimo_correia_seabra = { name = "Veríssimo Correia Seabra" #Defeated Mané's coup, ousted Kumba Iala in 2003, killed in a mutiny in 2004 portraits = { army = { small = "gfx/leaders/GUB/small/Verissimo_Correia_Seabra_small.dds" large = "gfx/leaders/GUB/Verissimo_Correia_Seabra.dds" } } advisor = { slot = army_chief idea_token = verissimo_correia_seabra traits = { army_chief_reform_1 } cost = 100 ai_will_do = { factor = 1.000 } } corps_commander = { traits = { artillery_officer panzer_leader } skill = 2 attack_skill = 1 defense_skill = 1 planning_skill = 2 logistics_skill = 3 } } GUB_batista_tagme_na_waie = { name = "Batista Tagme Na Waie" #Assassinated in 2009 portraits = { army = { small = "gfx/leaders/GUB/small/Batista_Tagme_Na_Waie_small.dds" large = "gfx/leaders/GUB/Batista_Tagme_Na_Waie.dds" } } corps_commander = { traits = { kind_leader trait_engineer } skill = 2 attack_skill = 3 defense_skill = 1 planning_skill = 2 logistics_skill = 1 } } GUB_mohamed_lamine_sanha = { name = "Mohamed Lamine Sanha" #Assassinated in 2007 portraits = { army = { small = "gfx/leaders/GUB/small/Mohamed_Lamine_Sanha_small.dds" large = "gfx/leaders/GUB/Mohamed_Lamine_Sanha.dds" } } advisor = { slot = navy_chief idea_token = mohamed_lamine_sanha traits = { navy_chief_decisive_battle_1 } cost = 100 ai_will_do = { factor = 1.000 } } } GUB_biague_na_ntan = { name = "Biague Na Ntan" portraits = { army = { small = "gfx/leaders/GUB/small/Biague_Na_Ntan_small.dds" large = "gfx/leaders/GUB/Biague_Na_Ntan.dds" } } advisor = { slot = army_chief idea_token = biague_na_ntan traits = { army_chief_entrenchment_1 } cost = 100 ai_will_do = { factor = 1.000 } } corps_commander = { traits = { politically_connected skilled_staffer } skill = 2 attack_skill = 2 defense_skill = 1 planning_skill = 2 logistics_skill = 2 } } GUB_air_chief = { portraits = { army = { small = "gfx/leaders/GUB/small/GUB_air_chief_small.dds" large = "gfx/leaders/GUB/GUB_air_chief.dds" } } advisor = { slot = air_chief idea_token = GUB_air_chief traits = { air_air_combat_training_1 } cost = 100 ai_will_do = { factor = 1.000 } } } }