characters = { HEZ_qasem_soleimani = { name = "Qasem Soleimani" portraits = { army = { small = "gfx/leaders/PER/small/IRCG_Gen_Qasem_Soleimani_small.dds" large = "gfx/leaders/PER/IRCG_Gen_Qasem_Soleimani.dds" } } advisor = { slot = high_command idea_token = qasem_soleimani ledger = army traits = { army_commando_2 } visible = { OR = { has_country_flag = HEZ_IRGC_GENERALS has_country_flag = PER_IRGC_GENERALS } } cost = 100 ai_will_do = { factor = 1.500 } } field_marshal = { traits = { PER_unit_leader_trait_irgc infantry_leader guerrilla_leader_trait special_forces_trait urban_assault_specialist } skill = 5 attack_skill = 5 defense_skill = 4 planning_skill = 6 logistics_skill = 4 } } HEZ_mohammad_jafari = { name = "Mohammad Ali Jafari" portraits = { army = { small = "gfx/leaders/PER/small/Portrait_Mohammad_Ali_Jafari_small.dds" large = "gfx/leaders/PER/Portrait_Mohammad_Ali_Jafari.dds" } } advisor = { slot = army_chief idea_token = mohammad_jafari ledger = army traits = { army_chief_drill_1 } visible = { OR = { has_country_flag = HEZ_IRGC_GENERALS has_country_flag = PER_IRGC_GENERALS } } cost = 100 ai_will_do = { factor = 1.500 } } field_marshal = { traits = { PER_unit_leader_trait_irgc old_guard } skill = 4 attack_skill = 2 defense_skill = 5 planning_skill = 2 logistics_skill = 4 } } HEZ_ali_najafi = { name = "Abdol Ali Najafi" portraits = { army = { small = "gfx/leaders/PER/small/IRCG_Gen_Abdol-Ali_Najafi_small.dds" large = "gfx/leaders/PER/IRCG_Gen_Abdol-Ali_Najafi.dds" } } corps_commander = { visible = { OR = { has_country_flag = HEZ_IRGC_GENERALS has_country_flag = PER_IRGC_GENERALS } } traits = { PER_unit_leader_trait_irgc old_guard } skill = 4 attack_skill = 2 defense_skill = 5 planning_skill = 2 logistics_skill = 4 } } HEZ_mohammad_hejazi = { name = "Mohammad Hejazi" portraits = { army = { small = "gfx/leaders/PER/small/Portrait_Mohammad_Hejazi_small.dds" large = "gfx/leaders/PER/Portrait_Mohammad_Hejazi.dds" } } corps_commander = { visible = { OR = { has_country_flag = HEZ_IRGC_GENERALS has_country_flag = PER_IRGC_GENERALS } } traits = { PER_unit_leader_trait_irgc old_guard } skill = 4 attack_skill = 4 defense_skill = 4 planning_skill = 2 logistics_skill = 3 } } HEZ_mostafa_izadi = { name = "Mostafa Izadi" portraits = { army = { small = "gfx/leaders/PER/small/IRCG_Gen_Mostafa_Izadi_small.dds" large = "gfx/leaders/PER/IRCG_Gen_Mostafa_Izadi.dds" } } corps_commander = { visible = { OR = { has_country_flag = HEZ_IRGC_GENERALS has_country_flag = PER_IRGC_GENERALS } } traits = { } skill = 4 attack_skill = 3 defense_skill = 4 planning_skill = 3 logistics_skill = 3 } } HEZ_imad_mugniyeh = { name = "Imad Mugniyeh" #Assassinated by CIA/Mossad in 2008 portraits = { army = { small = "gfx/leaders/HEZ/small/Imad_Mugniyeh_small.dds" large = "gfx/leaders/HEZ/Imad_Mugniyeh.dds" } } advisor = { slot = army_chief idea_token = imad_mugniyeh traits = { army_chief_organizational_3 } cost = 100 ai_will_do = { factor = 1.000 } } field_marshal = { traits = { defensive_doctrine inspirational_leader } skill = 5 attack_skill = 4 defense_skill = 3 planning_skill = 6 logistics_skill = 3 } } HEZ_talal_hamia = { name = "Talal Hamia" portraits = { army = { small = "gfx/leaders/HEZ/small/Talal_Hamia_small.dds" large = "gfx/leaders/HEZ/Talal_Hamia.dds" } } advisor = { slot = army_chief idea_token = talal_hamia traits = { army_chief_planning_1 } cost = 100 ai_will_do = { factor = 1.000 } } field_marshal = { traits = { commando trait_mountaineer urban_assault_specialist } skill = 3 attack_skill = 1 defense_skill = 3 planning_skill = 3 logistics_skill = 3 } } HEZ_mustafa_badreddine = { name = "Mustafa Badreddine" #Assassinated in Damascus in 2016, possibly by Hezbollah/Iran portraits = { army = { small = "gfx/leaders/HEZ/small/Mustafa_Badreddine_small.dds" large = "gfx/leaders/HEZ/Mustafa_Badreddine.dds" } } advisor = { slot = high_command idea_token = mustafa_badreddine ledger = army traits = { army_regrouping_3 } cost = 100 ai_will_do = { factor = 1 } } corps_commander = { traits = { war_hero trickster hill_fighter trait_mountaineer } skill = 4 attack_skill = 3 defense_skill = 3 planning_skill = 5 logistics_skill = 2 } } HEZ_hamza_ibrahim_haidar = { name = "Hamza Ibrahim Haidar" #Killed in Homs in 2014 portraits = { army = { small = "gfx/leaders/HEZ/small/Hamza_Ibrahim_Haidar_small.dds" large = "gfx/leaders/HEZ/Hamza_Ibrahim_Haidar.dds" } } corps_commander = { traits = { infantry_leader commando } skill = 3 attack_skill = 3 defense_skill = 2 planning_skill = 2 logistics_skill = 3 } } HEZ_ali_ahmad_fayyad = { name = "Ali Ahmad Fayyad" #Killed in Aleppo in 2016 portraits = { army = { small = "gfx/leaders/HEZ/small/Ali_Ahmad_Fayyad_small.dds" large = "gfx/leaders/HEZ/Ali_Ahmad_Fayyad.dds" } } corps_commander = { traits = { commando urban_assault_specialist } skill = 3 attack_skill = 4 defense_skill = 3 planning_skill = 2 logistics_skill = 1 } } HEZ_samir_avazeh = { name = "Samir Avazeh" #Killed in 2016 in Northern Syria portraits = { army = { small = "gfx/leaders/HEZ/small/Samir_Avazeh_small.dds" large = "gfx/leaders/HEZ/Samir_Avazeh.dds" } } corps_commander = { traits = { organizer trickster } skill = 3 attack_skill = 3 defense_skill = 2 planning_skill = 1 logistics_skill = 4 } } HEZ_muhammad_yusuf_ahmad_mansur = { name = "Muhammad Yusuf Ahmad Mansur" portraits = { army = { small = "gfx/leaders/HEZ/small/Muhammad_Yusuf_Ahmad_Mansur_small.dds" large = "gfx/leaders/HEZ/Muhammad_Yusuf_Ahmad_Mansur.dds" } } advisor = { slot = high_command idea_token = mustafa_badreddine ledger = army traits = { army_concealment_3 } cost = 100 ai_will_do = { factor = 1 } } corps_commander = { traits = { commando trait_engineer hill_fighter } skill = 4 attack_skill = 3 defense_skill = 2 planning_skill = 5 logistics_skill = 3 } } HEZ_ali_musa_daqduq = { name = "Ali Musa Daqduq" portraits = { army = { small = "gfx/leaders/HEZ/small/Ali_Musa_Daqduq_small.dds" large = "gfx/leaders/HEZ/Ali_Musa_Daqduq.dds" } } corps_commander = { traits = { commando trickster } skill = 3 attack_skill = 3 defense_skill = 3 planning_skill = 2 logistics_skill = 2 } } HEZ_abdul_hamid_mahmoud_sharri = { name = "Abdul Hamid Mahmoud Sharri" #Killed in Badia, Syria in 2017 portraits = { army = { small = "gfx/leaders/HEZ/small/Abdul_Hamid_Mahmoud_Sharri_small.dds" large = "gfx/leaders/HEZ/Abdul_Hamid_Mahmoud_Sharri.dds" } } corps_commander = { traits = { infantry_leader trait_mountaineer } skill = 3 attack_skill = 4 defense_skill = 2 planning_skill = 1 logistics_skill = 3 } } HEZ_air_chief = { portraits = { army = { small = "gfx/leaders/HEZ/small/HEZ_air_chief_small.dds" large = "gfx/leaders/HEZ/HEZ_air_chief.dds" } } advisor = { slot = air_chief idea_token = HEZ_air_chief traits = { air_strategic_bombing_1 } cost = 100 ai_will_do = { factor = 1.000 } } } }