characters = { IRE_conor_o_boyle = { name = "Conor O´Boyle" portraits = { army = { small = "gfx/leaders/IRE/small/Portrait_Conor_O_Boyle_small.dds" large = "gfx/leaders/IRE/Portrait_Conor_O_Boyle.dds" } } corps_commander = { traits = { hill_fighter } skill = 4 attack_skill = 2 defense_skill = 4 planning_skill = 4 logistics_skill = 3 } } IRE_philip_brennan = { name = "Philip Brennan" portraits = { army = { small = "gfx/leaders/IRE/small/Portrait_Philip_Brennan_small.dds" large = "gfx/leaders/IRE/Portrait_Philip_Brennan.dds" } } advisor = { slot = army_chief idea_token = philip_brennan traits = { army_chief_planning_1 } cost = 100 ai_will_do = { factor = 1 } } } IRE_joe_mulligan = { name = "Joe Mulligan" portraits = { army = { small = "gfx/leaders/IRE/small/Portrait_Joe_Mulligan_small.dds" large = "gfx/leaders/IRE/Portrait_Joe_Mulligan.dds" } } advisor = { slot = high_command idea_token = joe_mulligan ledger = army traits = { army_entrenchment_2 } cost = 100 ai_will_do = { factor = 1 } } } IRE_paul_fry = { name = "Paul Fry" portraits = { army = { small = "gfx/leaders/IRE/small/Portrait_Paul_Fry_small.dds" large = "gfx/leaders/IRE/Portrait_Paul_Fry.dds" } } corps_commander = { traits = { organizer } skill = 3 attack_skill = 2 defense_skill = 3 planning_skill = 2 logistics_skill = 3 } } IRE_peter_o_hallogan = { name = "Peter O´Hallogan" portraits = { army = { small = "gfx/leaders/IRE/small/Portrait_Peter_O_Hallogan_small.dds" large = "gfx/leaders/IRE/Portrait_Peter_O_Hallogan.dds" } } advisor = { slot = air_chief idea_token = peter_o_hallogan traits = { air_chief_reform_1 } cost = 100 ai_will_do = { factor = 1 } } } IRE_mark_mellett = { name = "Mark Mellett" portraits = { army = { small = "gfx/leaders/IRE/small/Portrait_Mark_Mellett_small.dds" large = "gfx/leaders/IRE/Portrait_Mark_Mellett.dds" } } advisor = { slot = navy_chief idea_token = mark_mellett traits = { navy_chief_maneuver_1 } cost = 100 ai_will_do = { factor = 1 } } } }