characters = { KAC_nban_la = { name = "N'Ban La" portraits = { army = { small = "gfx/leaders/KAC/small/Nban_La_small.dds" large = "gfx/leaders/KAC/Nban_La.dds" } } advisor = { slot = army_chief idea_token = nban_la traits = { army_chief_morale_2 } cost = 100 ai_will_do = { factor = 1.000 } } field_marshal = { traits = { politically_connected inspirational_leader } skill = 3 attack_skill = 1 defense_skill = 1 planning_skill = 1 logistics_skill = 1 } } KAC_htang_gam_shawng = { name = "Htang Gam Shawng" portraits = { army = { small = "gfx/leaders/KAC/small/Htang_Gam_Shawng_small.dds" large = "gfx/leaders/KAC/Htang_Gam_Shawng.dds" } } corps_commander = { traits = { politically_connected armoured_cavalry_leader } skill = 3 attack_skill = 1 defense_skill = 1 planning_skill = 1 logistics_skill = 1 } } KAC_sumlut_gun_maw = { name = "Sumlut Gun Maw" portraits = { army = { small = "gfx/leaders/KAC/small/Sumlut_Gun_Maw_small.dds" large = "gfx/leaders/KAC/Sumlut_Gun_Maw.dds" } } corps_commander = { traits = { hill_fighter } skill = 2 attack_skill = 1 defense_skill = 1 planning_skill = 1 logistics_skill = 1 } } KAC_air_chief = { portraits = { army = { small = "gfx/leaders/KAC/small/KAC_air_chief_small.dds" large = "gfx/leaders/KAC/KAC_air_chief.dds" } } advisor = { slot = air_chief idea_token = KAC_air_chief traits = { air_chief_all_weather_1 } cost = 100 ai_will_do = { factor = 1.000 } } } }