characters = { KOS_sylejman_selimi = { name = "Sylejman Selimi" portraits = { army = { small = "gfx/leaders/KOS/small/Sylejman_Selimi_small.dds" large = "gfx/leaders/KOS/Sylejman_Selimi.dds" } } advisor = { slot = army_chief idea_token = sylejman_selimi ledger = army traits = { army_chief_defensive_2 } cost = 100 ai_will_do = { factor = 1 } } corps_commander = { traits = { harsh_leader desperate_defender } skill = 5 attack_skill = 1 defense_skill = 1 planning_skill = 1 logistics_skill = 1 } } KOS_rrahmna_rama = { name = "Rrahman Rama" portraits = { army = { small = "gfx/leaders/KOS/small/Rrahman_Rama_small.dds" large = "gfx/leaders/KOS/rrahman_rama.dds" } } advisor = { slot = army_chief idea_token = rrahmna_rama ledger = army traits = { army_chief_maneuver_1 } cost = 100 ai_will_do = { factor = 1 } } corps_commander = { traits = { armoured_cavalry_officer organizer } skill = 4 attack_skill = 1 defense_skill = 1 planning_skill = 1 logistics_skill = 1 } } KOS_air_chief = { portraits = { army = { small = "gfx/leaders/KOS/small/KOS_air_chief_small.dds" large = "gfx/leaders/KOS/KOS_air_chief.dds" } } advisor = { slot = air_chief idea_token = KOS_air_chief ledger = army traits = { air_pilot_training_1 } cost = 100 ai_will_do = { factor = 1 } } } }