characters = { LEB_michel_suleiman = { name = "Michel Suleiman" portraits = { army = { small = "gfx/leaders/LEB/small/Michel_Suleiman_army_small.dds" large = "gfx/leaders/LEB/Michel_Suleiman_army.dds" } } advisor = { slot = army_chief idea_token = michel_suleiman traits = { army_chief_reform_2 } cost = 100 ai_will_do = { factor = 1.000 } } field_marshal = { traits = { brilliant_strategist fast_planner } skill = 4 attack_skill = 4 defense_skill = 3 planning_skill = 3 logistics_skill = 3 } } LEB_francois_al_hajj = { name = "Francois al-Hajj" portraits = { army = { small = "gfx/leaders/LEB/small/Francois_al_Hajj_small.dds" large = "gfx/leaders/LEB/Francois_al_Hajj.dds" } } advisor = { slot = high_command idea_token = francois_al_hajj ledger = army traits = { army_commando_3 } cost = 100 ai_will_do = { factor = 1.000 } } corps_commander = { traits = { commando special_forces_trait adaptable } skill = 4 attack_skill = 5 defense_skill = 1 planning_skill = 3 logistics_skill = 4 } } LEB_mustafa_hamdan = { name = "Mustafa Hamdan" portraits = { army = { small = "gfx/leaders/LEB/small/Mustafa_Hamdan_small.dds" large = "gfx/leaders/LEB/Mustafa_Hamdan.dds" } } corps_commander = { traits = { kind_leader adaptable } skill = 4 attack_skill = 5 defense_skill = 1 planning_skill = 2 logistics_skill = 5 } } LEB_jean_kahwagi = { name = "Jean Kahwagi" portraits = { army = { small = "gfx/leaders/LEB/small/Army_Gen_Jean_Kahwaji_small.dds" large = "gfx/leaders/LEB/Army_Gen_Jean_Kahwaji.dds" } } advisor = { slot = army_chief idea_token = jean_kahwagi traits = { army_chief_organizational_2 } cost = 100 ai_will_do = { factor = 1.000 } } field_marshal = { traits = { harsh_leader organisational_leader } skill = 3 attack_skill = 2 defense_skill = 2 planning_skill = 3 logistics_skill = 3 } } LEB_joseph_aoun = { name = "Joseph Aoun" portraits = { army = { small = "gfx/leaders/LEB/small/Joseph_Aoun_small.dds" large = "gfx/leaders/LEB/Joseph_Aoun.dds" } } corps_commander = { traits = { } skill = 3 attack_skill = 3 defense_skill = 3 planning_skill = 2 logistics_skill = 2 } } LEB_ghassan_chahine = { name = "Ghassan Chahine" portraits = { army = { small = "gfx/leaders/LEB/small/Ghassan_Chahine_small.dds" large = "gfx/leaders/LEB/Ghassan_Chahine.dds" } } corps_commander = { traits = { trait_reckless naval_invader } skill = 3 attack_skill = 2 defense_skill = 2 planning_skill = 4 logistics_skill = 2 } } LEB_walid_salman = { name = "Walid Salman" portraits = { army = { small = "gfx/leaders/LEB/small/Walid_Salman_small.dds" large = "gfx/leaders/LEB/Walid_Salman.dds" } } corps_commander = { traits = { infantry_leader } skill = 3 attack_skill = 2 defense_skill = 3 planning_skill = 2 logistics_skill = 3 } } LEB_ziad_haykal = { name = "Ziad Haykal" portraits = { army = { small = "gfx/leaders/LEB/small/Ziad_Haykal_small.dds" large = "gfx/leaders/LEB/Ziad_Haykal.dds" } } advisor = { slot = air_chief idea_token = ziad_haykal traits = { air_pilot_training_1 } cost = 100 ai_will_do = { factor = 1.000 } } } LEB_haitham_dannaoui = { name = "Haitham Dannaoui" portraits = { army = { small = "gfx/leaders/LEB/small/Haitham_Dannaoui_small.dds" large = "gfx/leaders/LEB/Haitham_Dannaoui.dds" } } advisor = { slot = navy_chief idea_token = haitham_dannaoui traits = { navy_chief_maneuver_1 } cost = 100 ai_will_do = { factor = 1.000 } } } }