characters = { LIB_john_tarnue = { name = "John Tarnue" portraits = { army = { small = "gfx/leaders/LIB/small/John_Tarnue_small.dds" large = "gfx/leaders/LIB/John_Tarnue.dds" } } advisor = { slot = army_chief idea_token = john_tarnue traits = { army_chief_planning_1 } cost = 100 ai_will_do = { factor = 1 } } field_marshal = { traits = { old_guard defensive_doctrine } skill = 2 attack_skill = 3 defense_skill = 1 planning_skill = 1 logistics_skill = 2 } } LIB_benjamin_yeaten = { name = "Benjamin Yeaten" portraits = { army = { small = "gfx/leaders/LIB/small/Benjamin_Yeaten_small.dds" large = "gfx/leaders/LIB/Benjamin_Yeaten.dds" } } corps_commander = { traits = { harsh_leader guerrilla_leader_trait organizer jungle_rat } skill = 4 attack_skill = 2 defense_skill = 3 planning_skill = 5 logistics_skill = 3 } advisor = { slot = high_command idea_token = benjamin_yeaten ledger = army traits = { army_commando_2 } cost = 100 ai_will_do = { factor = 1 } } } LIB_chuckie_taylor = { name = "Chuckie Taylor" portraits = { army = { small = "gfx/leaders/LIB/small/Chuckie_Taylor_small.dds" large = "gfx/leaders/LIB/Chuckie_Taylor.dds" } } corps_commander = { traits = { inflexible_strategist } skill = 2 attack_skill = 3 defense_skill = 2 planning_skill = 1 logistics_skill = 1 } } LIB_daniel_dee_ziankahn = { name = "Daniel Dee Ziankahn" portraits = { army = { small = "gfx/leaders/LIB/small/Portrait_Daniel_Dee_Ziankahn_small.dds" large = "gfx/leaders/LIB/Portrait_Daniel_Dee_Ziankahn.dds" } } corps_commander = { traits = { jungle_rat } skill = 3 attack_skill = 2 defense_skill = 2 planning_skill = 3 logistics_skill = 3 } advisor = { slot = high_command idea_token = daniel_dee_ziankahn ledger = army traits = { army_entrenchment_1 } cost = 100 ai_will_do = { factor = 1 } } } LIB_davidson_forleh = { name = "Davidson Forleh" portraits = { army = { small = "gfx/leaders/LIB/small/Portrait_Davidson_Forleh_small.dds" large = "gfx/leaders/LIB/Portrait_Davidson_Forleh.dds" } } field_marshal = { traits = { old_guard defensive_doctrine } skill = 3 attack_skill = 3 defense_skill = 3 planning_skill = 2 logistics_skill = 2 } } LIB_teophilus_a_dana_jr = { name = "Teophilus A. Dana Jr." portraits = { army = { small = "gfx/leaders/LIB/small/Portrait_Theophilus_Dana_small.dds" large = "gfx/leaders/LIB/Portrait_Theophilus_Dana.dds" } } corps_commander = { skill = 2 attack_skill = 2 defense_skill = 2 planning_skill = 2 logistics_skill = 1 } } LIB_prince_charles_johnson_iii = { name = "Prince Charles Johnson III" portraits = { army = { small = "gfx/leaders/LIB/small/Portrait_Prince_Charles_Johnson_small.dds" large = "gfx/leaders/LIB/Portrait_Prince_Charles_Johnson.dds" } } advisor = { slot = army_chief idea_token = prince_charles_johnson_iii traits = { army_chief_offensive_2 } cost = 100 ai_will_do = { factor = 1 } } } LIB_mcdervin_smith = { name = "McDervin Smith" portraits = { army = { small = "gfx/leaders/LIB/small/Portrait_McDervin_Smith_small.dds" large = "gfx/leaders/LIB/Portrait_McDervin_Smith.dds" } } advisor = { slot = air_chief idea_token = mcdervin_smith traits = { air_pilot_training_1 } cost = 100 ai_will_do = { factor = 1 } } } LIB_sheriff_boima = { name = "Sheriff Boima" portraits = { army = { small = "gfx/leaders/LIB/small/Portrait_Sheriff_Boima_small.dds" large = "gfx/leaders/LIB/Portrait_Sheriff_Boima.dds" } } advisor = { slot = navy_chief idea_token = sheriff_boima traits = { navy_chief_maneuver_1 } cost = 100 ai_will_do = { factor = 1 } } } LIB_air_chief = { portraits = { army = { small = "gfx/leaders/LIB/small/LIB_air_chief_small.dds" large = "gfx/leaders/LIB/LIB_air_chief.dds" } } advisor = { slot = air_chief idea_token = LIB_air_chief traits = { air_force_multiplier_1 } cost = 100 ai_will_do = { factor = 1.000 } } } }