characters = { MAL_oumar_diarra = { name = "Oumar Diarra" portraits = { army = { small = "gfx/leaders/MAL/small/Oumar_Diarra_small.dds" large = "gfx/leaders/MAL/Oumar_Diarra.dds" } } advisor = { slot = army_chief idea_token = oumar_diarra traits = { army_chief_entrenchment_1 } cost = 100 ai_will_do = { factor = 1.000 } } } MAL_souleymane_doucoure = { name = "Souleymane Doucoure" portraits = { army = { small = "gfx/leaders/MAL/small/Souleymane_Doucoure_small.dds" large = "gfx/leaders/MAL/Souleymane_Doucoure.dds" } } advisor = { slot = air_chief idea_token = souleymane_doucoure traits = { air_bomber_interception_1 } cost = 100 ai_will_do = { factor = 1.000 } } } MAL_satigui_sidibe = { name = "Satigui Sidibe" portraits = { army = { small = "gfx/leaders/MAL/small/Satigui_Sidibe_small.dds" large = "gfx/leaders/MAL/Satigui_Sidibe.dds" } } corps_commander = { traits = { harsh_leader artillery_leader } skill = 2 attack_skill = 2 defense_skill = 1 planning_skill = 2 logistics_skill = 2 } } }